0470b1e6fe
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@4528 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
161 lines
4.3 KiB
C++
161 lines
4.3 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: wx/timer.h
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// Purpose: wxTimer class and global time-related functions
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// Author: Julian Smart
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// Modified by:
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// Created: 04/01/98
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// RCS-ID: $Id$
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// Copyright: (c) Julian Smart and Markus Holzem
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// Licence: wxWindows license
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_TIMER_H_BASE_
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#define _WX_TIMER_H_BASE_
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#ifdef __GNUG__
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#pragma interface "timerbase.h"
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#endif
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#include "wx/object.h"
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// ----------------------------------------------------------------------------
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// wxTimer
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// ----------------------------------------------------------------------------
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// the interface of wxTimer class
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class WXDLLEXPORT wxTimerBase : public wxObject
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{
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public:
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wxTimerBase() { m_oneShot = FALSE; m_milli = 0; }
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// working with the timer
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// ----------------------
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// start the timer: if milliseconds == -1, use the same value as for the
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// last Start()
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virtual bool Start(int milliseconds = -1, bool oneShot = FALSE)
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{
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if ( milliseconds != -1 )
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{
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m_milli = milliseconds;
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}
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m_oneShot = oneShot;
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return TRUE;
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}
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// stop the timer
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virtual void Stop() = 0;
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// override this in your wxTimer-derived class
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virtual void Notify() = 0;
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// getting info
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// ------------
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// return TRUE if the timer is running
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virtual bool IsRunning() const = 0;
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// get the (last) timer interval in the milliseconds
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int GetInterval() const { return m_milli; }
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// return TRUE if the timer is one shot
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bool IsOneShot() const { return m_oneShot; }
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#if WXWIN_COMPATIBILITY_2
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// deprecated functions
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int Interval() const { return GetInterval(); };
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bool OneShot() const { return IsOneShot(); }
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#endif // WXWIN_COMPATIBILITY_2
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protected:
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int m_milli; // the timer interval
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bool m_oneShot; // TRUE if one shot
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};
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#if defined(__WXMSW__)
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#include "wx/msw/timer.h"
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#elif defined(__WXMOTIF__)
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#include "wx/motif/timer.h"
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#elif defined(__WXGTK__)
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#include "wx/gtk/timer.h"
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#elif defined(__WXQT__)
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#include "wx/qt/timer.h"
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#elif defined(__WXMAC__)
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#include "wx/mac/timer.h"
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#elif defined(__WXPM__)
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#include "wx/os2/timer.h"
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#elif defined(__WXSTUBS__)
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#include "wx/stubs/timer.h"
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#endif
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// ----------------------------------------------------------------------------
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// wxStopWatch
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// ----------------------------------------------------------------------------
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class WXDLLEXPORT wxStopWatch
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{
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public:
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// ctor starts the stop watch
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wxStopWatch() { Start(); }
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void Start(long t = 0); // (re)start it t milliseconds ago
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inline void Pause();
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void Resume() { Start(m_pause); }
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// get the elapsed time since the last Start() or Pause() in milliseconds
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long Time() const;
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protected:
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// returns the elapsed time since t0
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inline long GetElapsedTime() const;
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private:
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long m_t0; // the time of the last Start()
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long m_pause; // the time of the last Pause() or 0
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};
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// the old name
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#ifdef WXWIN_COMPATIBILITY_2
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typedef wxStopWatch wxChrono;
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#endif // WXWIN_COMPATIBILITY_2
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// ----------------------------------------------------------------------------
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// global time functions
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// ----------------------------------------------------------------------------
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// Timer functions (milliseconds) -- use wxStopWatch instead
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void WXDLLEXPORT wxStartTimer();
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// Gets time since last wxStartTimer or wxGetElapsedTime -- use wxStopWatch
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// instead
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long WXDLLEXPORT wxGetElapsedTime(bool resetTimer = TRUE);
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// Get the local time
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bool WXDLLEXPORT wxGetLocalTime(long *timeZone, int *dstObserved);
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// Get number of seconds since 00:00:00 GMT, Jan 1st 1970.
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long WXDLLEXPORT wxGetCurrentTime();
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// Get number of milliseconds since 00:00:00 GMT, Jan 1st 1970.
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long WXDLLEXPORT wxGetCurrentMTime();
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// ----------------------------------------------------------------------------
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// inline functions
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// ----------------------------------------------------------------------------
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inline long wxStopWatch::GetElapsedTime() const
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{
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return wxGetCurrentMTime() - m_t0;
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}
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inline void wxStopWatch::Pause()
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{
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m_pause = GetElapsedTime();
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}
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#endif
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// _WX_TIMER_H_BASE_
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