ddbfcced85
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@18619 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
240 lines
8.4 KiB
C++
240 lines
8.4 KiB
C++
/////////////////////////////////////////////////////////////////////////////
|
|
// Name: wx/frame.h
|
|
// Purpose: wxFrame class interface
|
|
// Author: Vadim Zeitlin
|
|
// Modified by:
|
|
// Created: 15.11.99
|
|
// RCS-ID: $Id$
|
|
// Copyright: (c) wxWindows team
|
|
// Licence: wxWindows license
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
|
|
#ifndef _WX_FRAME_H_BASE_
|
|
#define _WX_FRAME_H_BASE_
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// headers
|
|
// ----------------------------------------------------------------------------
|
|
|
|
#if defined(__GNUG__) && !defined(__APPLE__)
|
|
#pragma interface "framebase.h"
|
|
#endif
|
|
|
|
#include "wx/toplevel.h" // the base class
|
|
|
|
// the default names for various classs
|
|
WXDLLEXPORT_DATA(extern const wxChar*) wxFrameNameStr;
|
|
WXDLLEXPORT_DATA(extern const wxChar*) wxStatusLineNameStr;
|
|
WXDLLEXPORT_DATA(extern const wxChar*) wxToolBarNameStr;
|
|
|
|
class WXDLLEXPORT wxFrame;
|
|
class WXDLLEXPORT wxMenuBar;
|
|
class WXDLLEXPORT wxStatusBar;
|
|
class WXDLLEXPORT wxToolBar;
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// wxFrame is a top-level window with optional menubar, statusbar and toolbar
|
|
//
|
|
// For each of *bars, a frame may have several of them, but only one is
|
|
// managed by the frame, i.e. resized/moved when the frame is and whose size
|
|
// is accounted for in client size calculations - all others should be taken
|
|
// care of manually. The CreateXXXBar() functions create this, main, XXXBar,
|
|
// but the actual creation is done in OnCreateXXXBar() functions which may be
|
|
// overridden to create custom objects instead of standard ones when
|
|
// CreateXXXBar() is called.
|
|
// ----------------------------------------------------------------------------
|
|
|
|
class WXDLLEXPORT wxFrameBase : public wxTopLevelWindow
|
|
{
|
|
public:
|
|
// construction
|
|
wxFrameBase();
|
|
virtual ~wxFrameBase();
|
|
|
|
wxFrame *New(wxWindow *parent,
|
|
wxWindowID id,
|
|
const wxString& title,
|
|
const wxPoint& pos = wxDefaultPosition,
|
|
const wxSize& size = wxDefaultSize,
|
|
long style = wxDEFAULT_FRAME_STYLE,
|
|
const wxString& name = wxFrameNameStr);
|
|
|
|
// frame state
|
|
// -----------
|
|
|
|
// get the origin of the client area (which may be different from (0, 0)
|
|
// if the frame has a toolbar) in client coordinates
|
|
virtual wxPoint GetClientAreaOrigin() const;
|
|
|
|
// sends a size event to the window using its current size -- this has an
|
|
// effect of refreshing the window layout
|
|
//
|
|
// currently it is only implemented under MSW but is declared here to make
|
|
// it possible to call it in portable code without using #ifdef's
|
|
virtual void SendSizeEvent() { }
|
|
|
|
// menu bar functions
|
|
// ------------------
|
|
|
|
#if wxUSE_MENUS
|
|
virtual void SetMenuBar(wxMenuBar *menubar);
|
|
virtual wxMenuBar *GetMenuBar() const { return m_frameMenuBar; }
|
|
#endif // wxUSE_MENUS
|
|
|
|
#ifdef WXWIN_COMPATIBILITY_2_2
|
|
// call this to simulate a menu command
|
|
bool Command(int id) { return ProcessCommand(id); }
|
|
#endif // WXWIN_COMPATIBILITY_2_2
|
|
|
|
// process menu command: returns TRUE if processed
|
|
bool ProcessCommand(int id);
|
|
|
|
// status bar functions
|
|
// --------------------
|
|
#if wxUSE_STATUSBAR
|
|
// create the main status bar by calling OnCreateStatusBar()
|
|
virtual wxStatusBar* CreateStatusBar(int number = 1,
|
|
long style = wxST_SIZEGRIP,
|
|
wxWindowID id = 0,
|
|
const wxString& name =
|
|
wxStatusLineNameStr);
|
|
// return a new status bar
|
|
virtual wxStatusBar *OnCreateStatusBar(int number,
|
|
long style,
|
|
wxWindowID id,
|
|
const wxString& name);
|
|
// get the main status bar
|
|
virtual wxStatusBar *GetStatusBar() const { return m_frameStatusBar; }
|
|
|
|
// sets the main status bar
|
|
void SetStatusBar(wxStatusBar *statBar) { m_frameStatusBar = statBar; }
|
|
|
|
// forward these to status bar
|
|
virtual void SetStatusText(const wxString &text, int number = 0);
|
|
virtual void SetStatusWidths(int n, const int widths_field[]);
|
|
void PushStatusText(const wxString &text, int number = 0);
|
|
void PopStatusText(int number = 0);
|
|
|
|
// set the status bar pane the help will be shown in
|
|
void SetStatusBarPane(int n) { m_statusBarPane = n; }
|
|
int GetStatusBarPane() const { return m_statusBarPane; }
|
|
#endif // wxUSE_STATUSBAR
|
|
|
|
// toolbar functions
|
|
// -----------------
|
|
#if wxUSE_TOOLBAR
|
|
// create main toolbar bycalling OnCreateToolBar()
|
|
virtual wxToolBar* CreateToolBar(long style = wxNO_BORDER|wxTB_HORIZONTAL,
|
|
wxWindowID id = -1,
|
|
const wxString& name = wxToolBarNameStr);
|
|
// return a new toolbar
|
|
virtual wxToolBar *OnCreateToolBar(long style,
|
|
wxWindowID id,
|
|
const wxString& name );
|
|
|
|
// get/set the main toolbar
|
|
virtual wxToolBar *GetToolBar() const { return m_frameToolBar; }
|
|
virtual void SetToolBar(wxToolBar *toolbar) { m_frameToolBar = toolbar; }
|
|
#endif // wxUSE_TOOLBAR
|
|
|
|
// implementation only from now on
|
|
// -------------------------------
|
|
|
|
// event handlers
|
|
void OnIdle(wxIdleEvent& event);
|
|
void OnMenuHighlight(wxMenuEvent& event);
|
|
|
|
#if wxUSE_MENUS
|
|
// send wxUpdateUIEvents for all menu items (called from OnIdle())
|
|
void DoMenuUpdates();
|
|
void DoMenuUpdates(wxMenu* menu, wxWindow* focusWin);
|
|
#endif // wxUSE_MENUS
|
|
|
|
// if there is no real wxTopLevelWindow on this platform we have to define
|
|
// some wxTopLevelWindowBase pure virtual functions here to avoid breaking
|
|
// old ports (wxMotif) which don't define them in wxFrame
|
|
#ifndef wxTopLevelWindowNative
|
|
virtual bool ShowFullScreen(bool WXUNUSED(show),
|
|
long WXUNUSED(style) = wxFULLSCREEN_ALL)
|
|
{ return FALSE; }
|
|
virtual bool IsFullScreen() const
|
|
{ return FALSE; }
|
|
#endif // no wxTopLevelWindowNative
|
|
|
|
// show help text (typically in the statusbar); show is FALSE
|
|
// if you are hiding the help, TRUE otherwise
|
|
virtual void DoGiveHelp(const wxString& text, bool show);
|
|
|
|
protected:
|
|
// the frame main menu/status/tool bars
|
|
// ------------------------------------
|
|
|
|
// this (non virtual!) function should be called from dtor to delete the
|
|
// main menubar, statusbar and toolbar (if any)
|
|
void DeleteAllBars();
|
|
|
|
// test whether this window makes part of the frame
|
|
virtual bool IsOneOfBars(const wxWindow *win) const;
|
|
|
|
#if wxUSE_MENUS
|
|
// override to update menu bar position when the frame size changes
|
|
virtual void PositionMenuBar() { }
|
|
|
|
// override to do something special when the menu bar is being removed
|
|
// from the frame
|
|
virtual void DetachMenuBar();
|
|
|
|
// override to do something special when the menu bar is attached to the
|
|
// frame
|
|
virtual void AttachMenuBar(wxMenuBar *menubar);
|
|
|
|
wxMenuBar *m_frameMenuBar;
|
|
#endif // wxUSE_MENUS
|
|
|
|
#if wxUSE_STATUSBAR
|
|
// override to update status bar position (or anything else) when
|
|
// something changes
|
|
virtual void PositionStatusBar() { }
|
|
|
|
// show the help string for this menu item in the given status bar: the
|
|
// status bar pointer can be NULL; return TRUE if help was shown
|
|
bool ShowMenuHelp(wxStatusBar *statbar, int id);
|
|
|
|
wxStatusBar *m_frameStatusBar;
|
|
#endif // wxUSE_STATUSBAR
|
|
|
|
|
|
int m_statusBarPane;
|
|
|
|
#if wxUSE_TOOLBAR
|
|
// override to update status bar position (or anything else) when
|
|
// something changes
|
|
virtual void PositionToolBar() { }
|
|
|
|
wxToolBar *m_frameToolBar;
|
|
#endif // wxUSE_TOOLBAR
|
|
|
|
DECLARE_EVENT_TABLE()
|
|
DECLARE_NO_COPY_CLASS(wxFrameBase)
|
|
};
|
|
|
|
// include the real class declaration
|
|
#if defined(__WXUNIVERSAL__) // && !defined(__WXMICROWIN__)
|
|
#include "wx/univ/frame.h"
|
|
#else // !__WXUNIVERSAL__
|
|
#if defined(__WXMSW__)
|
|
#include "wx/msw/frame.h"
|
|
#elif defined(__WXGTK__)
|
|
#include "wx/gtk/frame.h"
|
|
#elif defined(__WXMOTIF__)
|
|
#include "wx/motif/frame.h"
|
|
#elif defined(__WXMAC__)
|
|
#include "wx/mac/frame.h"
|
|
#elif defined(__WXPM__)
|
|
#include "wx/os2/frame.h"
|
|
#endif
|
|
#endif
|
|
|
|
#endif
|
|
// _WX_FRAME_H_BASE_
|