wxWidgets/include/wx/gtk/bmpbuttn.h
Dimitri Schoolwerth 8f8d58d193 Use wx-prefixed macros throughout the repository.
Change {DECLARE,IMPLEMENT}_*CLASS and {DECLARE,BEGIN,END}_EVENT_TABLE
occurrences to use the wx-prefixed version of the macros.
2015-04-23 22:00:35 +04:00

47 lines
1.5 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: wx/gtk/bmpbutton.h
// Purpose:
// Author: Robert Roebling
// Copyright: (c) 1998 Robert Roebling
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_GTK_BMPBUTTON_H_
#define _WX_GTK_BMPBUTTON_H_
// ----------------------------------------------------------------------------
// wxBitmapButton
// ----------------------------------------------------------------------------
class WXDLLIMPEXP_CORE wxBitmapButton : public wxBitmapButtonBase
{
public:
wxBitmapButton() { }
wxBitmapButton(wxWindow *parent,
wxWindowID id,
const wxBitmap& bitmap,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxButtonNameStr)
{
Create(parent, id, bitmap, pos, size, style, validator, name);
}
bool Create(wxWindow *parent,
wxWindowID id,
const wxBitmap& bitmap,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxButtonNameStr);
private:
wxDECLARE_DYNAMIC_CLASS(wxBitmapButton);
};
#endif // _WX_GTK_BMPBUTTON_H_