wxWidgets/include/wx/msw/button.h
Vadim Zeitlin b4354db179 Refactor wxButton and wxToggleButton to derive from wxAnyButton.
Introduce wxAnyButton class, a common base class for wxButton and
wxToggleButton, allowing to reuse the same implementation for them.

This also allows to implement support for bitmaps in wxToggleButton for all
platforms and make wxBitmapToggleButton a trivial subclass of it everywhere,
similarly to wxBitmapButton and wxButton.

Closes #13198.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@67931 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2011-06-14 13:00:42 +00:00

84 lines
2.4 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: wx/msw/button.h
// Purpose: wxButton class
// Author: Julian Smart
// Modified by:
// Created: 01/02/97
// RCS-ID: $Id$
// Copyright: (c) Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_MSW_BUTTON_H_
#define _WX_MSW_BUTTON_H_
// ----------------------------------------------------------------------------
// Pushbutton
// ----------------------------------------------------------------------------
class WXDLLIMPEXP_CORE wxButton : public wxButtonBase
{
public:
wxButton() { Init(); }
wxButton(wxWindow *parent,
wxWindowID id,
const wxString& label = wxEmptyString,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxButtonNameStr)
{
Init();
Create(parent, id, label, pos, size, style, validator, name);
}
bool Create(wxWindow *parent,
wxWindowID id,
const wxString& label = wxEmptyString,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxButtonNameStr);
virtual ~wxButton();
virtual wxWindow *SetDefault();
// implementation from now on
virtual void Command(wxCommandEvent& event);
virtual WXLRESULT MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam);
virtual bool MSWCommand(WXUINT param, WXWORD id);
virtual WXDWORD MSWGetStyle(long style, WXDWORD *exstyle) const;
protected:
// send a notification event, return true if processed
bool SendClickEvent();
// default button handling
void SetTmpDefault();
void UnsetTmpDefault();
// set or unset BS_DEFPUSHBUTTON style
static void SetDefaultStyle(wxButton *btn, bool on);
virtual bool DoGetAuthNeeded() const;
virtual void DoSetAuthNeeded(bool show);
// true if the UAC symbol is shown
bool m_authNeeded;
private:
void Init()
{
m_authNeeded = false;
}
wxDECLARE_DYNAMIC_CLASS_NO_COPY(wxButton);
};
#endif // _WX_MSW_BUTTON_H_