wxWidgets/include/wx/univ/statbox.h
Robert Roebling 193e19cfdf Three more attempts to get metal look.
- Added a few flags for inheriting background.
     - Added wxWindow param to wxR::DrawBackground()
     - Added wxR::DrawButtonSurface()
     - Removed wxR::DrawBackground() from wxR::DrawButtonBorder()
     - Adde DrawMetal to Metal theme
  Fixed minor bug in wxGTK scrollbar.
  Changed code in wxX11 wxTLW so that startup flicker no
    longer occurs in wxFrame.


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@15136 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2002-04-14 14:42:43 +00:00

72 lines
2.1 KiB
C++

//////////////////////////////////////////////////////////////////////////////
// Name: wx/univ/statbox.h
// Purpose: wxStaticBox declaration
// Author: Vadim Zeitlin
// Modified by:
// Created: 15.08.00
// RCS-ID: $Id$
// Copyright: (c) 2000 SciTech Software, Inc. (www.scitechsoft.com)
// Licence: wxWindows license
///////////////////////////////////////////////////////////////////////////////
#ifndef _WX_UNIV_STATBOX_H_
#define _WX_UNIV_STATBOX_H_
#ifdef __GNUG__
#pragma interface "univstatbox.h"
#endif
class WXDLLEXPORT wxStaticBox : public wxStaticBoxBase
{
public:
wxStaticBox() { }
wxStaticBox(wxWindow *parent,
const wxString& label,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize)
{
Create(parent, -1, label, pos, size);
}
wxStaticBox(wxWindow *parent, wxWindowID id,
const wxString& label,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
const wxString& name = wxStaticBoxNameStr)
{
Create(parent, id, label, pos, size, style, name);
}
bool Create(wxWindow *parent,
wxWindowID id,
const wxString& label,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
const wxString& name = wxStaticBoxNameStr);
// the origin of the static box is inside the border and under the label:
// take account of this
virtual wxPoint GetBoxAreaOrigin() const;
virtual bool HasTransparentBackground() { return TRUE; }
protected:
// draw the control
virtual void DoDraw(wxControlRenderer *renderer);
// get the size of the border
wxRect GetBorderGeometry() const;
// returning TRUE from here ensures that we act as a container window for
// our children
virtual bool IsStaticBox() const { return TRUE; }
private:
DECLARE_DYNAMIC_CLASS(wxStaticBox)
};
#endif // _WX_UNIV_STATBOX_H_