wxWidgets/include/wx/cmdproc.h
Vadim Zeitlin ef20428e99 Don't compare invalid iterators in wxCommandProcessor::IsDirty().
Check that m_lastSavedCommand is valid before comparing it with
m_currentCommand as comparing invalid iterators results in an assert in STL
build (and probably should also result in an assert in non-STL build too for
consistency).

Also move IsDirty() implementation out of line to make it easier to modify it
further in the future and because there is no real reason to keep it inline.

Closes #13465.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@70459 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2012-01-25 00:05:09 +00:00

142 lines
4.4 KiB
C++

///////////////////////////////////////////////////////////////////////////////
// Name: wx/cmdproc.h
// Purpose: undo/redo capable command processing framework
// Author: Julian Smart (extracted from docview.h by VZ)
// Modified by:
// Created: 05.11.00
// RCS-ID: $Id$
// Copyright: (c) wxWidgets team
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
#ifndef _WX_CMDPROC_H_
#define _WX_CMDPROC_H_
#include "wx/defs.h"
#include "wx/object.h"
#include "wx/list.h"
class WXDLLIMPEXP_FWD_CORE wxMenu;
// ----------------------------------------------------------------------------
// wxCommand: a single command capable of performing itself
// ----------------------------------------------------------------------------
class WXDLLIMPEXP_CORE wxCommand : public wxObject
{
public:
wxCommand(bool canUndoIt = false, const wxString& name = wxEmptyString);
virtual ~wxCommand(){}
// Override this to perform a command
virtual bool Do() = 0;
// Override this to undo a command
virtual bool Undo() = 0;
virtual bool CanUndo() const { return m_canUndo; }
virtual wxString GetName() const { return m_commandName; }
protected:
bool m_canUndo;
wxString m_commandName;
private:
DECLARE_CLASS(wxCommand)
};
// ----------------------------------------------------------------------------
// wxCommandProcessor: wxCommand manager
// ----------------------------------------------------------------------------
class WXDLLIMPEXP_CORE wxCommandProcessor : public wxObject
{
public:
// if max number of commands is -1, it is unlimited
wxCommandProcessor(int maxCommands = -1);
virtual ~wxCommandProcessor();
// Pass a command to the processor. The processor calls Do(); if
// successful, is appended to the command history unless storeIt is false.
virtual bool Submit(wxCommand *command, bool storeIt = true);
// just store the command without executing it
virtual void Store(wxCommand *command);
virtual bool Undo();
virtual bool Redo();
virtual bool CanUndo() const;
virtual bool CanRedo() const;
// Initialises the current command and menu strings.
virtual void Initialize();
// Sets the Undo/Redo menu strings for the current menu.
virtual void SetMenuStrings();
// Gets the current Undo menu label.
wxString GetUndoMenuLabel() const;
// Gets the current Undo menu label.
wxString GetRedoMenuLabel() const;
#if wxUSE_MENUS
// Call this to manage an edit menu.
void SetEditMenu(wxMenu *menu) { m_commandEditMenu = menu; }
wxMenu *GetEditMenu() const { return m_commandEditMenu; }
#endif // wxUSE_MENUS
// command list access
wxList& GetCommands() { return m_commands; }
const wxList& GetCommands() const { return m_commands; }
wxCommand *GetCurrentCommand() const
{
return (wxCommand *)(m_currentCommand ? m_currentCommand->GetData() : NULL);
}
int GetMaxCommands() const { return m_maxNoCommands; }
virtual void ClearCommands();
// Has the current project been changed?
virtual bool IsDirty() const;
// Mark the current command as the one where the last save took place
void MarkAsSaved()
{
m_lastSavedCommand = m_currentCommand;
}
// By default, the accelerators are "\tCtrl+Z" and "\tCtrl+Y"
const wxString& GetUndoAccelerator() const { return m_undoAccelerator; }
const wxString& GetRedoAccelerator() const { return m_redoAccelerator; }
void SetUndoAccelerator(const wxString& accel) { m_undoAccelerator = accel; }
void SetRedoAccelerator(const wxString& accel) { m_redoAccelerator = accel; }
protected:
// for further flexibility, command processor doesn't call wxCommand::Do()
// and Undo() directly but uses these functions which can be overridden in
// the derived class
virtual bool DoCommand(wxCommand& cmd);
virtual bool UndoCommand(wxCommand& cmd);
int m_maxNoCommands;
wxList m_commands;
wxList::compatibility_iterator m_currentCommand,
m_lastSavedCommand;
#if wxUSE_MENUS
wxMenu* m_commandEditMenu;
#endif // wxUSE_MENUS
wxString m_undoAccelerator;
wxString m_redoAccelerator;
private:
DECLARE_DYNAMIC_CLASS(wxCommandProcessor)
wxDECLARE_NO_COPY_CLASS(wxCommandProcessor);
};
#endif // _WX_CMDPROC_H_