af49c4b8a2
GNU compiler included with Mac OS X 10.2 (Jaguar) as well as August Developer Tools update contain a bug concerning #pragma interface handling that can only be worked around by not using them (and they are not necessary anyways) git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@16884 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
50 lines
1.2 KiB
C++
50 lines
1.2 KiB
C++
/////////////////////////////////////////////////////////////////////////////
|
|
// Name: wave.h
|
|
// Purpose: wxWave class (loads and plays short Windows .wav files).
|
|
// Optional on non-Windows platforms.
|
|
// Author: AUTHOR
|
|
// Modified by:
|
|
// Created: ??/??/98
|
|
// RCS-ID: $Id$
|
|
// Copyright: (c) AUTHOR
|
|
// Licence: wxWindows licence
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
|
|
#ifndef _WX_WAVE_H_
|
|
#define _WX_WAVE_H_
|
|
|
|
#if defined(__GNUG__) && !defined(__APPLE__)
|
|
#pragma interface "wave.h"
|
|
#endif
|
|
|
|
#include "wx/object.h"
|
|
|
|
class WXDLLEXPORT wxWave : public wxObject
|
|
{
|
|
public:
|
|
wxWave();
|
|
wxWave(const wxString& fileName, bool isResource = FALSE);
|
|
wxWave(int size, const wxByte* data);
|
|
~wxWave();
|
|
|
|
public:
|
|
bool Create(const wxString& fileName, bool isResource = FALSE);
|
|
bool IsOk() const { return !m_sndname.IsEmpty(); }
|
|
bool Play(bool async = TRUE, bool looped = FALSE) const;
|
|
|
|
protected:
|
|
// prevent collision with some BSD definitions of macro Free()
|
|
bool FreeData();
|
|
|
|
private:
|
|
void* m_sndChan;
|
|
|
|
wxString m_sndname;
|
|
void* m_hSnd;
|
|
int m_waveLength;
|
|
bool m_isResource;
|
|
};
|
|
|
|
#endif
|
|
// _WX_WAVE_H_
|