ca4bcd88f2
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@54788 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
927 lines
32 KiB
Objective-C
927 lines
32 KiB
Objective-C
/////////////////////////////////////////////////////////////////////////////
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// Name: filename.h
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// Purpose: interface of wxFileName
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// Author: wxWidgets team
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// RCS-ID: $Id$
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// Licence: wxWindows license
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/////////////////////////////////////////////////////////////////////////////
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/**
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@class wxFileName
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wxFileName encapsulates a file name. This class serves two purposes: first, it
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provides the functions to split the file names into components and to recombine
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these components in the full file name which can then be passed to the OS file
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functions (and @ref overview_filefunctions "wxWidgets functions" wrapping them).
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Second, it includes the functions for working with the files itself. Note that
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to change the file data you should use wxFile class instead.
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wxFileName provides functions for working with the file attributes.
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When working with directory names (i.e. without filename and extension)
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make sure not to misuse the file name part of this class with the last
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directory. Instead initialize the wxFileName instance like this:
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@code
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wxFileName dirname( "C:\mydir", "" );
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MyMethod( dirname.GetPath() );
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@endcode
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The same can be done using the static method wxFileName::DirName:
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@code
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wxFileName dirname = wxFileName::DirName( "C:\mydir" );
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MyMethod( dirname.GetPath() );
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@endcode
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Accordingly, methods dealing with directories or directory names
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like wxFileName::IsDirReadable use
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wxFileName::GetPath whereas methods dealing
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with file names like wxFileName::IsFileReadable
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use wxFileName::GetFullPath.
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If it is not known wether a string contains a directory name or
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a complete file name (such as when interpreting user input) you need to use
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the static function wxFileName::DirExists
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(or its identical variants wxDir::Exists and
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wxDirExists()) and construct the wxFileName
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instance accordingly. This will only work if the directory actually exists,
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of course:
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@code
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wxString user_input;
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// get input from user
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wxFileName fname;
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if (wxDirExists(user_input))
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fname.AssignDir( user_input );
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else
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fname.Assign( user_input );
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@endcode
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These functions allow to examine and modify the individual directories
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of the path:
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@li AppendDir()
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@li InsertDir()
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@li GetDirCount()
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@li PrependDir()
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@li RemoveDir()
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@li RemoveLastDir()
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To change the components of the file name individually you can use the
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following functions:
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@li GetExt()
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@li GetName()
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@li GetVolume()
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@li HasExt()
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@li HasName()
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@li HasVolume()
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@li SetExt()
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@li ClearExt()
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@li SetEmptyExt()
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@li SetName()
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@li SetVolume()
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You can initialize a wxFileName instance using one of the following functions:
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@li wxFilename()
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@li Assign()
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@li AssignCwd()
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@li AssignDir()
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@li AssignHomeDir()
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@li DirName()
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@li FileName()
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wxFileName currently supports the file names in the Unix, DOS/Windows, Mac OS
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and VMS formats (Mac OS no longer being maintained as OS X uses the Unix notation).
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Although these formats are quite different, wxFileName tries to treat them all
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in the same generic way. It supposes that all file names consist of the following
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parts: the volume (also known as drive under Windows or device under VMS), the
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path which is a sequence of directory names separated by the
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@ref getpathseparators() "path separators"
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and the full filename itself which, in turn, is composed from the base file name
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and the extension. All of the individual components of the file name may be empty
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and, for example, the volume name is always empty under Unix, but if they are all
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empty simultaneously, the filename object is considered to be in an invalid
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state and IsOk() returns @false for it.
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File names can be case-sensitive or not, the function IsCaseSensitive() allows to
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determine this. The rules for determining whether the file name is absolute or
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relative also depend on the file name format and the only portable way to answer
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this question is to use IsAbsolute() or IsRelative() method. Note that on Windows,
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"X:" refers to the current working directory on drive X. Therefore, a wxFileName
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instance constructed from for example "X:dir/file.ext" treats the portion beyond
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drive separator as being relative to that directory. To ensure that the filename
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is absolute, you may use MakeAbsolute(). There is also an inverse function
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MakeRelativeTo() which undoes what Normalize(wxPATH_NORM_DOTS) does.
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Other functions returning information about the file format provided by this
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class are GetVolumeSeparator(), IsPathSeparator().
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Before doing other tests, you should use IsOk() to verify that the filename
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is well defined. If it is, FileExists() can be used to test whether a file
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with such name exists and DirExists() can be used to test for directory existence.
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File names should be compared using the SameAs() method or operator=(). For testing
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basic access modes, you can use:
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@li IsDirWritable()
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@li IsDirReadable()
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@li IsFileWritable()
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@li IsFileReadable()
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@li IsFileExecutable()
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These methods allow to work with the file creation, access and modification
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times. Note that not all filesystems under all platforms implement these times
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in the same way. For example, the access time under Windows has a resolution of
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one day (so it is really the access date and not time). The access time may be
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updated when the file is executed or not depending on the platform.
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@li GetModificationTime()
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@li GetTimes()
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@li SetTimes()
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@li Touch()
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Other file system operations functions are:
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@li Mkdir()
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@li Rmdir()
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@library{wxbase}
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@category{file}
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@see wxFileName::GetCwd
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*/
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class wxFileName
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{
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public:
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/**
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Default constructor.
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*/
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wxFileName();
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/**
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Copy constructor.
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*/
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wxFileName(const wxFileName& filename);
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/**
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Constructor from a full file name including the path.
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*/
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wxFileName(const wxString& fullpath,
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wxPathFormat format = wxPATH_NATIVE);
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/**
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Constructor a directory name and file name.
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*/
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wxFileName(const wxString& path, const wxString& name,
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wxPathFormat format = wxPATH_NATIVE);
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/**
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Constructor from a directory name, base file name and extension.
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*/
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wxFileName(const wxString& path, const wxString& name,
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const wxString& ext,
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wxPathFormat format = wxPATH_NATIVE);
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/**
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Constructor from a volume name, a directory name, base file name and extension.
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*/
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wxFileName(const wxString& volume, const wxString& path,
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const wxString& name,
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const wxString& ext,
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wxPathFormat format = wxPATH_NATIVE);
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/**
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Appends a directory component to the path. This component should contain a
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single directory name level, i.e. not contain any path or volume separators nor
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should it be empty, otherwise the function does nothing (and generates an
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assert failure in debug build).
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*/
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void AppendDir(const wxString& dir);
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/**
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Creates the file name from another filename object.
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*/
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void Assign(const wxFileName& filepath);
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/**
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Creates the file name from a full file name with a path.
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*/
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void Assign(const wxString& fullpath,
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wxPathFormat format = wxPATH_NATIVE);
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/**
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Creates the file name from volumne, path, name and extension.
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*/
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void Assign(const wxString& volume, const wxString& path,
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const wxString& name,
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const wxString& ext,
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bool hasExt,
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wxPathFormat format = wxPATH_NATIVE);
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/**
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Creates the file name from volumne, path, name and extension.
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*/
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void Assign(const wxString& volume, const wxString& path,
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const wxString& name,
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const wxString& ext,
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wxPathFormat format = wxPATH_NATIVE);
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/**
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Creates the file name from file path and file name.
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*/
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void Assign(const wxString& path, const wxString& name,
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wxPathFormat format = wxPATH_NATIVE);
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/**
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Creates the file name from path, name and extension.
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*/
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void Assign(const wxString& path, const wxString& name,
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const wxString& ext,
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wxPathFormat format = wxPATH_NATIVE);
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/**
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Makes this object refer to the current working directory on the specified
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volume (or current volume if @a volume is empty).
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@see GetCwd()
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*/
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static void AssignCwd(const wxString& volume = wxEmptyString);
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/**
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Sets this file name object to the given directory name. The name and extension
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will be empty.
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*/
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void AssignDir(const wxString& dir,
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wxPathFormat format = wxPATH_NATIVE);
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/**
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Sets this file name object to the home directory.
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*/
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void AssignHomeDir();
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/**
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The function calls CreateTempFileName() to
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create a temporary file and sets this object to the name of the file. If a
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temporary file couldn't be created, the object is put into the
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@ref isok() invalid state.
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*/
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void AssignTempFileName(const wxString& prefix,
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wxFile* fileTemp = NULL);
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/**
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Reset all components to default, uninitialized state.
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*/
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void Clear();
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/**
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Removes the extension from the file name resulting in a
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file name with no trailing dot.
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@see SetExt(), SetEmptyExt()
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*/
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void SetClearExt();
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/**
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Returns a temporary file name starting with the given @e prefix. If
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the @a prefix is an absolute path, the temporary file is created in this
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directory, otherwise it is created in the default system directory for the
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temporary files or in the current directory.
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If the function succeeds, the temporary file is actually created. If
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@a fileTemp is not @NULL, this file will be opened using the name of
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the temporary file. When possible, this is done in an atomic way ensuring that
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no race condition occurs between the temporary file name generation and opening
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it which could often lead to security compromise on the multiuser systems.
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If @a fileTemp is @NULL, the file is only created, but not opened.
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Under Unix, the temporary file will have read and write permissions for the
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owner only to minimize the security problems.
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@param prefix
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Prefix to use for the temporary file name construction
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@param fileTemp
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The file to open or @NULL to just get the name
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@return The full temporary file name or an empty string on error.
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*/
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static wxString CreateTempFileName(const wxString& prefix,
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wxFile* fileTemp = NULL);
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/**
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Returns @true if the directory with this name exists.
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*/
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bool DirExists();
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/**
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Returns @true if the directory with this name exists.
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*/
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const static bool DirExists(const wxString& dir);
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/**
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Returns the object corresponding to the directory with the given name.
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The @a dir parameter may have trailing path separator or not.
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*/
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static wxFileName DirName(const wxString& dir,
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wxPathFormat format = wxPATH_NATIVE);
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/**
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Returns @true if the file with this name exists.
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@see DirExists()
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*/
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bool FileExists();
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/**
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Returns @true if the file with this name exists.
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@see DirExists()
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*/
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const static bool FileExists(const wxString& file);
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/**
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Returns the file name object corresponding to the given @e file. This
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function exists mainly for symmetry with DirName().
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*/
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static wxFileName FileName(const wxString& file,
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wxPathFormat format = wxPATH_NATIVE);
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/**
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Retrieves the value of the current working directory on the specified volume. If
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the volume is empty, the program's current working directory is returned for the
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current volume.
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@return The string containing the current working directory or an empty
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string on error.
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@see AssignCwd()
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*/
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static wxString GetCwd(const wxString& volume = "");
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/**
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Returns the number of directories in the file name.
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*/
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size_t GetDirCount() const;
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/**
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Returns the directories in string array form.
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*/
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const wxArrayString GetDirs() const;
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/**
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Returns the file name extension.
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*/
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wxString GetExt() const;
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/**
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Returns the characters that can't be used in filenames and directory names for
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the specified format.
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*/
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static wxString GetForbiddenChars(wxPathFormat format = wxPATH_NATIVE);
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/**
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Returns the canonical path format for this platform.
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*/
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static wxPathFormat GetFormat(wxPathFormat format = wxPATH_NATIVE);
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/**
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Returns the full name (including extension but excluding directories).
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*/
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wxString GetFullName() const;
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/**
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Returns the full path with name and extension.
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*/
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wxString GetFullPath(wxPathFormat format = wxPATH_NATIVE) const;
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/**
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Returns the home directory.
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*/
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static wxString GetHomeDir();
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//@{
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/**
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Returns the size of this file (first form) or the given number of bytes (second
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form)
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in a human-readable form.
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If the size could not be retrieved the @c failmsg string is returned (first
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form).
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If @c bytes is @c wxInvalidSize or zero, then @c nullsize is returned (second
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form).
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In case of success, the returned string is a floating-point number with @c
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precision decimal digits
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followed by the size unit (B, kB, MB, GB, TB: respectively bytes, kilobytes,
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megabytes, gigabytes, terabytes).
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*/
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wxString GetHumanReadableSize(const wxString& failmsg = "Not available",
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int precision = 1);
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const static wxString GetHumanReadableSize(const wxULongLong& bytes,
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const wxString& nullsize = "Not available",
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int precision = 1);
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//@}
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/**
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Return the long form of the path (returns identity on non-Windows platforms)
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*/
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wxString GetLongPath() const;
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/**
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Returns the last time the file was last modified.
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*/
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wxDateTime GetModificationTime() const;
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/**
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Returns the name part of the filename (without extension).
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@see GetFullName()
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*/
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wxString GetName() const;
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/**
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Returns the path part of the filename (without the name or extension). The
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possible flags values are:
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@b wxPATH_GET_VOLUME
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Return the path with the volume (does nothing for the filename formats without
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volumes), otherwise the path without volume part is returned.
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@b wxPATH_GET_SEPARATOR
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Return the path with the trailing separator, if this flag is not given there
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will be no separator at the end of the path.
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*/
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wxString GetPath(int flags = wxPATH_GET_VOLUME,
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wxPathFormat format = wxPATH_NATIVE) const;
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/**
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Returns the usually used path separator for this format. For all formats but
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@c wxPATH_DOS there is only one path separator anyhow, but for DOS there
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are two of them and the native one, i.e. the backslash is returned by this
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method.
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@see GetPathSeparators()
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*/
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static wxChar GetPathSeparator(wxPathFormat format = wxPATH_NATIVE);
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/**
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Returns the string containing all the path separators for this format. For all
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formats but @c wxPATH_DOS this string contains only one character but for
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DOS and Windows both @c '/' and @c '\' may be used as
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separators.
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@see GetPathSeparator()
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*/
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static wxString GetPathSeparators(wxPathFormat format = wxPATH_NATIVE);
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/**
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Returns the string of characters which may terminate the path part. This is the
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same as GetPathSeparators() except for VMS
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path format where ] is used at the end of the path part.
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*/
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static wxString GetPathTerminators(wxPathFormat format = wxPATH_NATIVE);
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/**
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Returns the path with the trailing separator, useful for appending the name to
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the given path.
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This is the same as calling GetPath()
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@c (wxPATH_GET_VOLUME | wxPATH_GET_SEPARATOR, format).
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*/
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wxString GetPathWithSep(wxPathFormat format = wxPATH_NATIVE) const;
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/**
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Return the short form of the path (returns identity on non-Windows platforms).
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*/
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wxString GetShortPath() const;
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/**
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Returns the size of the file If the file does not exist or its size could
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not be read (because e.g. the file is locked by another process) the returned
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value is @c wxInvalidSize.
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*/
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wxULongLong GetSize();
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/**
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Returns the size of the file If the file does not exist or its size could
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not be read (because e.g. the file is locked by another process) the returned
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value is @c wxInvalidSize.
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*/
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const static wxULongLong GetSize(const wxString& filename);
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/**
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Returns the directory used for temporary files.
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*/
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static wxString GetTempDir();
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/**
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Returns the last access, last modification and creation times. The last access
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time is updated whenever the file is read or written (or executed in the case
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of Windows), last modification time is only changed when the file is written
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to. Finally, the creation time is indeed the time when the file was created
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under Windows and the inode change time under Unix (as it is impossible to
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retrieve the real file creation time there anyhow) which can also be changed
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by many operations after the file creation.
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If no filename or extension is specified in this instance of wxFileName
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(and therefore IsDir() returns @true) then
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this function will return the directory times of the path specified by
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GetPath(), otherwise the file times of the
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file specified by GetFullPath().
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Any of the pointers may be @NULL if the corresponding time is not
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needed.
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@return @true on success, @false if we failed to retrieve the times.
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*/
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bool GetTimes(wxDateTime* dtAccess, wxDateTime* dtMod,
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wxDateTime* dtCreate) const;
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/**
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Returns the string containing the volume for this file name, empty if it
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doesn't have one or if the file system doesn't support volumes at all (for
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example, Unix).
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*/
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wxString GetVolume() const;
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/**
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Returns the string separating the volume from the path for this format.
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*/
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static wxString GetVolumeSeparator(wxPathFormat format = wxPATH_NATIVE);
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/**
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Returns @true if an extension is present.
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*/
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bool HasExt() const;
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/**
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Returns @true if a name is present.
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*/
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bool HasName() const;
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/**
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Returns @true if a volume specifier is present.
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*/
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bool HasVolume() const;
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|
|
/**
|
|
Inserts a directory component before the zero-based position in the directory
|
|
list. Please see AppendDir() for important notes.
|
|
*/
|
|
void InsertDir(size_t before, const wxString& dir);
|
|
|
|
/**
|
|
Returns @true if this filename is absolute.
|
|
*/
|
|
bool IsAbsolute(wxPathFormat format = wxPATH_NATIVE);
|
|
|
|
/**
|
|
Returns @true if the file names of this type are case-sensitive.
|
|
*/
|
|
static bool IsCaseSensitive(wxPathFormat format = wxPATH_NATIVE);
|
|
|
|
/**
|
|
Returns @true if this object represents a directory, @false otherwise
|
|
(i.e. if it is a file). Note that this method doesn't test whether the
|
|
directory or file really exists, you should use
|
|
DirExists() or
|
|
FileExists() for this.
|
|
*/
|
|
bool IsDir() const;
|
|
|
|
//@{
|
|
/**
|
|
Returns @true if the directory component of this instance (or given @e dir)
|
|
is an existing directory and this process has read permissions on it.
|
|
Read permissions on a directory mean that you can list the directory contents
|
|
but it
|
|
doesn't imply that you have read permissions on the files contained.
|
|
*/
|
|
bool IsDirReadable();
|
|
const static bool IsDirReadable(const wxString& dir);
|
|
//@}
|
|
|
|
//@{
|
|
/**
|
|
Returns @true if the directory component of this instance (or given @e dir)
|
|
is an existing directory and this process has write permissions on it.
|
|
Write permissions on a directory mean that you can create new files in the
|
|
directory.
|
|
*/
|
|
bool IsDirWritable();
|
|
const static bool IsDirWritable(const wxString& dir);
|
|
//@}
|
|
|
|
//@{
|
|
/**
|
|
Returns @true if a file with this name exists and if this process has execute
|
|
permissions on it.
|
|
*/
|
|
bool IsFileExecutable();
|
|
const static bool IsFileExecutable(const wxString& file);
|
|
//@}
|
|
|
|
//@{
|
|
/**
|
|
Returns @true if a file with this name exists and if this process has read
|
|
permissions on it.
|
|
*/
|
|
bool IsFileReadable();
|
|
const static bool IsFileReadable(const wxString& file);
|
|
//@}
|
|
|
|
//@{
|
|
/**
|
|
Returns @true if a file with this name exists and if this process has write
|
|
permissions on it.
|
|
*/
|
|
bool IsFileWritable();
|
|
const static bool IsFileWritable(const wxString& file);
|
|
//@}
|
|
|
|
/**
|
|
Returns @true if the filename is valid, @false if it is not
|
|
initialized yet. The assignment functions and
|
|
Clear() may reset the object to the uninitialized,
|
|
invalid state (the former only do it on failure).
|
|
*/
|
|
bool IsOk() const;
|
|
|
|
/**
|
|
Returns @true if the char is a path separator for this format.
|
|
*/
|
|
static bool IsPathSeparator(wxChar ch,
|
|
wxPathFormat format = wxPATH_NATIVE);
|
|
|
|
/**
|
|
Returns @true if this filename is not absolute.
|
|
*/
|
|
bool IsRelative(wxPathFormat format = wxPATH_NATIVE);
|
|
|
|
/**
|
|
On Mac OS, gets the common type and creator for the given extension.
|
|
*/
|
|
static bool MacFindDefaultTypeAndCreator(const wxString& ext,
|
|
wxUint32* type,
|
|
wxUint32* creator);
|
|
|
|
/**
|
|
On Mac OS, registers application defined extensions and their default type and
|
|
creator.
|
|
*/
|
|
static void MacRegisterDefaultTypeAndCreator(const wxString& ext,
|
|
wxUint32 type,
|
|
wxUint32 creator);
|
|
|
|
/**
|
|
On Mac OS, looks up the appropriate type and creator from the registration and
|
|
then sets it.
|
|
*/
|
|
bool MacSetDefaultTypeAndCreator();
|
|
|
|
/**
|
|
Make the file name absolute. This is a shortcut for
|
|
@c wxFileName::Normalize(wxPATH_NORM_DOTS | wxPATH_NORM_ABSOLUTE |
|
|
wxPATH_NORM_TILDE, cwd, format).
|
|
|
|
@see MakeRelativeTo(), Normalize(), IsAbsolute()
|
|
*/
|
|
bool MakeAbsolute(const wxString& cwd = wxEmptyString,
|
|
wxPathFormat format = wxPATH_NATIVE);
|
|
|
|
/**
|
|
This function tries to put this file name in a form relative to
|
|
|
|
@param pathBase.
|
|
In other words, it returns the file name which should be used to access this
|
|
file if the current directory were pathBase.
|
|
|
|
pathBase
|
|
the directory to use as root, current directory is used by
|
|
default
|
|
@param format
|
|
the file name format, native by default
|
|
|
|
@return @true if the file name has been changed, @false if we failed to do
|
|
anything with it (currently this only happens if the
|
|
file name is on a volume different from the volume
|
|
specified by pathBase).
|
|
|
|
@see Normalize()
|
|
*/
|
|
bool MakeRelativeTo(const wxString& pathBase = wxEmptyString,
|
|
wxPathFormat format = wxPATH_NATIVE);
|
|
|
|
/**
|
|
Creates a directory.
|
|
|
|
@param parm
|
|
the permissions for the newly created directory
|
|
@param flags
|
|
if the flags contain wxPATH_MKDIR_FULL flag,
|
|
try to create each directory in the path and also don't return an error
|
|
if the target directory already exists.
|
|
|
|
@return Returns @true if the directory was successfully created, @false
|
|
otherwise.
|
|
*/
|
|
bool Mkdir(int perm = 0777, int flags = 0);
|
|
/**
|
|
Creates a directory.
|
|
|
|
@param dir
|
|
the directory to create
|
|
@param parm
|
|
the permissions for the newly created directory
|
|
@param flags
|
|
if the flags contain wxPATH_MKDIR_FULL flag,
|
|
try to create each directory in the path and also don't return an error
|
|
if the target directory already exists.
|
|
|
|
@return Returns @true if the directory was successfully created, @false
|
|
otherwise.
|
|
*/
|
|
static bool Mkdir(const wxString& dir, int perm = 0777,
|
|
int flags = 0);
|
|
|
|
/**
|
|
Normalize the path. With the default flags value, the path will be
|
|
made absolute, without any ".." and "." and all environment
|
|
variables will be expanded in it.
|
|
|
|
@param flags
|
|
The kind of normalization to do with the file name. It can be
|
|
any or-combination of the following constants:
|
|
|
|
- wxPATH_NORM_ENV_VARS: replace env vars with their values
|
|
- wxPATH_NORM_DOTS: squeeze all .. and . when possible; if
|
|
there are too many .. and thus they cannot be all removed,
|
|
@false will be returned
|
|
- wxPATH_NORM_CASE: if filesystem is case insensitive, transform
|
|
to lower case
|
|
- wxPATH_NORM_ABSOLUTE: make the path absolute prepending cwd
|
|
- wxPATH_NORM_LONG: make the path the long form
|
|
- wxPATH_NORM_SHORTCUT: resolve if it is a shortcut (Windows only)
|
|
- wxPATH_NORM_TILDE: replace ~ and ~user (Unix only)
|
|
- wxPATH_NORM_ALL: all of previous flags except wxPATH_NORM_CASE
|
|
|
|
@param cwd
|
|
If not empty, this directory will be used instead of current
|
|
working directory in normalization (see wxPATH_NORM_ABSOLUTE).
|
|
@param format
|
|
The file name format to use when processing the paths, native by default.
|
|
|
|
@return @true if normalization was successfully or @false otherwise.
|
|
*/
|
|
bool Normalize(int flags = wxPATH_NORM_ALL,
|
|
const wxString& cwd = wxEmptyString,
|
|
wxPathFormat format = wxPATH_NATIVE);
|
|
|
|
|
|
/**
|
|
Prepends a directory to the file path. Please see
|
|
AppendDir() for important notes.
|
|
*/
|
|
void PrependDir(const wxString& dir);
|
|
|
|
/**
|
|
Removes the specified directory component from the path.
|
|
|
|
@see GetDirCount()
|
|
*/
|
|
void RemoveDir(size_t pos);
|
|
|
|
/**
|
|
Removes last directory component from the path.
|
|
*/
|
|
void RemoveLastDir();
|
|
|
|
//@{
|
|
/**
|
|
Deletes the specified directory from the file system.
|
|
*/
|
|
bool Rmdir();
|
|
static bool Rmdir(const wxString& dir);
|
|
//@}
|
|
|
|
/**
|
|
Compares the filename using the rules of this platform.
|
|
*/
|
|
bool SameAs(const wxFileName& filepath,
|
|
wxPathFormat format = wxPATH_NATIVE) const;
|
|
|
|
//@{
|
|
/**
|
|
Changes the current working directory.
|
|
*/
|
|
bool SetCwd();
|
|
static bool SetCwd(const wxString& cwd);
|
|
//@}
|
|
|
|
/**
|
|
Sets the extension of the file name to be an empty extension.
|
|
This is different from having no extension at all as the file
|
|
name will have a trailing dot after a call to this method.
|
|
|
|
@see SetExt(), ClearExt()
|
|
*/
|
|
void SetEmptyExt();
|
|
|
|
/**
|
|
Sets the extension of the file name. Setting an empty string
|
|
as the extension will remove the extension resulting in a file
|
|
name without a trailing dot, unlike a call to
|
|
SetEmptyExt().
|
|
|
|
@see SetEmptyExt(), ClearExt()
|
|
*/
|
|
void SetExt(const wxString& ext);
|
|
|
|
/**
|
|
The full name is the file name and extension (but without the path).
|
|
*/
|
|
void SetFullName(const wxString& fullname);
|
|
|
|
/**
|
|
Sets the name part (without extension).
|
|
|
|
@see SetFullName()
|
|
*/
|
|
void SetName(const wxString& name);
|
|
|
|
/**
|
|
Sets the file creation and last access/modification times (any of the pointers
|
|
may be @NULL).
|
|
*/
|
|
bool SetTimes(const wxDateTime* dtAccess,
|
|
const wxDateTime* dtMod,
|
|
const wxDateTime* dtCreate);
|
|
|
|
/**
|
|
Sets the volume specifier.
|
|
*/
|
|
void SetVolume(const wxString& volume);
|
|
|
|
//@{
|
|
/**
|
|
This function splits a full file name into components: the volume (with the
|
|
first version) path (including the volume in the second version), the base name
|
|
and the extension. Any of the output parameters (@e volume, @e path,
|
|
@a name or @e ext) may be @NULL if you are not interested in the
|
|
value of a particular component. Also, @a fullpath may be empty on entry.
|
|
On return, @a path contains the file path (without the trailing separator),
|
|
@a name contains the file name and @a ext contains the file extension
|
|
without leading dot. All three of them may be empty if the corresponding
|
|
component is. The old contents of the strings pointed to by these parameters
|
|
will be overwritten in any case (if the pointers are not @NULL).
|
|
Note that for a filename "foo." the extension is present, as indicated by the
|
|
trailing dot, but empty. If you need to cope with such cases, you should use
|
|
@a hasExt instead of relying on testing whether @a ext is empty or not.
|
|
*/
|
|
static void SplitPath(const wxString& fullpath, wxString* volume,
|
|
wxString* path,
|
|
wxString* name,
|
|
wxString* ext,
|
|
bool hasExt = NULL,
|
|
wxPathFormat format = wxPATH_NATIVE);
|
|
static void SplitPath(const wxString& fullpath,
|
|
wxString* volume,
|
|
wxString* path,
|
|
wxString* name,
|
|
wxString* ext,
|
|
wxPathFormat format = wxPATH_NATIVE);
|
|
static void SplitPath(const wxString& fullpath,
|
|
wxString* path,
|
|
wxString* name,
|
|
wxString* ext,
|
|
wxPathFormat format = wxPATH_NATIVE);
|
|
//@}
|
|
|
|
/**
|
|
Splits the given @a fullpath into the volume part (which may be empty) and
|
|
the pure path part, not containing any volume.
|
|
|
|
@see SplitPath()
|
|
*/
|
|
static void SplitVolume(const wxString& fullpath,
|
|
wxString* volume,
|
|
wxString* path,
|
|
wxPathFormat format = wxPATH_NATIVE);
|
|
|
|
/**
|
|
Sets the access and modification times to the current moment.
|
|
*/
|
|
bool Touch();
|
|
|
|
//@{
|
|
/**
|
|
Returns @true if the filenames are different. The string @e filenames
|
|
is interpreted as a path in the native filename format.
|
|
*/
|
|
bool operator operator!=(const wxFileName& filename) const;
|
|
const bool operator operator!=(const wxString& filename) const;
|
|
//@}
|
|
|
|
//@{
|
|
/**
|
|
Assigns the new value to this filename object.
|
|
*/
|
|
wxFileName& operator operator=(const wxFileName& filename);
|
|
wxFileName& operator operator=(const wxString& filename);
|
|
//@}
|
|
|
|
//@{
|
|
/**
|
|
Returns @true if the filenames are equal. The string @e filenames is
|
|
interpreted as a path in the native filename format.
|
|
*/
|
|
bool operator operator==(const wxFileName& filename) const;
|
|
const bool operator operator==(const wxString& filename) const;
|
|
//@}
|
|
};
|
|
|