wxWidgets/include/wx/msw/checkbox.h
2005-05-18 23:16:46 +00:00

91 lines
2.6 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: wx/msw/checkbox.h
// Purpose: wxCheckBox class
// Author: Julian Smart
// Modified by:
// Created: 01/02/97
// RCS-ID: $Id$
// Copyright: (c) Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_CHECKBOX_H_
#define _WX_CHECKBOX_H_
#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma interface "checkbox.h"
#endif
// Checkbox item (single checkbox)
class WXDLLEXPORT wxCheckBox : public wxCheckBoxBase
{
public:
wxCheckBox() { }
wxCheckBox(wxWindow *parent,
wxWindowID id,
const wxString& label,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxCheckBoxNameStr)
{
Create(parent, id, label, pos, size, style, validator, name);
}
bool Create(wxWindow *parent,
wxWindowID id,
const wxString& label,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxCheckBoxNameStr);
virtual void SetValue(bool value);
virtual bool GetValue() const;
// override some base class virtuals
virtual bool MSWCommand(WXUINT param, WXWORD id);
virtual void Command(wxCommandEvent& event);
virtual bool SetForegroundColour(const wxColour& colour);
protected:
virtual wxSize DoGetBestSize() const;
virtual bool MSWOnDraw(WXDRAWITEMSTRUCT *item);
virtual void DoSet3StateValue(wxCheckBoxState value);
virtual wxCheckBoxState DoGet3StateValue() const;
// make the checkbox owner drawn or reset it to normal style
void MakeOwnerDrawn(bool ownerDrawn);
// return true if this checkbox is owner drawn
bool IsOwnerDrawn() const;
private:
// common part of all ctors
void Init();
// event handlers used by owner-drawn checkbox
void OnMouseEnterOrLeave(wxMouseEvent& event);
void OnMouseLeft(wxMouseEvent& event);
void OnFocus(wxFocusEvent& event);
// current state of the checkbox
wxCheckBoxState m_state;
// true if the checkbox is currently pressed
bool m_isPressed;
// true if mouse is currently over the control
bool m_isHot;
DECLARE_DYNAMIC_CLASS_NO_COPY(wxCheckBox)
};
#endif
// _WX_CHECKBOX_H_