a3598ba33f
C++11 deprecates having one without the other. Eliminates many, many GCC -Wdeprecated-copy warnings.
909 lines
38 KiB
C++
909 lines
38 KiB
C++
///////////////////////////////////////////////////////////////////////////////
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// Name: wx/dynarray.h
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// Purpose: auto-resizable (i.e. dynamic) array support
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// Author: Vadim Zeitlin
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// Modified by:
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// Created: 12.09.97
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// Copyright: (c) 1998 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
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// Licence: wxWindows licence
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///////////////////////////////////////////////////////////////////////////////
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#ifndef _DYNARRAY_H
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#define _DYNARRAY_H
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#include "wx/defs.h"
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#include "wx/vector.h"
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/*
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This header defines legacy dynamic arrays and object arrays (i.e. arrays
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which own their elements) classes.
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Do *NOT* use them in the new code, these classes exist for compatibility
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only. Simply use standard container, e.g. std::vector<>, in your own code.
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*/
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#define _WX_ERROR_REMOVE "removing inexistent element in wxArray::Remove"
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// ----------------------------------------------------------------------------
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// types
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// ----------------------------------------------------------------------------
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/*
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Callback compare function for quick sort.
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It must return negative value, 0 or positive value if the first item is
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less than, equal to or greater than the second one.
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*/
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extern "C"
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{
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typedef int (wxCMPFUNC_CONV *CMPFUNC)(const void* pItem1, const void* pItem2);
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}
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// ----------------------------------------------------------------------------
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// Array class providing legacy dynamic arrays API on top of wxVector<>
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// ----------------------------------------------------------------------------
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// For some reasons lost in the depths of time, sort functions with different
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// signatures are used to sort normal arrays and to keep sorted arrays sorted.
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// These two functors can be used as predicates with std::sort() adapting the
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// sort function to it, whichever signature it uses.
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template<class T>
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class wxArray_SortFunction
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{
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public:
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typedef int (wxCMPFUNC_CONV *CMPFUNC)(T* pItem1, T* pItem2);
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wxArray_SortFunction(CMPFUNC f) : m_f(f) { }
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bool operator()(const T& i1, const T& i2)
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{ return m_f(const_cast<T*>(&i1), const_cast<T*>(&i2)) < 0; }
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private:
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CMPFUNC m_f;
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};
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template<class T>
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class wxSortedArray_SortFunction
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{
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public:
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typedef int (wxCMPFUNC_CONV *CMPFUNC)(T, T);
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wxSortedArray_SortFunction(CMPFUNC f) : m_f(f) { }
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bool operator()(const T& i1, const T& i2)
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{ return m_f(i1, i2) < 0; }
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private:
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CMPFUNC m_f;
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};
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template <typename T, typename Sorter = wxSortedArray_SortFunction<T> >
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class wxBaseArray : public wxVector<T>
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{
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public:
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typedef typename Sorter::CMPFUNC SCMPFUNC;
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typedef typename wxArray_SortFunction<T>::CMPFUNC CMPFUNC;
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typedef wxVector<T> base_vec;
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typedef typename base_vec::value_type value_type;
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typedef typename base_vec::reference reference;
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typedef typename base_vec::const_reference const_reference;
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typedef typename base_vec::iterator iterator;
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typedef typename base_vec::const_iterator const_iterator;
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typedef typename base_vec::const_reverse_iterator const_reverse_iterator;
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typedef typename base_vec::difference_type difference_type;
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typedef typename base_vec::size_type size_type;
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public:
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typedef T base_type;
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wxBaseArray() : base_vec() { }
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explicit wxBaseArray(size_t n) : base_vec(n) { }
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wxBaseArray(size_t n, const_reference v) : base_vec(n, v) { }
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template <class InputIterator>
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wxBaseArray(InputIterator first, InputIterator last)
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: base_vec(first, last)
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{ }
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void Empty() { this->clear(); }
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void Clear() { this->clear(); }
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void Alloc(size_t uiSize) { this->reserve(uiSize); }
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void Shrink()
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{
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wxShrinkToFit(*this);
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}
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size_t GetCount() const { return this->size(); }
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void SetCount(size_t n, T v = T()) { this->resize(n, v); }
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bool IsEmpty() const { return this->empty(); }
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size_t Count() const { return this->size(); }
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T& Item(size_t uiIndex) const
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{
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wxASSERT( uiIndex < this->size() );
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return const_cast<T&>((*this)[uiIndex]);
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}
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T& Last() const { return Item(this->size() - 1); }
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int Index(T item, bool bFromEnd = false) const
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{
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if ( bFromEnd )
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{
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const const_reverse_iterator b = this->rbegin(),
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e = this->rend();
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for ( const_reverse_iterator i = b; i != e; ++i )
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if ( *i == item )
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return (int)(e - i - 1);
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}
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else
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{
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const const_iterator b = this->begin(),
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e = this->end();
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for ( const_iterator i = b; i != e; ++i )
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if ( *i == item )
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return (int)(i - b);
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}
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return wxNOT_FOUND;
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}
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int Index(T lItem, SCMPFUNC fnCompare) const
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{
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Sorter p(fnCompare);
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const_iterator i = std::lower_bound(this->begin(), this->end(), lItem, p);
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return i != this->end() && !p(lItem, *i) ? (int)(i - this->begin())
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: wxNOT_FOUND;
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}
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size_t IndexForInsert(T lItem, SCMPFUNC fnCompare) const
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{
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Sorter p(fnCompare);
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const_iterator i = std::lower_bound(this->begin(), this->end(), lItem, p);
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return i - this->begin();
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}
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void Add(T lItem, size_t nInsert = 1)
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{
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this->insert(this->end(), nInsert, lItem);
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}
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size_t Add(T lItem, SCMPFUNC fnCompare)
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{
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size_t n = IndexForInsert(lItem, fnCompare);
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Insert(lItem, n);
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return n;
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}
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void Insert(T lItem, size_t uiIndex, size_t nInsert = 1)
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{
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this->insert(this->begin() + uiIndex, nInsert, lItem);
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}
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void Remove(T lItem)
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{
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int n = Index(lItem);
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wxCHECK_RET( n != wxNOT_FOUND, _WX_ERROR_REMOVE );
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RemoveAt((size_t)n);
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}
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void RemoveAt(size_t uiIndex, size_t nRemove = 1)
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{
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this->erase(this->begin() + uiIndex, this->begin() + uiIndex + nRemove);
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}
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void Sort(CMPFUNC fCmp)
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{
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wxArray_SortFunction<T> p(fCmp);
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std::sort(this->begin(), this->end(), p);
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}
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void Sort(SCMPFUNC fCmp)
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{
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Sorter p(fCmp);
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std::sort(this->begin(), this->end(), p);
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}
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};
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// ============================================================================
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// The private helper macros containing the core of the array classes
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// ============================================================================
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// ----------------------------------------------------------------------------
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// _WX_DEFINE_SORTED_TYPEARRAY: sorted array for simple data types
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// cannot handle types with size greater than pointer because of sorting
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// ----------------------------------------------------------------------------
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// Note that "classdecl" here is intentionally not used because this class has
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// only inline methods and so never needs to be exported from a DLL.
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#define _WX_DEFINE_SORTED_TYPEARRAY_2(T, name, base, defcomp, classdecl) \
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typedef wxBaseSortedArray<T> wxBaseSortedArrayFor##name; \
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class name : public wxBaseSortedArrayFor##name \
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{ \
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public: \
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name(wxBaseSortedArrayFor##name::SCMPFUNC fn defcomp) \
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: wxBaseSortedArrayFor##name(fn) { } \
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}
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template <typename T, typename Sorter = wxSortedArray_SortFunction<T> >
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class wxBaseSortedArray : public wxBaseArray<T, Sorter>
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{
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public:
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typedef typename Sorter::CMPFUNC SCMPFUNC;
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explicit wxBaseSortedArray(SCMPFUNC fn) : m_fnCompare(fn) { }
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size_t IndexForInsert(T item) const
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{
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return this->wxBaseArray<T, Sorter>::IndexForInsert(item, m_fnCompare);
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}
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void AddAt(T item, size_t index)
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{
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this->insert(this->begin() + index, item);
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}
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size_t Add(T item)
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{
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return this->wxBaseArray<T, Sorter>::Add(item, m_fnCompare);
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}
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void push_back(T item)
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{
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Add(item);
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}
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private:
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SCMPFUNC m_fnCompare;
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};
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// ----------------------------------------------------------------------------
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// _WX_DECLARE_OBJARRAY: an array for pointers to type T with owning semantics
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// ----------------------------------------------------------------------------
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// This class must be able to be declared with incomplete types, so it doesn't
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// actually use type T in its definition, and relies on a helper template
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// parameter, which is declared by WX_DECLARE_OBJARRAY() and defined by
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// WX_DEFINE_OBJARRAY(), for providing a way to create and destroy objects of
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// type T
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template <typename T, typename Traits>
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class wxBaseObjectArray : private wxBaseArray<T*>
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{
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typedef wxBaseArray<T*> base;
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public:
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typedef T value_type;
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typedef int (wxCMPFUNC_CONV *CMPFUNC)(T **pItem1, T **pItem2);
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wxBaseObjectArray()
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{
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}
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wxBaseObjectArray(const wxBaseObjectArray& src) : base()
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{
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DoCopy(src);
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}
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wxBaseObjectArray& operator=(const wxBaseObjectArray& src)
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{
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Empty();
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DoCopy(src);
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return *this;
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}
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~wxBaseObjectArray()
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{
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Empty();
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}
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void Alloc(size_t count) { base::reserve(count); }
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void reserve(size_t count) { base::reserve(count); }
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size_t GetCount() const { return base::size(); }
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size_t size() const { return base::size(); }
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bool IsEmpty() const { return base::empty(); }
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bool empty() const { return base::empty(); }
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size_t Count() const { return base::size(); }
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void Shrink() { base::Shrink(); }
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T& operator[](size_t uiIndex) const
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{
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return *base::operator[](uiIndex);
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}
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T& Item(size_t uiIndex) const
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{
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return *base::operator[](uiIndex);
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}
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T& Last() const
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{
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return *(base::operator[](size() - 1));
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}
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int Index(const T& item, bool bFromEnd = false) const
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{
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if ( bFromEnd )
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{
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if ( size() > 0 )
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{
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size_t ui = size() - 1;
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do
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{
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if ( base::operator[](ui) == &item )
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return static_cast<int>(ui);
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ui--;
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}
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while ( ui != 0 );
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}
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}
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else
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{
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for ( size_t ui = 0; ui < size(); ++ui )
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{
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if( base::operator[](ui) == &item )
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return static_cast<int>(ui);
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}
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}
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return wxNOT_FOUND;
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}
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void Add(const T& item, size_t nInsert = 1)
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{
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if ( nInsert == 0 )
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return;
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T* const pItem = Traits::Clone(item);
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const size_t nOldSize = size();
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if ( pItem != NULL )
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base::insert(this->end(), nInsert, pItem);
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for ( size_t i = 1; i < nInsert; i++ )
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base::operator[](nOldSize + i) = Traits::Clone(item);
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}
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void Add(const T* pItem)
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{
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base::push_back(const_cast<T*>(pItem));
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}
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void push_back(const T* pItem) { Add(pItem); }
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void push_back(const T& item) { Add(item); }
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void Insert(const T& item, size_t uiIndex, size_t nInsert = 1)
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{
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if ( nInsert == 0 )
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return;
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T* const pItem = Traits::Clone(item);
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if ( pItem != NULL )
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base::insert(this->begin() + uiIndex, nInsert, pItem);
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for ( size_t i = 1; i < nInsert; ++i )
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base::operator[](uiIndex + i) = Traits::Clone(item);
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}
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void Insert(const T* pItem, size_t uiIndex)
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{
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base::insert(this->begin() + uiIndex, (T*)pItem);
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}
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void Empty() { DoEmpty(); base::clear(); }
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void Clear() { DoEmpty(); base::clear(); }
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T* Detach(size_t uiIndex)
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{
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T* const p = base::operator[](uiIndex);
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base::erase(this->begin() + uiIndex);
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return p;
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}
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void RemoveAt(size_t uiIndex, size_t nRemove = 1)
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{
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wxCHECK_RET( uiIndex < size(), "bad index in RemoveAt()" );
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for ( size_t i = 0; i < nRemove; ++i )
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Traits::Free(base::operator[](uiIndex + i));
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base::erase(this->begin() + uiIndex, this->begin() + uiIndex + nRemove);
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}
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void Sort(CMPFUNC fCmp) { base::Sort(fCmp); }
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private:
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void DoEmpty()
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{
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for ( size_t n = 0; n < size(); ++n )
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Traits::Free(base::operator[](n));
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}
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void DoCopy(const wxBaseObjectArray& src)
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{
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reserve(src.size());
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for ( size_t n = 0; n < src.size(); ++n )
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Add(src[n]);
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}
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};
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// ============================================================================
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// The public macros for declaration and definition of the dynamic arrays
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// ============================================================================
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// Please note that for each macro WX_FOO_ARRAY we also have
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// WX_FOO_EXPORTED_ARRAY and WX_FOO_USER_EXPORTED_ARRAY which are exactly the
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// same except that they use an additional __declspec(dllexport) or equivalent
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// under Windows if needed.
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//
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// The first (just EXPORTED) macros do it if wxWidgets was compiled as a DLL
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// and so must be used used inside the library. The second kind (USER_EXPORTED)
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// allow the user code to do it when it wants. This is needed if you have a dll
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// that wants to export a wxArray daubed with your own import/export goo.
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//
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// Finally, you can define the macro below as something special to modify the
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// arrays defined by a simple WX_FOO_ARRAY as well. By default is empty.
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#define wxARRAY_DEFAULT_EXPORT
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// ----------------------------------------------------------------------------
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// WX_DECLARE_BASEARRAY(T, name): now is the same as WX_DEFINE_TYPEARRAY()
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// below, only preserved for compatibility.
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// ----------------------------------------------------------------------------
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#define wxARRAY_DUMMY_BASE
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#define WX_DECLARE_BASEARRAY(T, name) \
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WX_DEFINE_TYPEARRAY(T, name)
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#define WX_DECLARE_EXPORTED_BASEARRAY(T, name) \
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WX_DEFINE_EXPORTED_TYPEARRAY(T, name, WXDLLIMPEXP_CORE)
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#define WX_DECLARE_USER_EXPORTED_BASEARRAY(T, name, expmode) \
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WX_DEFINE_TYPEARRAY_WITH_DECL(T, name, wxARRAY_DUMMY_BASE, class expmode)
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// ----------------------------------------------------------------------------
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// WX_DEFINE_TYPEARRAY(T, name, base) define an array class named "name"
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// containing the elements of type T. Note that the argument "base" is unused
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// and is preserved for compatibility only. Also, macros with and without
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// "_PTR" suffix are identical, and the latter ones are also kept only for
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// compatibility.
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// ----------------------------------------------------------------------------
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#define WX_DEFINE_TYPEARRAY(T, name, base) \
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WX_DEFINE_TYPEARRAY_WITH_DECL(T, name, base, class wxARRAY_DEFAULT_EXPORT)
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#define WX_DEFINE_TYPEARRAY_PTR(T, name, base) \
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WX_DEFINE_TYPEARRAY_WITH_DECL_PTR(T, name, base, class wxARRAY_DEFAULT_EXPORT)
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#define WX_DEFINE_EXPORTED_TYPEARRAY(T, name, base) \
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WX_DEFINE_TYPEARRAY_WITH_DECL(T, name, base, class WXDLLIMPEXP_CORE)
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#define WX_DEFINE_EXPORTED_TYPEARRAY_PTR(T, name, base) \
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WX_DEFINE_TYPEARRAY_WITH_DECL_PTR(T, name, base, class WXDLLIMPEXP_CORE)
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#define WX_DEFINE_USER_EXPORTED_TYPEARRAY(T, name, base, expdecl) \
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WX_DEFINE_TYPEARRAY_WITH_DECL(T, name, base, class expdecl)
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#define WX_DEFINE_USER_EXPORTED_TYPEARRAY_PTR(T, name, base, expdecl) \
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WX_DEFINE_TYPEARRAY_WITH_DECL_PTR(T, name, base, class expdecl)
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// This is the only non-trivial macro, which actually defines the array class
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// with the given name containing the elements of the specified type.
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//
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// Note that "name" must be a class and not just a typedef because it can be
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// (and is) forward declared in the existing code.
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//
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// As mentioned above, "base" is unused and so is "classdecl" as this class has
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// only inline methods and so never needs to be exported from MSW DLLs.
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//
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// Note about apparently redundant wxBaseArray##name typedef: this is needed to
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// avoid clashes between T and symbols defined in wxBaseArray<> scope, e.g. if
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// we didn't do this, we would have compilation problems with arrays of type
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// "Item" (which is also the name of a method in wxBaseArray<>).
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#define WX_DEFINE_TYPEARRAY_WITH_DECL(T, name, base, classdecl) \
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typedef wxBaseArray<T> wxBaseArrayFor##name; \
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class name : public wxBaseArrayFor##name \
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{ \
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typedef wxBaseArrayFor##name Base; \
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public: \
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name() : Base() { } \
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explicit name(size_t n) : Base(n) { } \
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name(size_t n, Base::const_reference v) : Base(n, v) { } \
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template <class InputIterator> \
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name(InputIterator first, InputIterator last) : Base(first, last) { } \
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}
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#define WX_DEFINE_TYPEARRAY_WITH_DECL_PTR(T, name, base, classdecl) \
|
|
WX_DEFINE_TYPEARRAY_WITH_DECL(T, name, base, classdecl)
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// WX_DEFINE_SORTED_TYPEARRAY: this is the same as the previous macro, but it
|
|
// defines a sorted array.
|
|
//
|
|
// Differences:
|
|
// 1) it must be given a COMPARE function in ctor which takes 2 items of type
|
|
// T* and should return -1, 0 or +1 if the first one is less/greater
|
|
// than/equal to the second one.
|
|
// 2) the Add() method inserts the item in such was that the array is always
|
|
// sorted (it uses the COMPARE function)
|
|
// 3) it has no Sort() method because it's always sorted
|
|
// 4) Index() method is much faster (the sorted arrays use binary search
|
|
// instead of linear one), but Add() is slower.
|
|
// 5) there is no Insert() method because you can't insert an item into the
|
|
// given position in a sorted array but there is IndexForInsert()/AddAt()
|
|
// pair which may be used to optimize a common operation of "insert only if
|
|
// not found"
|
|
//
|
|
// Note that you have to specify the comparison function when creating the
|
|
// objects of this array type. If, as in 99% of cases, the comparison function
|
|
// is the same for all objects of a class, WX_DEFINE_SORTED_TYPEARRAY_CMP below
|
|
// is more convenient.
|
|
//
|
|
// Summary: use this class when the speed of Index() function is important, use
|
|
// the normal arrays otherwise.
|
|
// ----------------------------------------------------------------------------
|
|
|
|
// we need a macro which expands to nothing to pass correct number of
|
|
// parameters to a nested macro invocation even when we don't have anything to
|
|
// pass it
|
|
#define wxARRAY_EMPTY
|
|
|
|
#define WX_DEFINE_SORTED_TYPEARRAY(T, name, base) \
|
|
WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY(T, name, base, \
|
|
wxARRAY_DEFAULT_EXPORT)
|
|
|
|
#define WX_DEFINE_SORTED_EXPORTED_TYPEARRAY(T, name, base) \
|
|
WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY(T, name, base, WXDLLIMPEXP_CORE)
|
|
|
|
#define WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY(T, name, base, expmode) \
|
|
typedef T _wxArray##name; \
|
|
_WX_DEFINE_SORTED_TYPEARRAY_2(_wxArray##name, name, base, \
|
|
wxARRAY_EMPTY, class expmode)
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// WX_DEFINE_SORTED_TYPEARRAY_CMP: exactly the same as above but the comparison
|
|
// function is provided by this macro and the objects of this class have a
|
|
// default constructor which just uses it.
|
|
//
|
|
// The arguments are: the element type, the comparison function and the array
|
|
// name
|
|
//
|
|
// NB: this is, of course, how WX_DEFINE_SORTED_TYPEARRAY() should have worked
|
|
// from the very beginning - unfortunately I didn't think about this earlier
|
|
// ----------------------------------------------------------------------------
|
|
|
|
#define WX_DEFINE_SORTED_TYPEARRAY_CMP(T, cmpfunc, name, base) \
|
|
WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name, base, \
|
|
wxARRAY_DEFAULT_EXPORT)
|
|
|
|
#define WX_DEFINE_SORTED_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name, base) \
|
|
WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name, base, \
|
|
WXDLLIMPEXP_CORE)
|
|
|
|
#define WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name, base, \
|
|
expmode) \
|
|
typedef T _wxArray##name; \
|
|
_WX_DEFINE_SORTED_TYPEARRAY_2(_wxArray##name, name, base, = cmpfunc, \
|
|
class expmode)
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// WX_DECLARE_OBJARRAY(T, name): this macro generates a new array class
|
|
// named "name" which owns the objects of type T it contains, i.e. it will
|
|
// delete them when it is destroyed.
|
|
//
|
|
// An element is of type T*, but arguments of type T& are taken (see below!)
|
|
// and T& is returned.
|
|
//
|
|
// Don't use this for simple types such as "int" or "long"!
|
|
//
|
|
// Note on Add/Insert functions:
|
|
// 1) function(T*) gives the object to the array, i.e. it will delete the
|
|
// object when it's removed or in the array's dtor
|
|
// 2) function(T&) will create a copy of the object and work with it
|
|
//
|
|
// Also:
|
|
// 1) Remove() will delete the object after removing it from the array
|
|
// 2) Detach() just removes the object from the array (returning pointer to it)
|
|
//
|
|
// NB1: Base type T should have an accessible copy ctor if Add(T&) is used
|
|
// NB2: Never ever cast a array to it's base type: as dtor is not virtual
|
|
// and so you risk having at least the memory leaks and probably worse
|
|
//
|
|
// Some functions of this class are not inline, so it takes some space to
|
|
// define new class from this template even if you don't use it - which is not
|
|
// the case for the simple (non-object) array classes
|
|
//
|
|
// To use an objarray class you must
|
|
// #include "dynarray.h"
|
|
// WX_DECLARE_OBJARRAY(element_type, list_class_name)
|
|
// #include "arrimpl.cpp"
|
|
// WX_DEFINE_OBJARRAY(list_class_name) // name must be the same as above!
|
|
//
|
|
// This is necessary because at the moment of DEFINE_OBJARRAY class parsing the
|
|
// element_type must be fully defined (i.e. forward declaration is not
|
|
// enough), while WX_DECLARE_OBJARRAY may be done anywhere. The separation of
|
|
// two allows to break cicrcular dependencies with classes which have member
|
|
// variables of objarray type.
|
|
// ----------------------------------------------------------------------------
|
|
|
|
#define WX_DECLARE_OBJARRAY(T, name) \
|
|
WX_DECLARE_USER_EXPORTED_OBJARRAY(T, name, wxARRAY_DEFAULT_EXPORT)
|
|
|
|
#define WX_DECLARE_EXPORTED_OBJARRAY(T, name) \
|
|
WX_DECLARE_USER_EXPORTED_OBJARRAY(T, name, WXDLLIMPEXP_CORE)
|
|
|
|
#define WX_DECLARE_OBJARRAY_WITH_DECL(T, name, classdecl) \
|
|
classdecl wxObjectArrayTraitsFor##name \
|
|
{ \
|
|
public: \
|
|
static T* Clone(T const& item); \
|
|
static void Free(T* p); \
|
|
}; \
|
|
typedef wxBaseObjectArray<T, wxObjectArrayTraitsFor##name> \
|
|
wxBaseObjectArrayFor##name; \
|
|
classdecl name : public wxBaseObjectArrayFor##name \
|
|
{ \
|
|
}
|
|
|
|
#define WX_DECLARE_USER_EXPORTED_OBJARRAY(T, name, expmode) \
|
|
WX_DECLARE_OBJARRAY_WITH_DECL(T, name, class expmode)
|
|
|
|
// WX_DEFINE_OBJARRAY is going to be redefined when arrimpl.cpp is included,
|
|
// try to provoke a human-understandable error if it used incorrectly.
|
|
//
|
|
// there is no real need for 3 different macros in the DEFINE case but do it
|
|
// anyhow for consistency
|
|
#define WX_DEFINE_OBJARRAY(name) DidYouIncludeArrimplCpp
|
|
#define WX_DEFINE_EXPORTED_OBJARRAY(name) WX_DEFINE_OBJARRAY(name)
|
|
#define WX_DEFINE_USER_EXPORTED_OBJARRAY(name) WX_DEFINE_OBJARRAY(name)
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// Some commonly used predefined base arrays
|
|
// ----------------------------------------------------------------------------
|
|
|
|
WX_DECLARE_USER_EXPORTED_BASEARRAY(const void *, wxBaseArrayPtrVoid,
|
|
WXDLLIMPEXP_BASE);
|
|
WX_DECLARE_USER_EXPORTED_BASEARRAY(char, wxBaseArrayChar, WXDLLIMPEXP_BASE);
|
|
WX_DECLARE_USER_EXPORTED_BASEARRAY(short, wxBaseArrayShort, WXDLLIMPEXP_BASE);
|
|
WX_DECLARE_USER_EXPORTED_BASEARRAY(int, wxBaseArrayInt, WXDLLIMPEXP_BASE);
|
|
WX_DECLARE_USER_EXPORTED_BASEARRAY(long, wxBaseArrayLong, WXDLLIMPEXP_BASE);
|
|
WX_DECLARE_USER_EXPORTED_BASEARRAY(size_t, wxBaseArraySizeT, WXDLLIMPEXP_BASE);
|
|
WX_DECLARE_USER_EXPORTED_BASEARRAY(double, wxBaseArrayDouble, WXDLLIMPEXP_BASE);
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// Convenience macros to define arrays from base arrays
|
|
// ----------------------------------------------------------------------------
|
|
|
|
#define WX_DEFINE_ARRAY(T, name) \
|
|
WX_DEFINE_TYPEARRAY(T, name, wxBaseArrayPtrVoid)
|
|
#define WX_DEFINE_ARRAY_PTR(T, name) \
|
|
WX_DEFINE_TYPEARRAY_PTR(T, name, wxBaseArrayPtrVoid)
|
|
#define WX_DEFINE_EXPORTED_ARRAY(T, name) \
|
|
WX_DEFINE_EXPORTED_TYPEARRAY(T, name, wxBaseArrayPtrVoid)
|
|
#define WX_DEFINE_EXPORTED_ARRAY_PTR(T, name) \
|
|
WX_DEFINE_EXPORTED_TYPEARRAY_PTR(T, name, wxBaseArrayPtrVoid)
|
|
#define WX_DEFINE_ARRAY_WITH_DECL_PTR(T, name, decl) \
|
|
WX_DEFINE_TYPEARRAY_WITH_DECL_PTR(T, name, wxBaseArrayPtrVoid, decl)
|
|
#define WX_DEFINE_USER_EXPORTED_ARRAY(T, name, expmode) \
|
|
WX_DEFINE_TYPEARRAY_WITH_DECL(T, name, wxBaseArrayPtrVoid, wxARRAY_EMPTY expmode)
|
|
#define WX_DEFINE_USER_EXPORTED_ARRAY_PTR(T, name, expmode) \
|
|
WX_DEFINE_TYPEARRAY_WITH_DECL_PTR(T, name, wxBaseArrayPtrVoid, wxARRAY_EMPTY expmode)
|
|
|
|
#define WX_DEFINE_ARRAY_CHAR(T, name) \
|
|
WX_DEFINE_TYPEARRAY_PTR(T, name, wxBaseArrayChar)
|
|
#define WX_DEFINE_EXPORTED_ARRAY_CHAR(T, name) \
|
|
WX_DEFINE_EXPORTED_TYPEARRAY_PTR(T, name, wxBaseArrayChar)
|
|
#define WX_DEFINE_USER_EXPORTED_ARRAY_CHAR(T, name, expmode) \
|
|
WX_DEFINE_TYPEARRAY_WITH_DECL_PTR(T, name, wxBaseArrayChar, wxARRAY_EMPTY expmode)
|
|
|
|
#define WX_DEFINE_ARRAY_SHORT(T, name) \
|
|
WX_DEFINE_TYPEARRAY_PTR(T, name, wxBaseArrayShort)
|
|
#define WX_DEFINE_EXPORTED_ARRAY_SHORT(T, name) \
|
|
WX_DEFINE_EXPORTED_TYPEARRAY_PTR(T, name, wxBaseArrayShort)
|
|
#define WX_DEFINE_USER_EXPORTED_ARRAY_SHORT(T, name, expmode) \
|
|
WX_DEFINE_TYPEARRAY_WITH_DECL_PTR(T, name, wxBaseArrayShort, wxARRAY_EMPTY expmode)
|
|
|
|
#define WX_DEFINE_ARRAY_INT(T, name) \
|
|
WX_DEFINE_TYPEARRAY_PTR(T, name, wxBaseArrayInt)
|
|
#define WX_DEFINE_EXPORTED_ARRAY_INT(T, name) \
|
|
WX_DEFINE_EXPORTED_TYPEARRAY_PTR(T, name, wxBaseArrayInt)
|
|
#define WX_DEFINE_USER_EXPORTED_ARRAY_INT(T, name, expmode) \
|
|
WX_DEFINE_TYPEARRAY_WITH_DECL_PTR(T, name, wxBaseArrayInt, wxARRAY_EMPTY expmode)
|
|
|
|
#define WX_DEFINE_ARRAY_LONG(T, name) \
|
|
WX_DEFINE_TYPEARRAY_PTR(T, name, wxBaseArrayLong)
|
|
#define WX_DEFINE_EXPORTED_ARRAY_LONG(T, name) \
|
|
WX_DEFINE_EXPORTED_TYPEARRAY_PTR(T, name, wxBaseArrayLong)
|
|
#define WX_DEFINE_USER_EXPORTED_ARRAY_LONG(T, name, expmode) \
|
|
WX_DEFINE_TYPEARRAY_WITH_DECL_PTR(T, name, wxBaseArrayLong, wxARRAY_EMPTY expmode)
|
|
|
|
#define WX_DEFINE_ARRAY_SIZE_T(T, name) \
|
|
WX_DEFINE_TYPEARRAY_PTR(T, name, wxBaseArraySizeT)
|
|
#define WX_DEFINE_EXPORTED_ARRAY_SIZE_T(T, name) \
|
|
WX_DEFINE_EXPORTED_TYPEARRAY_PTR(T, name, wxBaseArraySizeT)
|
|
#define WX_DEFINE_USER_EXPORTED_ARRAY_SIZE_T(T, name, expmode) \
|
|
WX_DEFINE_TYPEARRAY_WITH_DECL_PTR(T, name, wxBaseArraySizeT, wxARRAY_EMPTY expmode)
|
|
|
|
#define WX_DEFINE_ARRAY_DOUBLE(T, name) \
|
|
WX_DEFINE_TYPEARRAY_PTR(T, name, wxBaseArrayDouble)
|
|
#define WX_DEFINE_EXPORTED_ARRAY_DOUBLE(T, name) \
|
|
WX_DEFINE_EXPORTED_TYPEARRAY_PTR(T, name, wxBaseArrayDouble)
|
|
#define WX_DEFINE_USER_EXPORTED_ARRAY_DOUBLE(T, name, expmode) \
|
|
WX_DEFINE_TYPEARRAY_WITH_DECL_PTR(T, name, wxBaseArrayDouble, wxARRAY_EMPTY expmode)
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// Convenience macros to define sorted arrays from base arrays
|
|
// ----------------------------------------------------------------------------
|
|
|
|
#define WX_DEFINE_SORTED_ARRAY(T, name) \
|
|
WX_DEFINE_SORTED_TYPEARRAY(T, name, wxBaseArrayPtrVoid)
|
|
#define WX_DEFINE_SORTED_EXPORTED_ARRAY(T, name) \
|
|
WX_DEFINE_SORTED_EXPORTED_TYPEARRAY(T, name, wxBaseArrayPtrVoid)
|
|
#define WX_DEFINE_SORTED_USER_EXPORTED_ARRAY(T, name, expmode) \
|
|
WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY(T, name, wxBaseArrayPtrVoid, wxARRAY_EMPTY expmode)
|
|
|
|
#define WX_DEFINE_SORTED_ARRAY_CHAR(T, name) \
|
|
WX_DEFINE_SORTED_TYPEARRAY(T, name, wxBaseArrayChar)
|
|
#define WX_DEFINE_SORTED_EXPORTED_ARRAY_CHAR(T, name) \
|
|
WX_DEFINE_SORTED_EXPORTED_TYPEARRAY(T, name, wxBaseArrayChar)
|
|
#define WX_DEFINE_SORTED_USER_EXPORTED_ARRAY_CHAR(T, name, expmode) \
|
|
WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY(T, name, wxBaseArrayChar, wxARRAY_EMPTY expmode)
|
|
|
|
#define WX_DEFINE_SORTED_ARRAY_SHORT(T, name) \
|
|
WX_DEFINE_SORTED_TYPEARRAY(T, name, wxBaseArrayShort)
|
|
#define WX_DEFINE_SORTED_EXPORTED_ARRAY_SHORT(T, name) \
|
|
WX_DEFINE_SORTED_EXPORTED_TYPEARRAY(T, name, wxBaseArrayShort)
|
|
#define WX_DEFINE_SORTED_USER_EXPORTED_ARRAY_SHORT(T, name, expmode) \
|
|
WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY(T, name, wxBaseArrayShort, wxARRAY_EMPTY expmode)
|
|
|
|
#define WX_DEFINE_SORTED_ARRAY_INT(T, name) \
|
|
WX_DEFINE_SORTED_TYPEARRAY(T, name, wxBaseArrayInt)
|
|
#define WX_DEFINE_SORTED_EXPORTED_ARRAY_INT(T, name) \
|
|
WX_DEFINE_SORTED_EXPORTED_TYPEARRAY(T, name, wxBaseArrayInt)
|
|
#define WX_DEFINE_SORTED_USER_EXPORTED_ARRAY_INT(T, name, expmode) \
|
|
WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY(T, name, wxBaseArrayInt, expmode)
|
|
|
|
#define WX_DEFINE_SORTED_ARRAY_LONG(T, name) \
|
|
WX_DEFINE_SORTED_TYPEARRAY(T, name, wxBaseArrayLong)
|
|
#define WX_DEFINE_SORTED_EXPORTED_ARRAY_LONG(T, name) \
|
|
WX_DEFINE_SORTED_EXPORTED_TYPEARRAY(T, name, wxBaseArrayLong)
|
|
#define WX_DEFINE_SORTED_USER_EXPORTED_ARRAY_LONG(T, name, expmode) \
|
|
WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY(T, name, wxBaseArrayLong, expmode)
|
|
|
|
#define WX_DEFINE_SORTED_ARRAY_SIZE_T(T, name) \
|
|
WX_DEFINE_SORTED_TYPEARRAY(T, name, wxBaseArraySizeT)
|
|
#define WX_DEFINE_SORTED_EXPORTED_ARRAY_SIZE_T(T, name) \
|
|
WX_DEFINE_SORTED_EXPORTED_TYPEARRAY(T, name, wxBaseArraySizeT)
|
|
#define WX_DEFINE_SORTED_USER_EXPORTED_ARRAY_SIZE_T(T, name, expmode) \
|
|
WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY(T, name, wxBaseArraySizeT, wxARRAY_EMPTY expmode)
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// Convenience macros to define sorted arrays from base arrays
|
|
// ----------------------------------------------------------------------------
|
|
|
|
#define WX_DEFINE_SORTED_ARRAY_CMP(T, cmpfunc, name) \
|
|
WX_DEFINE_SORTED_TYPEARRAY_CMP(T, cmpfunc, name, wxBaseArrayPtrVoid)
|
|
#define WX_DEFINE_SORTED_EXPORTED_ARRAY_CMP(T, cmpfunc, name) \
|
|
WX_DEFINE_SORTED_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name, wxBaseArrayPtrVoid)
|
|
#define WX_DEFINE_SORTED_USER_EXPORTED_ARRAY_CMP(T, cmpfunc, \
|
|
name, expmode) \
|
|
WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name, \
|
|
wxBaseArrayPtrVoid, \
|
|
wxARRAY_EMPTY expmode)
|
|
|
|
#define WX_DEFINE_SORTED_ARRAY_CMP_CHAR(T, cmpfunc, name) \
|
|
WX_DEFINE_SORTED_TYPEARRAY_CMP(T, cmpfunc, name, wxBaseArrayChar)
|
|
#define WX_DEFINE_SORTED_EXPORTED_ARRAY_CMP_CHAR(T, cmpfunc, name) \
|
|
WX_DEFINE_SORTED_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name, wxBaseArrayChar)
|
|
#define WX_DEFINE_SORTED_USER_EXPORTED_ARRAY_CMP_CHAR(T, cmpfunc, \
|
|
name, expmode) \
|
|
WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name, \
|
|
wxBaseArrayChar, \
|
|
wxARRAY_EMPTY expmode)
|
|
|
|
#define WX_DEFINE_SORTED_ARRAY_CMP_SHORT(T, cmpfunc, name) \
|
|
WX_DEFINE_SORTED_TYPEARRAY_CMP(T, cmpfunc, name, wxBaseArrayShort)
|
|
#define WX_DEFINE_SORTED_EXPORTED_ARRAY_CMP_SHORT(T, cmpfunc, name) \
|
|
WX_DEFINE_SORTED_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name, wxBaseArrayShort)
|
|
#define WX_DEFINE_SORTED_USER_EXPORTED_ARRAY_CMP_SHORT(T, cmpfunc, \
|
|
name, expmode) \
|
|
WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name, \
|
|
wxBaseArrayShort, \
|
|
wxARRAY_EMPTY expmode)
|
|
|
|
#define WX_DEFINE_SORTED_ARRAY_CMP_INT(T, cmpfunc, name) \
|
|
WX_DEFINE_SORTED_TYPEARRAY_CMP(T, cmpfunc, name, wxBaseArrayInt)
|
|
#define WX_DEFINE_SORTED_EXPORTED_ARRAY_CMP_INT(T, cmpfunc, name) \
|
|
WX_DEFINE_SORTED_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name, wxBaseArrayInt)
|
|
#define WX_DEFINE_SORTED_USER_EXPORTED_ARRAY_CMP_INT(T, cmpfunc, \
|
|
name, expmode) \
|
|
WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name, \
|
|
wxBaseArrayInt, \
|
|
wxARRAY_EMPTY expmode)
|
|
|
|
#define WX_DEFINE_SORTED_ARRAY_CMP_LONG(T, cmpfunc, name) \
|
|
WX_DEFINE_SORTED_TYPEARRAY_CMP(T, cmpfunc, name, wxBaseArrayLong)
|
|
#define WX_DEFINE_SORTED_EXPORTED_ARRAY_CMP_LONG(T, cmpfunc, name) \
|
|
WX_DEFINE_SORTED_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name, wxBaseArrayLong)
|
|
#define WX_DEFINE_SORTED_USER_EXPORTED_ARRAY_CMP_LONG(T, cmpfunc, \
|
|
name, expmode) \
|
|
WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name, \
|
|
wxBaseArrayLong, \
|
|
wxARRAY_EMPTY expmode)
|
|
|
|
#define WX_DEFINE_SORTED_ARRAY_CMP_SIZE_T(T, cmpfunc, name) \
|
|
WX_DEFINE_SORTED_TYPEARRAY_CMP(T, cmpfunc, name, wxBaseArraySizeT)
|
|
#define WX_DEFINE_SORTED_EXPORTED_ARRAY_CMP_SIZE_T(T, cmpfunc, name) \
|
|
WX_DEFINE_SORTED_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name, wxBaseArraySizeT)
|
|
#define WX_DEFINE_SORTED_USER_EXPORTED_ARRAY_CMP_SIZE_T(T, cmpfunc, \
|
|
name, expmode) \
|
|
WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name, \
|
|
wxBaseArraySizeT, \
|
|
wxARRAY_EMPTY expmode)
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// Some commonly used predefined arrays
|
|
// ----------------------------------------------------------------------------
|
|
|
|
WX_DEFINE_USER_EXPORTED_ARRAY_SHORT(short, wxArrayShort, class WXDLLIMPEXP_BASE);
|
|
WX_DEFINE_USER_EXPORTED_ARRAY_INT(int, wxArrayInt, class WXDLLIMPEXP_BASE);
|
|
WX_DEFINE_USER_EXPORTED_ARRAY_DOUBLE(double, wxArrayDouble, class WXDLLIMPEXP_BASE);
|
|
WX_DEFINE_USER_EXPORTED_ARRAY_LONG(long, wxArrayLong, class WXDLLIMPEXP_BASE);
|
|
WX_DEFINE_USER_EXPORTED_ARRAY_PTR(void *, wxArrayPtrVoid, class WXDLLIMPEXP_BASE);
|
|
|
|
// -----------------------------------------------------------------------------
|
|
// convenience functions: they used to be macros, hence the naming convention
|
|
// -----------------------------------------------------------------------------
|
|
|
|
// prepend all element of one array to another one; e.g. if first array contains
|
|
// elements X,Y,Z and the second contains A,B,C (in those orders), then the
|
|
// first array will be result as A,B,C,X,Y,Z
|
|
template <typename A1, typename A2>
|
|
inline void WX_PREPEND_ARRAY(A1& array, const A2& other)
|
|
{
|
|
const size_t size = other.size();
|
|
array.reserve(size);
|
|
for ( size_t n = 0; n < size; n++ )
|
|
{
|
|
array.Insert(other[n], n);
|
|
}
|
|
}
|
|
|
|
// append all element of one array to another one
|
|
template <typename A1, typename A2>
|
|
inline void WX_APPEND_ARRAY(A1& array, const A2& other)
|
|
{
|
|
size_t size = other.size();
|
|
array.reserve(size);
|
|
for ( size_t n = 0; n < size; n++ )
|
|
{
|
|
array.push_back(other[n]);
|
|
}
|
|
}
|
|
|
|
// delete all array elements
|
|
//
|
|
// NB: the class declaration of the array elements must be visible from the
|
|
// place where you use this macro, otherwise the proper destructor may not
|
|
// be called (a decent compiler should give a warning about it, but don't
|
|
// count on it)!
|
|
template <typename A>
|
|
inline void WX_CLEAR_ARRAY(A& array)
|
|
{
|
|
size_t size = array.size();
|
|
for ( size_t n = 0; n < size; n++ )
|
|
{
|
|
delete array[n];
|
|
}
|
|
|
|
array.clear();
|
|
}
|
|
|
|
#endif // _DYNARRAY_H
|