567a5f982b
it in a sizer instead. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@41664 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
210 lines
7.5 KiB
Python
210 lines
7.5 KiB
Python
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import wx
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import images
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FRAMETB = True
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TBFLAGS = ( wx.TB_HORIZONTAL
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| wx.NO_BORDER
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| wx.TB_FLAT
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#| wx.TB_TEXT
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)
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#---------------------------------------------------------------------------
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class TestToolBar(wx.Frame):
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def __init__(self, parent, log):
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wx.Frame.__init__(self, parent, -1, 'Test ToolBar', size=(500, 300))
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self.log = log
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self.timer = None
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self.Bind(wx.EVT_CLOSE, self.OnCloseWindow)
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client = wx.Panel(self)
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client.SetBackgroundColour(wx.NamedColour("WHITE"))
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if FRAMETB:
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# Use the wxFrame internals to create the toolbar and
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# associate it all in one tidy method call. By using
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# CreateToolBar or SetToolBar the "client area" of the
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# frame will be adjusted to exclude the toolbar.
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tb = self.CreateToolBar( TBFLAGS )
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# Here's a 'simple' toolbar example, and how to bind it using SetToolBar()
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#tb = wx.ToolBarSimple(self, -1, wx.DefaultPosition, wx.DefaultSize,
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# wx.TB_HORIZONTAL | wx.NO_BORDER | wx.TB_FLAT)
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#self.SetToolBar(tb)
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# But we're doing it a different way here.
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else:
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# The toolbar can also be a child of another widget, and
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# be managed by a sizer, although there may be some
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# implications of doing this on some platforms.
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tb = wx.ToolBar(client, style=TBFLAGS)
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sizer = wx.BoxSizer(wx.VERTICAL)
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sizer.Add(tb, 0, wx.EXPAND)
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client.SetSizer(sizer)
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log.write("Default toolbar tool size: %s\n" % tb.GetToolBitmapSize())
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self.CreateStatusBar()
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tsize = (24,24)
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new_bmp = wx.ArtProvider.GetBitmap(wx.ART_NEW, wx.ART_TOOLBAR, tsize)
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open_bmp = wx.ArtProvider.GetBitmap(wx.ART_FILE_OPEN, wx.ART_TOOLBAR, tsize)
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copy_bmp = wx.ArtProvider.GetBitmap(wx.ART_COPY, wx.ART_TOOLBAR, tsize)
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paste_bmp= wx.ArtProvider.GetBitmap(wx.ART_PASTE, wx.ART_TOOLBAR, tsize)
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tb.SetToolBitmapSize(tsize)
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#tb.AddSimpleTool(10, new_bmp, "New", "Long help for 'New'")
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tb.AddLabelTool(10, "New", new_bmp, shortHelp="New", longHelp="Long help for 'New'")
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self.Bind(wx.EVT_TOOL, self.OnToolClick, id=10)
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self.Bind(wx.EVT_TOOL_RCLICKED, self.OnToolRClick, id=10)
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#tb.AddSimpleTool(20, open_bmp, "Open", "Long help for 'Open'")
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tb.AddLabelTool(20, "Open", open_bmp, shortHelp="Open", longHelp="Long help for 'Open'")
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self.Bind(wx.EVT_TOOL, self.OnToolClick, id=20)
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self.Bind(wx.EVT_TOOL_RCLICKED, self.OnToolRClick, id=20)
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tb.AddSeparator()
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tb.AddSimpleTool(30, copy_bmp, "Copy", "Long help for 'Copy'")
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self.Bind(wx.EVT_TOOL, self.OnToolClick, id=30)
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self.Bind(wx.EVT_TOOL_RCLICKED, self.OnToolRClick, id=30)
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tb.AddSimpleTool(40, paste_bmp, "Paste", "Long help for 'Paste'")
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self.Bind(wx.EVT_TOOL, self.OnToolClick, id=40)
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self.Bind(wx.EVT_TOOL_RCLICKED, self.OnToolRClick, id=40)
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tb.AddSeparator()
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#tool = tb.AddCheckTool(50, images.getTog1Bitmap(), shortHelp="Toggle this")
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tool = tb.AddCheckLabelTool(50, "Checkable", images.getTog1Bitmap(),
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shortHelp="Toggle this")
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self.Bind(wx.EVT_TOOL, self.OnToolClick, id=50)
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## tb.AddCheckTool(60, images.getTog1Bitmap(), images.getTog2Bitmap(),
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## shortHelp="Toggle with 2 bitmaps")
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## self.Bind(EVT_TOOL, self.OnToolClick, id=60)
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self.Bind(wx.EVT_TOOL_ENTER, self.OnToolEnter)
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self.Bind(wx.EVT_TOOL_RCLICKED, self.OnToolRClick) # Match all
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self.Bind(wx.EVT_TIMER, self.OnClearSB)
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tb.AddSeparator()
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cbID = wx.NewId()
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tb.AddControl(
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wx.ComboBox(
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tb, cbID, "", choices=["", "This", "is a", "wx.ComboBox"],
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size=(150,-1), style=wx.CB_DROPDOWN
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))
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self.Bind(wx.EVT_COMBOBOX, self.OnCombo, id=cbID)
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tb.AddControl(wx.TextCtrl(tb, -1, "Toolbar controls!!", size=(150, -1)))
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# Final thing to do for a toolbar is call the Realize() method. This
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# causes it to render (more or less, that is).
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tb.Realize()
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def OnToolClick(self, event):
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self.log.WriteText("tool %s clicked\n" % event.GetId())
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#tb = self.GetToolBar()
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tb = event.GetEventObject()
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tb.EnableTool(10, not tb.GetToolEnabled(10))
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def OnToolRClick(self, event):
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self.log.WriteText("tool %s right-clicked\n" % event.GetId())
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def OnCombo(self, event):
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self.log.WriteText("combobox item selected: %s\n" % event.GetString())
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def OnToolEnter(self, event):
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self.log.WriteText('OnToolEnter: %s, %s\n' % (event.GetId(), event.GetInt()))
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if self.timer is None:
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self.timer = wx.Timer(self)
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if self.timer.IsRunning():
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self.timer.Stop()
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self.timer.Start(2000)
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event.Skip()
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def OnClearSB(self, event): # called for the timer event handler
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self.SetStatusText("")
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self.timer.Stop()
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self.timer = None
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def OnCloseWindow(self, event):
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if self.timer is not None:
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self.timer.Stop()
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self.timer = None
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self.Destroy()
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#---------------------------------------------------------------------------
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class TestPanel(wx.Panel):
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def __init__(self, parent, log):
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self.log = log
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wx.Panel.__init__(self, parent, -1)
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b = wx.Button(self, -1, "Show the ToolBar sample", (50,50))
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self.Bind(wx.EVT_BUTTON, self.OnButton, b)
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def OnButton(self, evt):
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win = TestToolBar(self, self.log)
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win.Show(True)
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#---------------------------------------------------------------------------
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def runTest(frame, nb, log):
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win = TestPanel(nb, log)
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return win
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#---------------------------------------------------------------------------
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overview = """\
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wx.ToolBar is a narrow strip of icons on one side of a frame (top, bottom, sides)
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that acts much like a menu does, except it is always visible. Additionally, actual
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wxWindows controls, such as wx.TextCtrl or wx.ComboBox, can be added to the toolbar
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and used from within it.
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Toolbar creation is a two-step process. First, the toolbar is defined using the
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various Add* methods of wx.ToolBar. Once all is set up, then wx.Toolbar.Realize()
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must be called to render it.
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wx.Toolbar events are also propogated as Menu events; this is especially handy when
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you have a menu bar that contains items that carry out the same function. For example,
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it is not uncommon to have a little 'floppy' toolbar icon to 'save' the current file
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(whatever it is) as well as a FILE/SAVE menu item that does the same thing. In this
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case, both events can be captured and acted upon using the same event handler
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with no ill effects.
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If there are cases where a toolbar icon should *not* be associated with a menu item,
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use a unique ID to trap it.
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There are a number of ways to create a toolbar for a wx.Frame. wx.Frame.CreateToolBar()
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does all the work except it adds no buttons at all unless you override the virtual method
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OnCreateToolBar(). On the other hand, you can just subclass wx.ToolBar and then use
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wx.Frame.SetToolBar() instead.
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Note that wx.TB_DOCKABLE is only supported under GTK. An attempt to alleviate this
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is provided in wx.lib.floatbar, but it is not formally supported.
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"""
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if __name__ == '__main__':
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import sys,os
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import run
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run.main(['', os.path.basename(sys.argv[0])] + sys.argv[1:])
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