wxWidgets/include/wx/private/fdiodispatcher.h
Vadim Zeitlin 3327957c0f Extract wxFDIOHandler in its own header.
The files defining classes processing events on file descriptor only need this
class and not wxFDIODispatcher itself so reduce build dependencies by extracting
wxFDIOHandler in a separate header which they can include instead of the
entire fdiodispatcher.h.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@61686 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2009-08-17 23:02:29 +00:00

120 lines
3.8 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: wx/private/fdiodispatcher.h
// Purpose: classes for dispatching IO notifications for file descriptors
// Authors: Lukasz Michalski
// Created: December 2006
// Copyright: (c) Lukasz Michalski
// RCS-ID: $Id$
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_PRIVATE_FDIODISPATCHER_H_
#define _WX_PRIVATE_FDIODISPATCHER_H_
#include "wx/hashmap.h"
#include "wx/private/fdiohandler.h"
// those flags describes sets where descriptor should be added
enum wxFDIODispatcherEntryFlags
{
wxFDIO_INPUT = 1,
wxFDIO_OUTPUT = 2,
wxFDIO_EXCEPTION = 4,
wxFDIO_ALL = wxFDIO_INPUT | wxFDIO_OUTPUT | wxFDIO_EXCEPTION
};
// base class for wxSelectDispatcher and wxEpollDispatcher
class WXDLLIMPEXP_BASE wxFDIODispatcher
{
public:
enum { TIMEOUT_INFINITE = -1 };
// return the global dispatcher to be used for IO events, can be NULL only
// if wxSelectDispatcher wasn't compiled into the library at all as
// creating it never fails
//
// don't delete the returned pointer
static wxFDIODispatcher *Get();
// if we have any registered handlers, check for any pending events to them
// and dispatch them -- this is used from wxX11 and wxDFB event loops
// implementation
static void DispatchPending();
// register handler for the given descriptor with the dispatcher, return
// true on success or false on error
virtual bool RegisterFD(int fd, wxFDIOHandler *handler, int flags) = 0;
// modify descriptor flags or handler, return true on success
virtual bool ModifyFD(int fd, wxFDIOHandler *handler, int flags) = 0;
// unregister descriptor previously registered with RegisterFD()
virtual bool UnregisterFD(int fd) = 0;
// check if any events are currently available without dispatching them
virtual bool HasPending() const = 0;
// wait for an event for at most timeout milliseconds and process it;
// return the number of events processed (possibly 0 if timeout expired) or
// -1 if an error occurred
virtual int Dispatch(int timeout = TIMEOUT_INFINITE) = 0;
virtual ~wxFDIODispatcher() { }
};
//entry for wxFDIOHandlerMap
struct wxFDIOHandlerEntry
{
wxFDIOHandlerEntry()
{
}
wxFDIOHandlerEntry(wxFDIOHandler *handler_, int flags_)
: handler(handler_),
flags(flags_)
{
}
wxFDIOHandler *handler;
int flags;
};
// this hash is used to map file descriptors to their handlers
WX_DECLARE_HASH_MAP(
int,
wxFDIOHandlerEntry,
wxIntegerHash,
wxIntegerEqual,
wxFDIOHandlerMap
);
// FDIODispatcher that holds map fd <-> FDIOHandler, this should be used if
// this map isn't maintained elsewhere already as it is usually needed anyhow
//
// notice that all functions for FD management have implementation
// in the base class and should be called from the derived classes
class WXDLLIMPEXP_BASE wxMappedFDIODispatcher : public wxFDIODispatcher
{
public:
// find the handler for the given fd, return NULL if none
wxFDIOHandler *FindHandler(int fd) const;
// register handler for the given descriptor with the dispatcher, return
// true on success or false on error
virtual bool RegisterFD(int fd, wxFDIOHandler *handler, int flags);
// modify descriptor flags or handler, return true on success
virtual bool ModifyFD(int fd, wxFDIOHandler *handler, int flags);
// unregister descriptor previously registered with RegisterFD()
virtual bool UnregisterFD(int fd);
virtual ~wxMappedFDIODispatcher() { }
protected:
// the fd -> handler map containing all the registered handlers
wxFDIOHandlerMap m_handlers;
};
#endif // _WX_PRIVATE_FDIODISPATCHER_H_