wxWidgets/include/wx/dfb/dc.h
Vadim Zeitlin 54e9150157 Remove redundant wxDFBDCImpl::m_mm_to_pix_[xy] members
The base class already has exactly the same members, so just use them
instead.

No real changes, just avoid (or at least reduce) confusion.
2018-12-06 03:30:55 +01:00

166 lines
6.3 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: wx/dfb/dc.h
// Purpose: wxDC class
// Author: Vaclav Slavik
// Created: 2006-08-07
// Copyright: (c) 2006 REA Elektronik GmbH
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_DFB_DC_H_
#define _WX_DFB_DC_H_
#include "wx/defs.h"
#include "wx/region.h"
#include "wx/dc.h"
#include "wx/dfb/dfbptr.h"
wxDFB_DECLARE_INTERFACE(IDirectFBSurface);
//-----------------------------------------------------------------------------
// wxDFBDCImpl
//-----------------------------------------------------------------------------
class WXDLLIMPEXP_CORE wxDFBDCImpl : public wxDCImpl
{
public:
// ctors
wxDFBDCImpl(wxDC *owner) : wxDCImpl(owner) { m_surface = NULL; }
wxDFBDCImpl(wxDC *owner, const wxIDirectFBSurfacePtr& surface)
: wxDCImpl(owner)
{
DFBInit(surface);
}
bool IsOk() const { return m_surface != NULL; }
// implement base class pure virtuals
// ----------------------------------
virtual void Clear();
virtual bool StartDoc(const wxString& message);
virtual void EndDoc();
virtual void StartPage();
virtual void EndPage();
virtual void SetFont(const wxFont& font);
virtual void SetPen(const wxPen& pen);
virtual void SetBrush(const wxBrush& brush);
virtual void SetBackground(const wxBrush& brush);
virtual void SetBackgroundMode(int mode);
#if wxUSE_PALETTE
virtual void SetPalette(const wxPalette& palette);
#endif
virtual void SetLogicalFunction(wxRasterOperationMode function);
virtual void DestroyClippingRegion();
virtual wxCoord GetCharHeight() const;
virtual wxCoord GetCharWidth() const;
virtual void DoGetTextExtent(const wxString& string,
wxCoord *x, wxCoord *y,
wxCoord *descent = NULL,
wxCoord *externalLeading = NULL,
const wxFont *theFont = NULL) const;
virtual bool CanDrawBitmap() const { return true; }
virtual bool CanGetTextExtent() const { return true; }
virtual int GetDepth() const;
virtual wxSize GetPPI() const;
// Returns the surface (and increases its ref count)
wxIDirectFBSurfacePtr GetDirectFBSurface() const { return m_surface; }
protected:
// implementation
wxCoord XDEV2LOG(wxCoord x) const { return DeviceToLogicalX(x); }
wxCoord XDEV2LOGREL(wxCoord x) const { return DeviceToLogicalXRel(x); }
wxCoord YDEV2LOG(wxCoord y) const { return DeviceToLogicalY(y); }
wxCoord YDEV2LOGREL(wxCoord y) const { return DeviceToLogicalYRel(y); }
wxCoord XLOG2DEV(wxCoord x) const { return LogicalToDeviceX(x); }
wxCoord XLOG2DEVREL(wxCoord x) const { return LogicalToDeviceXRel(x); }
wxCoord YLOG2DEV(wxCoord y) const { return LogicalToDeviceY(y); }
wxCoord YLOG2DEVREL(wxCoord y) const { return LogicalToDeviceYRel(y); }
// initializes the DC from a surface, must be called if default ctor
// was used
void DFBInit(const wxIDirectFBSurfacePtr& surface);
virtual bool DoFloodFill(wxCoord x, wxCoord y, const wxColour& col,
wxFloodFillStyle style = wxFLOOD_SURFACE);
virtual bool DoGetPixel(wxCoord x, wxCoord y, wxColour *col) const;
virtual void DoDrawPoint(wxCoord x, wxCoord y);
virtual void DoDrawLine(wxCoord x1, wxCoord y1, wxCoord x2, wxCoord y2);
virtual void DoDrawArc(wxCoord x1, wxCoord y1,
wxCoord x2, wxCoord y2,
wxCoord xc, wxCoord yc);
virtual void DoDrawEllipticArc(wxCoord x, wxCoord y, wxCoord w, wxCoord h,
double sa, double ea);
virtual void DoDrawRectangle(wxCoord x, wxCoord y, wxCoord width, wxCoord height);
virtual void DoDrawRoundedRectangle(wxCoord x, wxCoord y,
wxCoord width, wxCoord height,
double radius);
virtual void DoDrawEllipse(wxCoord x, wxCoord y, wxCoord width, wxCoord height);
virtual void DoCrossHair(wxCoord x, wxCoord y);
virtual void DoDrawIcon(const wxIcon& icon, wxCoord x, wxCoord y);
virtual void DoDrawBitmap(const wxBitmap &bmp, wxCoord x, wxCoord y,
bool useMask = false);
virtual void DoDrawText(const wxString& text, wxCoord x, wxCoord y);
virtual void DoDrawRotatedText(const wxString& text, wxCoord x, wxCoord y,
double angle);
virtual bool DoBlit(wxCoord xdest, wxCoord ydest, wxCoord width, wxCoord height,
wxDC *source, wxCoord xsrc, wxCoord ysrc,
wxRasterOperationMode rop = wxCOPY, bool useMask = false,
wxCoord xsrcMask = -1, wxCoord ysrcMask = -1);
virtual void DoSetClippingRegion(wxCoord x, wxCoord y,
wxCoord width, wxCoord height);
virtual void DoSetDeviceClippingRegion(const wxRegion& region);
virtual void DoGetSize(int *width, int *height) const;
virtual void DoGetSizeMM(int* width, int* height) const;
virtual void DoDrawLines(int n, const wxPoint points[],
wxCoord xoffset, wxCoord yoffset);
virtual void DoDrawPolygon(int n, const wxPoint points[],
wxCoord xoffset, wxCoord yoffset,
wxPolygonFillMode fillStyle = wxODDEVEN_RULE);
// implementation from now on:
protected:
wxIDirectFBFontPtr GetCurrentFont() const;
private:
// Unified implementation of DrawIcon, DrawBitmap and Blit:
void DoDrawSubBitmap(const wxBitmap &bmp,
wxCoord x, wxCoord y, wxCoord w, wxCoord h,
wxCoord destx, wxCoord desty, int rop, bool useMask);
bool DoBlitFromSurface(const wxIDirectFBSurfacePtr& src,
wxCoord srcx, wxCoord srcy,
wxCoord w, wxCoord h,
wxCoord dstx, wxCoord dsty);
// selects colour into surface's state
void SelectColour(const wxColour& clr);
protected:
wxIDirectFBSurfacePtr m_surface;
friend class WXDLLIMPEXP_FWD_CORE wxOverlayImpl; // for Init
wxDECLARE_ABSTRACT_CLASS(wxDFBDCImpl);
};
#endif // _WX_DFB_DC_H_