223 lines
6.9 KiB
Objective-C
223 lines
6.9 KiB
Objective-C
/////////////////////////////////////////////////////////////////////////////
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// Name: power.h
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// Purpose: interface of wxPowerEvent
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// Author: wxWidgets team
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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enum wxPowerType
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{
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wxPOWER_SOCKET,
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wxPOWER_BATTERY,
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wxPOWER_UNKNOWN
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};
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enum wxBatteryState
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{
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wxBATTERY_NORMAL_STATE, // system is fully usable
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wxBATTERY_LOW_STATE, // start to worry
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wxBATTERY_CRITICAL_STATE, // save quickly
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wxBATTERY_SHUTDOWN_STATE, // too late
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wxBATTERY_UNKNOWN_STATE
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};
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/**
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Possible power resources that can be locked by wxPowerResourceBlocker.
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@since 3.1.0
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*/
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enum wxPowerResourceKind
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{
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/// Use to prevent automatic display power off.
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wxPOWER_RESOURCE_SCREEN,
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/// Use to prevent automatic system suspend.
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wxPOWER_RESOURCE_SYSTEM
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};
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/**
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@class wxPowerEvent
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The power events are generated when the system power state changes, e.g. the
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system is suspended, hibernated, plugged into or unplugged from the wall socket
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and so on. wxPowerEvents are emitted by wxWindows.
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Notice that currently only suspend and resume events are generated and only
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under MS Windows platform. To avoid the need to change the code using this
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event later when these events are implemented on the other platforms please
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use the test <tt>ifdef wxHAS_POWER_EVENTS</tt> instead of directly testing for
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the platform in your code: this symbol will be defined for all platforms
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supporting the power events.
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@beginEventTable{wxPowerEvent}
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@event{EVT_POWER_SUSPENDING(func)}
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@warning This event and the possibility to veto suspend was removed
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from MSW systems starting from Windows Vista. wxPowerResourceBlocker
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can be used to prevent the system from suspending under both XP and
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later systems, use it instead of handling this event.
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System is about to be suspended, this event can be vetoed to prevent
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suspend from taking place.
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@event{EVT_POWER_SUSPENDED(func)}
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System is about to suspend: normally the application should quickly
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(i.e. without user intervention) close all the open files and network
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connections here, possibly remembering them to reopen them later when
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the system is resumed.
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@event{EVT_POWER_SUSPEND_CANCEL(func)}
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System suspension was cancelled because some application vetoed it.
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@event{EVT_POWER_RESUME(func)}
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System resumed from suspend: normally the application should restore
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the state in which it had been before the suspension.
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@endEventTable
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@library{wxbase}
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@category{events}
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@see ::wxGetPowerType(), ::wxGetBatteryState()
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*/
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class wxPowerEvent : public wxEvent
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{
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public:
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wxPowerEvent();
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wxPowerEvent(wxEventType evtType);
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/**
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Call this to prevent suspend from taking place in @c wxEVT_POWER_SUSPENDING
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handler (it is ignored for all the others).
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*/
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void Veto();
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/**
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Returns whether Veto has been called.
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*/
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bool IsVetoed() const;
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};
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wxEventType wxEVT_POWER_SUSPENDING;
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wxEventType wxEVT_POWER_SUSPENDED;
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wxEventType wxEVT_POWER_SUSPEND_CANCEL;
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wxEventType wxEVT_POWER_RESUME;
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/**
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Helper functions for acquiring and releasing the given power resource.
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If an application performs a long running task without user interaction it
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is often necessary to prevent the system from automatically suspending or
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powering off the screen and Acquire() method can be used to do this.
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Notice that currently this functionality is only implemented for MSW and
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OS X.
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If possible, use wxPowerResourceBlocker class to ensure that Release() is
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called instead of calling it manually.
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@since 3.1.0
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@library{wxbase}
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@category{misc}
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@see wxPowerResourceBlocker
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*/
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class wxPowerResource
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{
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public:
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/**
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Acquire a power resource for the application.
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If successful, the system will not automatically power of the screen or
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suspend until Release() is called.
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Every call to Acquire @b must be matched by a corresponding call to
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Release() or the system will not suspend until the application ends, use
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wxPowerResourceBlocker to ensure that this happens.
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@param kind Power resource required, either ::wxPOWER_RESOURCE_SCREEN
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or ::wxPOWER_RESOURCE_SYSTEM.
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@param reason Optional reason may be specified which might be used on
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some platforms to inform the user what is preventing power saving.
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It should usually describe the operation requiring the resource and
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specifying it is strongly recommended.
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@return Returns true if the acquisition was successful.
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@see Release()
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*/
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static bool Acquire(wxPowerResourceKind kind,
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const wxString& reason = wxString());
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/**
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Release a previously acquired power resource.
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Release @b must be called for every Acquire() call made to restore
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normal power saving behaviour
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@param kind Power resource to be released.
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@see Acquire()
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*/
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static void Release(wxPowerResourceKind kind);
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};
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/**
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Helper RAII class ensuring that power resources are released.
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A wxPowerResourceBlocker object acquires a power resource in the
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constructor and releases it in the destructor making it impossible to to
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forget to release the power resource (which would prevent suspending or
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screen power off until the application ends).
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Example:
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@code
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void MyWindow::DoSomething()
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{
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wxPowerResourceBlocker
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blocker(wxPOWER_RESOURCE_SYSTEM, "Downloading something important");
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if ( !blocker.IsInEffect() )
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{
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// If the resource could not be acquired, tell the user that he has
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// to keep the system alive
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wxLogMessage("Warning: system may suspend while downloading.");
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}
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// Run an important download and the system will not suspend while downloading
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for ( int i = 0; i < download.size(); ++i )
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download.readByte();
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// wxPOWER_RESOURCE_SYSTEM automatically released here.
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}
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@endcode
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@since 3.1.0
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@library{wxbase}
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@category{misc}
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@see wxPowerResource
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*/
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class wxPowerResourceBlocker
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{
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public:
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/**
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Acquires the power resource.
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Uses the same parameters as wxPowerResource::Acquire().
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*/
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explicit wxPowerResourceBlocker(wxPowerResourceKind kind,
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const wxString& reason = wxString());
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/**
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Returns whether the power resource could be acquired.
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This can be used to inform the user that the application will not
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prevent automatic suspending.
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@see wxPowerResource::Acquire()
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*/
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bool IsInEffect() const;
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/**
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Releases the power resource.
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@see wxPowerResource::Release()
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*/
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~wxPowerResourceBlocker();
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};
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