wxWidgets/include/wx/nativewin.h
Vadim Zeitlin cb26668204 Don't destroy the native window in wxNativeWindow itself by default
Leave ownership of the native window to the user code as it may want to reuse
it for some other purpose and provide an explicit Disown() function that can
be called if the user really wants wxWidgets to take ownership of the native
window.

In particular, this avoids problems when using ARC under OS X which resulted
in a double "release" before.
2016-02-04 18:46:47 +01:00

252 lines
7.7 KiB
C++

///////////////////////////////////////////////////////////////////////////////
// Name: wx/nativewin.h
// Purpose: classes allowing to wrap a native window handle
// Author: Vadim Zeitlin
// Created: 2008-03-05
// Copyright: (c) 2008 Vadim Zeitlin <vadim@wxwindows.org>
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
#ifndef _WX_NATIVEWIN_H_
#define _WX_NATIVEWIN_H_
#include "wx/toplevel.h"
// These symbols can be tested in the user code to see if the current wx port
// has support for creating wxNativeContainerWindow and wxNativeWindow from
// native windows.
//
// Be optimistic by default, we undefine them below if necessary.
#define wxHAS_NATIVE_CONTAINER_WINDOW
#define wxHAS_NATIVE_WINDOW
// we define the following typedefs for each of the platform supporting native
// windows wrapping:
//
// - wxNativeContainerWindowHandle is the toolkit-level handle of the native
// window, i.e. HWND/GdkWindow*/NSWindow
//
// - wxNativeContainerWindowId is the lowest level identifier of the native
// window, i.e. HWND/GdkNativeWindow/NSWindow (so it's the same as above for
// all platforms except GTK where we also can work with Window/XID)
//
// - wxNativeWindowHandle for child windows, i.e. HWND/GtkWidget*/NSControl
#if defined(__WXMSW__)
#include "wx/msw/wrapwin.h"
typedef HWND wxNativeContainerWindowId;
typedef HWND wxNativeContainerWindowHandle;
typedef HWND wxNativeWindowHandle;
#elif defined(__WXGTK__)
#include <gtk/gtk.h>
// GdkNativeWindow is guint32 under GDK/X11 and gpointer under GDK/WIN32
#ifdef __UNIX__
typedef unsigned long wxNativeContainerWindowId;
#else
typedef void *wxNativeContainerWindowId;
#endif
typedef GdkWindow *wxNativeContainerWindowHandle;
typedef GtkWidget *wxNativeWindowHandle;
#elif defined(__WXOSX_COCOA__)
typedef NSView *wxNativeWindowHandle;
// no support for using native TLWs yet
#undef wxHAS_NATIVE_CONTAINER_WINDOW
#else
// no support for using native windows under this platform yet
#undef wxHAS_NATIVE_CONTAINER_WINDOW
#undef wxHAS_NATIVE_WINDOW
#endif
#ifdef wxHAS_NATIVE_WINDOW
// ----------------------------------------------------------------------------
// wxNativeWindow: for using native windows inside wxWidgets windows
// ----------------------------------------------------------------------------
class WXDLLIMPEXP_CORE wxNativeWindow : public wxWindow
{
public:
// Default ctor, Create() must be called later to really create the window.
wxNativeWindow()
{
Init();
}
// Create a window from an existing native window handle.
//
// Notice that this ctor doesn't take the usual pos and size parameters,
// they're taken from the window handle itself.
//
// Use GetHandle() to check if the creation was successful, it will return
// 0 if the handle was invalid.
wxNativeWindow(wxWindow* parent, wxWindowID winid, wxNativeWindowHandle handle)
{
Init();
Create(parent, winid, handle);
}
// Same as non-default ctor, but with a return code.
bool Create(wxWindow* parent, wxWindowID winid, wxNativeWindowHandle handle);
// By default the native window with which this wxWindow is associated is
// owned by the user code and needs to be destroyed by it in a platform
// specific way, however this function can be called to let wxNativeWindow
// dtor take care of destroying the native window instead of having to do
// it from the user code.
void Disown()
{
wxCHECK_RET( m_ownedByUser, wxS("Can't disown more than once") );
m_ownedByUser = false;
DoDisown();
}
#ifdef __WXMSW__
// Prevent the native window, not owned by us, from being destroyed by the
// base class dtor, unless Disown() had been called.
virtual ~wxNativeWindow();
#endif // __WXMSW__
private:
void Init()
{
m_ownedByUser = true;
}
// This is implemented in platform-specific code.
void DoDisown();
// If the native widget owned by the user code.
bool m_ownedByUser;
wxDECLARE_NO_COPY_CLASS(wxNativeWindow);
};
#endif // wxHAS_NATIVE_WINDOW
#ifdef wxHAS_NATIVE_CONTAINER_WINDOW
// ----------------------------------------------------------------------------
// wxNativeContainerWindow: can be used for creating other wxWindows inside it
// ----------------------------------------------------------------------------
class WXDLLIMPEXP_CORE wxNativeContainerWindow : public wxTopLevelWindow
{
public:
// default ctor, call Create() later
wxNativeContainerWindow() { }
// create a window from an existing native window handle
//
// use GetHandle() to check if the creation was successful, it will return
// 0 if the handle was invalid
wxNativeContainerWindow(wxNativeContainerWindowHandle handle)
{
Create(handle);
}
// same as ctor above but with a return code
bool Create(wxNativeContainerWindowHandle handle);
#if defined(__WXGTK__)
// this is a convenient ctor for wxGTK applications which can also create
// the objects of this class from the really native window handles and not
// only the GdkWindow objects
//
// wxNativeContainerWindowId is Window (i.e. an XID, i.e. an int) under X11
// (when GDK_WINDOWING_X11 is defined) or HWND under Win32
wxNativeContainerWindow(wxNativeContainerWindowId winid) { Create(winid); }
bool Create(wxNativeContainerWindowId winid);
#endif // wxGTK
// unlike for the normal windows, dtor will not destroy the native window
// as it normally doesn't belong to us
virtual ~wxNativeContainerWindow();
// provide (trivial) implementation of the base class pure virtuals
virtual void SetTitle(const wxString& WXUNUSED(title)) wxOVERRIDE
{
wxFAIL_MSG( "not implemented for native windows" );
}
virtual wxString GetTitle() const wxOVERRIDE
{
wxFAIL_MSG( "not implemented for native windows" );
return wxString();
}
virtual void Maximize(bool WXUNUSED(maximize) = true) wxOVERRIDE
{
wxFAIL_MSG( "not implemented for native windows" );
}
virtual bool IsMaximized() const wxOVERRIDE
{
wxFAIL_MSG( "not implemented for native windows" );
return false;
}
virtual void Iconize(bool WXUNUSED(iconize) = true) wxOVERRIDE
{
wxFAIL_MSG( "not implemented for native windows" );
}
virtual bool IsIconized() const wxOVERRIDE
{
// this is called by wxGTK implementation so don't assert
return false;
}
virtual void Restore() wxOVERRIDE
{
wxFAIL_MSG( "not implemented for native windows" );
}
virtual bool ShowFullScreen(bool WXUNUSED(show),
long WXUNUSED(style) = wxFULLSCREEN_ALL) wxOVERRIDE
{
wxFAIL_MSG( "not implemented for native windows" );
return false;
}
virtual bool IsFullScreen() const wxOVERRIDE
{
wxFAIL_MSG( "not implemented for native windows" );
return false;
}
#ifdef __WXMSW__
virtual bool IsShown() const wxOVERRIDE;
#endif // __WXMSW__
// this is an implementation detail: called when the native window is
// destroyed by an outside agency; deletes the C++ object too but can in
// principle be overridden to something else (knowing that the window
// handle of this object and all of its children is invalid any more)
virtual void OnNativeDestroyed();
protected:
#ifdef __WXMSW__
virtual WXLRESULT
MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam);
#endif // __WXMSW__
private:
wxDECLARE_NO_COPY_CLASS(wxNativeContainerWindow);
};
#endif // wxHAS_NATIVE_CONTAINER_WINDOW
#endif // _WX_NATIVEWIN_H_