e78778c8e2
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@65139 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
566 lines
18 KiB
C++
566 lines
18 KiB
C++
/////////////////////////////////////////////////////////////////////////////
|
|
// Name: render.cpp
|
|
// Purpose: Render wxWidgets sample
|
|
// Author: Vadim Zeitlin
|
|
// Modified by:
|
|
// Created: 04.08.03
|
|
// RCS-ID: $Id$
|
|
// Copyright: (c) 2003 Vadim Zeitlin <vadim@wxwidgets.org>
|
|
// Licence: wxWindows licence
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
|
|
// ============================================================================
|
|
// declarations
|
|
// ============================================================================
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// headers
|
|
// ----------------------------------------------------------------------------
|
|
|
|
// For compilers that support precompilation, includes "wx/wx.h".
|
|
#include "wx/wxprec.h"
|
|
|
|
#ifdef __BORLANDC__
|
|
#pragma hdrstop
|
|
#endif
|
|
|
|
#ifndef WX_PRECOMP
|
|
#include "wx/app.h"
|
|
#include "wx/frame.h"
|
|
#include "wx/dc.h"
|
|
#include "wx/dcclient.h"
|
|
#include "wx/panel.h"
|
|
#include "wx/menu.h"
|
|
#include "wx/textdlg.h"
|
|
#include "wx/log.h"
|
|
#include "wx/msgdlg.h"
|
|
#include "wx/icon.h"
|
|
#include "wx/image.h"
|
|
#endif
|
|
|
|
#include "wx/apptrait.h"
|
|
#include "wx/artprov.h"
|
|
#include "wx/renderer.h"
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// resources
|
|
// ----------------------------------------------------------------------------
|
|
|
|
// the application icon (under Windows and OS/2 it is in resources)
|
|
#if defined(__WXGTK__) || defined(__WXMOTIF__) || defined(__WXMAC__) || defined(__WXMGL__) || defined(__WXX11__)
|
|
#include "../sample.xpm"
|
|
#endif
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// private classes
|
|
// ----------------------------------------------------------------------------
|
|
|
|
// A renderer class draws the header buttons in a "special" way
|
|
class MyRenderer : public wxDelegateRendererNative
|
|
{
|
|
public:
|
|
MyRenderer() : wxDelegateRendererNative(wxRendererNative::GetDefault()) { }
|
|
|
|
virtual int DrawHeaderButton(wxWindow *WXUNUSED(win),
|
|
wxDC& dc,
|
|
const wxRect& rect,
|
|
int WXUNUSED(flags) = 0,
|
|
wxHeaderSortIconType WXUNUSED(sortArrow)
|
|
= wxHDR_SORT_ICON_NONE,
|
|
wxHeaderButtonParams* params = NULL)
|
|
{
|
|
wxDCBrushChanger setBrush(dc, *wxBLUE_BRUSH);
|
|
wxDCTextColourChanger setFgCol(dc, *wxWHITE);
|
|
dc.DrawRoundedRectangle(rect, 5);
|
|
|
|
wxString label;
|
|
if ( params )
|
|
label = params->m_labelText;
|
|
dc.DrawLabel(label, wxNullBitmap, rect, wxALIGN_CENTER);
|
|
return rect.width;
|
|
}
|
|
};
|
|
|
|
// To use a different renderer from the very beginning we must override
|
|
// wxAppTraits method creating the renderer (another, simpler, alternative is
|
|
// to call wxRendererNative::Set() a.s.a.p. which should work in 99% of the
|
|
// cases, but we show this here just for completeness)
|
|
class MyTraits : public wxGUIAppTraits
|
|
{
|
|
virtual wxRendererNative *CreateRenderer()
|
|
{
|
|
// it will be deleted on program shutdown by wxWidgets itself
|
|
return new MyRenderer;
|
|
}
|
|
};
|
|
|
|
// Define a new application type, each program should derive a class from wxApp
|
|
class MyApp : public wxApp
|
|
{
|
|
public:
|
|
virtual bool OnInit();
|
|
|
|
// if we want MyTraits to be used we must override CreateTraits()
|
|
virtual wxAppTraits *CreateTraits() { return new MyTraits; }
|
|
};
|
|
|
|
// Define a new frame type: this is going to be our main frame
|
|
class MyFrame : public wxFrame
|
|
{
|
|
public:
|
|
// ctor(s)
|
|
MyFrame();
|
|
virtual ~MyFrame();
|
|
|
|
private:
|
|
// event handlers (these functions should _not_ be virtual)
|
|
void OnDrawDisabled(wxCommandEvent& event)
|
|
{ OnToggleDrawFlag(event, wxCONTROL_DISABLED); }
|
|
void OnDrawFocused(wxCommandEvent& event)
|
|
{ OnToggleDrawFlag(event, wxCONTROL_FOCUSED); }
|
|
void OnDrawPressed(wxCommandEvent& event)
|
|
{ OnToggleDrawFlag(event, wxCONTROL_PRESSED); }
|
|
void OnDrawChecked(wxCommandEvent& event)
|
|
{ OnToggleDrawFlag(event, wxCONTROL_CHECKED); }
|
|
void OnDrawHot(wxCommandEvent& event)
|
|
{ OnToggleDrawFlag(event, wxCONTROL_CURRENT); }
|
|
void OnDrawUndetermined(wxCommandEvent &event)
|
|
{ OnToggleDrawFlag(event, wxCONTROL_UNDETERMINED); }
|
|
|
|
void OnAlignLeft(wxCommandEvent& WXUNUSED(event))
|
|
{ OnChangeAlign(wxALIGN_LEFT); }
|
|
void OnAlignCentre(wxCommandEvent& WXUNUSED(event))
|
|
{ OnChangeAlign(wxALIGN_CENTRE); }
|
|
void OnAlignRight(wxCommandEvent& WXUNUSED(event))
|
|
{ OnChangeAlign(wxALIGN_RIGHT); }
|
|
|
|
void OnUseIcon(wxCommandEvent& event);
|
|
void OnUseBitmap(wxCommandEvent& event);
|
|
|
|
#if wxUSE_DYNLIB_CLASS
|
|
void OnLoad(wxCommandEvent& event);
|
|
void OnUnload(wxCommandEvent& event);
|
|
#endif // wxUSE_DYNLIB_CLASS
|
|
void OnQuit(wxCommandEvent& event);
|
|
void OnAbout(wxCommandEvent& event);
|
|
|
|
void OnToggleDrawFlag(wxCommandEvent& event, int flag);
|
|
void OnChangeAlign(int align);
|
|
|
|
class MyPanel *m_panel;
|
|
|
|
// any class wishing to process wxWidgets events must use this macro
|
|
DECLARE_EVENT_TABLE()
|
|
};
|
|
|
|
// a very simple class just to have something to draw on
|
|
class MyPanel : public wxPanel
|
|
{
|
|
public:
|
|
MyPanel(wxWindow *parent) : wxPanel(parent)
|
|
{
|
|
m_flags = 0;
|
|
m_align = wxALIGN_LEFT;
|
|
m_useIcon =
|
|
m_useBitmap = false;
|
|
}
|
|
|
|
int GetFlags() const { return m_flags; }
|
|
void SetFlags(int flags) { m_flags = flags; }
|
|
|
|
void SetAlignment(int align) { m_align = align; }
|
|
void SetUseIcon(bool useIcon) { m_useIcon = useIcon; }
|
|
void SetUseBitmap(bool useBitmap) { m_useBitmap = useBitmap; }
|
|
|
|
private:
|
|
void OnPaint(wxPaintEvent&)
|
|
{
|
|
wxPaintDC dc(this);
|
|
|
|
wxRendererNative& renderer = wxRendererNative::Get();
|
|
|
|
int x1 = 10, // text offset
|
|
x2 = 300, // drawing offset
|
|
y = 10;
|
|
|
|
const int lineHeight = dc.GetCharHeight();
|
|
dc.DrawText("Demonstration of various wxRenderer functions:", x1, y);
|
|
y += lineHeight;
|
|
wxString flagsString;
|
|
if ( m_flags & wxCONTROL_DISABLED )
|
|
flagsString += "wxCONTROL_DISABLED ";
|
|
if ( m_flags & wxCONTROL_FOCUSED )
|
|
flagsString += "wxCONTROL_FOCUSED ";
|
|
if ( m_flags & wxCONTROL_PRESSED )
|
|
flagsString += "wxCONTROL_PRESSED ";
|
|
if ( m_flags & wxCONTROL_CURRENT )
|
|
flagsString += "wxCONTROL_CURRENT ";
|
|
if ( m_flags & wxCONTROL_CHECKED )
|
|
flagsString += "wxCONTROL_CHECKED ";
|
|
if ( m_flags & wxCONTROL_UNDETERMINED )
|
|
flagsString += "wxCONTROL_UNDETERMINED ";
|
|
if ( flagsString.empty() )
|
|
flagsString = "(none)";
|
|
dc.DrawText("Using flags: " + flagsString, x1, y);
|
|
y += lineHeight*3;
|
|
|
|
const wxCoord heightHdr = renderer.GetHeaderButtonHeight(this);
|
|
const wxCoord widthHdr = 120;
|
|
|
|
const wxHeaderSortIconType
|
|
hdrSortIcon = m_useIcon ? wxHDR_SORT_ICON_UP
|
|
: wxHDR_SORT_ICON_NONE;
|
|
|
|
wxHeaderButtonParams hdrParams;
|
|
hdrParams.m_labelText = "Header";
|
|
hdrParams.m_labelAlignment = m_align;
|
|
if ( m_useBitmap )
|
|
{
|
|
hdrParams.m_labelBitmap = wxArtProvider::GetBitmap(wxART_WARNING,
|
|
wxART_LIST);
|
|
}
|
|
|
|
dc.DrawText("DrawHeaderButton() (default)", x1, y);
|
|
wxRendererNative::GetDefault().DrawHeaderButton(this, dc,
|
|
wxRect(x2, y, widthHdr, heightHdr), m_flags,
|
|
hdrSortIcon, &hdrParams);
|
|
y += lineHeight + heightHdr;
|
|
|
|
dc.DrawText("DrawHeaderButton() (overridden)", x1, y);
|
|
renderer.DrawHeaderButton(this, dc,
|
|
wxRect(x2, y, widthHdr, heightHdr), m_flags,
|
|
hdrSortIcon, &hdrParams);
|
|
y += lineHeight + heightHdr;
|
|
|
|
dc.DrawText("DrawCheckBox()", x1, y);
|
|
const wxSize sizeCheck = renderer.GetCheckBoxSize(this);
|
|
renderer.DrawCheckBox(this, dc,
|
|
wxRect(wxPoint(x2, y), sizeCheck), m_flags);
|
|
y += lineHeight + sizeCheck.y;
|
|
|
|
dc.DrawText("DrawRadioBitmap()", x1, y);
|
|
renderer.DrawRadioBitmap(this, dc,
|
|
wxRect(wxPoint(x2, y), sizeCheck), m_flags);
|
|
y += lineHeight + sizeCheck.y;
|
|
|
|
dc.DrawText("DrawTreeItemButton()", x1, y);
|
|
renderer.DrawTreeItemButton(this, dc,
|
|
wxRect(x2, y, 20, 20), m_flags);
|
|
y += lineHeight + 20;
|
|
|
|
#ifdef wxHAS_DRAW_TITLE_BAR_BITMAP
|
|
dc.DrawText("DrawTitleBarBitmap()", x1, y);
|
|
wxRect rBtn(x2, y, 21, 21);
|
|
renderer.DrawTitleBarBitmap(this, dc, rBtn,
|
|
wxTITLEBAR_BUTTON_HELP, m_flags);
|
|
rBtn.x += 2*rBtn.width;
|
|
renderer.DrawTitleBarBitmap(this, dc, rBtn,
|
|
wxTITLEBAR_BUTTON_ICONIZE, m_flags);
|
|
rBtn.x += 2*rBtn.width;
|
|
renderer.DrawTitleBarBitmap(this, dc, rBtn,
|
|
wxTITLEBAR_BUTTON_RESTORE, m_flags);
|
|
rBtn.x += 2*rBtn.width;
|
|
renderer.DrawTitleBarBitmap(this, dc, rBtn,
|
|
wxTITLEBAR_BUTTON_MAXIMIZE, m_flags);
|
|
rBtn.x += 2*rBtn.width;
|
|
renderer.DrawTitleBarBitmap(this, dc, rBtn,
|
|
wxTITLEBAR_BUTTON_CLOSE, m_flags);
|
|
|
|
y += lineHeight + rBtn.height;
|
|
#endif // wxHAS_DRAW_TITLE_BAR_BITMAP
|
|
}
|
|
|
|
int m_flags;
|
|
int m_align;
|
|
bool m_useIcon,
|
|
m_useBitmap;
|
|
|
|
DECLARE_EVENT_TABLE()
|
|
};
|
|
|
|
BEGIN_EVENT_TABLE(MyPanel, wxPanel)
|
|
EVT_PAINT(MyPanel::OnPaint)
|
|
END_EVENT_TABLE()
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// constants
|
|
// ----------------------------------------------------------------------------
|
|
|
|
// IDs for the controls and the menu commands
|
|
enum
|
|
{
|
|
// our menu items
|
|
Render_DrawDisabled = 100,
|
|
Render_DrawFocused,
|
|
Render_DrawPressed,
|
|
Render_DrawChecked,
|
|
Render_DrawHot,
|
|
Render_DrawUndetermined,
|
|
|
|
Render_AlignLeft,
|
|
Render_AlignCentre,
|
|
Render_AlignRight,
|
|
|
|
Render_UseIcon,
|
|
Render_UseBitmap,
|
|
|
|
#if wxUSE_DYNLIB_CLASS
|
|
Render_Load,
|
|
Render_Unload,
|
|
#endif // wxUSE_DYNLIB_CLASS
|
|
|
|
// standard menu items
|
|
Render_Quit = wxID_EXIT,
|
|
|
|
// it is important for the id corresponding to the "About" command to have
|
|
// this standard value as otherwise it won't be handled properly under Mac
|
|
// (where it is special and put into the "Apple" menu)
|
|
Render_About = wxID_ABOUT
|
|
};
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// event tables and other macros for wxWidgets
|
|
// ----------------------------------------------------------------------------
|
|
|
|
// the event tables connect the wxWidgets events with the functions (event
|
|
// handlers) which process them. It can be also done at run-time, but for the
|
|
// simple menu events like this the static method is much simpler.
|
|
BEGIN_EVENT_TABLE(MyFrame, wxFrame)
|
|
EVT_MENU(Render_DrawDisabled, MyFrame::OnDrawDisabled)
|
|
EVT_MENU(Render_DrawFocused, MyFrame::OnDrawFocused)
|
|
EVT_MENU(Render_DrawPressed, MyFrame::OnDrawPressed)
|
|
EVT_MENU(Render_DrawChecked, MyFrame::OnDrawChecked)
|
|
EVT_MENU(Render_DrawHot, MyFrame::OnDrawHot)
|
|
EVT_MENU(Render_DrawUndetermined, MyFrame::OnDrawUndetermined)
|
|
EVT_MENU(Render_AlignLeft, MyFrame::OnAlignLeft)
|
|
EVT_MENU(Render_AlignCentre, MyFrame::OnAlignCentre)
|
|
EVT_MENU(Render_AlignRight, MyFrame::OnAlignRight)
|
|
|
|
EVT_MENU(Render_UseIcon, MyFrame::OnUseIcon)
|
|
EVT_MENU(Render_UseBitmap, MyFrame::OnUseBitmap)
|
|
|
|
#if wxUSE_DYNLIB_CLASS
|
|
EVT_MENU(Render_Load, MyFrame::OnLoad)
|
|
EVT_MENU(Render_Unload,MyFrame::OnUnload)
|
|
#endif // wxUSE_DYNLIB_CLASS
|
|
EVT_MENU(Render_Quit, MyFrame::OnQuit)
|
|
|
|
EVT_MENU(Render_About, MyFrame::OnAbout)
|
|
END_EVENT_TABLE()
|
|
|
|
// Create a new application object: this macro will allow wxWidgets to create
|
|
// the application object during program execution (it's better than using a
|
|
// static object for many reasons) and also implements the accessor function
|
|
// wxGetApp() which will return the reference of the right type (i.e. MyApp and
|
|
// not wxApp)
|
|
IMPLEMENT_APP(MyApp)
|
|
|
|
// ============================================================================
|
|
// implementation
|
|
// ============================================================================
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// the application class
|
|
// ----------------------------------------------------------------------------
|
|
|
|
// 'Main program' equivalent: the program execution "starts" here
|
|
bool MyApp::OnInit()
|
|
{
|
|
if ( !wxApp::OnInit() )
|
|
return false;
|
|
|
|
#ifdef __WXOSX__
|
|
// currently the images used by DrawTitleBarBitmap() are hard coded as PNG
|
|
// images inside the library itself so we need to enable PNG support to use
|
|
// this function
|
|
wxImage::AddHandler(new wxPNGHandler);
|
|
#endif // OS X
|
|
|
|
// create the main application window
|
|
new MyFrame;
|
|
|
|
return true;
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// main frame
|
|
// ----------------------------------------------------------------------------
|
|
|
|
// frame constructor
|
|
MyFrame::MyFrame()
|
|
: wxFrame(NULL,
|
|
wxID_ANY,
|
|
wxT("Render wxWidgets Sample"),
|
|
wxPoint(50, 50),
|
|
wxSize(450, 340))
|
|
{
|
|
// set the frame icon
|
|
SetIcon(wxICON(sample));
|
|
|
|
#if wxUSE_MENUS
|
|
// create a menu bar
|
|
wxMenu *menuFile = new wxMenu;
|
|
menuFile->AppendCheckItem(Render_DrawDisabled,
|
|
"Draw in &disabled state\tCtrl-D");
|
|
menuFile->AppendCheckItem(Render_DrawFocused,
|
|
"Draw in &focused state\tCtrl-F");
|
|
menuFile->AppendCheckItem(Render_DrawPressed,
|
|
"Draw in &pressed state\tCtrl-P");
|
|
menuFile->AppendCheckItem(Render_DrawChecked,
|
|
"Draw in &checked state\tCtrl-C");
|
|
menuFile->AppendCheckItem(Render_DrawHot,
|
|
"Draw in &hot state\tCtrl-H");
|
|
menuFile->AppendCheckItem(Render_DrawUndetermined,
|
|
"Draw in unde&termined state\tCtrl-T");
|
|
menuFile->AppendSeparator();
|
|
|
|
menuFile->AppendRadioItem(Render_AlignLeft, "&Left align\tCtrl-1");
|
|
menuFile->AppendRadioItem(Render_AlignCentre, "C&entre align\tCtrl-2");
|
|
menuFile->AppendRadioItem(Render_AlignRight, "&Right align\tCtrl-3");
|
|
menuFile->AppendSeparator();
|
|
|
|
menuFile->AppendCheckItem(Render_UseIcon, "Draw &icon\tCtrl-I");
|
|
menuFile->AppendCheckItem(Render_UseBitmap, "Draw &bitmap\tCtrl-B");
|
|
menuFile->AppendSeparator();
|
|
|
|
#if wxUSE_DYNLIB_CLASS
|
|
menuFile->Append(Render_Load, wxT("&Load renderer...\tCtrl-L"));
|
|
menuFile->Append(Render_Unload, wxT("&Unload renderer\tCtrl-U"));
|
|
menuFile->AppendSeparator();
|
|
#endif // wxUSE_DYNLIB_CLASS
|
|
menuFile->Append(Render_Quit);
|
|
|
|
// the "About" item should be in the help menu
|
|
wxMenu *helpMenu = new wxMenu;
|
|
helpMenu->Append(Render_About);
|
|
|
|
// now append the freshly created menu to the menu bar...
|
|
wxMenuBar *menuBar = new wxMenuBar();
|
|
menuBar->Append(menuFile, wxT("&File"));
|
|
menuBar->Append(helpMenu, wxT("&Help"));
|
|
|
|
// ... and attach this menu bar to the frame
|
|
SetMenuBar(menuBar);
|
|
#endif // wxUSE_MENUS
|
|
|
|
m_panel = new MyPanel(this);
|
|
|
|
#if wxUSE_STATUSBAR
|
|
// create a status bar just for fun (by default with 1 pane only)
|
|
CreateStatusBar(2);
|
|
SetStatusText(wxT("Welcome to wxWidgets!"));
|
|
#endif // wxUSE_STATUSBAR
|
|
|
|
Show();
|
|
}
|
|
|
|
MyFrame::~MyFrame()
|
|
{
|
|
delete wxRendererNative::Set(NULL);
|
|
}
|
|
|
|
|
|
// event handlers
|
|
|
|
void MyFrame::OnToggleDrawFlag(wxCommandEvent& event, int flag)
|
|
{
|
|
int flags = m_panel->GetFlags();
|
|
if ( event.IsChecked() )
|
|
flags |= flag;
|
|
else
|
|
flags &= ~flag;
|
|
|
|
m_panel->SetFlags(flags);
|
|
m_panel->Refresh();
|
|
}
|
|
|
|
void MyFrame::OnChangeAlign(int align)
|
|
{
|
|
m_panel->SetAlignment(align);
|
|
m_panel->Refresh();
|
|
}
|
|
|
|
void MyFrame::OnUseIcon(wxCommandEvent& event)
|
|
{
|
|
m_panel->SetUseIcon(event.IsChecked());
|
|
m_panel->Refresh();
|
|
}
|
|
|
|
void MyFrame::OnUseBitmap(wxCommandEvent& event)
|
|
{
|
|
m_panel->SetUseBitmap(event.IsChecked());
|
|
m_panel->Refresh();
|
|
}
|
|
|
|
#if wxUSE_DYNLIB_CLASS
|
|
|
|
void MyFrame::OnLoad(wxCommandEvent& WXUNUSED(event))
|
|
{
|
|
static wxString s_name = wxT("renddll");
|
|
|
|
wxString name = wxGetTextFromUser
|
|
(
|
|
wxT("Name of the renderer to load:"),
|
|
wxT("Render wxWidgets Sample"),
|
|
s_name,
|
|
this
|
|
);
|
|
if ( name.empty() )
|
|
{
|
|
// cancelled
|
|
return;
|
|
}
|
|
|
|
s_name = name;
|
|
|
|
wxRendererNative *renderer = wxRendererNative::Load(name);
|
|
if ( !renderer )
|
|
{
|
|
wxLogError(wxT("Failed to load renderer \"%s\"."), name.c_str());
|
|
}
|
|
else // loaded ok
|
|
{
|
|
delete wxRendererNative::Set(renderer);
|
|
|
|
m_panel->Refresh();
|
|
|
|
wxLogStatus(this, wxT("Successfully loaded the renderer \"%s\"."),
|
|
name.c_str());
|
|
}
|
|
}
|
|
|
|
void MyFrame::OnUnload(wxCommandEvent& WXUNUSED(event))
|
|
{
|
|
wxRendererNative *renderer = wxRendererNative::Set(NULL);
|
|
if ( renderer )
|
|
{
|
|
delete renderer;
|
|
|
|
m_panel->Refresh();
|
|
|
|
wxLogStatus(this, wxT("Unloaded the previously loaded renderer."));
|
|
}
|
|
else
|
|
{
|
|
wxLogWarning(wxT("No renderer to unload."));
|
|
}
|
|
}
|
|
|
|
#endif // wxUSE_DYNLIB_CLASS
|
|
|
|
void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event))
|
|
{
|
|
// true is to force the frame to close
|
|
Close(true);
|
|
}
|
|
|
|
void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event))
|
|
{
|
|
wxMessageBox(wxT("Render sample shows how to use custom renderers.\n")
|
|
wxT("\n")
|
|
wxT("(c) 2003 Vadim Zeitlin"),
|
|
wxT("About Render wxWidgets Sample"),
|
|
wxOK | wxICON_INFORMATION, this);
|
|
}
|
|
|