wxWidgets/samples/sockets/client.cpp
2017-11-25 17:00:18 +01:00

726 lines
20 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: client.cpp
// Purpose: Client for wxSocket demo
// Author: Guillermo Rodriguez Garcia <guille@iies.es>
// Modified by:
// Created: 1999/09/19
// Copyright: (c) 1999 Guillermo Rodriguez Garcia
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// ==========================================================================
// declarations
// ==========================================================================
// --------------------------------------------------------------------------
// headers
// --------------------------------------------------------------------------
// For compilers that support precompilation, includes "wx/wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
# pragma hdrstop
#endif
// for all others, include the necessary headers
#ifndef WX_PRECOMP
# include "wx/wx.h"
#endif
#include "wx/socket.h"
#include "wx/url.h"
#include "wx/sstream.h"
#include "wx/thread.h"
#include "wx/scopedptr.h"
// --------------------------------------------------------------------------
// resources
// --------------------------------------------------------------------------
// the application icon
#ifndef wxHAS_IMAGES_IN_RESOURCES
#include "../sample.xpm"
#endif
// --------------------------------------------------------------------------
// classes
// --------------------------------------------------------------------------
// Define a new application type
class MyApp : public wxApp
{
public:
virtual bool OnInit() wxOVERRIDE;
};
// Define a new frame type: this is going to be our main frame
class MyFrame : public wxFrame
{
public:
MyFrame();
~MyFrame();
// event handlers for File menu
void OnQuit(wxCommandEvent& event);
void OnAbout(wxCommandEvent& event);
// event handlers for Socket menu
void OnOpenConnection(wxCommandEvent& event);
void OnTest1(wxCommandEvent& event);
void OnTest2(wxCommandEvent& event);
void OnTest3(wxCommandEvent& event);
void OnCloseConnection(wxCommandEvent& event);
#if wxUSE_URL
// event handlers for Protocols menu
void OnTestURL(wxCommandEvent& event);
#endif
#if wxUSE_IPV6
void OnOpenConnectionIPv6(wxCommandEvent& event);
#endif
void OpenConnection(wxSockAddress::Family family);
// event handlers for DatagramSocket menu (stub)
void OnDatagram(wxCommandEvent& event);
// socket event handler
void OnSocketEvent(wxSocketEvent& event);
// convenience functions
void UpdateStatusBar();
private:
wxSocketClient *m_sock;
wxTextCtrl *m_text;
wxMenu *m_menuFile;
wxMenu *m_menuSocket;
wxMenu *m_menuDatagramSocket;
wxMenu *m_menuProtocols;
wxMenuBar *m_menuBar;
bool m_busy;
// any class wishing to process wxWidgets events must use this macro
wxDECLARE_EVENT_TABLE();
};
// simple helper class to log start and end of each test
class TestLogger
{
public:
TestLogger(const wxString& name) : m_name(name)
{
wxLogMessage("=== %s test begins ===", m_name);
}
~TestLogger()
{
wxLogMessage("=== %s test ends ===", m_name);
}
private:
const wxString m_name;
};
// --------------------------------------------------------------------------
// constants
// --------------------------------------------------------------------------
// IDs for the controls and the menu commands
enum
{
// menu items
CLIENT_QUIT = wxID_EXIT,
CLIENT_ABOUT = wxID_ABOUT,
CLIENT_OPEN = 100,
#if wxUSE_IPV6
CLIENT_OPENIPV6,
#endif
CLIENT_TEST1,
CLIENT_TEST2,
CLIENT_TEST3,
CLIENT_CLOSE,
#if wxUSE_URL
CLIENT_TESTURL,
#endif
CLIENT_DGRAM,
// id for socket
SOCKET_ID
};
// --------------------------------------------------------------------------
// event tables and other macros for wxWidgets
// --------------------------------------------------------------------------
wxBEGIN_EVENT_TABLE(MyFrame, wxFrame)
EVT_MENU(CLIENT_QUIT, MyFrame::OnQuit)
EVT_MENU(CLIENT_ABOUT, MyFrame::OnAbout)
EVT_MENU(CLIENT_OPEN, MyFrame::OnOpenConnection)
#if wxUSE_IPV6
EVT_MENU(CLIENT_OPENIPV6, MyFrame::OnOpenConnectionIPv6)
#endif
EVT_MENU(CLIENT_TEST1, MyFrame::OnTest1)
EVT_MENU(CLIENT_TEST2, MyFrame::OnTest2)
EVT_MENU(CLIENT_TEST3, MyFrame::OnTest3)
EVT_MENU(CLIENT_CLOSE, MyFrame::OnCloseConnection)
EVT_MENU(CLIENT_DGRAM, MyFrame::OnDatagram)
#if wxUSE_URL
EVT_MENU(CLIENT_TESTURL, MyFrame::OnTestURL)
#endif
EVT_SOCKET(SOCKET_ID, MyFrame::OnSocketEvent)
wxEND_EVENT_TABLE()
wxIMPLEMENT_APP(MyApp);
// ==========================================================================
// implementation
// ==========================================================================
// --------------------------------------------------------------------------
// the application class
// --------------------------------------------------------------------------
bool MyApp::OnInit()
{
if ( !wxApp::OnInit() )
return false;
// Create the main application window
MyFrame *frame = new MyFrame();
// Show it
frame->Show(true);
// success
return true;
}
// --------------------------------------------------------------------------
// main frame
// --------------------------------------------------------------------------
// frame constructor
MyFrame::MyFrame() : wxFrame((wxFrame *)NULL, wxID_ANY,
_("wxSocket demo: Client"),
wxDefaultPosition, wxSize(300, 200))
{
// Give the frame an icon
SetIcon(wxICON(sample));
// Make menus
m_menuFile = new wxMenu();
m_menuFile->Append(CLIENT_ABOUT, _("&About\tCtrl-A"), _("Show about dialog"));
m_menuFile->AppendSeparator();
m_menuFile->Append(CLIENT_QUIT, _("E&xit\tAlt-X"), _("Quit client"));
m_menuSocket = new wxMenu();
m_menuSocket->Append(CLIENT_OPEN, _("&Open session\tCtrl-O"), _("Connect to server"));
#if wxUSE_IPV6
m_menuSocket->Append(CLIENT_OPENIPV6, _("&Open session(IPv6)\tShift-Ctrl-O"), _("Connect to server(IPv6)"));
#endif
m_menuSocket->AppendSeparator();
m_menuSocket->Append(CLIENT_TEST1, _("Test &1\tCtrl-F1"), _("Test basic functionality"));
m_menuSocket->Append(CLIENT_TEST2, _("Test &2\tCtrl-F2"), _("Test ReadMsg and WriteMsg"));
m_menuSocket->Append(CLIENT_TEST3, _("Test &3\tCtrl-F3"), _("Test large data transfer"));
m_menuSocket->AppendSeparator();
m_menuSocket->Append(CLIENT_CLOSE, _("&Close session\tCtrl-C"), _("Close connection"));
m_menuDatagramSocket = new wxMenu();
m_menuDatagramSocket->Append(CLIENT_DGRAM, _("&Datagram test\tCtrl-D"), _("Test UDP sockets"));
#if wxUSE_URL
m_menuProtocols = new wxMenu();
m_menuProtocols->Append(CLIENT_TESTURL, _("Test URL\tCtrl-U"),
_("Get data from the specified URL"));
#endif
// Append menus to the menubar
m_menuBar = new wxMenuBar();
m_menuBar->Append(m_menuFile, _("&File"));
m_menuBar->Append(m_menuSocket, _("&TCP"));
m_menuBar->Append(m_menuDatagramSocket, _("&UDP"));
#if wxUSE_URL
m_menuBar->Append(m_menuProtocols, _("&Protocols"));
#endif
SetMenuBar(m_menuBar);
#if wxUSE_STATUSBAR
// Status bar
CreateStatusBar(2);
#endif // wxUSE_STATUSBAR
// Make a textctrl for logging
m_text = new wxTextCtrl(this, wxID_ANY,
_("Welcome to wxSocket demo: Client\nClient ready\n"),
wxDefaultPosition, wxDefaultSize,
wxTE_MULTILINE | wxTE_READONLY);
delete wxLog::SetActiveTarget(new wxLogTextCtrl(m_text));
// Create the socket
m_sock = new wxSocketClient();
// Setup the event handler and subscribe to most events
m_sock->SetEventHandler(*this, SOCKET_ID);
m_sock->SetNotify(wxSOCKET_CONNECTION_FLAG |
wxSOCKET_INPUT_FLAG |
wxSOCKET_LOST_FLAG);
m_sock->Notify(true);
m_busy = false;
UpdateStatusBar();
}
MyFrame::~MyFrame()
{
// No delayed deletion here, as the frame is dying anyway
delete m_sock;
}
// event handlers
void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event))
{
// true is to force the frame to close
Close(true);
}
void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event))
{
wxMessageBox(_("wxSocket demo: Client\n(c) 1999 Guillermo Rodriguez Garcia\n"),
_("About Client"),
wxOK | wxICON_INFORMATION, this);
}
void MyFrame::OnOpenConnection(wxCommandEvent& WXUNUSED(event))
{
OpenConnection(wxSockAddress::IPV4);
}
#if wxUSE_IPV6
void MyFrame::OnOpenConnectionIPv6(wxCommandEvent& WXUNUSED(event))
{
OpenConnection(wxSockAddress::IPV6);
}
#endif // wxUSE_IPV6
void MyFrame::OpenConnection(wxSockAddress::Family family)
{
wxUnusedVar(family); // unused in !wxUSE_IPV6 case
wxIPaddress * addr;
wxIPV4address addr4;
#if wxUSE_IPV6
wxIPV6address addr6;
if ( family == wxSockAddress::IPV6 )
addr = &addr6;
else
#endif
addr = &addr4;
m_menuSocket->Enable(CLIENT_OPEN, false);
#if wxUSE_IPV6
m_menuSocket->Enable(CLIENT_OPENIPV6, false);
#endif
m_menuSocket->Enable(CLIENT_CLOSE, false);
// Ask user for server address
wxString hostname = wxGetTextFromUser(
_("Enter the address of the wxSocket demo server:"),
_("Connect ..."),
_("localhost"));
if ( hostname.empty() )
return;
addr->Hostname(hostname);
addr->Service(3000);
// we connect asynchronously and will get a wxSOCKET_CONNECTION event when
// the connection is really established
//
// if you want to make sure that connection is established right here you
// could call WaitOnConnect(timeout) instead
wxLogMessage("Trying to connect to %s:%d", hostname, addr->Service());
m_sock->Connect(*addr, false);
}
void MyFrame::OnTest1(wxCommandEvent& WXUNUSED(event))
{
// Disable socket menu entries (exception: Close Session)
m_busy = true;
UpdateStatusBar();
m_text->AppendText(_("\n=== Test 1 begins ===\n"));
// Tell the server which test we are running
unsigned char c = 0xBE;
m_sock->Write(&c, 1);
// Send some data and read it back. We know the size of the
// buffer, so we can specify the exact number of bytes to be
// sent or received and use the wxSOCKET_WAITALL flag. Also,
// we have disabled menu entries which could interfere with
// the test, so we can safely avoid the wxSOCKET_BLOCK flag.
//
// First we send a byte with the length of the string, then
// we send the string itself (do NOT try to send any integral
// value larger than a byte "as is" across the network, or
// you might be in trouble! Ever heard about big and little
// endian computers?)
m_sock->SetFlags(wxSOCKET_WAITALL);
const char *buf1 = "Test string (less than 256 chars!)";
unsigned char len = (unsigned char)(wxStrlen(buf1) + 1);
wxCharBuffer buf2(wxStrlen(buf1));
m_text->AppendText(_("Sending a test buffer to the server ..."));
m_sock->Write(&len, 1);
m_sock->Write(buf1, len);
m_text->AppendText(m_sock->Error() ? _("failed !\n") : _("done\n"));
m_text->AppendText(_("Receiving the buffer back from server ..."));
m_sock->Read(buf2.data(), len);
m_text->AppendText(m_sock->Error() ? _("failed !\n") : _("done\n"));
m_text->AppendText(_("Comparing the two buffers ..."));
if (memcmp(buf1, buf2, len) != 0)
{
m_text->AppendText(_("failed!\n"));
m_text->AppendText(_("Test 1 failed !\n"));
}
else
{
m_text->AppendText(_("done\n"));
m_text->AppendText(_("Test 1 passed !\n"));
}
m_text->AppendText(_("=== Test 1 ends ===\n"));
m_busy = false;
UpdateStatusBar();
}
void MyFrame::OnTest2(wxCommandEvent& WXUNUSED(event))
{
// Disable socket menu entries (exception: Close Session)
m_busy = true;
UpdateStatusBar();
m_text->AppendText(_("\n=== Test 2 begins ===\n"));
// Tell the server which test we are running
unsigned char c = 0xCE;
m_sock->Write(&c, 1);
// Here we use ReadMsg and WriteMsg to send messages with
// a header with size information. Also, the reception is
// event triggered, so we test input events as well.
//
// We need to set no flags here (ReadMsg and WriteMsg are
// not affected by flags)
m_sock->SetFlags(wxSOCKET_WAITALL);
wxString s = wxGetTextFromUser(
_("Enter an arbitrary string to send to the server:"),
_("Test 2 ..."),
_("Yes I like wxWidgets!"));
const wxScopedCharBuffer msg1(s.utf8_str());
size_t len = wxStrlen(msg1) + 1;
wxCharBuffer msg2(wxStrlen(msg1));
m_text->AppendText(_("Sending the string with WriteMsg ..."));
m_sock->WriteMsg(msg1, len);
m_text->AppendText(m_sock->Error() ? _("failed !\n") : _("done\n"));
m_text->AppendText(_("Waiting for an event (timeout = 2 sec)\n"));
// Wait until data available (will also return if the connection is lost)
m_sock->WaitForRead(2);
if (m_sock->IsData())
{
m_text->AppendText(_("Reading the string back with ReadMsg ..."));
m_sock->ReadMsg(msg2.data(), len);
m_text->AppendText(m_sock->Error() ? _("failed !\n") : _("done\n"));
m_text->AppendText(_("Comparing the two buffers ..."));
if (memcmp(msg1, msg2, len) != 0)
{
m_text->AppendText(_("failed!\n"));
m_text->AppendText(_("Test 2 failed !\n"));
}
else
{
m_text->AppendText(_("done\n"));
m_text->AppendText(_("Test 2 passed !\n"));
}
}
else
m_text->AppendText(_("Timeout ! Test 2 failed.\n"));
m_text->AppendText(_("=== Test 2 ends ===\n"));
m_busy = false;
UpdateStatusBar();
}
void MyFrame::OnTest3(wxCommandEvent& WXUNUSED(event))
{
// Disable socket menu entries (exception: Close Session)
m_busy = true;
UpdateStatusBar();
m_text->AppendText(_("\n=== Test 3 begins ===\n"));
// Tell the server which test we are running
unsigned char c = 0xDE;
m_sock->Write(&c, 1);
// This test also is similar to the first one but it sends a
// large buffer so that wxSocket is actually forced to split
// it into pieces and take care of sending everything before
// returning.
m_sock->SetFlags(wxSOCKET_WAITALL);
// Note that len is in kbytes here!
const unsigned char len = 32;
wxCharBuffer buf1(len * 1024),
buf2(len * 1024);
for (size_t i = 0; i < len * 1024; i ++)
buf1.data()[i] = (char)(i % 256);
m_text->AppendText(_("Sending a large buffer (32K) to the server ..."));
m_sock->Write(&len, 1);
m_sock->Write(buf1, len * 1024);
m_text->AppendText(m_sock->Error() ? _("failed !\n") : _("done\n"));
m_text->AppendText(_("Receiving the buffer back from server ..."));
m_sock->Read(buf2.data(), len * 1024);
m_text->AppendText(m_sock->Error() ? _("failed !\n") : _("done\n"));
m_text->AppendText(_("Comparing the two buffers ..."));
if (memcmp(buf1, buf2, len) != 0)
{
m_text->AppendText(_("failed!\n"));
m_text->AppendText(_("Test 3 failed !\n"));
}
else
{
m_text->AppendText(_("done\n"));
m_text->AppendText(_("Test 3 passed !\n"));
}
m_text->AppendText(_("=== Test 3 ends ===\n"));
m_busy = false;
UpdateStatusBar();
}
void MyFrame::OnCloseConnection(wxCommandEvent& WXUNUSED(event))
{
m_sock->Close();
UpdateStatusBar();
}
void MyFrame::OnDatagram(wxCommandEvent& WXUNUSED(event))
{
wxString hostname = wxGetTextFromUser
(
"Enter the address of the wxSocket demo server:",
"UDP peer",
"localhost"
);
if ( hostname.empty() )
return;
TestLogger logtest("UDP");
wxIPV4address addrLocal;
addrLocal.Hostname();
wxDatagramSocket sock(addrLocal);
if ( !sock.IsOk() )
{
wxLogMessage("ERROR: failed to create UDP socket");
return;
}
wxLogMessage("Created UDP socket at %s:%u",
addrLocal.IPAddress(), addrLocal.Service());
wxIPV4address addrPeer;
addrPeer.Hostname(hostname);
addrPeer.Service(3000);
wxLogMessage("Testing UDP with peer at %s:%u",
addrPeer.IPAddress(), addrPeer.Service());
char buf[] = "Uryyb sebz pyvrag!";
if ( sock.SendTo(addrPeer, buf, sizeof(buf)).LastCount() != sizeof(buf) )
{
wxLogMessage("ERROR: failed to send data");
return;
}
if ( sock.RecvFrom(addrPeer, buf, sizeof(buf)).LastCount() != sizeof(buf) )
{
wxLogMessage("ERROR: failed to receive data");
return;
}
wxLogMessage("Received \"%s\" from %s:%u.",
wxString::From8BitData(buf, sock.LastCount()),
addrPeer.IPAddress(), addrPeer.Service());
}
#if wxUSE_URL
void DoDownload(const wxString& urlname)
{
wxString testname("URL");
if ( !wxIsMainThread() )
testname += " in worker thread";
TestLogger logtest(testname);
// Parse the URL
wxURL url(urlname);
if ( url.GetError() != wxURL_NOERR )
{
wxLogError("Failed to parse URL \"%s\"", urlname);
return;
}
// Try to get the input stream (connects to the given URL)
wxLogMessage("Establishing connection to \"%s\"...", urlname);
const wxScopedPtr<wxInputStream> data(url.GetInputStream());
if ( !data.get() )
{
wxLogError("Failed to retrieve URL \"%s\"", urlname);
return;
}
// Print the contents type and file size
wxLogMessage("Contents type: %s\nFile size: %lu\nStarting to download...",
url.GetProtocol().GetContentType(),
static_cast<unsigned long>( data->GetSize() ));
// Get the data
wxStringOutputStream sout;
if ( data->Read(sout).GetLastError() != wxSTREAM_EOF )
{
wxLogError("Error reading the input stream.");
}
wxLogMessage("Text retrieved from URL \"%s\" follows:\n%s",
urlname, sout.GetString());
}
void MyFrame::OnTestURL(wxCommandEvent& WXUNUSED(event))
{
// Ask for the URL
static wxString s_urlname("http://www.google.com/");
wxString urlname = wxGetTextFromUser
(
_("Enter an URL to get"),
_("URL:"),
s_urlname
);
if ( urlname.empty() )
return; // cancelled by user
s_urlname = urlname;
// First do it in this thread.
DoDownload(urlname);
// And then also in a worker thread.
#if wxUSE_THREADS
class DownloadThread : public wxThread
{
public:
explicit DownloadThread(const wxString& url): m_url(url)
{
Run();
}
virtual void* Entry() wxOVERRIDE
{
DoDownload(m_url);
return NULL;
}
private:
const wxString m_url;
};
// NB: there is a race condition here, we don't check for this thread
// termination before exiting the application, don't do this in real code!
new DownloadThread(urlname);
#endif // wxUSE_THREADS
}
#endif // wxUSE_URL
void MyFrame::OnSocketEvent(wxSocketEvent& event)
{
switch ( event.GetSocketEvent() )
{
case wxSOCKET_INPUT:
wxLogMessage("Input available on the socket");
break;
case wxSOCKET_LOST:
wxLogMessage("Socket connection was unexpectedly lost.");
UpdateStatusBar();
break;
case wxSOCKET_CONNECTION:
wxLogMessage("... socket is now connected.");
UpdateStatusBar();
break;
default:
wxLogMessage("Unknown socket event!!!");
break;
}
}
// convenience functions
void MyFrame::UpdateStatusBar()
{
#if wxUSE_STATUSBAR
wxString s;
if (!m_sock->IsConnected())
{
s = "Not connected";
}
else
{
#if wxUSE_IPV6
wxIPV6address addr;
#else
wxIPV4address addr;
#endif
m_sock->GetPeer(addr);
s.Printf("%s : %d", addr.Hostname(), addr.Service());
}
SetStatusText(s, 1);
#endif // wxUSE_STATUSBAR
m_menuSocket->Enable(CLIENT_OPEN, !m_sock->IsConnected() && !m_busy);
#if wxUSE_IPV6
m_menuSocket->Enable(CLIENT_OPENIPV6, !m_sock->IsConnected() && !m_busy);
#endif
m_menuSocket->Enable(CLIENT_TEST1, m_sock->IsConnected() && !m_busy);
m_menuSocket->Enable(CLIENT_TEST2, m_sock->IsConnected() && !m_busy);
m_menuSocket->Enable(CLIENT_TEST3, m_sock->IsConnected() && !m_busy);
m_menuSocket->Enable(CLIENT_CLOSE, m_sock->IsConnected());
}