wxWidgets/include/wx/msw/evtloopconsole.h
Vadim Zeitlin e27f554012 Use the same console event loop in wxBase and wxCore in wxMSW.
Refactor the console event loop code into separate files to untangle it from
the GUI version and ensure that it doesn't depend on the GUI at all. It can
now be defined in the base library and simply reused by the core one.

This also makes the console event loop usable for other ports under Windows,
e.g. wxGTK.

Closes #14426.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@72008 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2012-07-10 23:52:00 +00:00

53 lines
1.6 KiB
C++

///////////////////////////////////////////////////////////////////////////////
// Name: wx/msw/evtloopconsole.h
// Purpose: wxConsoleEventLoop class for Windows
// Author: Vadim Zeitlin
// Modified by:
// Created: 2004-07-31
// RCS-ID: $Id$
// Copyright: (c) 2003-2004 Vadim Zeitlin <vadim@wxwindows.org>
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
#ifndef _WX_MSW_EVTLOOPCONSOLE_H_
#define _WX_MSW_EVTLOOPCONSOLE_H_
class WXDLLIMPEXP_BASE wxMSWEventLoopBase : public wxEventLoopManual
{
public:
wxMSWEventLoopBase();
// implement base class pure virtuals
virtual bool Pending() const;
protected:
// get the next message from queue and return true or return false if we
// got WM_QUIT or an error occurred
bool GetNextMessage(WXMSG *msg);
// same as above but with a timeout and return value can be -1 meaning that
// time out expired in addition to
int GetNextMessageTimeout(WXMSG *msg, unsigned long timeout);
};
#if wxUSE_CONSOLE_EVENTLOOP
class WXDLLIMPEXP_BASE wxConsoleEventLoop : public wxMSWEventLoopBase
{
public:
wxConsoleEventLoop() { }
// override/implement base class virtuals
virtual bool Dispatch();
virtual int DispatchTimeout(unsigned long timeout);
virtual void WakeUp();
virtual bool YieldFor(long WXUNUSED(eventsToProcess)) { return true; }
// Windows-specific function to process a single message
virtual void ProcessMessage(WXMSG *msg);
};
#endif // wxUSE_CONSOLE_EVENTLOOP
#endif // _WX_MSW_EVTLOOPCONSOLE_H_