wxWidgets/include/wx/x11/bitmap.h
Julian Smart 655719367a Use old licence name
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@27408 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2004-05-23 20:53:33 +00:00

153 lines
4.4 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: x11/bitmap.h
// Purpose: wxBitmap class
// Author: Julian Smart, Robert Roebling
// Modified by:
// Created: 17/09/98
// RCS-ID: $Id$
// Copyright: (c) Julian Smart, Robert Roebling
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_BITMAP_H_
#define _WX_BITMAP_H_
#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma interface "bitmap.h"
#endif
#include "wx/defs.h"
#include "wx/object.h"
#include "wx/string.h"
#include "wx/palette.h"
#include "wx/gdiobj.h"
//-----------------------------------------------------------------------------
// classes
//-----------------------------------------------------------------------------
class wxMask;
class wxBitmap;
class wxImage;
//-----------------------------------------------------------------------------
// wxMask
//-----------------------------------------------------------------------------
class wxMask: public wxObject
{
public:
wxMask();
wxMask( const wxBitmap& bitmap, const wxColour& colour );
wxMask( const wxBitmap& bitmap, int paletteIndex );
wxMask( const wxBitmap& bitmap );
~wxMask();
bool Create( const wxBitmap& bitmap, const wxColour& colour );
bool Create( const wxBitmap& bitmap, int paletteIndex );
bool Create( const wxBitmap& bitmap );
// implementation
WXPixmap GetBitmap() const { return m_bitmap; }
void SetBitmap( WXPixmap bitmap ) { m_bitmap = bitmap; }
WXDisplay *GetDisplay() const { return m_display; }
void SetDisplay( WXDisplay *display ) { m_display = display; }
private:
WXPixmap m_bitmap;
WXDisplay *m_display;
private:
DECLARE_DYNAMIC_CLASS(wxMask)
};
//-----------------------------------------------------------------------------
// wxBitmap
//-----------------------------------------------------------------------------
class WXDLLEXPORT wxBitmapHandler : public wxBitmapHandlerBase
{
public:
wxBitmapHandler() : wxBitmapHandlerBase() {}
private:
DECLARE_DYNAMIC_CLASS(wxBitmapHandler)
};
class wxBitmap: public wxBitmapBase
{
public:
wxBitmap();
wxBitmap( int width, int height, int depth = -1 );
wxBitmap( const char bits[], int width, int height, int depth = 1 );
wxBitmap( const char **bits ) { (void)CreateFromXpm(bits); }
wxBitmap( char **bits ) { (void)CreateFromXpm((const char **)bits); }
wxBitmap( const wxBitmap& bmp );
wxBitmap( const wxString &filename, wxBitmapType type = wxBITMAP_TYPE_XPM );
virtual ~wxBitmap();
wxBitmap& operator = ( const wxBitmap& bmp );
bool operator == ( const wxBitmap& bmp ) const;
bool operator != ( const wxBitmap& bmp ) const;
bool Ok() const;
static void InitStandardHandlers();
bool Create(int width, int height, int depth = -1);
bool Create(void* data, wxBitmapType type,
int width, int height, int depth = -1);
// create the wxBitmap using a _copy_ of the pixmap
bool Create(WXPixmap pixmap);
int GetHeight() const;
int GetWidth() const;
int GetDepth() const;
#if wxUSE_IMAGE
wxBitmap( const wxImage& image, int depth = -1 ) { (void)CreateFromImage(image, depth); }
wxImage ConvertToImage() const;
bool CreateFromImage(const wxImage& image, int depth = -1);
#endif // wxUSE_IMAGE
// copies the contents and mask of the given (colour) icon to the bitmap
virtual bool CopyFromIcon(const wxIcon& icon);
wxMask *GetMask() const;
void SetMask( wxMask *mask );
wxBitmap GetSubBitmap( const wxRect& rect ) const;
bool SaveFile( const wxString &name, wxBitmapType type, const wxPalette *palette = (wxPalette *) NULL ) const;
bool LoadFile( const wxString &name, wxBitmapType type = wxBITMAP_TYPE_XPM );
wxPalette *GetPalette() const;
wxPalette *GetColourMap() const
{ return GetPalette(); };
virtual void SetPalette(const wxPalette& palette);
// implementation
// --------------
void SetHeight( int height );
void SetWidth( int width );
void SetDepth( int depth );
void SetPixmap( WXPixmap pixmap );
void SetBitmap( WXPixmap bitmap );
WXPixmap GetPixmap() const;
WXPixmap GetBitmap() const;
WXPixmap GetDrawable() const;
WXDisplay *GetDisplay() const;
protected:
bool CreateFromXpm(const char **bits);
private:
DECLARE_DYNAMIC_CLASS(wxBitmap)
};
#endif
// _WX_BITMAP_H_