d42e12e8dd
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@47517 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
341 lines
10 KiB
Plaintext
341 lines
10 KiB
Plaintext
wxMicroWindows port
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===================
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Warning: As of 2007-07-17 this port probably doesn't build any more.
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Please don't expect it to work out of the box currently.
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Julian Smart 2001-12-08
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This is a port of wxWidgets to MicroWindows, under Linux.
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Widgets are supplied by the wxUniversal project, while the
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underlying port uses the Windows ports with small modifications
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for the MicroWindows API.
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=== NOTE: ===
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Current efforts are being concentrated on a port to Nano-X,
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which potentially offers greater flexibility than the WIN32
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API of MicroWindows, such as the ability to run multiple
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Nano-X processes simultaneously. Please see
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../docs/x11/readme-nanox.txt for information.
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There are many things missing from MicroWindows that will
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make the port quite limited for the time being.
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In particular, only one WIN32 app may be run at a time.
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Note that you can gain confidence in the WIN32/wxUniversal
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combination by compiling wxUniversal under Windows using VC++,
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using src/wxUniv.dsp. You can compile the minimal
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and widgets samples in wxUniversal mode using the
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UnivDebug and UnivRelease targets. Most of the code is shared
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between this combination, and the wxMicroWindows port.
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Installation
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============
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MicroWindows:
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- unarchive MicroWindows 0.89pre8
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- change 'config' to use X11 and any other options you feel fit.
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Suggestions for changes to the defaults:
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ERASEMOVE=N (otherwise moving windows will look messy)
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X11=Y
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OPTIMIZE=N
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DEBUG=Y
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VERBOSE=Y
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Note: these are already applied by the patch below.
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- apply microwindows.patches (from wxWidgets:
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docs/microwin/microwindows.patches) to fix PeekMessage
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and other issues. If the patch doesn't apply automatically,
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you may need to apply it by hand, and the relevant changed
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functions are given at the end of this file for convenience.
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Example patch command:
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% cd microwindows-0.89pre8.orig
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% patch -p0 < ~/wx2/docs/microwin/microwindows.patches
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- compile by typing 'make' from within the MicroWindows src directory
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wxMicroWindows:
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- Download wxMSW 2.3.4 or greater, or get it from CVS
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- Many settings in include/wx/setup.h have to be disabled. As contents
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of this file keeps changing, it's impossible to say what exactly should be
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disabled but it probably makes sense to disable as much as possible
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initially, make sure that the build works and then add features as needed.
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- EITHER:
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o set the MICROWINDOWS environment variable, e.g.:
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% export MICROWINDOWS=/home/julians/local/microwindows/microwindows-0.89pre8/src
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OR:
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o change the TOP variable at the top of src/msw/makefile.mic
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to reflect where MicroWindows is installed
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- type 'make -f makefile.mic all' from src/msw. To clean, use
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cleanwx and NOT clean since that will clean MicroWindows itself
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- to make the sample, cd into samples/minimal, edit the TOP variable
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(or set MICROWINDOWS) as before, and type 'make -f makefile.mic all'
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Running 'minimal' runs the virtual MicroWindows desktop
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and the minimal sample, since in a MicroWindows WIN32 application
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they are one and the same binary.
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Status
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======
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The minimal sample is almost fully-functional, apart from some
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presentation issues (no menu borders and status bar in the wrong
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place.
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The widgets sample is crashing in DeleteObject (see notes below).
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Implementation Notes
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====================
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wxMicroWindows is essentially the wxMSW port + wxUniversal
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widgets. Lots of things in include/wx/univ/setup.h are switched
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off to allow the port to compile. There are also #ifdefs
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switching off further functionality, such as most wxBitmap
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functions, pending proper implementation.
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There are some WIN32 API functions not implemented by MicroWindows
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that are instead stubbed out in include/wx/msw/microwin.c,
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and 'implemented' in src/msw/microwin.c. Some of these functions
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are important, some less so. They will need to be implemented
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in due course. But implementing missing functionality in this way
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is preferably to proliferating many #ifdefs in the
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wxMSW/wxMicroWindows port itself.
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Errors/warnings
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===============
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In file ../../src/msw/window.cpp at line 1294: 'UpdateWindow' failed with error 0x00000000 (Success).
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- caused because there are no paint messages pending. Presumed
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harmless.
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In file ../../src/msw/dc.cpp at line 1838: 'BitBlt' failed with error 0x00000000 (Success).
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- caused because the window isn't mapped, and MwPrepareDC in wingdi.c
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fails (hwnd->unmapcount is non-zero). Presumed harmless.
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Recursive paint problem, e.g. when clicking the 'Press Me!'
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button in the widgets sample a few times, until the text control
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is full.
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- possibly the scrollbar is causing the text control to be
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updated, which somehow effects the scrollbar, which causes
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a window update, etc.
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Sluggish updates.
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- probably because many image to bitmap conversions are being
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done on update, and bitmaps should probably be cached.
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Things missing from MicroWindows that need to be worked around
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==============================================================
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wxImage/inline XPM/::CreateBitmap support
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-----------------------------------------
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This is the main obstacle to getting a good range
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of widgets working, since wxUniversal uses inline XPMs
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to implement most of the widgets.
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See src/engine/devimage.c for routines for loading JPEGs,
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XPMs etc. Unfortunately the XPM routines are also #ifdefed
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for FILE_IO, even though for inline XPMs we don't need file I/O.
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(Embedded systems tend not to have file I/O, anyway.)
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Now, wxWidgets has its own XPM decoder, src/common/xpmdecod.cpp,
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so in theory we don't need to use MicroWindows' code there.
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wxImage can load an inline XPM, _but_ we need to convert to
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a wxBitmap since this is what the widgets need.
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There is no ::CreateBitmap or BITMAPINFO. (BMPs can be converted
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to C using convbmp, then need to use Gr... functions.)
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So how can we convert from wxImage to wxBitmap in MicroWindows?
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Well, a simple-minded way would be to use CreateCompatibleBitmap
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which returns an HBITMAP, select it into an HDC, and draw
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the pixels from the wxImage to the HDC one by one with SetPixel.
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This is now implemented, but there are problems with masks.
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(a) masks have to be created at screen depth because BitBlt/GrDraw
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can't cope with differing depths, and (b) masked blitting
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is still not working (try enabling mask creation in
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wxBitmap::CreateFromImage by setting USE_MASKS to 1).
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Other missing features
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----------------------
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No ::GetKeyState (see include/wx/msw/private.h). Should probably use
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GdOpenKeyboard/GdCloseKeyboard/GdReadKeyboard. Could perhaps emulate
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GetKeyState this way.
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No ::DestroyIcon, ::DestroyCursor - use ::DestroyObject instead?
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Also no LoadCursor, LoadImage. So how do we make cursors? No ::SetCursor.
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wxDC: no ::GetTextColor, ::GetBkColor, ::IntersectClipRect,
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::GetClipBox
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No ::SetMenu, so no menus or menubars (now implemented by
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wxUniversal).
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No ::GetObject so we can't get LOGFONT from an HFONT
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in wxSystemSettings (worked around by passing HFONT to
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the wxFont constructor).
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Applying patches by hand
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========================
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The full altered functions are given below in case you have
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to apply them by hand.
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src/mwin/winevent.c
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-------------------
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A second test has been added to this line:
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if(hittest == HTCLIENT || hwnd == GetCapture()) {
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in MwTranslateMouseMessage below. This corrects a mouse message
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bug.
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/*
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* Translate and deliver hardware mouse message to proper window.
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*/
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void
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MwTranslateMouseMessage(HWND hwnd,UINT msg,int hittest)
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{
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POINT pt;
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DWORD tick;
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static UINT lastmsg = 0;
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static HWND lasthwnd;
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static DWORD lasttick;
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static int lastx, lasty;
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/* determine double click eligibility*/
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if(msg == WM_LBUTTONDOWN || msg == WM_RBUTTONDOWN) {
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tick = GetTickCount();
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if((hwnd->pClass->style & CS_DBLCLKS) &&
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msg == lastmsg && hwnd == lasthwnd &&
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tick - lasttick < DBLCLICKSPEED &&
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abs(cursorx-lastx) < mwSYSMETRICS_CXDOUBLECLK &&
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abs(cursory-lasty) < mwSYSMETRICS_CYDOUBLECLK)
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msg += (WM_LBUTTONDBLCLK - WM_LBUTTONDOWN);
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lastmsg = msg;
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lasthwnd = hwnd;
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lasttick = tick;
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lastx = cursorx;
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lasty = cursory;
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}
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/*
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* We always send nc mouse message
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* unlike Windows, for HTCLIENT default processing
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*/
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PostMessage(hwnd, msg + (WM_NCMOUSEMOVE-WM_MOUSEMOVE), hittest,
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MAKELONG(cursorx, cursory));
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/* then possibly send user mouse message*/
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if(hittest == HTCLIENT || hwnd == GetCapture()) {
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pt.x = cursorx;
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pt.y = cursory;
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ScreenToClient(hwnd, &pt);
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PostMessage(hwnd, msg, 0, MAKELONG(pt.x, pt.y));
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}
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}
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winuser.c
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---------
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Part of PeekMessage has been factored out into PeekMessageHelper,
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and used in PeekMessage and GetMessage. The three relevant functions
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are:
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/*
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* A helper function for sharing code between PeekMessage and GetMessage
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*/
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BOOL WINAPI
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PeekMessageHelper(LPMSG lpMsg, HWND hwnd, UINT uMsgFilterMin, UINT uMsgFilterMax,
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UINT wRemoveMsg, BOOL returnIfEmptyQueue)
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{
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HWND wp;
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PMSG pNxtMsg;
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/* check if no messages in queue*/
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if(mwMsgHead.head == NULL) {
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/* Added by JACS so it doesn't reach MwSelect */
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if (returnIfEmptyQueue)
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return FALSE;
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#if PAINTONCE
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/* check all windows for pending paint messages*/
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for(wp=listwp; wp; wp=wp->next) {
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if(!(wp->style & WS_CHILD)) {
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if(chkPaintMsg(wp, lpMsg))
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return TRUE;
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}
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}
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for(wp=listwp; wp; wp=wp->next) {
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if(wp->style & WS_CHILD) {
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if(chkPaintMsg(wp, lpMsg))
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return TRUE;
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}
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}
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#endif
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MwSelect();
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}
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if(mwMsgHead.head == NULL)
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return FALSE;
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pNxtMsg = (PMSG)mwMsgHead.head;
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if(wRemoveMsg & PM_REMOVE)
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GdListRemove(&mwMsgHead, &pNxtMsg->link);
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*lpMsg = *pNxtMsg;
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if(wRemoveMsg & PM_REMOVE)
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GdItemFree(pNxtMsg);
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return TRUE;
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}
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BOOL WINAPI
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PeekMessage(LPMSG lpMsg, HWND hwnd, UINT uMsgFilterMin, UINT uMsgFilterMax,
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UINT wRemoveMsg)
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{
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/* Never wait in MwSelect: pass TRUE */
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return PeekMessageHelper(lpMsg, hwnd, uMsgFilterMin, uMsgFilterMax, wRemoveMsg, TRUE);
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}
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BOOL WINAPI
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GetMessage(LPMSG lpMsg,HWND hwnd,UINT wMsgFilterMin,UINT wMsgFilterMax)
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{
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/*
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* currently MwSelect() must poll for VT switch reasons,
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* so this code will work
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*/
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/* Always wait in MwSelect if there are messages: pass FALSE */
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while(!PeekMessageHelper(lpMsg, hwnd, wMsgFilterMin, wMsgFilterMax,PM_REMOVE, FALSE))
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continue;
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return lpMsg->message != WM_QUIT;
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}
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