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Vadim Zeitlin d4c84ce745 Remove special check for wxTextCompleterFixed
There should be no need to handle this class specially and it's supposed
to be just an implementation detail, so don't add any dependencies on it
(if it's really important to optimize for this case, the check should be
done for wxTextCompleterSimple and use wxRTTI as wxWidgets still
supports being built without standard C++ RTTI).
2018-01-27 00:27:21 +01:00
.github Use HTTPS with Trac links. 2017-07-04 13:15:14 -06:00
3rdparty Fix wxButton::SetBitmapPosition() with GTK+ 3 2017-11-22 23:23:42 +01:00
art Replace images in wxRendererMac::DrawTitleBarBitmap() with drawing code. 2016-01-05 14:51:04 +01:00
build Install wx/osx/appprogress as part of "make install" 2018-01-24 17:43:58 +01:00
demos Remove MSW wxUxThemeEngine class 2018-01-22 00:51:11 +01:00
distrib Updated links and mailing list addresses. 2015-10-30 20:06:09 -06:00
docs Merge branch 'win_uxtheme_restructure' of https://github.com/TcT2k/wxWidgets 2018-01-24 00:24:38 +01:00
include Implement dynamic auto-completion for wxGTK 2018-01-26 23:43:34 +01:00
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samples Implement dynamic auto-completion for wxGTK 2018-01-26 23:43:34 +01:00
src Remove special check for wxTextCompleterFixed 2018-01-27 00:27:21 +01:00
tests Remove MSW wxUxThemeEngine class 2018-01-22 00:51:11 +01:00
utils Remove MSW wxUxThemeEngine class 2018-01-22 00:51:11 +01:00
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config.sub Update config.{guess,sub} 2017-12-03 14:31:12 -08:00
configure Remove MSW wxUxThemeEngine class 2018-01-22 00:51:11 +01:00
configure.in Remove MSW wxUxThemeEngine class 2018-01-22 00:51:11 +01:00
descrip.mms Remove controls sample from OpenVMS makefiles 2016-02-03 09:04:53 +01:00
install-sh
Makefile.in Install wx/osx/appprogress as part of "make install" 2018-01-24 17:43:58 +01:00
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README.md Link Git-specific notes from the main README 2017-12-17 19:29:41 +01:00
regen Remove all lines containing cvs/svn "$Id$" keyword. 2013-07-26 16:02:46 +00:00
setup.h_vms Add #undef HAVE_XLOCALE_H 2018-01-22 10:44:27 +01:00
setup.h.in Try to fix macOS build using cmake after xlocale changes 2018-01-21 16:49:26 +01:00
version-script.in Remove all lines containing cvs/svn "$Id$" keyword. 2013-07-26 16:02:46 +00:00
wx-config-inplace.in Remove all lines containing cvs/svn "$Id$" keyword. 2013-07-26 16:02:46 +00:00
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wxwin.m4 Work around an apparent autoconf bug in WX_CONFIG_CHECK 2017-01-08 15:42:41 +01:00

About

wxWidgets is a free and open source cross-platform C++ framework for writing advanced GUI applications using native controls.

wxWidgets Logo

wxWidgets allows you to write native-looking GUI applications for all the major desktop platforms and also helps with abstracting the differences in the non-GUI aspects between them. It is free for the use in both open source and commercial applications, comes with the full, easy to read and modify, source and extensive documentation and a collection of more than a hundred examples. You can learn more about wxWidgets at https://www.wxwidgets.org/ and read its documentation online at http://docs.wxwidgets.org/

Platforms

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wxWidgets currently supports the following primary platforms:

  • Windows XP, Vista, 7, 8 and 10 (32/64 bits).
  • Most Unix variants using the GTK+ toolkit (version 2.6 or newer or 3.x).
  • OS X (10.7 or newer) using Cocoa (32/64 bits).

Most popular C++ compilers are supported including but not limited to:

  • Microsoft Visual C++ 2003 or later (up to 2017).
  • g++ 3.4 or later, including MinGW/MinGW-64/TDM under Windows.
  • Clang under OS X and Linux.
  • Intel icc compiler.
  • Oracle (ex-Sun) aCC.

Licence

wxWidgets licence is a modified version of LGPL explicitly allowing not distributing the sources of an application using the library even in the case of static linking.

Building

For building the library, please see platform-specific documentation under docs/<port> directory.

If you're building the sources checked out from Git, and not from a released versions, please see these additional Git-specific notes.

Further information

If you are looking for support, you can get it from

We would also gladly welcome your contributions.

Have fun!

The wxWidgets Team.