wxWidgets/include/wx/imagtiff.h

51 lines
1.5 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: imagtiff.h
// Purpose: wxImage TIFF handler
// Author: Robert Roebling
// RCS-ID: $Id$
// Copyright: (c) Robert Roebling
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_IMAGTIFF_H_
#define _WX_IMAGTIFF_H_
#include "wx/defs.h"
//-----------------------------------------------------------------------------
// wxTIFFHandler
//-----------------------------------------------------------------------------
#if wxUSE_LIBTIFF
#include "wx/image.h"
// defines for wxImage::SetOption
#define wxIMAGE_OPTION_BITSPERSAMPLE wxString(_T("BitsPerSample"))
#define wxIMAGE_OPTION_SAMPLESPERPIXEL wxString(_T("SamplesPerPixel"))
#define wxIMAGE_OPTION_COMPRESSION wxString(_T("Compression"))
#define wxIMAGE_OPTION_IMAGEDESCRIPTOR wxString(_T("ImageDescriptor"))
class WXDLLIMPEXP_CORE wxTIFFHandler: public wxImageHandler
{
public:
wxTIFFHandler();
#if wxUSE_STREAMS
virtual bool LoadFile( wxImage *image, wxInputStream& stream, bool verbose=true, int index=-1 );
virtual bool SaveFile( wxImage *image, wxOutputStream& stream, bool verbose=true );
protected:
virtual int DoGetImageCount( wxInputStream& stream );
virtual bool DoCanRead( wxInputStream& stream );
#endif
private:
DECLARE_DYNAMIC_CLASS(wxTIFFHandler)
};
#endif // wxUSE_LIBTIFF
#endif // _WX_IMAGTIFF_H_