wxWidgets/include/wx/xpmdecod.h
Paul Cornett 452418c4b0 Move some things to wxBitmapBase to avoid much duplication.
Use proper const for XPM data, and const void* for arbitary bitmap data.


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@41689 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2006-10-08 08:04:49 +00:00

45 lines
1.2 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: xpmdecod.h
// Purpose: wxXPMDecoder, XPM reader for wxImage and wxBitmap
// Author: Vaclav Slavik
// CVS-ID: $Id$
// Copyright: (c) 2001 Vaclav Slavik
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_XPMDECOD_H_
#define _WX_XPMDECOD_H_
#include "wx/defs.h"
#if wxUSE_IMAGE && wxUSE_XPM
class WXDLLIMPEXP_CORE wxImage;
class WXDLLIMPEXP_BASE wxInputStream;
// --------------------------------------------------------------------------
// wxXPMDecoder class
// --------------------------------------------------------------------------
class WXDLLEXPORT wxXPMDecoder
{
public:
// constructor, destructor, etc.
wxXPMDecoder() {}
~wxXPMDecoder() {}
#if wxUSE_STREAMS
// Is the stream XPM file?
bool CanRead(wxInputStream& stream);
// Read XPM file from the stream, parse it and create image from it
wxImage ReadFile(wxInputStream& stream);
#endif
// Read directly from XPM data (as passed to wxBitmap ctor):
wxImage ReadData(const char* const* xpm_data);
};
#endif // wxUSE_IMAGE && wxUSE_XPM
#endif // _WX_XPM_H_