wxWidgets/include/wx/osx/button.h
Vadim Zeitlin 73b1b99623 Improve wxCollapsiblePane appearance under OS X.
By default, don't use border in wxDisclosureTriangle because the native
applications do not. However do honour wxBORDER_XXX style if specified in case
this becomes useful in the future (this required no effort as the code was
already there for bitmap buttons and just had to be extracted into a reusable
function).

Don't expand the disclosure triangle in wxCollapsiblePane sizer, as this
resulted in the text being centered instead of remaining left-aligned.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@62431 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2009-10-16 16:25:43 +00:00

120 lines
3.7 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: button.h
// Purpose: wxButton class
// Author: Stefan Csomor
// Modified by:
// Created: 1998-01-01
// RCS-ID: $Id$
// Copyright: (c) Stefan Csomor
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_OSX_BUTTON_H_
#define _WX_OSX_BUTTON_H_
#include "wx/control.h"
#include "wx/gdicmn.h"
// Pushbutton
class WXDLLIMPEXP_CORE wxButton : public wxButtonBase
{
public:
wxButton() {}
wxButton(wxWindow *parent,
wxWindowID id,
const wxString& label = wxEmptyString,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxButtonNameStr)
{
Create(parent, id, label, pos, size, style, validator, name);
}
bool Create(wxWindow *parent,
wxWindowID id,
const wxString& label = wxEmptyString,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxButtonNameStr);
static wxSize GetDefaultSize();
virtual void SetLabel(const wxString& label);
virtual wxWindow *SetDefault();
virtual void Command(wxCommandEvent& event);
// osx specific event handling common for all osx-ports
virtual bool OSXHandleClicked( double timestampsec );
protected:
virtual wxSize DoGetBestSize() const ;
void OnEnterWindow( wxMouseEvent& event);
void OnLeaveWindow( wxMouseEvent& event);
virtual wxBitmap DoGetBitmap(State which) const;
virtual void DoSetBitmap(const wxBitmap& bitmap, State which);
virtual void DoSetBitmapPosition(wxDirection dir);
virtual void DoSetBitmapMargins(int x, int y)
{
m_marginX = x;
m_marginY = y;
}
// the margins around the bitmap
int m_marginX;
int m_marginY;
// the bitmaps for the different state of the buttons, all of them may be
// invalid and the button only shows a bitmap at all if State_Normal bitmap
// is valid
wxBitmap m_bitmaps[State_Max];
DECLARE_DYNAMIC_CLASS(wxButton)
DECLARE_EVENT_TABLE()
};
// OS X specific class, not part of public wx API
class WXDLLIMPEXP_CORE wxDisclosureTriangle : public wxControl
{
public:
wxDisclosureTriangle(wxWindow *parent,
wxWindowID id,
const wxString& label = wxEmptyString,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxBORDER_NONE,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxButtonNameStr)
{
Create(parent, id, label, pos, size, style, validator, name);
}
bool Create(wxWindow *parent,
wxWindowID id,
const wxString& label = wxEmptyString,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxBORDER_NONE,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxButtonNameStr);
void SetOpen( bool open );
bool IsOpen() const;
// osx specific event handling common for all osx-ports
virtual bool OSXHandleClicked( double timestampsec );
protected:
virtual wxSize DoGetBestSize() const ;
};
#endif // _WX_OSX_BUTTON_H_