cd96c664dd
Updated documentation for wxPGEditor, wxPropertyGridPage, wxPropertyGridManager, wx*Property classes. Removed doxygen-style comments from header files.
1242 lines
40 KiB
Objective-C
1242 lines
40 KiB
Objective-C
/////////////////////////////////////////////////////////////////////////////
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// Name: propgridiface.h
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// Purpose: interface of wxPGProperty
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// Author: wxWidgets team
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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// -----------------------------------------------------------------------
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/**
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@section propgrid_property_values_attributes wxPropertyGrid Property Values Attribute Identifiers
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Many wxPropertyGridInterface and wxPropertyGrid methods to set property
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value or to modify its state use these flags to specify additional details
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of the operation.
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@{
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*/
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enum wxPG_PROPERTYVALUES_FLAGS
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{
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/**
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Flag for wxPropertyGridInterface::SetProperty* functions,
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wxPropertyGridInterface::HideProperty(), etc.
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Apply changes only for the property in question.
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@hideinitializer
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*/
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wxPG_DONT_RECURSE = 0x00000000,
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/**
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Flag for wxPropertyGridInterface::GetPropertyValues().
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Use this flag to retain category structure; each sub-category
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will be its own wxVariantList of wxVariant.
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@hideinitializer
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*/
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wxPG_KEEP_STRUCTURE = 0x00000010,
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/**
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Flag for wxPropertyGridInterface::SetProperty* functions,
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wxPropertyGridInterface::HideProperty(), etc.
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Apply changes recursively for the property and all its children.
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@hideinitializer
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*/
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wxPG_RECURSE = 0x00000020,
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/**
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Flag for wxPropertyGridInterface::GetPropertyValues().
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Use this flag to include property attributes as well.
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@hideinitializer
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*/
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wxPG_INC_ATTRIBUTES = 0x00000040,
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/**
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Used when first starting recursion.
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@hideinitializer
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*/
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wxPG_RECURSE_STARTS = 0x00000080,
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/**
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Force value change.
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@hideinitializer
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*/
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wxPG_FORCE = 0x00000100,
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/**
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Only sort categories and their immediate children.
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Sorting done by wxPG_AUTO_SORT option uses this.
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@hideinitializer
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*/
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wxPG_SORT_TOP_LEVEL_ONLY = 0x00000200
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};
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/** @}
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*/
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/** @section propgrid_misc_data wxPropertyGrid Miscellaneous
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This section describes some miscellaneous values, types and macros.
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@{
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*/
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/**
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Used to tell wxPGProperty to use label as name as well.
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*/
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#define wxPG_LABEL (*wxPGProperty::sm_wxPG_LABEL)
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/**
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This is the value placed in wxPGProperty::sm_wxPG_LABEL
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*/
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#define wxPG_LABEL_STRING wxS("@!")
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#define wxPG_COLOUR_BLACK (*wxBLACK)
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/**
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Convert Red, Green and Blue to a single 32-bit value.
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*/
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#define wxPG_COLOUR(R,G,B) ((wxUint32)(R+(G<<8)+(B<<16)))
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/**
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If property is supposed to have custom-painted image, then returning
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this in OnMeasureImage() will usually be enough.
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*/
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#define wxPG_DEFAULT_IMAGE_SIZE wxDefaultSize
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/** @}
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*/
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/**
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@class wxPropertyGridInterface
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Most of the shared property manipulation interface shared by wxPropertyGrid,
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wxPropertyGridPage, and wxPropertyGridManager is defined in this class.
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@remarks
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- In separate wxPropertyGrid component this class was known as
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wxPropertyContainerMethods.
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- wxPropertyGridInterface's property operation member functions all accept
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a special wxPGPropArg id argument, using which you can refer to properties
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either by their pointer (for performance) or by their name (for conveniency).
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@library{wxpropgrid}
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@category{propgrid}
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*/
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class wxPropertyGridInterface
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{
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public:
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/** Destructor. */
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virtual ~wxPropertyGridInterface();
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/**
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Appends property to the list. wxPropertyGrid assumes ownership of the
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object. Becomes child of most recently added category.
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@remarks
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- wxPropertyGrid takes the ownership of the property pointer.
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- If appending a category with name identical to a category already in
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the wxPropertyGrid, then newly created category is deleted, and most
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recently added category (under which properties are appended) is set
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to the one with same name. This allows easier adding of items to same
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categories in multiple passes.
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- Does not automatically redraw the control, so you may need to call
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Refresh() when calling this function after control has been shown for
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the first time.
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- This functions deselects selected property, if any. Validation
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failure option wxPG_VFB_STAY_IN_PROPERTY is not respected, ie.
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selection is cleared even if editor had invalid value.
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*/
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wxPGProperty* Append( wxPGProperty* property );
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/**
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Same as Append(), but appends under given parent property.
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@param id
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Name or pointer to parent property.
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@param newProperty
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Property to be added.
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*/
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wxPGProperty* AppendIn( wxPGPropArg id, wxPGProperty* newProperty );
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/**
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In order to add new items into a property with private children (for
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instance, wxFlagsProperty), you need to call this method.
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After populating has been finished, you need to call EndAddChildren().
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@see EndAddChildren()
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*/
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void BeginAddChildren( wxPGPropArg id );
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/**
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Deletes all properties.
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@remarks This functions deselects selected property, if any. Validation
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failure option wxPG_VFB_STAY_IN_PROPERTY is not respected, ie.
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selection is cleared even if editor had invalid value.
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*/
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virtual void Clear() = 0;
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/**
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Clears current selection, if any.
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@param validation
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If set to @false, deselecting the property will always work,
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even if its editor had invalid value in it.
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@return Returns @true if successful or if there was no selection. May
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fail if validation was enabled and active editor had invalid
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value.
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@remarks In wxPropertyGrid 1.4, this member function used to send
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wxPG_EVT_SELECTED. In wxWidgets 2.9 and later, it no longer
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does that.
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@see wxPropertyGrid::SelectProperty()
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*/
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bool ClearSelection( bool validation = false);
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/**
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Resets modified status of all properties.
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*/
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void ClearModifiedStatus();
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/**
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Collapses given category or property with children.
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@return Returns @true if actually collapsed.
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@remarks This function may deselect selected property, if any. Validation
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failure option wxPG_VFB_STAY_IN_PROPERTY is not respected, ie.
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selection is cleared even if editor had invalid value.
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*/
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bool Collapse( wxPGPropArg id );
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/**
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Collapses all items that can be collapsed.
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@return
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Return @false if failed (may fail if editor value cannot be validated).
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@remarks This functions clears selection. Validation failure option
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wxPG_VFB_STAY_IN_PROPERTY is not respected, ie. selection
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is cleared even if editor had invalid value.
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*/
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bool CollapseAll();
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/**
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Changes value of a property, as if by user. Use this instead of
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SetPropertyValue() if you need the value to run through validation
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process, and also send the property change event.
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@return Returns @true if value was successfully changed.
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*/
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bool ChangePropertyValue( wxPGPropArg id, wxVariant newValue );
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/**
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Removes and deletes a property and any children.
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@param id
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Pointer or name of a property.
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@remarks If you delete a property in a wxPropertyGrid event
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handler, the actual deletion is postponed until the next
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idle event.
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This functions deselects selected property, if any.
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Validation failure option wxPG_VFB_STAY_IN_PROPERTY is not
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respected, ie. selection is cleared even if editor had
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invalid value.
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*/
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void DeleteProperty( wxPGPropArg id );
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/**
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Disables a property.
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@remarks
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Property is refreshed with new settings.
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@see EnableProperty(), wxPGProperty::Enable()
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*/
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bool DisableProperty( wxPGPropArg id );
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/**
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Returns @true if all property grid data changes have been committed. Usually
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only returns @false if value in active editor has been invalidated by a
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wxValidator.
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*/
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bool EditorValidate();
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/**
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Enables or disables property. Disabled property usually appears as
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having grey text.
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@param id
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Name or pointer to a property.
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@param enable
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If @false, property is disabled instead.
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@remarks
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Property is refreshed with new settings.
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@see wxPGProperty::Enable()
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*/
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bool EnableProperty( wxPGPropArg id, bool enable = true );
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/**
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Called after population of property with fixed children has finished.
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@see BeginAddChildren()
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*/
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void EndAddChildren( wxPGPropArg id );
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/**
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Expands given category or property with children.
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@return Returns @true if actually expanded.
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@remarks This function may deselect selected property, if any. Validation
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failure option wxPG_VFB_STAY_IN_PROPERTY is not respected, ie.
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selection is cleared even if editor had invalid value.
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*/
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bool Expand( wxPGPropArg id );
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/**
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Expands all items that can be expanded.
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@remarks This functions clears selection. Validation failure option
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wxPG_VFB_STAY_IN_PROPERTY is not respected, ie. selection
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is cleared even if editor had invalid value.
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*/
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bool ExpandAll( bool expand = true );
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/**
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Returns auto-resize proportion of the given column.
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@see SetColumnProportion()
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*/
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int GetColumnProportion( unsigned int column ) const;
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/**
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Returns id of first child of given property.
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@remarks Does not return private children!
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*/
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wxPGProperty* GetFirstChild( wxPGPropArg id );
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//@{
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/**
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Returns iterator class instance.
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@param flags
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See @ref propgrid_iterator_flags. Value wxPG_ITERATE_DEFAULT causes
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iteration over everything except private child properties.
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@param firstProp
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Property to start iteration from. If @NULL, then first child of root
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is used.
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*/
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wxPropertyGridIterator GetIterator( int flags = wxPG_ITERATE_DEFAULT,
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wxPGProperty* firstProp = NULL );
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wxPropertyGridConstIterator GetIterator( int flags = wxPG_ITERATE_DEFAULT,
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wxPGProperty* firstProp = NULL ) const;
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//@}
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//@{
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/**
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Returns iterator class instance.
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@param flags
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See @ref propgrid_iterator_flags. Value wxPG_ITERATE_DEFAULT causes
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iteration over everything except private child properties.
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@param startPos
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Either wxTOP or wxBOTTOM. wxTOP will indicate that iterations start
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from the first property from the top, and wxBOTTOM means that the
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iteration will instead begin from bottommost valid item.
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*/
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wxPropertyGridIterator GetIterator( int flags, int startPos );
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wxPropertyGridConstIterator GetIterator( int flags, int startPos ) const;
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//@}
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//@{
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/**
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Returns id of first item that matches given criteria.
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@param flags
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See @ref propgrid_iterator_flags.
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*/
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wxPGProperty* GetFirst( int flags = wxPG_ITERATE_ALL );
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const wxPGProperty* GetFirst( int flags = wxPG_ITERATE_ALL ) const;
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//@}
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/**
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Returns pointer to a property with given name (case-sensitive).
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If there is no property with such name, @NULL pointer is returned.
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@remarks Properties which have non-category, non-root parent
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cannot be accessed globally by their name. Instead, use
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"<property>.<subproperty>" instead of "<subproperty>".
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*/
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wxPGProperty* GetProperty( const wxString& name ) const;
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/**
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Adds to 'targetArr' pointers to properties that have given flags 'flags' set.
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However, if @a 'inverse' is set to @true, then only properties without
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given flags are stored.
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@param targetArr
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@todo docme
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@param flags
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Property flags to use.
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@param inverse
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@todo docme
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@param iterFlags
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Iterator flags to use. Default is everything expect private children.
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See @ref propgrid_iterator_flags.
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*/
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void GetPropertiesWithFlag( wxArrayPGProperty* targetArr,
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wxPGProperty::FlagType flags,
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bool inverse = false,
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int iterFlags = (wxPG_ITERATE_PROPERTIES|wxPG_ITERATE_HIDDEN|wxPG_ITERATE_CATEGORIES) ) const;
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/**
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Returns value of given attribute. If none found, returns wxNullVariant.
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*/
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wxVariant GetPropertyAttribute( wxPGPropArg id, const wxString& attrName ) const;
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/**
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Returns map-like storage of property's attributes.
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@remarks
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Note that if extra style wxPG_EX_WRITEONLY_BUILTIN_ATTRIBUTES is set,
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then builtin-attributes are not included in the storage.
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*/
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const wxPGAttributeStorage& GetPropertyAttributes( wxPGPropArg id ) const;
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/**
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Returns background colour of first cell of a property.
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*/
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wxColour GetPropertyBackgroundColour( wxPGPropArg id ) const;
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/**
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Returns pointer of property's nearest parent category. If no category
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found, returns @NULL.
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*/
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wxPropertyCategory* GetPropertyCategory( wxPGPropArg id ) const;
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/** Returns client data (void*) of a property. */
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void* GetPropertyClientData( wxPGPropArg id ) const;
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/**
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Returns first property which label matches given string. @NULL if none
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found. Note that this operation is very slow when compared to
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GetPropertyByName().
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*/
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wxPGProperty* GetPropertyByLabel( const wxString& label ) const;
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/**
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Returns pointer to a property with given name (case-sensitive).
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If there is no property with such name, @NULL pointer is returned.
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@remarks Properties which have non-category, non-root parent
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cannot be accessed globally by their name. Instead, use
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"<property>.<subproperty>" instead of "<subproperty>".
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*/
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wxPGProperty* GetPropertyByName( const wxString& name ) const;
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/**
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Returns child property 'subname' of property 'name'. Same as
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calling GetPropertyByName("name.subname"), albeit slightly faster.
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*/
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wxPGProperty* GetPropertyByName( const wxString& name,
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const wxString& subname ) const;
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/**
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Returns property's editor.
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*/
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const wxPGEditor* GetPropertyEditor( wxPGPropArg id ) const;
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/**
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Returns help string associated with a property.
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*/
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wxString GetPropertyHelpString( wxPGPropArg id ) const;
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/**
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Returns property's custom value image (@NULL of none).
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*/
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wxBitmap* GetPropertyImage( wxPGPropArg id ) const;
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/**
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Returns label of a property.
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*/
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const wxString& GetPropertyLabel( wxPGPropArg id );
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/**
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Returns property's name, by which it is globally accessible.
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*/
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wxString GetPropertyName( wxPGProperty* property );
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/**
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Returns parent item of a property.
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*/
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wxPGProperty* GetPropertyParent( wxPGPropArg id );
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/**
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Returns text colour of first cell of a property.
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*/
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wxColour GetPropertyTextColour( wxPGPropArg id ) const;
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/**
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Returns validator of a property as a reference, which you
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can pass to any number of SetPropertyValidator.
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*/
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wxValidator* GetPropertyValidator( wxPGPropArg id );
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/**
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Returns property's value as wxVariant.
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If property value is unspecified, wxNullVariant is returned.
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*/
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wxVariant GetPropertyValue( wxPGPropArg id );
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/** Return's property's value as wxArrayInt. */
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wxArrayInt GetPropertyValueAsArrayInt( wxPGPropArg id ) const;
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/** Returns property's value as wxArrayString. */
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wxArrayString GetPropertyValueAsArrayString( wxPGPropArg id ) const;
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/** Returns property's value as bool */
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bool GetPropertyValueAsBool( wxPGPropArg id ) const;
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/** Return's property's value as wxDateTime. */
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wxDateTime GetPropertyValueAsDateTime( wxPGPropArg id ) const;
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/** Returns property's value as double-precision floating point number. */
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double GetPropertyValueAsDouble( wxPGPropArg id ) const;
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/** Returns property's value as integer */
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int GetPropertyValueAsInt( wxPGPropArg id ) const;
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/** Returns property's value as integer */
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long GetPropertyValueAsLong( wxPGPropArg id ) const;
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/** Returns property's value as native signed 64-bit integer. */
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wxLongLong_t GetPropertyValueAsLongLong( wxPGPropArg id ) const;
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/**
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Returns property's value as wxString. If property does not
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use string value type, then its value is converted using
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wxPGProperty::GetValueAsString().
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*/
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wxString GetPropertyValueAsString( wxPGPropArg id ) const;
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/** Returns property's value as unsigned integer */
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unsigned long GetPropertyValueAsULong( wxPGPropArg id ) const;
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/** Returns property's value as native unsigned 64-bit integer. */
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wxULongLong_t GetPropertyValueAsULongLong( wxPGPropArg id ) const;
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/**
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Returns a wxVariant list containing wxVariant versions of all
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property values. Order is not guaranteed.
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@param listname
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@todo docme
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@param baseparent
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@todo docme
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@param flags
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Use wxPG_KEEP_STRUCTURE to retain category structure; each sub
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category will be its own wxVariantList of wxVariant.
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Use wxPG_INC_ATTRIBUTES to include property attributes as well.
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Each attribute will be stored as list variant named
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"@@<propname>@@attr."
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*/
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wxVariant GetPropertyValues( const wxString& listname = wxEmptyString,
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wxPGProperty* baseparent = NULL, long flags = 0 ) const;
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/**
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Returns list of currently selected properties.
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@remarks wxArrayPGProperty should be compatible with std::vector API.
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*/
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const wxArrayPGProperty& GetSelectedProperties() const;
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/**
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Returns currently selected property. @NULL if none.
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@remarks When wxPG_EX_MULTIPLE_SELECTION extra style is used, this
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member function returns the focused property, that is the
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one which can have active editor.
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*/
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wxPGProperty* GetSelection() const;
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|
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/**
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Similar to GetIterator(), but instead returns wxPGVIterator instance,
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|
which can be useful for forward-iterating through arbitrary property
|
|
containers.
|
|
|
|
@param flags
|
|
See @ref propgrid_iterator_flags.
|
|
*/
|
|
virtual wxPGVIterator GetVIterator( int flags ) const;
|
|
|
|
/**
|
|
Hides or reveals a property.
|
|
|
|
@param id
|
|
@todo docme
|
|
@param hide
|
|
If @true, hides property, otherwise reveals it.
|
|
@param flags
|
|
By default changes are applied recursively. Set this parameter
|
|
wxPG_DONT_RECURSE to prevent this.
|
|
*/
|
|
bool HideProperty( wxPGPropArg id, bool hide = true, int flags = wxPG_RECURSE );
|
|
|
|
/**
|
|
Initializes *all* property types. Causes references to most object
|
|
files in the library, so calling this may cause significant increase
|
|
in executable size when linking with static library.
|
|
*/
|
|
static void InitAllTypeHandlers();
|
|
|
|
/**
|
|
Inserts property to the property container.
|
|
|
|
@param priorThis
|
|
New property is inserted just prior to this. Available only
|
|
in the first variant. There are two versions of this function
|
|
to allow this parameter to be either an id or name to
|
|
a property.
|
|
@param newProperty
|
|
Pointer to the inserted property. wxPropertyGrid will take
|
|
ownership of this object.
|
|
|
|
@return Returns newProperty.
|
|
|
|
@remarks
|
|
|
|
- wxPropertyGrid takes the ownership of the property pointer.
|
|
|
|
- While Append may be faster way to add items, make note that when
|
|
both types of data storage (categoric and
|
|
non-categoric) are active, Insert becomes even more slow. This is
|
|
especially true if current mode is non-categoric.
|
|
|
|
- This functions deselects selected property, if any. Validation
|
|
failure option wxPG_VFB_STAY_IN_PROPERTY is not respected, ie.
|
|
selection is cleared even if editor had invalid value.
|
|
|
|
Example of use:
|
|
|
|
@code
|
|
|
|
// append category
|
|
wxPGProperty* my_cat_id = propertygrid->Append( new wxPropertyCategory("My Category") );
|
|
|
|
...
|
|
|
|
// insert into category - using second variant
|
|
wxPGProperty* my_item_id_1 = propertygrid->Insert( my_cat_id, 0, new wxStringProperty("My String 1") );
|
|
|
|
// insert before to first item - using first variant
|
|
wxPGProperty* my_item_id_2 = propertygrid->Insert( my_item_id, new wxStringProperty("My String 2") );
|
|
|
|
@endcode
|
|
*/
|
|
wxPGProperty* Insert( wxPGPropArg priorThis, wxPGProperty* newProperty );
|
|
|
|
/**
|
|
Inserts property to the property container.
|
|
See the other overload for more details.
|
|
|
|
@param parent
|
|
New property is inserted under this category. Available only
|
|
in the second variant. There are two versions of this function
|
|
to allow this parameter to be either an id or name to
|
|
a property.
|
|
@param index
|
|
Index under category. Available only in the second variant.
|
|
If index is < 0, property is appended in category.
|
|
@param newProperty
|
|
Pointer to the inserted property. wxPropertyGrid will take
|
|
ownership of this object.
|
|
|
|
@return Returns newProperty.
|
|
*/
|
|
wxPGProperty* Insert( wxPGPropArg parent, int index, wxPGProperty* newProperty );
|
|
|
|
/** Returns @true if property is a category. */
|
|
bool IsPropertyCategory( wxPGPropArg id ) const;
|
|
|
|
/** Returns @true if property is enabled. */
|
|
bool IsPropertyEnabled( wxPGPropArg id ) const;
|
|
|
|
/**
|
|
Returns @true if given property is expanded. Naturally, always returns
|
|
@false for properties that cannot be expanded.
|
|
*/
|
|
bool IsPropertyExpanded( wxPGPropArg id ) const;
|
|
|
|
/**
|
|
Returns @true if property has been modified after value set or modify
|
|
flag clear by software.
|
|
*/
|
|
bool IsPropertyModified( wxPGPropArg id ) const;
|
|
|
|
/**
|
|
Returns @true if property is selected.
|
|
*/
|
|
virtual bool IsPropertySelected( wxPGPropArg id ) const;
|
|
|
|
/**
|
|
Returns @true if property is shown (i.e. HideProperty() with @true not
|
|
called for it).
|
|
*/
|
|
bool IsPropertyShown( wxPGPropArg id ) const;
|
|
|
|
/**
|
|
Returns @true if property value is set to unspecified.
|
|
*/
|
|
bool IsPropertyValueUnspecified( wxPGPropArg id ) const;
|
|
|
|
/**
|
|
Disables (limit = @true) or enables (limit = @false) wxTextCtrl editor
|
|
of a property, if it is not the sole mean to edit the value.
|
|
|
|
@remarks
|
|
Property is refreshed with new settings.
|
|
*/
|
|
void LimitPropertyEditing( wxPGPropArg id, bool limit = true );
|
|
|
|
/**
|
|
If state is shown in it's grid, refresh it now.
|
|
*/
|
|
virtual void RefreshGrid( wxPropertyGridPageState* state = NULL );
|
|
|
|
/**
|
|
Initializes additional property editors (SpinCtrl etc.). Causes
|
|
references to most object files in the library, so calling this may
|
|
cause significant increase in executable size when linking with static
|
|
library.
|
|
*/
|
|
static void RegisterAdditionalEditors();
|
|
|
|
/**
|
|
Removes a property. Does not delete the property object, but
|
|
instead returns it.
|
|
|
|
@param id
|
|
Pointer or name of a property.
|
|
|
|
@remarks Removed property cannot have any children.
|
|
|
|
Also, if you remove property in a wxPropertyGrid event
|
|
handler, the actual removal is postponed until the next
|
|
idle event.
|
|
*/
|
|
wxPGProperty* RemoveProperty( wxPGPropArg id );
|
|
|
|
/**
|
|
Replaces property with id with newly created one. For example,
|
|
this code replaces existing property named "Flags" with one that
|
|
will have different set of items:
|
|
|
|
@code
|
|
pg->ReplaceProperty("Flags",
|
|
wxFlagsProperty("Flags", wxPG_LABEL, newItems))
|
|
@endcode
|
|
|
|
@see Insert()
|
|
*/
|
|
wxPGProperty* ReplaceProperty( wxPGPropArg id, wxPGProperty* property );
|
|
|
|
/**
|
|
@anchor propgridinterface_editablestate_flags
|
|
|
|
Flags for wxPropertyGridInterface::SaveEditableState() and
|
|
wxPropertyGridInterface::RestoreEditableState().
|
|
*/
|
|
enum EditableStateFlags
|
|
{
|
|
/**
|
|
Include selected property.
|
|
@hideinitializer
|
|
*/
|
|
SelectionState = 0x01,
|
|
/**
|
|
Include expanded/collapsed property information.
|
|
@hideinitializer
|
|
*/
|
|
ExpandedState = 0x02,
|
|
/**
|
|
Include scrolled position.
|
|
@hideinitializer
|
|
*/
|
|
ScrollPosState = 0x04,
|
|
/**
|
|
Include selected page information. Only applies to
|
|
wxPropertyGridManager.
|
|
@hideinitializer
|
|
*/
|
|
PageState = 0x08,
|
|
/**
|
|
Include splitter position. Stored for each page.
|
|
@hideinitializer
|
|
*/
|
|
SplitterPosState = 0x10,
|
|
/**
|
|
Include description box size.
|
|
Only applies to wxPropertyGridManager.
|
|
@hideinitializer
|
|
*/
|
|
DescBoxState = 0x20,
|
|
|
|
/**
|
|
Include all supported user editable state information.
|
|
This is usually the default value.
|
|
@hideinitializer
|
|
*/
|
|
AllStates = SelectionState |
|
|
ExpandedState |
|
|
ScrollPosState |
|
|
PageState |
|
|
SplitterPosState |
|
|
DescBoxState
|
|
};
|
|
|
|
/**
|
|
Restores user-editable state. See also wxPropertyGridInterface::SaveEditableState().
|
|
|
|
@param src
|
|
String generated by SaveEditableState.
|
|
|
|
@param restoreStates
|
|
Which parts to restore from source string. See @ref propgridinterface_editablestate_flags
|
|
"list of editable state flags".
|
|
|
|
@return Returns @false if there was problem reading the string.
|
|
|
|
@remarks If some parts of state (such as scrolled or splitter position)
|
|
fail to restore correctly, please make sure that you call this
|
|
function after wxPropertyGrid size has been set (this may
|
|
sometimes be tricky when sizers are used).
|
|
*/
|
|
bool RestoreEditableState( const wxString& src,
|
|
int restoreStates = AllStates );
|
|
|
|
/**
|
|
Used to acquire user-editable state (selected property, expanded
|
|
properties, scrolled position, splitter positions).
|
|
|
|
@param includedStates
|
|
Which parts of state to include. See @ref propgridinterface_editablestate_flags
|
|
"list of editable state flags".
|
|
*/
|
|
wxString SaveEditableState( int includedStates = AllStates ) const;
|
|
|
|
/**
|
|
Sets strings listed in the choice dropdown of a wxBoolProperty.
|
|
|
|
Defaults are "True" and "False", so changing them to, say, "Yes" and
|
|
"No" may be useful in some less technical applications.
|
|
*/
|
|
static void SetBoolChoices( const wxString& trueChoice,
|
|
const wxString& falseChoice );
|
|
|
|
/**
|
|
Set proportion of a auto-stretchable column. wxPG_SPLITTER_AUTO_CENTER
|
|
window style needs to be used to indicate that columns are auto-
|
|
resizable.
|
|
|
|
@returns Returns @false on failure.
|
|
|
|
@remarks You should call this for individual pages of
|
|
wxPropertyGridManager (if used).
|
|
|
|
@see GetColumnProportion()
|
|
*/
|
|
bool SetColumnProportion( unsigned int column, int proportion );
|
|
|
|
/**
|
|
Sets an attribute for this property.
|
|
|
|
@param id
|
|
@todo docme
|
|
@param attrName
|
|
Text identifier of attribute. See @ref propgrid_property_attributes.
|
|
@param value
|
|
Value of attribute.
|
|
@param argFlags
|
|
Optional.
|
|
Use wxPG_RECURSE to set the attribute to child properties recursively.
|
|
|
|
@remarks
|
|
- Setting attribute's value to wxNullVariant will simply remove it
|
|
from property's set of attributes.
|
|
- Property is refreshed with new settings.
|
|
*/
|
|
void SetPropertyAttribute( wxPGPropArg id, const wxString& attrName,
|
|
wxVariant value, long argFlags = 0 );
|
|
|
|
/**
|
|
Sets property attribute for all applicapple properties.
|
|
Be sure to use this method only after all properties have been
|
|
added to the grid.
|
|
|
|
@remarks
|
|
Properties are refreshed with new settings.
|
|
*/
|
|
void SetPropertyAttributeAll( const wxString& attrName, wxVariant value );
|
|
|
|
/**
|
|
Sets background colour of given property.
|
|
|
|
@param id
|
|
Property name or pointer.
|
|
|
|
@param colour
|
|
New background colour.
|
|
|
|
@param flags
|
|
Default is wxPG_RECURSE which causes colour to be set recursively.
|
|
Omit this flag to only set colour for the property in question
|
|
and not any of its children.
|
|
|
|
@remarks
|
|
- If category is tried to set recursively, only its children are affected.
|
|
- Property is redrawn with new colour.
|
|
*/
|
|
void SetPropertyBackgroundColour( wxPGPropArg id,
|
|
const wxColour& colour,
|
|
int flags = wxPG_RECURSE );
|
|
|
|
/**
|
|
Sets text, bitmap, and colours for given column's cell.
|
|
|
|
@remarks
|
|
- You can set label cell by using column 0.
|
|
- You can use wxPG_LABEL as text to use default text for column.
|
|
*/
|
|
void SetPropertyCell( wxPGPropArg id,
|
|
int column,
|
|
const wxString& text = wxEmptyString,
|
|
const wxBitmap& bitmap = wxNullBitmap,
|
|
const wxColour& fgCol = wxNullColour,
|
|
const wxColour& bgCol = wxNullColour );
|
|
|
|
/**
|
|
Sets client data (void*) of a property.
|
|
|
|
@remarks
|
|
This untyped client data has to be deleted manually.
|
|
*/
|
|
void SetPropertyClientData( wxPGPropArg id, void* clientData );
|
|
|
|
/**
|
|
Resets text and background colours of given property.
|
|
|
|
@param id
|
|
Property name or pointer.
|
|
|
|
@param flags
|
|
Default is wxPG_DONT_RECURSE which causes colour to be reset
|
|
only for the property in question (for backward compatibility).
|
|
|
|
@remarks
|
|
- If category is tried to set recursively, only its children are affected.
|
|
- Property is redrawn with new colours.
|
|
*/
|
|
void SetPropertyColoursToDefault(wxPGPropArg id, int flags = wxPG_DONT_RECURSE);
|
|
|
|
/**
|
|
Sets editor for a property.
|
|
|
|
@param id
|
|
@todo docme
|
|
@param editor
|
|
For builtin editors, use wxPGEditor_X, where X is builtin editor's
|
|
name (TextCtrl, Choice, etc. see wxPGEditor documentation for full
|
|
list).
|
|
|
|
For custom editors, use pointer you received from wxPropertyGrid::RegisterEditorClass().
|
|
*/
|
|
void SetPropertyEditor( wxPGPropArg id, const wxPGEditor* editor );
|
|
|
|
/**
|
|
Sets editor control of a property. As editor argument, use
|
|
editor name string, such as "TextCtrl" or "Choice".
|
|
*/
|
|
void SetPropertyEditor( wxPGPropArg id, const wxString& editorName );
|
|
|
|
/**
|
|
Sets label of a property.
|
|
|
|
@remarks
|
|
- Properties under same parent may have same labels. However,
|
|
property names must still remain unique.
|
|
*/
|
|
void SetPropertyLabel( wxPGPropArg id, const wxString& newproplabel );
|
|
|
|
/**
|
|
Sets name of a property.
|
|
|
|
@param id
|
|
Name or pointer of property which name to change.
|
|
|
|
@param newName
|
|
New name for property.
|
|
*/
|
|
void SetPropertyName( wxPGPropArg id, const wxString& newName );
|
|
|
|
/**
|
|
Sets property (and, recursively, its children) to have read-only value.
|
|
In other words, user cannot change the value in the editor, but they can
|
|
still copy it.
|
|
|
|
@param id
|
|
Property name or pointer.
|
|
|
|
@param set
|
|
Use @true to enable read-only, @false to disable it.
|
|
|
|
@param flags
|
|
By default changes are applied recursively. Set this parameter
|
|
to wxPG_DONT_RECURSE to prevent this.
|
|
|
|
@remarks
|
|
- This is mainly for use with textctrl editor. Only some other
|
|
editors fully support it.
|
|
- Property is refreshed with new settings.
|
|
*/
|
|
void SetPropertyReadOnly( wxPGPropArg id, bool set = true,
|
|
int flags = wxPG_RECURSE );
|
|
|
|
/**
|
|
Sets property's value to unspecified. If it has children (it may be
|
|
category), then the same thing is done to them.
|
|
*/
|
|
void SetPropertyValueUnspecified( wxPGPropArg id );
|
|
|
|
/**
|
|
Sets property values from a list of wxVariants.
|
|
*/
|
|
void SetPropertyValues( const wxVariantList& list,
|
|
wxPGPropArg defaultCategory = wxNullProperty );
|
|
|
|
/**
|
|
Sets property values from a list of wxVariants.
|
|
*/
|
|
void SetPropertyValues( const wxVariant& list,
|
|
wxPGPropArg defaultCategory = wxNullProperty );
|
|
|
|
/**
|
|
Associates the help string with property.
|
|
|
|
@remarks By default, text is shown either in the manager's "description"
|
|
text box or in the status bar. If extra window style
|
|
wxPG_EX_HELP_AS_TOOLTIPS is used, then the text will appear as
|
|
a tooltip.
|
|
*/
|
|
void SetPropertyHelpString( wxPGPropArg id, const wxString& helpString );
|
|
|
|
/**
|
|
Set wxBitmap in front of the value.
|
|
|
|
@remarks Bitmap will be scaled to a size returned by
|
|
wxPropertyGrid::GetImageSize();
|
|
*/
|
|
void SetPropertyImage( wxPGPropArg id, wxBitmap& bmp );
|
|
|
|
/**
|
|
Sets max length of property's text.
|
|
*/
|
|
bool SetPropertyMaxLength( wxPGPropArg id, int maxLen );
|
|
|
|
|
|
/**
|
|
Sets text colour of given property.
|
|
|
|
@param id
|
|
Property name or pointer.
|
|
|
|
@param colour
|
|
New text colour.
|
|
|
|
@param flags
|
|
Default is wxPG_RECURSE which causes colour to be set recursively.
|
|
Omit this flag to only set colour for the property in question
|
|
and not any of its children.
|
|
|
|
@remarks
|
|
- If category is tried to set recursively, only its children are affected.
|
|
- Property is redrawn with new colour.
|
|
*/
|
|
void SetPropertyTextColour( wxPGPropArg id,
|
|
const wxColour& colour,
|
|
int flags = wxPG_RECURSE );
|
|
|
|
/**
|
|
Sets validator of a property.
|
|
*/
|
|
void SetPropertyValidator( wxPGPropArg id, const wxValidator& validator );
|
|
|
|
/** Sets value (long integer) of a property. */
|
|
void SetPropertyValue( wxPGPropArg id, long value );
|
|
|
|
/** Sets value (integer) of a property. */
|
|
void SetPropertyValue( wxPGPropArg id, int value );
|
|
|
|
/** Sets value (floating point) of a property. */
|
|
void SetPropertyValue( wxPGPropArg id, double value );
|
|
|
|
/** Sets value (bool) of a property. */
|
|
void SetPropertyValue( wxPGPropArg id, bool value );
|
|
|
|
/** Sets value (wchar_t*) of a property. */
|
|
void SetPropertyValue( wxPGPropArg id, const wchar_t* value );
|
|
|
|
/** Sets value (char*) of a property. */
|
|
void SetPropertyValue( wxPGPropArg id, const char* value );
|
|
|
|
/** Sets value (string) of a property. */
|
|
void SetPropertyValue( wxPGPropArg id, const wxString& value );
|
|
|
|
/** Sets value (wxArrayString) of a property. */
|
|
void SetPropertyValue( wxPGPropArg id, const wxArrayString& value );
|
|
|
|
/** Sets value (wxDateTime) of a property. */
|
|
void SetPropertyValue( wxPGPropArg id, const wxDateTime& value );
|
|
|
|
/** Sets value (wxObject*) of a property. */
|
|
void SetPropertyValue( wxPGPropArg id, wxObject* value );
|
|
|
|
/** Sets value (wxObject&) of a property. */
|
|
void SetPropertyValue( wxPGPropArg id, wxObject& value );
|
|
|
|
/** Sets value (native 64-bit int) of a property. */
|
|
void SetPropertyValue( wxPGPropArg id, wxLongLong_t value );
|
|
|
|
/** Sets value (wxLongLong) of a property. */
|
|
void SetPropertyValue( wxPGPropArg id, wxLongLong value );
|
|
|
|
/** Sets value (native 64-bit unsigned int) of a property. */
|
|
void SetPropertyValue( wxPGPropArg id, wxULongLong_t value );
|
|
|
|
/** Sets value (wxULongLong) of a property. */
|
|
void SetPropertyValue( wxPGPropArg id, wxULongLong value );
|
|
|
|
/** Sets value (wxArrayInt&) of a property. */
|
|
void SetPropertyValue( wxPGPropArg id, const wxArrayInt& value );
|
|
|
|
/**
|
|
Sets value (wxString) of a property.
|
|
|
|
@remarks This method uses wxPGProperty::SetValueFromString(), which all
|
|
properties should implement. This means that there should not be
|
|
a type error, and instead the string is converted to property's
|
|
actual value type.
|
|
*/
|
|
void SetPropertyValueString( wxPGPropArg id, const wxString& value );
|
|
|
|
/**
|
|
Sets value (wxVariant) of a property.
|
|
|
|
@remarks Use wxPropertyGrid::ChangePropertyValue() instead if you need to
|
|
run through validation process and send property change event.
|
|
*/
|
|
void SetPropertyValue( wxPGPropArg id, wxVariant value );
|
|
|
|
/**
|
|
Sets value (wxVariant&) of a property. Same as SetPropertyValue,
|
|
but accepts reference.
|
|
*/
|
|
void SetPropVal( wxPGPropArg id, wxVariant& value );
|
|
|
|
/**
|
|
Adjusts how wxPropertyGrid behaves when invalid value is entered
|
|
in a property.
|
|
|
|
@param vfbFlags
|
|
See @ref propgrid_vfbflags for possible values.
|
|
*/
|
|
void SetValidationFailureBehavior( int vfbFlags );
|
|
|
|
/**
|
|
Sorts all properties recursively.
|
|
|
|
@param flags
|
|
This can contain any of the following options:
|
|
wxPG_SORT_TOP_LEVEL_ONLY: Only sort categories and their
|
|
immediate children. Sorting done by wxPG_AUTO_SORT option
|
|
uses this.
|
|
|
|
@see SortChildren, wxPropertyGrid::SetSortFunction
|
|
*/
|
|
void Sort( int flags = 0 );
|
|
|
|
/**
|
|
Sorts children of a property.
|
|
|
|
@param id
|
|
Name or pointer to a property.
|
|
|
|
@param flags
|
|
This can contain any of the following options:
|
|
wxPG_RECURSE: Sorts recursively.
|
|
|
|
@see Sort, wxPropertyGrid::SetSortFunction
|
|
*/
|
|
void SortChildren( wxPGPropArg id, int flags = 0 );
|
|
|
|
/**
|
|
Returns editor pointer of editor with given name.
|
|
*/
|
|
static wxPGEditor* GetEditorByName( const wxString& editorName );
|
|
|
|
/**
|
|
GetPropertyByName() with assertion error message.
|
|
*/
|
|
wxPGProperty* GetPropertyByNameA( const wxString& name ) const;
|
|
|
|
/**
|
|
@remarks This function reselects the property and may cause
|
|
excess flicker, so to just call Refresh() on a rect
|
|
of single property, call DrawItem() instead.
|
|
*/
|
|
virtual void RefreshProperty( wxPGProperty* p ) = 0;
|
|
};
|
|
|
|
// -----------------------------------------------------------------------
|
|
|
|
/** @section wxPGPropArgCls
|
|
|
|
Most property grid functions have this type as their argument,
|
|
as it can convey a property by either a pointer or name.
|
|
*/
|
|
class wxPGPropArgCls
|
|
{
|
|
public:
|
|
wxPGPropArgCls( const wxPGProperty* property );
|
|
wxPGPropArgCls( const wxString& str );
|
|
wxPGPropArgCls( const wxPGPropArgCls& id );
|
|
/** This is only needed for wxPython bindings. */
|
|
wxPGPropArgCls( wxString* str, bool WXUNUSED(deallocPtr) );
|
|
~wxPGPropArgCls();
|
|
|
|
wxPGProperty* GetPtr() const;
|
|
wxPGPropArgCls( const char* str );
|
|
wxPGPropArgCls( const wchar_t* str );
|
|
/** This constructor is required for @NULL. */
|
|
wxPGPropArgCls( int );
|
|
wxPGProperty* GetPtr( wxPropertyGridInterface* iface ) const;
|
|
wxPGProperty* GetPtr( const wxPropertyGridInterface* iface ) const;
|
|
wxPGProperty* GetPtr0() const;
|
|
bool HasName() const;
|
|
const wxString& GetName() const;
|
|
};
|
|
|
|
typedef const wxPGPropArgCls& wxPGPropArg;
|