wxWidgets/include/wx/wxprec.h
Chris Elliott 384f18ed35 info about digitalmars in header
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@20431 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2003-05-02 11:28:38 +00:00

49 lines
1.4 KiB
C

/////////////////////////////////////////////////////////////////////////////
// Name: wxprec.h
// Purpose: Includes the appropriate files for precompiled headers
// Author: Julian Smart
// Modified by:
// Created: 01/02/97
// RCS-ID: $Id$
// Copyright: (c)
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// compiler detection; includes setup.h
#include "wx/defs.h"
// check if to use precompiled headers: do it for most Windows compilers unless
// adding DigitalMars here appears to amke it slower!
// explicitly disabled by defining NOPCH
#if ((defined(__BORLANDC__) || defined(__VISUALC__) || defined(__WATCOMC__)) && defined(__WXMSW__)) || defined(__VISAGECPP__) || defined(__MWERKS__)
#if !defined(NOPCH)
#define WX_PRECOMP
#endif
#endif
// For some reason, this must be defined for common dialogs to work.
#ifdef __WATCOMC__
#define INCLUDE_COMMDLG_H 1
#endif
#ifdef WX_PRECOMP
// include <wx/wxchar.h> first to ensure that UNICODE macro is correctly set
// _before_ including <windows.h>
#include "wx/wxchar.h"
// include standard Windows headers
#if defined(__WXMSW__) && !wxUSE_MFC
#ifndef STRICT
#define STRICT 1
#endif
#include <windows.h>
#include "wx/msw/winundef.h"
#endif
// include the most common wx headers
#include "wx/wx.h"
#endif // WX_PRECOMP