wxWidgets/include/wx/gauge.h
Vadim Zeitlin 8581f6851e Fix handling of wxGA_PROGRESS in wxGauge under MSW
This was broken by the refactoring during the addition of OS X implementation
of wxAppProgressIndicator in 11a5b83e2c, restore
this functionality by explicitly calling the code initializing the progress
indicator in wxGaugeBase from wxMSW implementation.

Closes #17301.
2016-01-31 20:11:06 +01:00

144 lines
4.4 KiB
C++

///////////////////////////////////////////////////////////////////////////////
// Name: wx/gauge.h
// Purpose: wxGauge interface
// Author: Vadim Zeitlin
// Modified by:
// Created: 20.02.01
// Copyright: (c) 1996-2001 wxWidgets team
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
#ifndef _WX_GAUGE_H_BASE_
#define _WX_GAUGE_H_BASE_
#include "wx/defs.h"
#if wxUSE_GAUGE
#include "wx/control.h"
// ----------------------------------------------------------------------------
// wxGauge style flags
// ----------------------------------------------------------------------------
#define wxGA_HORIZONTAL wxHORIZONTAL
#define wxGA_VERTICAL wxVERTICAL
// Available since Windows 7 only. With this style, the value of guage will
// reflect on the taskbar button.
#define wxGA_PROGRESS 0x0010
// Win32 only, is default (and only) on some other platforms
#define wxGA_SMOOTH 0x0020
// QT only, display current completed percentage (text default format "%p%")
#define wxGA_TEXT 0x0040
// GTK and Mac always have native implementation of the indeterminate mode
// wxMSW has native implementation only if comctl32.dll >= 6.00
#if !defined(__WXGTK20__) && !defined(__WXMAC__)
#define wxGAUGE_EMULATE_INDETERMINATE_MODE 1
#else
#define wxGAUGE_EMULATE_INDETERMINATE_MODE 0
#endif
extern WXDLLIMPEXP_DATA_CORE(const char) wxGaugeNameStr[];
class WXDLLIMPEXP_FWD_CORE wxAppProgressIndicator;
// ----------------------------------------------------------------------------
// wxGauge: a progress bar
// ----------------------------------------------------------------------------
class WXDLLIMPEXP_CORE wxGaugeBase : public wxControl
{
public:
wxGaugeBase() : m_rangeMax(0), m_gaugePos(0),
m_appProgressIndicator(NULL) { }
virtual ~wxGaugeBase();
bool Create(wxWindow *parent,
wxWindowID id,
int range,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxGA_HORIZONTAL,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxGaugeNameStr);
// determinate mode API
// set/get the control range
virtual void SetRange(int range);
virtual int GetRange() const;
virtual void SetValue(int pos);
virtual int GetValue() const;
// indeterminate mode API
virtual void Pulse();
// simple accessors
bool IsVertical() const { return HasFlag(wxGA_VERTICAL); }
// overridden base class virtuals
virtual bool AcceptsFocus() const wxOVERRIDE { return false; }
// Deprecated methods not doing anything since a long time.
wxDEPRECATED_MSG("Remove calls to this method, it doesn't do anything")
void SetShadowWidth(int WXUNUSED(w)) { }
wxDEPRECATED_MSG("Remove calls to this method, it always returns 0")
int GetShadowWidth() const { return 0; }
wxDEPRECATED_MSG("Remove calls to this method, it doesn't do anything")
void SetBezelFace(int WXUNUSED(w)) { }
wxDEPRECATED_MSG("Remove calls to this method, it always returns 0")
int GetBezelFace() const { return 0; }
protected:
virtual wxBorder GetDefaultBorder() const wxOVERRIDE { return wxBORDER_NONE; }
// Initialize m_appProgressIndicator if necessary, i.e. if this object has
// wxGA_PROGRESS style. This method is supposed to be called from the
// derived class Create() if it doesn't call the base class Create(), which
// already does it, after initializing the window style and range.
void InitProgressIndicatorIfNeeded();
// the max position
int m_rangeMax;
// the current position
int m_gaugePos;
#if wxGAUGE_EMULATE_INDETERMINATE_MODE
int m_nDirection; // can be wxRIGHT or wxLEFT
#endif
wxAppProgressIndicator *m_appProgressIndicator;
wxDECLARE_NO_COPY_CLASS(wxGaugeBase);
};
#if defined(__WXUNIVERSAL__)
#include "wx/univ/gauge.h"
#elif defined(__WXMSW__)
#include "wx/msw/gauge.h"
#elif defined(__WXMOTIF__)
#include "wx/motif/gauge.h"
#elif defined(__WXGTK20__)
#include "wx/gtk/gauge.h"
#elif defined(__WXGTK__)
#include "wx/gtk1/gauge.h"
#elif defined(__WXMAC__)
#include "wx/osx/gauge.h"
#elif defined(__WXQT__)
#include "wx/qt/gauge.h"
#endif
#endif // wxUSE_GAUGE
#endif
// _WX_GAUGE_H_BASE_