wxWidgets/build/config.gcc
Václav Slavík a69544bf4d added expat and XML libraries
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@22175 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2003-07-20 22:00:40 +00:00

52 lines
1.7 KiB
Plaintext

# =========================================================================
# This makefile was generated by
# Bakefile 0.1.1 (http://bakefile.sourceforge.net)
# Do not modify, all changes will be overwritten!
# =========================================================================
# -------------------------------------------------------------------------
# These are configurable options:
# -------------------------------------------------------------------------
# Type of compiled binaries [debug,release]
BUILD = release
# C compiler
CC = gcc
# Name of your custom configuration. This affects directory
# where object files are stored as well as the location of
# compiled .lib files and setup.h under the lib/ toplevel directory.
CFG =
# Standard flags for CC
CFLAGS =
# Standard preprocessor flags (common for CC and CXX)
CPPFLAGS =
# C++ compiler
CXX = g++
# Standard flags for C++
CXXFLAGS =
# Set the version of your Mingw installation here.
# "3" ...... this is for Mingw 2.0 or newer that cames with gcc3
# "2.95" ... for Mingw 1.1 or any of the older versions [3,2.95]
GCC_VERSION = 3
# Standard linker flags
LDFLAGS =
# Multiple libraries or single huge monolithic one? [0,1]
MONOLITHIC = 1
# Is this official build by wxWindows developers? [0,1]
OFFICIAL_BUILD = 0
# What type of library to build? [0,1]
SHARED = 1
# Compile Unicode build of wxWindows? [0,1]
UNICODE = 0
# Build GUI libraries? [0,1]
USE_GUI = 1
# Build wxHTML library (USE_GUI must be 1)? [0,1]
USE_HTML = 1
# Build OpenGL canvas library (USE_GUI must be 1)? [0,1]
USE_OPENGL = 0
# Use this to name your customized DLLs differently
VENDOR = custom
# Build wxUniversal instead of native port? [0,1]
WXUNIV = 0