wxWidgets/samples/joytest/joytest.cpp
Mick Phillips 291a880d0c Synchronize joystick events between all ports
Generate wxJoystickEvent with the same fields under all platforms by
making the Linux and macOS versions follow MSW convention of using
"1 << N" for the changed button.

Add GetButtonOrdinal() accessor which can be used to retrieve just N.

Closes #18233.
2018-11-05 19:27:36 +01:00

206 lines
4.9 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: joytest.cpp
// Purpose: Joystick sample
// Author: Julian Smart
// Modified by:
// Created: 04/01/98
// Copyright: (c) Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// For compilers that support precompilation, includes "wx/wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
#ifndef WX_PRECOMP
#include "wx/wx.h"
#endif
#if !wxUSE_JOYSTICK
# error You must set wxUSE_JOYSTICK to 1 in setup.h
#endif
#include "wx/sound.h"
#include "wx/joystick.h"
#include "joytest.h"
// the application icon (under Windows it is in resources and even
// though we could still include the XPM here it would be unused)
#ifndef wxHAS_IMAGES_IN_RESOURCES
#include "../sample.xpm"
#endif
MyFrame *frame = NULL;
wxIMPLEMENT_APP(MyApp);
// For drawing lines in a canvas
long xpos = -1;
long ypos = -1;
int winNumber = 1;
int nButtons = 0;
// Initialise this in OnInit, not statically
bool MyApp::OnInit()
{
if ( !wxApp::OnInit() )
return false;
wxJoystick stick(wxJOYSTICK1);
if (!stick.IsOk())
{
wxMessageBox("No joystick detected!");
return false;
}
#if wxUSE_SOUND
m_fire.Create("buttonpress.wav");
#endif // wxUSE_SOUND
m_minX = stick.GetXMin();
m_minY = stick.GetYMin();
m_maxX = stick.GetXMax();
m_maxY = stick.GetYMax();
// Create the main frame window
frame = new MyFrame(NULL, "Joystick Demo", wxDefaultPosition,
wxSize(500, 400), wxDEFAULT_FRAME_STYLE | wxHSCROLL | wxVSCROLL);
frame->SetIcon(wxICON(sample));
// Make a menubar
wxMenu *file_menu = new wxMenu;
file_menu->Append(JOYTEST_QUIT, "&Exit");
wxMenuBar *menu_bar = new wxMenuBar;
menu_bar->Append(file_menu, "&File");
// Associate the menu bar with the frame
frame->SetMenuBar(menu_bar);
#if wxUSE_STATUSBAR
frame->CreateStatusBar();
frame->SetStatusText(wxString::Format("Device [%s] (PID:[%i] MID:[%i]) Ready... # of joysticks:[%i]", stick.GetProductName(), stick.GetProductId(), stick.GetManufacturerId(), wxJoystick::GetNumberJoysticks()));
#endif // wxUSE_STATUSBAR
frame->CenterOnScreen();
frame->Show(true);
return true;
}
wxBEGIN_EVENT_TABLE(MyCanvas, wxScrolledWindow)
EVT_JOYSTICK_EVENTS(MyCanvas::OnJoystickEvent)
wxEND_EVENT_TABLE()
// Define a constructor for my canvas
MyCanvas::MyCanvas(wxWindow *parent, const wxPoint& pos, const wxSize& size):
wxScrolledWindow(parent, wxID_ANY, pos, size, wxSUNKEN_BORDER)
{
m_stick = new wxJoystick(wxJOYSTICK1);
nButtons = m_stick->GetNumberButtons();
m_stick->SetCapture(this, 10);
}
MyCanvas::~MyCanvas()
{
m_stick->ReleaseCapture();
delete m_stick;
}
void MyCanvas::OnJoystickEvent(wxJoystickEvent& event)
{
// We don't have valid (x, y) coordinates for z-move events.
if ( !event.IsZMove() )
{
wxClientDC dc(this);
wxPoint pt(event.GetPosition());
// if negative positions are possible then shift everything up
int xmin = wxGetApp().m_minX;
int xmax = wxGetApp().m_maxX;
int ymin = wxGetApp().m_minY;
int ymax = wxGetApp().m_maxY;
if (xmin < 0) {
xmax += abs(xmin);
pt.x += abs(xmin);
}
if (ymin < 0) {
ymax += abs(ymin);
pt.y += abs(ymin);
}
// Scale to canvas size
int cw, ch;
GetSize(&cw, &ch);
pt.x = (long) (((double)pt.x/(double)xmax) * cw);
pt.y = (long) (((double)pt.y/(double)ymax) * ch);
if (xpos > -1 && ypos > -1 && event.IsMove() && event.ButtonIsDown())
{
dc.SetPen(*wxBLACK_PEN);
dc.DrawLine(xpos, ypos, pt.x, pt.y);
}
xpos = pt.x;
ypos = pt.y;
}
#if wxUSE_STATUSBAR
wxString buf;
if (event.ButtonDown())
buf.Printf("Joystick (%ld, %ld) #%i Fire!", xpos, ypos, event.GetButtonOrdinal());
else
buf.Printf("Joystick (%ld, %ld) ", xpos, ypos);
/*
for(int i = 0; i < nButtons; ++i)
{
buf += wxString("[") +
((event.GetButtonState() & (1 << i)) ? "Y" : "N") + wxString("]");
}
*/
frame->SetStatusText(buf);
#endif // wxUSE_STATUSBAR
#if wxUSE_SOUND
if (event.ButtonDown() && wxGetApp().m_fire.IsOk())
{
wxGetApp().m_fire.Play();
}
#endif // wxUSE_SOUND
}
wxBEGIN_EVENT_TABLE(MyFrame, wxFrame)
EVT_MENU(JOYTEST_QUIT, MyFrame::OnQuit)
wxEND_EVENT_TABLE()
MyFrame::MyFrame(wxFrame *parent, const wxString& title, const wxPoint& pos,
const wxSize& size, const long style)
: wxFrame(parent, wxID_ANY, title, pos, size, style)
{
canvas = new MyCanvas(this);
}
void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event))
{
Close(true);
}
void MyFrame::OnActivate(wxActivateEvent& event)
{
if (event.GetActive() && canvas)
canvas->SetFocus();
}