wxWidgets/include/wx/tbarbase.h
1998-07-04 15:17:59 +00:00

241 lines
8.8 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: tbarbase.h
// Purpose: Base class for toolbar classes
// Author: Julian Smart
// Modified by:
// Created: 01/02/97
// RCS-ID: $Id$
// Copyright: (c) Julian Smart and Markus Holzem
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef __TBARBASEH__
#define __TBARBASEH__
#ifdef __GNUG__
#pragma interface "tbarbase.h"
#endif
#include "wx/defs.h"
#if USE_TOOLBAR
#include "wx/bitmap.h"
#include "wx/list.h"
#include "wx/control.h"
WXDLLEXPORT_DATA(extern const char*) wxToolBarNameStr;
WXDLLEXPORT_DATA(extern const wxSize) wxDefaultSize;
WXDLLEXPORT_DATA(extern const wxPoint) wxDefaultPosition;
#define wxTOOL_STYLE_BUTTON 1
#define wxTOOL_STYLE_SEPARATOR 2
class WXDLLEXPORT wxToolBarTool: public wxObject
{
DECLARE_DYNAMIC_CLASS(wxToolBarTool)
public:
wxToolBarTool(int theIndex = 0, const wxBitmap& bitmap1 = wxNullBitmap, const wxBitmap& bitmap2 = wxNullBitmap,
bool toggle = FALSE, long xPos = -1, long yPos = -1,
const wxString& shortHelpString = "", const wxString& longHelpString = "");
~wxToolBarTool ();
inline void SetSize( long w, long h ) { m_width = w; m_height = h; }
inline long GetWidth () const { return m_width; }
inline long GetHeight () const { return m_height; }
public:
int m_toolStyle;
wxObject * m_clientData;
int m_index;
long m_x;
long m_y;
long m_width;
long m_height;
bool m_toggleState;
bool m_isToggle;
bool m_deleteSecondBitmap;
bool m_enabled;
wxBitmap m_bitmap1;
wxBitmap m_bitmap2;
bool m_isMenuCommand;
wxString m_shortHelpString;
wxString m_longHelpString;
};
class WXDLLEXPORT wxToolBarBase : public wxControl
{
DECLARE_DYNAMIC_CLASS(wxToolBarBase)
public:
wxToolBarBase(void);
~wxToolBarBase(void);
// Handle wxToolBar events
// Only allow toggle if returns TRUE. Call when left button up.
virtual bool OnLeftClick(int toolIndex, bool toggleDown);
// Call when right button down.
virtual void OnRightClick(int toolIndex, long x, long y);
// Called when the mouse cursor enters a tool bitmap.
// Argument is -1 if mouse is exiting the toolbar.
virtual void OnMouseEnter(int toolIndex);
// If pushedBitmap is NULL, a reversed version of bitmap is
// created and used as the pushed/toggled image.
// If toggle is TRUE, the button toggles between the two states.
virtual wxToolBarTool *AddTool(int toolIndex, const wxBitmap& bitmap, const wxBitmap& pushedBitmap = wxNullBitmap,
bool toggle = FALSE, long xPos = -1, long yPos = -1, wxObject *clientData = NULL,
const wxString& helpString1 = "", const wxString& helpString2 = "");
virtual void AddSeparator(void);
virtual void ClearTools(void);
virtual void EnableTool(int toolIndex, bool enable);
virtual void ToggleTool(int toolIndex, bool toggle); // toggle is TRUE if toggled on
virtual void SetToggle(int toolIndex, bool toggle); // Set this to be togglable (or not)
virtual wxObject *GetToolClientData(int index) const;
inline wxList& GetTools(void) const { return (wxList&) m_tools; }
// After the toolbar has initialized, this is the size the tools take up
#if WXWXIN_COMPATIBILITY
inline void GetMaxSize ( long * width, long * height ) const
{ wxSize maxSize(GetMaxSize()); *width = maxSize.x; *height = maxSize.y; }
#endif
virtual wxSize GetMaxSize ( void ) const;
virtual bool GetToolState(int toolIndex) const;
virtual bool GetToolEnabled(int toolIndex) const;
virtual wxToolBarTool *FindToolForPosition(long x, long y) const;
virtual void SetToolShortHelp(int toolIndex, const wxString& helpString);
virtual wxString GetToolShortHelp(int toolIndex) const;
virtual void SetToolLongHelp(int toolIndex, const wxString& helpString);
virtual wxString GetToolLongHelp(int toolIndex) const;
virtual void SetMargins(int x, int y);
inline void SetMargins(const wxSize& size) { SetMargins(size.x, size.y); }
virtual void SetToolPacking(int packing);
virtual void SetToolSeparation(int separation);
inline virtual wxSize GetToolMargins(void) { return wxSize(m_xMargin, m_yMargin); }
inline virtual int GetToolPacking(void) { return m_toolPacking; }
inline virtual int GetToolSeparation(void) { return m_toolSeparation; }
virtual void SetDefaultSize(const wxSize& size) { m_defaultWidth = size.x; m_defaultHeight = size.y; };
virtual wxSize GetDefaultSize(void) const { return wxSize(m_defaultWidth, m_defaultHeight); }
// The button size (in some implementations) is bigger than the bitmap size: this returns
// the total button size.
virtual wxSize GetDefaultButtonSize(void) const { return wxSize(m_defaultWidth, m_defaultHeight); } ;
// Compatibility
#if WXWIN_COMPATIBILITY
inline void SetDefaultSize(int w, int h) { SetDefaultSize(wxSize(w, h)); }
inline long GetDefaultWidth(void) const { return m_defaultWidth; }
inline long GetDefaultHeight(void) const { return m_defaultHeight; }
inline int GetDefaultButtonWidth(void) const { return GetDefaultButtonSize().x; };
inline int GetDefaultButtonHeight(void) const { return GetDefaultButtonSize().y; };
#endif
// Lay the tools out
virtual void Layout(void);
// Add all the buttons: required for Win95.
// TODO: unify API so there's no ambiguity
virtual bool CreateTools(void) { return TRUE; }
void Command(wxCommandEvent& event);
// SCROLLING: this has to be copied from wxScrolledWindow since wxToolBarBase
// inherits from wxControl. This could have been put into wxToolBarSimple,
// but we might want any derived toolbar class to be scrollable.
// Number of pixels per user unit (0 or -1 for no scrollbar)
// Length of virtual canvas in user units
virtual void SetScrollbars(int horizontal, int vertical,
int x_length, int y_length,
int x_pos = 0, int y_pos = 0);
// Physically scroll the window
virtual void Scroll(int x_pos, int y_pos);
virtual void GetScrollPixelsPerUnit(int *x_unit, int *y_unit) const;
virtual void EnableScrolling(bool x_scrolling, bool y_scrolling);
virtual void AdjustScrollbars(void);
// Prepare the DC by translating it according to the current scroll position
virtual void PrepareDC(wxDC& dc);
int GetScrollPageSize(int orient) const ;
void SetScrollPageSize(int orient, int pageSize);
// Get the view start
virtual void ViewStart(int *x, int *y) const;
// Actual size in pixels when scrolling is taken into account
virtual void GetVirtualSize(int *x, int *y) const;
// Do the toolbar button updates (check for EVT_UPDATE_UI handlers)
virtual void DoToolbarUpdates(void);
/*
virtual void CalcScrolledPosition(int x, int y, int *xx, int *yy) const ;
virtual void CalcUnscrolledPosition(int x, int y, long *xx, long *yy) const ;
*/
void OnScroll(wxScrollEvent& event);
void OnSize(wxSizeEvent& event);
void OnIdle(wxIdleEvent& event);
// Required to force normal cursor-setting behaviour in Windows
#ifdef __WINDOWS__
virtual void MSWOnMouseMove(int x, int y, const WXUINT flags);
#endif
protected:
wxList m_tools;
int m_tilingDirection;
int m_rowsOrColumns;
int m_currentRowsOrColumns;
long m_lastX, m_lastY;
long m_maxWidth, m_maxHeight;
int m_currentTool; // Tool where mouse currently is
int m_pressedTool; // Tool where mouse pressed
int m_xMargin;
int m_yMargin;
int m_toolPacking;
int m_toolSeparation;
long m_defaultWidth;
long m_defaultHeight;
public:
////////////////////////////////////////////////////////////////////////
//// IMPLEMENTATION
// Calculate scroll increment
virtual int CalcScrollInc(wxScrollEvent& event);
////////////////////////////////////////////////////////////////////////
//// PROTECTED DATA
protected:
int m_xScrollPixelsPerLine;
int m_yScrollPixelsPerLine;
bool m_xScrollingEnabled;
bool m_yScrollingEnabled;
int m_xScrollPosition;
int m_yScrollPosition;
bool m_calcScrolledOffset; // If TRUE, wxCanvasDC uses scrolled offsets
int m_xScrollLines;
int m_yScrollLines;
int m_xScrollLinesPerPage;
int m_yScrollLinesPerPage;
public:
DECLARE_EVENT_TABLE()
};
#endif // USE_TOOLBAR
#endif
// __TBARBASEH__