wxWidgets/docs/latex/wx/region.tex
Karsten Ballüder a660d684ed I've now added the documentation files.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@11 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
1998-05-20 14:25:30 +00:00

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TeX

\section{\class{wxRegion}}\label{wxregion}
A wxRegion represents a simple or complex region on a device context or window. It uses
reference counting, so copying and assignment operations are fast.
\wxheading{Derived from}
\helpref{wxGDIObject}{wxgdiobject}\\
\helpref{wxObject}{wxobject}
\latexignore{\rtfignore{\wxheading{Members}}}
\membersection{wxRegion::wxRegion}\label{wxregionconstr}
\func{}{wxRegion}{\void}
Default constructor.
\func{}{wxRegion}{\param{long}{ x}, \param{long}{ y}, \param{long}{ width}, \param{long}{ height}}
Constructs a rectangular region with the given position and size.
\func{}{wxRegion}{\param{const wxPoint\&}{ topLeft}, \param{const wxPoint\&}{ bottomRight}}
Constructs a rectangular region from the top left point and the bottom right point.
\func{}{wxRegion}{\param{const wxRect\&}{ rect}}
Constructs a rectangular region a wxRect object.
\func{}{wxRegion}{\param{const wxRegion\&}{ region}}
Constructs a region by copying another region.
\membersection{wxRegion::\destruct{wxRegion}}
\func{}{\destruct{wxRegion}}{\void}
Destructor.
\membersection{wxRegion::Clear}\label{wxregionclear}
\func{void}{Clear}{\void}
Clears the current region.
\membersection{wxRegion::Contains}\label{wxregioncontains}
\constfunc{wxRegionContain}{Contains}{\param{long\& }{x}, \param{long\& }{y}}
Returns a value indicating whether the given point is contained within the region.
\constfunc{wxRegionContain}{Contains}{\param{const wxPoint\&}{ pt}}
Returns a value indicating whether the given point is contained within the region.
\constfunc{wxRegionContain}{Contains}{\param{long\& }{x}, \param{long\& }{y}, \param{long\& }{width}, \param{long\& }{height}}
Returns a value indicating whether the given rectangle is contained within the region.
\constfunc{wxRegionContain}{Contains}{\param{const wxRect\& }{rect}}
Returns a value indicating whether the given rectangle is contained within the region.
\wxheading{Return value}
The return value is one of wxOutRegion, wxPartRegion and wxInRegion.
On Windows, only wxOutRegion and wxInRegion are returned; a value wxInRegion then indicates that
all or some part of the region is contained in this region.
\membersection{wxRegion::GetBox}\label{wxregiongetbox}
\constfunc{void}{GetBox}{\param{long\& }{x}, \param{long\& }{y}, \param{long\& }{width}, \param{long\& }{height}}
Returns the outer bounds of the region.
\constfunc{wxRect}{GetBox}{\void}
Returns the outer bounds of the region.
\membersection{wxRegion::Intersect}\label{wxregionintersect}
\func{bool}{Intersect}{\param{long}{ x}, \param{long}{ y}, \param{long}{ width}, \param{long}{ height}}
Finds the intersection of this region and another, rectangular region, specified using position and size.
\func{bool}{Intersect}{\param{const wxRect\&}{ rect}}
Finds the intersection of this region and another, rectangular region.
\func{bool}{Intersect}{\param{const wxRegion\&}{ region}}
Finds the intersection of this region and another region.
\wxheading{Return value}
TRUE if successful, FALSE otherwise.
\wxheading{Remarks}
Creates the intersection of the two regions, that is, the parts which are in both regions. The result
is stored in this region.
\membersection{wxRegion::IsEmpty}\label{wxregionisempty}
\constfunc{bool}{IsEmpty}{\void}
\func{bool}{IsEmpty}{\void}
Returns TRUE if the region is empty, FALSE otherwise.
\func{bool}{Subtract}{\param{const wxRect\&}{ rect}}
Subtracts a rectangular region from this region.
\func{bool}{Subtract}{\param{const wxRegion\&}{ region}}
Subtracts a region from this region.
\wxheading{Return value}
TRUE if successful, FALSE otherwise.
\wxheading{Remarks}
This operation combines the parts of 'this' region that are not part of the second region.
The result is stored in this region.
\membersection{wxRegion::Union}\label{wxregionunion}
\func{bool}{Union}{\param{long}{ x}, \param{long}{ y}, \param{long}{ width}, \param{long}{ height}}
Finds the union of this region and another, rectangular region, specified using position and size.
\func{bool}{Union}{\param{const wxRect\&}{ rect}}
Finds the union of this region and another, rectangular region.
\func{bool}{Union}{\param{const wxRegion\&}{ region}}
Finds the union of this region and another region.
\wxheading{Return value}
TRUE if successful, FALSE otherwise.
\wxheading{Remarks}
This operation creates a region that combines all of this region and the second region.
The result is stored in this region.
\membersection{wxRegion::Xor}\label{wxregionxor}
\func{bool}{Xor}{\param{long}{ x}, \param{long}{ y}, \param{long}{ width}, \param{long}{ height}}
Finds the Xor of this region and another, rectangular region, specified using position and size.
\func{bool}{Xor}{\param{const wxRect\&}{ rect}}
Finds the Xor of this region and another, rectangular region.
\func{bool}{Xor}{\param{const wxRegion\&}{ region}}
Finds the Xor of this region and another region.
\wxheading{Return value}
TRUE if successful, FALSE otherwise.
\wxheading{Remarks}
This operation creates a region that combines all of this region and the second region, except
for any overlapping areas. The result is stored in this region.
\membersection{wxRegion::operator $=$}\label{wxregionassign}
\func{void}{operator $=$}{\param{const wxRegion\&}{ region}}
Copies {\it region} by reference counting.