wxWidgets/samples/docview/doc.cpp
Vadim Zeitlin 5f7a6bd15b Replace Connect() with Bind() in all samples and utils too
Still use Connect() in unit tests which were written explicitly for it
and in EventConnector, which can't use Bind() as it uses a variable for
the event type.

No real changes, just use the newer and more convenient function.
2018-05-31 16:19:23 +02:00

292 lines
7.1 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: samples/docview/doc.cpp
// Purpose: Implements document functionality
// Author: Julian Smart
// Modified by: Vadim Zeitlin: merge with the MDI version and general cleanup
// Created: 04/01/98
// Copyright: (c) 1998 Julian Smart
// (c) 2008 Vadim Zeitlin
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
// For compilers that support precompilation, includes "wx/wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
#if !wxUSE_DOC_VIEW_ARCHITECTURE
#error You must set wxUSE_DOC_VIEW_ARCHITECTURE to 1 in setup.h!
#endif
#ifndef WX_PRECOMP
#include "wx/wx.h"
#endif
#if wxUSE_STD_IOSTREAM
#include "wx/ioswrap.h"
#else
#include "wx/txtstrm.h"
#endif
#include "wx/wfstream.h"
#include "doc.h"
#include "view.h"
// ----------------------------------------------------------------------------
// DrawingDocument implementation
// ----------------------------------------------------------------------------
wxIMPLEMENT_DYNAMIC_CLASS(DrawingDocument, wxDocument);
DocumentOstream& DrawingDocument::SaveObject(DocumentOstream& ostream)
{
#if wxUSE_STD_IOSTREAM
DocumentOstream& stream = ostream;
#else
wxTextOutputStream stream(ostream);
#endif
wxDocument::SaveObject(ostream);
const wxInt32 count = m_doodleSegments.size();
stream << count << '\n';
for ( int n = 0; n < count; n++ )
{
m_doodleSegments[n].SaveObject(ostream);
stream << '\n';
}
return ostream;
}
DocumentIstream& DrawingDocument::LoadObject(DocumentIstream& istream)
{
#if wxUSE_STD_IOSTREAM
DocumentIstream& stream = istream;
#else
wxTextInputStream stream(istream);
#endif
wxDocument::LoadObject(istream);
wxInt32 count = 0;
stream >> count;
if ( count < 0 )
{
wxLogWarning("Drawing document corrupted: invalid segments count.");
#if wxUSE_STD_IOSTREAM
istream.clear(std::ios::badbit);
#else
istream.Reset(wxSTREAM_READ_ERROR);
#endif
return istream;
}
for ( int n = 0; n < count; n++ )
{
DoodleSegment segment;
segment.LoadObject(istream);
m_doodleSegments.push_back(segment);
}
return istream;
}
void DrawingDocument::DoUpdate()
{
Modify(true);
UpdateAllViews();
}
void DrawingDocument::AddDoodleSegment(const DoodleSegment& segment)
{
m_doodleSegments.push_back(segment);
DoUpdate();
}
bool DrawingDocument::PopLastSegment(DoodleSegment *segment)
{
if ( m_doodleSegments.empty() )
return false;
if ( segment )
*segment = m_doodleSegments.back();
m_doodleSegments.pop_back();
DoUpdate();
return true;
}
// ----------------------------------------------------------------------------
// DoodleSegment implementation
// ----------------------------------------------------------------------------
DocumentOstream& DoodleSegment::SaveObject(DocumentOstream& ostream)
{
#if wxUSE_STD_IOSTREAM
DocumentOstream& stream = ostream;
#else
wxTextOutputStream stream(ostream);
#endif
const wxInt32 count = m_lines.size();
stream << count << '\n';
for ( int n = 0; n < count; n++ )
{
const DoodleLine& line = m_lines[n];
stream
<< line.x1 << ' '
<< line.y1 << ' '
<< line.x2 << ' '
<< line.y2 << '\n';
}
return ostream;
}
DocumentIstream& DoodleSegment::LoadObject(DocumentIstream& istream)
{
#if wxUSE_STD_IOSTREAM
DocumentIstream& stream = istream;
#else
wxTextInputStream stream(istream);
#endif
wxInt32 count = 0;
stream >> count;
for ( int n = 0; n < count; n++ )
{
DoodleLine line;
stream
>> line.x1
>> line.y1
>> line.x2
>> line.y2;
m_lines.push_back(line);
}
return istream;
}
// ----------------------------------------------------------------------------
// wxTextDocument: wxDocument and wxTextCtrl married
// ----------------------------------------------------------------------------
wxIMPLEMENT_CLASS(wxTextDocument, wxDocument);
bool wxTextDocument::OnCreate(const wxString& path, long flags)
{
if ( !wxDocument::OnCreate(path, flags) )
return false;
// subscribe to changes in the text control to update the document state
// when it's modified
GetTextCtrl()->Bind(wxEVT_TEXT, &wxTextDocument::OnTextChange, this);
return true;
}
// Since text windows have their own method for saving to/loading from files,
// we override DoSave/OpenDocument instead of Save/LoadObject
bool wxTextDocument::DoSaveDocument(const wxString& filename)
{
return GetTextCtrl()->SaveFile(filename);
}
bool wxTextDocument::DoOpenDocument(const wxString& filename)
{
if ( !GetTextCtrl()->LoadFile(filename) )
return false;
// we're not modified by the user yet
Modify(false);
return true;
}
bool wxTextDocument::IsModified() const
{
wxTextCtrl* wnd = GetTextCtrl();
return wxDocument::IsModified() || (wnd && wnd->IsModified());
}
void wxTextDocument::Modify(bool modified)
{
wxDocument::Modify(modified);
wxTextCtrl* wnd = GetTextCtrl();
if (wnd && !modified)
{
wnd->DiscardEdits();
}
}
void wxTextDocument::OnTextChange(wxCommandEvent& event)
{
Modify(true);
event.Skip();
}
// ----------------------------------------------------------------------------
// TextEditDocument implementation
// ----------------------------------------------------------------------------
wxIMPLEMENT_DYNAMIC_CLASS(TextEditDocument, wxDocument);
wxTextCtrl* TextEditDocument::GetTextCtrl() const
{
wxView* view = GetFirstView();
return view ? wxStaticCast(view, TextEditView)->GetText() : NULL;
}
// ----------------------------------------------------------------------------
// ImageDocument and ImageDetailsDocument implementation
// ----------------------------------------------------------------------------
wxIMPLEMENT_DYNAMIC_CLASS(ImageDocument, wxDocument);
bool ImageDocument::DoOpenDocument(const wxString& file)
{
return m_image.LoadFile(file);
}
bool ImageDocument::OnOpenDocument(const wxString& filename)
{
if ( !wxDocument::OnOpenDocument(filename) )
return false;
// we don't have a wxDocTemplate for the image details document as it's
// never created by wxWidgets automatically, instead just do it manually
ImageDetailsDocument * const docDetails = new ImageDetailsDocument(this);
docDetails->SetFilename(filename);
new ImageDetailsView(docDetails);
return true;
}
ImageDetailsDocument::ImageDetailsDocument(ImageDocument *parent)
: wxDocument(parent)
{
const wxImage image = parent->GetImage();
m_size.x = image.GetWidth();
m_size.y = image.GetHeight();
m_numColours = image.CountColours();
m_type = image.GetType();
m_hasAlpha = image.HasAlpha();
}