wxWidgets/include/wx/msw/font.h
Vadim Zeitlin b960795ea8 Add wxFontInfo class to allow using named parameters for wxFont creation.
This helper class allows to create wxFonts using shorter and more readable
code, e.g.

	wxFont font(12, wxFONTFLAG_DEFAULT,
		    wxFONTSTYLE_NORMAL, wxFONTWEIGHT_NORMAL, true,
		    "DejaVu Sans");

can now be written simply as

	wxFont font(wxFontInfo(12).FaceName("DejaVu Sans").Underlined());

Remove the ctor from font flags added in r70445 as it's not needed any longer
now that we have this one and adding it resulted in compilation errors in the
existing code which compiled with 2.8 because of ambiguities between that ctor
and wxFont(int size, int family, int style, int weight. bool underlined, ...)
one, e.g.

	wxFont(12, wxFONTFAMILY_SWISS, wxNORMAL, wxNORMAL)

didn't compile any more but it does compile again now.

See #9907.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@73885 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2013-04-30 10:27:38 +00:00

176 lines
5.5 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: wx/msw/font.h
// Purpose: wxFont class
// Author: Julian Smart
// Modified by:
// Created: 01/02/97
// RCS-ID: $Id$
// Copyright: (c) Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_FONT_H_
#define _WX_FONT_H_
#include "wx/gdicmn.h"
// ----------------------------------------------------------------------------
// wxFont
// ----------------------------------------------------------------------------
class WXDLLIMPEXP_CORE wxFont : public wxFontBase
{
public:
// ctors and such
wxFont() { }
wxFont(const wxFontInfo& info);
#if FUTURE_WXWIN_COMPATIBILITY_3_0
wxFont(int size,
int family,
int style,
int weight,
bool underlined = false,
const wxString& face = wxEmptyString,
wxFontEncoding encoding = wxFONTENCODING_DEFAULT)
{
(void)Create(size, (wxFontFamily)family, (wxFontStyle)style, (wxFontWeight)weight, underlined, face, encoding);
}
#endif
wxFont(int size,
wxFontFamily family,
wxFontStyle style,
wxFontWeight weight,
bool underlined = false,
const wxString& face = wxEmptyString,
wxFontEncoding encoding = wxFONTENCODING_DEFAULT)
{
Create(size, family, style, weight, underlined, face, encoding);
}
bool Create(int size,
wxFontFamily family,
wxFontStyle style,
wxFontWeight weight,
bool underlined = false,
const wxString& face = wxEmptyString,
wxFontEncoding encoding = wxFONTENCODING_DEFAULT)
{
return DoCreate(size, wxDefaultSize, false, family, style,
weight, underlined, face, encoding);
}
#if FUTURE_WXWIN_COMPATIBILITY_3_0
wxFont(const wxSize& pixelSize,
int family,
int style,
int weight,
bool underlined = false,
const wxString& face = wxEmptyString,
wxFontEncoding encoding = wxFONTENCODING_DEFAULT)
{
(void)Create(pixelSize, (wxFontFamily)family, (wxFontStyle)style, (wxFontWeight)weight,
underlined, face, encoding);
}
#endif
wxFont(const wxSize& pixelSize,
wxFontFamily family,
wxFontStyle style,
wxFontWeight weight,
bool underlined = false,
const wxString& face = wxEmptyString,
wxFontEncoding encoding = wxFONTENCODING_DEFAULT)
{
(void)Create(pixelSize, family, style, weight,
underlined, face, encoding);
}
wxFont(const wxNativeFontInfo& info, WXHFONT hFont = 0)
{
Create(info, hFont);
}
wxFont(const wxString& fontDesc);
bool Create(const wxSize& pixelSize,
wxFontFamily family,
wxFontStyle style,
wxFontWeight weight,
bool underlined = false,
const wxString& face = wxEmptyString,
wxFontEncoding encoding = wxFONTENCODING_DEFAULT)
{
return DoCreate(-1, pixelSize, true, family, style,
weight, underlined, face, encoding);
}
bool Create(const wxNativeFontInfo& info, WXHFONT hFont = 0);
virtual ~wxFont();
// implement base class pure virtuals
virtual int GetPointSize() const;
virtual wxSize GetPixelSize() const;
virtual bool IsUsingSizeInPixels() const;
virtual wxFontStyle GetStyle() const;
virtual wxFontWeight GetWeight() const;
virtual bool GetUnderlined() const;
virtual bool GetStrikethrough() const;
virtual wxString GetFaceName() const;
virtual wxFontEncoding GetEncoding() const;
virtual const wxNativeFontInfo *GetNativeFontInfo() const;
virtual void SetPointSize(int pointSize);
virtual void SetPixelSize(const wxSize& pixelSize);
virtual void SetFamily(wxFontFamily family);
virtual void SetStyle(wxFontStyle style);
virtual void SetWeight(wxFontWeight weight);
virtual bool SetFaceName(const wxString& faceName);
virtual void SetUnderlined(bool underlined);
virtual void SetStrikethrough(bool strikethrough);
virtual void SetEncoding(wxFontEncoding encoding);
wxDECLARE_COMMON_FONT_METHODS();
virtual bool IsFixedWidth() const;
// implementation only from now on
// -------------------------------
virtual bool IsFree() const;
virtual bool RealizeResource();
virtual WXHANDLE GetResourceHandle() const;
virtual bool FreeResource(bool force = false);
// for consistency with other wxMSW classes
WXHFONT GetHFONT() const;
protected:
// real font creation function, used in all cases
bool DoCreate(int size,
const wxSize& pixelSize,
bool sizeUsingPixels,
wxFontFamily family,
wxFontStyle style,
wxFontWeight weight,
bool underlined = false,
const wxString& face = wxEmptyString,
wxFontEncoding encoding = wxFONTENCODING_DEFAULT);
virtual void DoSetNativeFontInfo(const wxNativeFontInfo& info);
virtual wxFontFamily DoGetFamily() const;
// implement wxObject virtuals which are used by AllocExclusive()
virtual wxGDIRefData *CreateGDIRefData() const;
virtual wxGDIRefData *CloneGDIRefData(const wxGDIRefData *data) const;
private:
DECLARE_DYNAMIC_CLASS(wxFont)
};
#endif // _WX_FONT_H_