wxWidgets/include/wx/os2/setup0.h
2004-11-11 18:59:51 +00:00

430 lines
17 KiB
C

/////////////////////////////////////////////////////////////////////////////
// Name: setup.h
// Purpose: Configuration for the library
// Author: Julian Smart
// Modified by:
// Created: 01/02/97
// RCS-ID: $Id$
// Copyright: (c) Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_SETUP_H_
#define _WX_SETUP_H_
// ----------------------------------------------------------------------------
// global settings
// ----------------------------------------------------------------------------
#define wxUSE_EXCEPTIONS 1
// define this to 0 when building wxBase library
#define wxUSE_GUI 1
//define this to 1 when adding support for multiple displays/screens
#define wxUSE_DISPLAY 0
// ----------------------------------------------------------------------------
// General features
// ----------------------------------------------------------------------------
#define wxUSE_FILESYSTEM 1 // better have this is you want to compile wxHTML
#if defined(__VISAGECPP__) && (__IBMCPP__ < 400 || __IBMC__ < 400 )
#define wxUSE_LONGLONG 1
#endif
#define wxUSE_NET_API 1 // Utilize OS/2's UPM netapi's
#define wxUSE_DATETIME 1 // Utilize the date-time classes
#define wxUSE_CONFIG 1
// Use wxConfig, with CreateConfig in wxApp
#define wxUSE_POSTSCRIPT 1
// 0 for no PostScript device context
#define wxUSE_AFM_FOR_POSTSCRIPT 1
// 1 to use font metric files in GetTextExtent
#define wxUSE_METAFILE 1
// 0 for no Metafile and metafile device context
#define wxUSE_IPC 1
// 0 for no interprocess comms
// Note: wxHELP uses IPC under X so these are interdependent!
#define wxUSE_HELP 1
// 0 for no help facility
#define wxUSE_RESOURCES 1
// 0 for no wxGetResource/wxWriteResource
#define wxUSE_CONSTRAINTS 1
// 0 for no window layout constraint system
#define wxUSE_TIMEDATE 1
// 0 for no wxTime/wxDate classes
#define wxUSE_MENUS 1
// 0 for no menus
#define wxUSE_JOYSTICK 1
// 0 for no joystick functions
#define wxUSE_CLIPBOARD 1
// 0 for no clipboard functions
#define wxUSE_PLOT 1
// 0 for no generic plot functions
#define wxUSE_SPLINES 1
// 0 for no splines
#define wxUSE_DRAG_AND_DROP 1
// 0 for no drag and drop
#define wxUSE_CONTROLS 1 // Do not change
#define wxUSE_POPUPWIN 1 //
#define wxUSE_TIPWINDOW 1 //
// Recommended setting: 1
#define wxUSE_BUTTON 1 // wxButton
#define wxUSE_BMPBUTTON 1 // wxBitmapButton
#define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
#define wxUSE_CHECKBOX 1 // wxCheckBox
#define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
#define wxUSE_CHOICE 1 // wxChoice
#define wxUSE_COMBOBOX 1 // wxComboBox
#define wxUSE_GAUGE 1 // wxGauge
#define wxUSE_LISTBOX 1 // wxListBox
#define wxUSE_LISTCTRL 1 // wxListCtrl
#define wxUSE_RADIOBOX 1 // wxRadioBox
#define wxUSE_RADIOBTN 1 // wxRadioButton
#define wxUSE_SCROLLBAR 1 // wxScrollBar
#define wxUSE_SLIDER 1 // wxSlider
#define wxUSE_SPINBTN 1 // wxSpinButton
#define wxUSE_SPINCTRL 1 // wxSpinCtrl
#define wxUSE_STATBOX 1 // wxStaticBox
#define wxUSE_STATLINE 1 // wxStaticLine
#define wxUSE_STATTEXT 1 // wxStaticText
#define wxUSE_STATBMP 1 // wxStaticBitmap
#define wxUSE_TEXTCTRL 1 // wxTextCtrl
#define wxUSE_TOGGLEBTN 1 // requires wxButton
#define wxUSE_TREECTRL 1 // wxTreeCtrl
#define wxUSE_CHOICEDLG 1
#define wxUSE_COLOURDLG 1
#define wxUSE_DATAOBJ 1
#define wxUSE_FILEDLG 1
#define wxUSE_FONTDLG 1
#define wxUSE_FONTMAP 1
#define wxUSE_GRID 1
#define wxUSE_IMAGLIST 1
#define wxUSE_LOGGUI 1
#define wxUSE_LOGWINDOW 1
#define wxUSE_LOG_DIALOG 1
#define wxUSE_MIMETYPE 1
#define wxUSE_MSGDLG 1
#define wxUSE_NOTEBOOK 1
#define wxUSE_LISTBOOK 1
#define wxUSE_CHOICEBOOK 1
#define wxUSE_SPLITTER 1
#define wxUSE_STOPWATCH 1
#define wxUSE_TAB_DIALOG 1
#define wxUSE_WXHTML_HELP 1
#define wxUSE_RADIOBUTTON 1
// Define 1 to use radio button control
#define wxUSE_SCROLLBAR 1
// Define 1 to compile contributed wxScrollBar class
#define wxUSE_CARET 1
// Define 1 to use wxCaret class
#define wxUSE_TREECTRL 1
// Define 1 to use wxTree* classes
#define wxUSE_XPM_IN_OS2 1
// Define 1 to support the XPM package in wxBitmap.
#define wxUSE_IMAGE_LOADING_IN_OS2 1
// Use dynamic DIB loading/saving code in utils/dib under OS2.
#define wxUSE_RESOURCE_LOADING_IN_OS2 1
// Use dynamic icon/cursor loading/saving code
// under OS2.
#define wxUSE_WX_RESOURCES 0
// Use .wxr resource mechanism (requires PrologIO library)
// support for startup tips (wxShowTip &c)
#define wxUSE_STARTUP_TIPS 1
#define wxUSE_DOC_VIEW_ARCHITECTURE 1
// Set to 0 to disable document/view architecture
#define wxUSE_MDI 1
#define wxUSE_MDI_ARCHITECTURE 1
// Set to 0 to disable MDI document/view architecture
#define wxUSE_PRINTING_ARCHITECTURE 1
// Set to 0 to disable print/preview architecture code
#define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_OS2 1
// Set to 0 to disable PostScript print/preview architecture code
// under OS/2 PM (just use PM printing).
#define wxUSE_DYNAMIC_CLASSES 1
// If 1, enables provision of run-time type information.
// NOW MANDATORY: don't change.
#define wxUSE_MEMORY_TRACING 1
// If 1, enables debugging versions of wxObject::new and
// wxObject::delete *IF* __WXDEBUG__ is also defined.
// WARNING: this code may not work with all architectures, especially
// if alignment is an issue.
#define wxUSE_DEBUG_CONTEXT 1
// If 1, enables wxDebugContext, for
// writing error messages to file, etc.
// If __WXDEBUG__ is not defined, will still use
// normal memory operators.
// It's recommended to set this to 1,
// since you may well need to output
// an error log in a production
// version (or non-debugging beta)
#if defined(__VISAGECPP__) && (__IBMCPP__ < 400 || __IBMC__ < 400 )
#define wxUSE_GLOBAL_MEMORY_OPERATORS 0
#else
#define wxUSE_GLOBAL_MEMORY_OPERATORS 1
#endif
// In debug mode, cause new and delete to be redefined globally.
// If this causes problems (e.g. link errors), set this to 0.
#define wxUSE_DEBUG_NEW_ALWAYS 1
// In debug mode, causes new to be defined to
// be WXDEBUG_NEW (see object.h).
// If this causes problems (e.g. link errors), set this to 0.
// You may need to set this to 0 if using templates (at least
// for VC++).
#define REMOVE_UNUSED_ARG 1
// Set this to 0 if your compiler can't cope
// with omission of prototype parameters.
#define wxUSE_ODBC 1
// Define 1 to use ODBC classes
#define wxODBC_FWD_ONLY_CURSORS 1
// For backward compatibility reasons, this parameter now only
// controls the default scrolling method used by cursors. This
// default behavior can be overriden by setting the second param
// of wxDB::GetDbConnection() to indicate whether the connection
// (and any wxTable()s that use the connection) should support
// forward only scrolling of cursors, or both forward and backward
// Support for backward scrolling cursors is dependent on the
// data source as well as the ODBC driver being used.
#define wxODBC_BACKWARD_COMPATABILITY 0
// Default is 0. Set to 1 to use the deprecated classes, enum
// types, function, member variables. With a setting of 1, full
// backward compatability with the 2.0.x release is possible.
// It is STRONGLY recommended that this be set to 0, as
// future development will be done only on the non-deprecated
// functions/classes/member variables/etc.
#define wxUSE_IOSTREAMH 1
// VC++ 4.2 and above allows <iostream> and <iostream.h>
// but you can't mix them. Set to 1 for <iostream.h>,
// 0 for <iostream>
#define wxUSE_STREAMS 1
// If enabled (1), compiles wxWidgets streams classes
#define wxUSE_STD_IOSTREAM 1
// Use standard C++ streams if 1. If 0, use wxWin
// streams implementation.
#define wxUSE_THREADS 1
// support for multithreaded applications: if
// 1, compile in thread classes (thread.h)
// and make the library thread safe
#define wxUSE_ZLIB 1
// Use zlib for compression in streams and PNG code
#define wxUSE_IMAGE 1
// Set to 1 for wxImage support (recommended).
#define wxUSE_LIBPNG 1
// Set to 1 for PNG format support
#define wxUSE_LIBJPEG 1
// Set to 1 for JPEG format support
#define wxUSE_LIBTIFF 1
// Set to 1 for TIFF format support
#define wxUSE_GIF 1
// Set to 1 for GIF format support
#define wxUSE_PNM 1
// Set to 1 for PNM format support
#define wxUSE_PCX 1
// Set to 1 for PCX format support
#define wxUSE_IFF 1
// Set to 1 for IFF format support
#define wxUSE_XPM 1
// Set to 1 for XPM format support
#define wxUSE_ICO_CUR 1
// Set to 1 for MS Icons and Cursors format support
#define wxUSE_SERIAL 1
// Use serialization (requires utils/serialize)
#define wxUSE_TOOLTIPS 1
// Define to use wxToolTip class and
// wxWindow::SetToolTip() method
#define wxUSE_SOCKETS 1
// Set to 1 to use socket classes
#define wxUSE_HTML 1
// Set to 1 to use wxHTML sub-library
#define wxUSE_FS_ZIP 1
#define wxUSE_FS_INET 1 // Set to 1 to enable virtual file systems
#define wxUSE_BUSYINFO 1
// wxBusyInfo displays window with message
// when app is busy. Works in same way as
// wxBusyCursor
#define wxUSE_ZIPSTREAM 1
// input stream for reading from zip archives
#define wxUSE_TIMER 1 // use the timer class
/*
* Finer detail
*
*/
#define wxUSE_APPLE_IEEE 1
// if enabled, the float codec written by Apple
// will be used to write, in a portable way,
// float on the disk
// use wxFile class - required by i18n code, wxConfig and others - recommended
#define wxUSE_FILE 1
#define wxUSE_FFILE 1
// use wxTextBuffer class: required by wxTextFile
#define wxUSE_TEXTBUFFER 1
// use wxTextFile class: requires wxFile, required by wxConfig
#define wxUSE_TEXTFILE 1
// i18n support: _() macro, wxLocale class. Requires wxFile
#define wxUSE_INTL 1
// wxLogXXX functions - highly recommended
#define wxUSE_LOG 1
// wxValidator class
#define wxUSE_VALIDATORS 1
// wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
#define wxUSE_ACCEL 1
// wxSashWindow class
#define wxUSE_SASH 1
// text entry dialog and wxGetTextFromUser function
#define wxUSE_TEXTDLG 1
// use the number dialog
#define wxUSE_NUMBERDLG 1
// wxToolBar class
#define wxUSE_TOOLBAR 1
#define wxUSE_TOOLBAR_NATIVE 1
// wxStatusBar class
#define wxUSE_STATUSBAR 1
// wxSpinCtrl class
#define wxUSE_SPINCTRL 1
// progress dialog class for lengthy operations
#define wxUSE_PROGRESSDLG 1
// wxDirDlg class for getting a directory name from user
#define wxUSE_DIRDLG 1
#define wxUSE_DIRDLGG 1
#define wxUSE_OWNER_DRAWN 1
// Owner-drawn menus and listboxes
/*
* Any platform
*
*/
#define wxUSE_TYPEDEFS 0
// Use typedefs not classes for wxPoint
// and others, to reduce overhead and avoid
// MS C7 memory bug. Bounds checker
// complains about deallocating
// arrays of wxPoints if wxPoint is a class.
#define wxUSE_PORTABLE_FONTS_IN_OS2 0
// Define 1 to use new portable font scheme in Windows
// (used by default under X)
#define wxUSE_GENERIC_DIALOGS_IN_OS2 0
// Define 1 to use generic dialogs in Windows, even though
// they duplicate native common dialog (e.g. wxColourDialog)
#define wxUSE_SNGLINST_CHECKER 1
#define wxUSE_GEOMETRY 1
// needed for wxCanvas
#define wxUSE_MENUS 1
#define wxUSE_SOUND 1
// Use wxMediaCtrl
//
// Default is 0.
//
// Recommended setting: 0
#define wxUSE_MEDIACTRL 0
// Use wxWidget's XRC XML-based resource system. Recommended.
//
// Default is 1
//
// Recommended setting: 1 (requires wxUSE_XML)
#define wxUSE_XRC 1
// XML parsing classes. Note that their API will change in the future, so
// using wxXmlDocument and wxXmlNode in your app is not recommended.
//
// Default is 1
//
// Recommended setting: 1 (required by XRC)
#if wxUSE_XRC
# define wxUSE_XML 1
#else
# define wxUSE_XML 0
#endif
#define wxUSE_REGEX 1
#define wxUSE_FINDREPLDLG 1 // Find replace dialog
#define wxUSE_PALETTE 1
#define wxUSE_CMDLINE_PARSER 1
#define wxUSE_SPLASH 1
#if (!(defined(WXUSINGDLL) || defined(WXMAKINGDLL)))
#define NO_TEXT_WINDOW_STREAM 1 // defined in textctrl.h for DLL builds
#endif
#define wxUSE_UNICODE 0
#define wxUSE_UNICODE_MSLU 0
#define wxUSE_DYNLIB_CLASS 1
// Compile in wxLibrary class for run-time
// DLL loading and function calling
#define wxUSE_DYNAMIC_LOADER 0
#define wxUSE_WCHAR_T 1
#define wxUSE_PROTOCOL 1
#define wxUSE_URL 1
#define wxUSE_PROTOCOL_HTTP 1
#define wxUSE_PROTOCOL_FTP 1
#define wxUSE_PROTOCOL_FILE 1
#define wxUSE_GENERIC_MDI_AS_NATIVE 1
#endif
// _WX_SETUP_H_