3c4f71cc3d
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@52634 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
855 lines
32 KiB
Objective-C
855 lines
32 KiB
Objective-C
/////////////////////////////////////////////////////////////////////////////
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// Name: vscroll.h
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// Purpose: interface of wxVarHScrollHelper
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// Author: wxWidgets team
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// RCS-ID: $Id$
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// Licence: wxWindows license
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/////////////////////////////////////////////////////////////////////////////
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/**
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@class wxVarHScrollHelper
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@wxheader{vscroll.h}
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This class provides functions wrapping the
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wxVarScrollHelperBase class, targeted for
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horizontal-specific scrolling using wxHScrolledWindow.
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Like wxVarScrollHelperBase, this class is mostly only useful to those classes
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built into wxWidgets deriving from here, and this documentation is mostly
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only provided for referencing those functions provided. You will likely want
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to derive your window from wxHScrolledWindow rather than from here directly.
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@library{wxcore}
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@category{FIXME}
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@see wxHScrolledWindow, wxHVScrolledWindow, wxVScrolledWindow
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*/
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class wxVarHScrollHelper : public wxVarScrollHelperBase
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{
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public:
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/**
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Constructor taking the target window to be scrolled by this helper class.
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This will attach scroll event handlers to the target window to catch and
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handle scroll events appropriately.
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*/
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wxVarHScrollHelper(wxWindow* winToScroll);
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/**
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This class forwards calls from
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wxVarScrollHelperBase::EstimateTotalSize
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to this function so derived classes can override either just the height or
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the width estimation, or just estimate both differently if desired in any
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wxHVScrolledWindow derived class.
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Please note that this function will not be called if @c EstimateTotalSize()
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is overridden in your derived class.
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*/
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virtual wxCoord EstimateTotalWidth() const;
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/**
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Returns the number of columns the target window contains.
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@see SetColumnCount()
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*/
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size_t GetColumnCount() const;
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/**
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Returns the index of the first visible column based on the scroll position.
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*/
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size_t GetVisibleColumnsBegin() const;
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/**
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Returns the index of the last visible column based on the scroll position. This
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includes the last column even if it is only partially visible.
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*/
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size_t GetVisibleColumnsEnd() const;
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/**
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Returns @true if the given column is currently visible (even if only
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partially visible) or @false otherwise.
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*/
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bool IsColumnVisible(size_t column) const;
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/**
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This function must be overridden in the derived class, and should return the
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width of the given column in pixels.
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*/
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virtual wxCoord OnGetColumnWidth(size_t column) const;
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/**
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This function doesn't have to be overridden but it may be useful to do so if
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calculating the columns' sizes is a relatively expensive operation as it gives
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your code a chance to calculate several of them at once and cache the result
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if necessary.
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@c OnGetColumnsWidthHint() is normally called just before
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OnGetColumnWidth() but you
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shouldn't rely on the latter being called for all columns in the interval
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specified here. It is also possible that OnGetColumnWidth() will be called for
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units outside of this interval, so this is really just a hint, not a promise.
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Finally, note that columnMin is inclusive, while columnMax is exclusive.
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*/
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virtual void OnGetColumnsWidthHint(size_t columnMin,
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size_t columnMax) const;
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/**
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Triggers a refresh for just the given column's area of the window if it's
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visible.
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*/
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virtual void RefreshColumn(size_t column);
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/**
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Triggers a refresh for the area between the specified range of columns given
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(inclusively).
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*/
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virtual void RefreshColumns(size_t from, size_t to);
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/**
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Scroll by the specified number of pages which may be positive (to scroll right)
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or negative (to scroll left).
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*/
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virtual bool ScrollColumnPages(int pages);
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/**
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Scroll by the specified number of columns which may be positive (to scroll
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right)
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or negative (to scroll left).
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Returns @true if the window was scrolled, @false otherwise (for
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example, if we're trying to scroll right but we are already showing the last
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column).
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*/
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virtual bool ScrollColumns(int columns);
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/**
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Scroll to the specified column. It will become the first visible column in the
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window.
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Returns @true if we scrolled the window, @false if nothing was done.
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*/
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bool ScrollToColumn(size_t column);
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/**
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Set the number of columns the window contains. The derived class must provide
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the widths for all columns with indices up to the one given here in it's
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OnGetColumnWidth() implementation.
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*/
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void SetColumnCount(size_t columnCount);
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};
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/**
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@class wxVarVScrollHelper
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@wxheader{vscroll.h}
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This class provides functions wrapping the
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wxVarScrollHelperBase class, targeted for
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vertical-specific scrolling using wxVScrolledWindow.
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Like wxVarScrollHelperBase, this class is mostly only useful to those classes
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built into wxWidgets deriving from here, and this documentation is mostly
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only provided for referencing those functions provided. You will likely want
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to derive your window from wxVScrolledWindow rather than from here directly.
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@library{wxcore}
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@category{FIXME}
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@see wxHScrolledWindow, wxHVScrolledWindow, wxVScrolledWindow
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*/
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class wxVarVScrollHelper : public wxVarScrollHelperBase
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{
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public:
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/**
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Constructor taking the target window to be scrolled by this helper class.
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This will attach scroll event handlers to the target window to catch and
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handle scroll events appropriately.
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*/
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wxVarVScrollHelper(wxWindow* winToScroll);
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/**
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This class forwards calls from
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wxVarScrollHelperBase::EstimateTotalSize
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to this function so derived classes can override either just the height or
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the width estimation, or just estimate both differently if desired in any
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wxHVScrolledWindow derived class.
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Please note that this function will not be called if @c EstimateTotalSize()
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is overridden in your derived class.
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*/
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virtual wxCoord EstimateTotalHeight() const;
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/**
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Returns the number of rows the target window contains.
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@see SetRowCount()
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*/
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size_t GetRowCount() const;
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/**
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Returns the index of the first visible row based on the scroll position.
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*/
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size_t GetVisibleRowsBegin() const;
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/**
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Returns the index of the last visible row based on the scroll position. This
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includes the last row even if it is only partially visible.
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*/
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size_t GetVisibleRowsEnd() const;
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/**
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Returns @true if the given row is currently visible (even if only
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partially visible) or @false otherwise.
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*/
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bool IsRowVisible(size_t row) const;
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/**
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This function must be overridden in the derived class, and should return the
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height of the given row in pixels.
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*/
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virtual wxCoord OnGetRowHeight(size_t row) const;
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/**
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This function doesn't have to be overridden but it may be useful to do so if
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calculating the rows' sizes is a relatively expensive operation as it gives
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your code a chance to calculate several of them at once and cache the result
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if necessary.
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@c OnGetRowsHeightHint() is normally called just before
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OnGetRowHeight() but you
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shouldn't rely on the latter being called for all rows in the interval
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specified here. It is also possible that OnGetRowHeight() will be called for
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units outside of this interval, so this is really just a hint, not a promise.
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Finally, note that rowMin is inclusive, while rowMax is exclusive.
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*/
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virtual void OnGetRowsHeightHint(size_t rowMin, size_t rowMax) const;
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/**
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Triggers a refresh for just the given row's area of the window if it's visible.
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*/
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virtual void RefreshRow(size_t row);
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/**
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Triggers a refresh for the area between the specified range of rows given
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(inclusively).
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*/
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virtual void RefreshRows(size_t from, size_t to);
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/**
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Scroll by the specified number of pages which may be positive (to scroll down)
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or negative (to scroll up).
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*/
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virtual bool ScrollRowPages(int pages);
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/**
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Scroll by the specified number of rows which may be positive (to scroll down)
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or negative (to scroll up).
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Returns @true if the window was scrolled, @false otherwise (for
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example, if we're trying to scroll down but we are already showing the last
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row).
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*/
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virtual bool ScrollRows(int rows);
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/**
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Scroll to the specified row. It will become the first visible row in the window.
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Returns @true if we scrolled the window, @false if nothing was done.
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*/
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bool ScrollToRow(size_t row);
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/**
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Set the number of rows the window contains. The derived class must provide the
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heights for all rows with indices up to the one given here in it's
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OnGetRowHeight() implementation.
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*/
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void SetRowCount(size_t rowCount);
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};
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/**
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@class wxVarScrollHelperBase
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@wxheader{vscroll.h}
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This class provides all common base functionality for scroll calculations
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shared among all variable scrolled window implementations as well as
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automatic scrollbar functionality, saved scroll positions, controlling
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target windows to be scrolled, as well as defining all required virtual
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functions that need to be implemented for any orientation specific work.
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Documentation of this class is provided specifically for referencing use
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of the functions provided by this class for use with the variable scrolled
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windows that derive from here. You will likely want to derive your window
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from one of the already implemented variable scrolled windows rather than
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from wxVarScrollHelperBase directly.
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@library{wxcore}
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@category{FIXME}
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@see wxHScrolledWindow, wxHVScrolledWindow, wxVScrolledWindow
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*/
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class wxVarScrollHelperBase
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{
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public:
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/**
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Constructor taking the target window to be scrolled by this helper class.
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This will attach scroll event handlers to the target window to catch and
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handle scroll events appropriately.
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*/
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wxVarScrollHelperBase(wxWindow* winToScroll);
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/**
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Virtual destructor for detaching scroll event handlers attached with this
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helper class.
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*/
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~wxVarScrollHelperBase();
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/**
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Translates the logical coordinate given to the current device coordinate.
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For example, if the window is scrolled 10 units and each scroll unit
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represents 10 device units (which may not be the case since this class allows
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for variable scroll unit sizes), a call to this function with a coordinate of
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15 will return -85.
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@see CalcUnscrolledPosition()
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*/
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int CalcScrolledPosition(int coord) const;
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/**
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Translates the device coordinate given to the corresponding logical
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coordinate. For example, if the window is scrolled 10 units and each scroll
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unit represents 10 device units (which may not be the case since this class
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allows for variable scroll unit sizes), a call to this function with a
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coordinate of 15 will return 115.
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@see CalcScrolledPosition()
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*/
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int CalcUnscrolledPosition(int coord) const;
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/**
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With physical scrolling on (when this is @true), the device origin is
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changed properly when a wxPaintDC is prepared,
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children are actually moved and laid out properly, and the contents of the
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window (pixels) are actually moved. When this is @false, you are
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responsible for repainting any invalidated areas of the window yourself to
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account for the new scroll position.
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*/
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void EnablePhysicalScrolling(bool scrolling = true);
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/**
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When the number of scroll units change, we try to estimate the total size of
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all units when the full window size is needed (i.e. to calculate the scrollbar
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thumb size). This is a rather expensive operation in terms of unit access, so
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if the user code may estimate the average size better or faster than we do, it
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should override this function to implement its own logic. This function should
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return the best guess for the total virtual window size.
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Note that although returning a totally wrong value would still work, it risks
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resulting in very strange scrollbar behaviour so this function should really
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try to make the best guess possible.
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*/
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virtual wxCoord EstimateTotalSize() const;
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/**
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This function needs to be overridden in the in the derived class to return the
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window size with respect to the opposing orientation. If this is a vertical
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scrolled window, it should return the height.
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@see GetOrientationTargetSize()
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*/
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virtual int GetNonOrientationTargetSize() const;
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/**
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This function need to be overridden to return the orientation that this helper
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is working with, either @c wxHORIZONTAL or @c wxVERTICAL.
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*/
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virtual wxOrientation GetOrientation() const;
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/**
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This function needs to be overridden in the in the derived class to return the
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window size with respect to the orientation this helper is working with. If
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this is a vertical scrolled window, it should return the width.
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@see GetNonOrientationTargetSize()
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*/
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virtual int GetOrientationTargetSize() const;
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/**
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This function will return the target window this helper class is currently
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scrolling.
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@see SetTargetWindow()
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*/
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wxWindow* GetTargetWindow() const;
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/**
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Returns the index of the first visible unit based on the scroll position.
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*/
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size_t GetVisibleBegin() const;
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/**
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Returns the index of the last visible unit based on the scroll position. This
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includes the last unit even if it is only partially visible.
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*/
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size_t GetVisibleEnd() const;
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/**
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Returns @true if the given scroll unit is currently visible (even if only
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partially visible) or @false otherwise.
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*/
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bool IsVisible(size_t unit) const;
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/**
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This function must be overridden in the derived class, and should return the
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size of the given unit in pixels.
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*/
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virtual wxCoord OnGetUnitSize(size_t unit) const;
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/**
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This function doesn't have to be overridden but it may be useful to do so if
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calculating the units' sizes is a relatively expensive operation as it gives
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your code a chance to calculate several of them at once and cache the result
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if necessary.
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@c OnGetUnitsSizeHint() is normally called just before
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OnGetUnitSize() but you
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shouldn't rely on the latter being called for all units in the interval
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specified here. It is also possible that OnGetUnitSize() will be called for
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units outside of this interval, so this is really just a hint, not a promise.
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Finally, note that unitMin is inclusive, while unitMax is exclusive.
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*/
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virtual void OnGetUnitsSizeHint(size_t unitMin, size_t unitMax) const;
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/**
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Recalculate all parameters and repaint all units.
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*/
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virtual void RefreshAll();
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/**
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Normally the window will scroll itself, but in some rare occasions you might
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want it to scroll (part of) another window (e.g. a child of it in order to
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scroll only a portion the area between the scrollbars like a spreadsheet where
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only the cell area will move).
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@see GetTargetWindow()
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*/
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void SetTargetWindow(wxWindow* target);
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/**
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Update the thumb size shown by the scrollbar.
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*/
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virtual void UpdateScrollbar();
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/**
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Returns the virtual scroll unit under the device unit given accounting for
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scroll position or @c wxNOT_FOUND if none (i.e. if it is below the last
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item).
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*/
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int VirtualHitTest(wxCoord coord) const;
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};
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/**
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@class wxVScrolledWindow
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@wxheader{vscroll.h}
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In the name of this class, "V" may stand for "variable" because it can be
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used for scrolling rows of variable heights; "virtual", because it is not
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necessary to know the heights of all rows in advance -- only those which
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are shown on the screen need to be measured; or even "vertical", because
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this class only supports scrolling vertically.
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In any case, this is a generalization of the
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wxScrolledWindow class which can be only used when
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all rows have the same heights. It lacks some other wxScrolledWindow features
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however, notably it can't scroll only a rectangle of the window and not its
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entire client area.
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To use this class, you need to derive from it and implement the
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wxVarVScrollHelper::OnGetRowHeight pure virtual
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method. You also must call wxVarVScrollHelper::SetRowCount
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to let the base class know how many rows it should display, but from that
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moment on the scrolling is handled entirely by wxVScrolledWindow. You only
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need to draw the visible part of contents in your @c OnPaint() method as
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usual. You should use wxVarVScrollHelper::GetVisibleRowsBegin
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and wxVarVScrollHelper::GetVisibleRowsEnd to
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select the lines to display. Note that the device context origin is not shifted
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so the first visible row always appears at the point (0, 0) in physical as
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well as logical coordinates.
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@library{wxcore}
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@category{miscwnd}
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@see wxHScrolledWindow, wxHVScrolledWindow
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*/
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class wxVScrolledWindow : public wxPanel
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{
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public:
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//@{
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/**
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This is the normal constructor, no need to call @c Create() after using this
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one.
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Note that @c wxVSCROLL is always automatically added to our style, there is
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no need to specify it explicitly.
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@param parent
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The parent window, must not be @NULL
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@param id
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The identifier of this window, wxID_ANY by default
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@param pos
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The initial window position
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@param size
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The initial window size
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@param style
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The window style. There are no special style bits defined for
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this class.
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@param name
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The name for this window; usually not used
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*/
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wxVScrolledWindow();
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wxVScrolledWindow(wxWindow* parent, wxWindowID id = wxID_ANY,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = 0,
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const wxString& name = wxPanelNameStr);
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//@}
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/**
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Same as the @ref wxvscrolledwindow() "non-default constuctor"
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but returns status code: @true if ok, @false if the window couldn't
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be created.
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Just as with the constructor above, the @c wxVSCROLL style is always used,
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there is no need to specify it explicitly.
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*/
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bool Create(wxWindow* parent, wxWindowID id = wxID_ANY,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = 0,
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const wxString& name = wxPanelNameStr);
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//@{
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/**
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The following functions provide backwards compatibility for applications
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originally built using wxVScrolledWindow in 2.6 or 2.8. Originally,
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wxVScrolledWindow referred to scrolling "lines". We now use "units" in
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wxVarScrollHelperBase to avoid implying any orientation (since the functions
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are used for both horizontal and vertical scrolling in derived classes). And
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in the new wxVScrolledWindow and wxHScrolledWindow classes, we refer to them
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as "rows" and "columns", respectively. This is to help clear some confusion
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in not only those classes, but also in wxHVScrolledWindow where functions
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are inherited from both.
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You are encouraged to update any existing code using these function to use
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the new replacements mentioned below, and avoid using these functions for
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any new code as they are deprecated.
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Deprecated for wxVarVScrollHelper::SetRowCount.
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*/
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size_t GetFirstVisibleLine();
|
|
const size_t GetLastVisibleLine();
|
|
const size_t GetLineCount();
|
|
const int HitTest(wxCoord x, wxCoord y);
|
|
const int HitTest(const wxPoint& pt);
|
|
const virtual wxCoord OnGetLineHeight(size_t line);
|
|
const virtual void OnGetLinesHint(size_t lineMin,
|
|
size_t lineMax);
|
|
const virtual void RefreshLine(size_t line);
|
|
virtual void RefreshLines(size_t from, size_t to);
|
|
virtual bool ScrollLines(int lines);
|
|
virtual bool ScrollPages(int pages);
|
|
bool ScrollToLine(size_t line);
|
|
void SetLineCount(size_t count);
|
|
//@}
|
|
};
|
|
|
|
|
|
|
|
/**
|
|
@class wxHVScrolledWindow
|
|
@wxheader{vscroll.h}
|
|
|
|
This window inherits all functionality of both vertical and horizontal,
|
|
variable scrolled windows. It automatically handles everything needed to
|
|
scroll both axis simultaneously with both variable row heights and variable
|
|
column widths.
|
|
|
|
This is a generalization of the wxScrolledWindow
|
|
class which can be only used when all rows and columns are the same size. It
|
|
lacks some other wxScrolledWindow features however, notably it can't scroll
|
|
only a rectangle of the window and not its entire client area.
|
|
|
|
To use this class, you must derive from it and implement both the
|
|
wxVarVScrollHelper::OnGetRowHeight and
|
|
wxVarHScrollHelper::OnGetColumnWidth pure virtual
|
|
methods to let the base class know how many rows and columns it should
|
|
display. You also need to set the total rows and columns the window contains,
|
|
but from that moment on the scrolling is handled entirely by
|
|
wxHVScrolledWindow. You only need to draw the visible part of contents in
|
|
your @c OnPaint() method as usual. You should use
|
|
wxVarHVScrollHelper::GetVisibleBegin
|
|
and wxVarHVScrollHelper::GetVisibleEnd to select the
|
|
lines to display. Note that the device context origin is not shifted so the
|
|
first visible row and column always appear at the point (0, 0) in physical
|
|
as well as logical coordinates.
|
|
|
|
@library{wxcore}
|
|
@category{FIXME}
|
|
|
|
@see wxHScrolledWindow, wxVScrolledWindow
|
|
*/
|
|
class wxHVScrolledWindow : public wxPanel
|
|
{
|
|
public:
|
|
//@{
|
|
/**
|
|
This is the normal constructor, no need to call @c Create() after using this
|
|
one.
|
|
Note that @c wxHSCROLL and @c wxVSCROLL are always automatically added
|
|
to our styles, there is no need to specify it explicitly.
|
|
|
|
@param parent
|
|
The parent window, must not be @NULL
|
|
@param id
|
|
The identifier of this window, wxID_ANY by default
|
|
@param pos
|
|
The initial window position
|
|
@param size
|
|
The initial window size
|
|
@param style
|
|
The window style. There are no special style bits defined for
|
|
this class.
|
|
@param name
|
|
The name for this window; usually not used
|
|
*/
|
|
wxHVScrolledWindow();
|
|
wxHVScrolledWindow(wxWindow* parent,
|
|
wxWindowID id = wxID_ANY,
|
|
const wxPoint& pos = wxDefaultPosition,
|
|
const wxSize& size = wxDefaultSize,
|
|
long style = 0,
|
|
const wxString& name = wxPanelNameStr);
|
|
//@}
|
|
|
|
/**
|
|
Same as the @ref wxhvscrolledwindow() "non-default constuctor"
|
|
but returns status code: @true if ok, @false if the window couldn't
|
|
be created.
|
|
Just as with the constructor above, the @c wxHSCROLL and @c wxVSCROLL
|
|
styles are always used, there is no need to specify it explicitly.
|
|
*/
|
|
bool Create(wxWindow* parent, wxWindowID id = wxID_ANY,
|
|
const wxPoint& pos = wxDefaultPosition,
|
|
const wxSize& size = wxDefaultSize,
|
|
long style = 0,
|
|
const wxString& name = wxPanelNameStr);
|
|
};
|
|
|
|
|
|
|
|
/**
|
|
@class wxVarHVScrollHelper
|
|
@wxheader{vscroll.h}
|
|
|
|
This class provides functions wrapping the
|
|
wxVarHScrollHelper and
|
|
wxVarVScrollHelper classes, targeted for
|
|
scrolling a window in both axis using
|
|
wxHVScrolledWindow. Since this class is also
|
|
the join class of the horizontal and vertical scrolling functionality, it
|
|
also addresses some wrappers that help avoid the need to specify class scope
|
|
in your wxHVScrolledWindow-derived class when using wxVarScrollHelperBase
|
|
functionality.
|
|
|
|
Like all three of it's scroll helper base classes, this class is mostly only
|
|
useful to those classes built into wxWidgets deriving from here, and this
|
|
documentation is mostly only provided for referencing those functions
|
|
provided. You will likely want to derive your window from wxHVScrolledWindow
|
|
rather than from here directly.
|
|
|
|
@library{wxcore}
|
|
@category{FIXME}
|
|
|
|
@see wxHScrolledWindow, wxHVScrolledWindow, wxVScrolledWindow
|
|
*/
|
|
class wxVarHVScrollHelper : public wxVarVScrollHelper
|
|
{
|
|
public:
|
|
/**
|
|
Constructor taking the target window to be scrolled by this helper class.
|
|
This will attach scroll event handlers to the target window to catch and
|
|
handle scroll events appropriately.
|
|
*/
|
|
wxVarHVScrollHelper(wxWindow* winToScroll);
|
|
|
|
/**
|
|
With physical scrolling on (when this is @true), the device origin is
|
|
changed properly when a wxPaintDC is prepared,
|
|
children are actually moved and laid out properly, and the contents of the
|
|
window (pixels) are actually moved. When this is @false, you are
|
|
responsible for repainting any invalidated areas of the window yourself to
|
|
account for the new scroll position.
|
|
|
|
@param vscrolling
|
|
Specifies if physical scrolling should be turned on when scrolling
|
|
vertically.
|
|
@param hscrolling
|
|
Specifies if physical scrolling should be turned on when scrolling
|
|
horizontally.
|
|
*/
|
|
void EnablePhysicalScrolling(bool vscrolling = true,
|
|
bool hscrolling = true);
|
|
|
|
/**
|
|
Returns the number of columns and rows the target window contains.
|
|
|
|
@see SetRowColumnCount()
|
|
*/
|
|
wxSize GetRowColumnCount() const;
|
|
|
|
/**
|
|
Returns the index of the first visible column and row based on the current
|
|
scroll position.
|
|
*/
|
|
wxPosition GetVisibleBegin() const;
|
|
|
|
/**
|
|
Returns the index of the last visible column and row based on the scroll
|
|
position. This includes any partially visible columns or rows.
|
|
*/
|
|
wxPosition GetVisibleEnd() const;
|
|
|
|
//@{
|
|
/**
|
|
Returns @true if both the given row and column are currently visible
|
|
(even if only partially visible) or @false otherwise.
|
|
*/
|
|
bool IsVisible(size_t row, size_t column) const;
|
|
const bool IsVisible(const wxPosition& pos) const;
|
|
//@}
|
|
|
|
//@{
|
|
/**
|
|
Triggers a refresh for just the area shared between the given row and column
|
|
of the window if it is visible.
|
|
*/
|
|
virtual void RefreshRowColumn(size_t row, size_t column);
|
|
virtual void RefreshRowColumn(const wxPosition& pos);
|
|
//@}
|
|
|
|
//@{
|
|
/**
|
|
Triggers a refresh for the visible area shared between all given rows and
|
|
columns (inclusive) of the window. If the target window for both orientations
|
|
is the same, the rectangle of cells is refreshed; if the target windows
|
|
differ, the entire client size opposite the orientation direction is
|
|
refreshed between the specified limits.
|
|
*/
|
|
virtual void RefreshRowsColumns(size_t fromRow, size_t toRow,
|
|
size_t fromColumn,
|
|
size_t toColumn);
|
|
virtual void RefreshRowsColumns(const wxPosition& from,
|
|
const wxPosition& to);
|
|
//@}
|
|
|
|
//@{
|
|
/**
|
|
Scroll to the specified row and column. It will become the first visible row
|
|
and column in the window. Returns @true if we scrolled the window,
|
|
@false if nothing was done.
|
|
*/
|
|
bool ScrollToRowColumn(size_t row, size_t column);
|
|
bool ScrollToRowColumn(const wxPosition& pos);
|
|
//@}
|
|
|
|
/**
|
|
Set the number of rows and columns the target window will contain. The
|
|
derived class must provide the sizes for all rows and columns with indices up
|
|
to the ones given here in it's wxVarVScrollHelper::OnGetRowHeight
|
|
and wxVarHScrollHelper::OnGetColumnWidth implementations,
|
|
respectively.
|
|
*/
|
|
void SetRowColumnCount(size_t rowCount, size_t columnCount);
|
|
|
|
//@{
|
|
/**
|
|
Returns the virtual scroll unit under the device unit given accounting for
|
|
scroll position or @c wxNOT_FOUND (for the row, column, or possibly both
|
|
values) if none.
|
|
*/
|
|
wxPosition VirtualHitTest(wxCoord x, wxCoord y) const;
|
|
const wxPosition VirtualHitTest(const wxPoint& pos) const;
|
|
//@}
|
|
};
|
|
|
|
|
|
|
|
/**
|
|
@class wxHScrolledWindow
|
|
@wxheader{vscroll.h}
|
|
|
|
In the name of this class, "H" stands for "horizontal" because it can be
|
|
used for scrolling columns of variable widths. It is not necessary to know
|
|
the widths of all columns in advance -- only those which are shown on the
|
|
screen need to be measured.
|
|
|
|
In any case, this is a generalization of the
|
|
wxScrolledWindow class which can be only used when
|
|
all columns have the same widths. It lacks some other wxScrolledWindow features
|
|
however, notably it can't scroll only a rectangle of the window and not its
|
|
entire client area.
|
|
|
|
To use this class, you need to derive from it and implement the
|
|
wxVarHScrollHelper::OnGetColumnWidth pure virtual
|
|
method. You also must call wxVarHScrollHelper::SetColumnCount
|
|
to let the base class know how many columns it should display, but from that
|
|
moment on the scrolling is handled entirely by wxHScrolledWindow. You only
|
|
need to draw the visible part of contents in your @c OnPaint() method as
|
|
usual. You should use wxVarHScrollHelper::GetVisibleColumnsBegin
|
|
and wxVarHScrollHelper::GetVisibleColumnsEnd to
|
|
select the lines to display. Note that the device context origin is not shifted
|
|
so the first visible column always appears at the point (0, 0) in physical as
|
|
well as logical coordinates.
|
|
|
|
@library{wxcore}
|
|
@category{FIXME}
|
|
|
|
@see wxHVScrolledWindow, wxVScrolledWindow
|
|
*/
|
|
class wxHScrolledWindow : public wxPanel
|
|
{
|
|
public:
|
|
//@{
|
|
/**
|
|
This is the normal constructor, no need to call @c Create() after using this
|
|
one.
|
|
Note that @c wxHSCROLL is always automatically added to our style, there is
|
|
no need to specify it explicitly.
|
|
|
|
@param parent
|
|
The parent window, must not be @NULL
|
|
@param id
|
|
The identifier of this window, wxID_ANY by default
|
|
@param pos
|
|
The initial window position
|
|
@param size
|
|
The initial window size
|
|
@param style
|
|
The window style. There are no special style bits defined for
|
|
this class.
|
|
@param name
|
|
The name for this window; usually not used
|
|
*/
|
|
wxHScrolledWindow();
|
|
wxHScrolledWindow(wxWindow* parent, wxWindowID id = wxID_ANY,
|
|
const wxPoint& pos = wxDefaultPosition,
|
|
const wxSize& size = wxDefaultSize,
|
|
long style = 0,
|
|
const wxString& name = wxPanelNameStr);
|
|
//@}
|
|
|
|
/**
|
|
Same as the @ref wxhscrolledwindow() "non-default constuctor"
|
|
but returns status code: @true if ok, @false if the window couldn't
|
|
be created.
|
|
Just as with the constructor above, the @c wxHSCROLL style is always used,
|
|
there is no need to specify it explicitly.
|
|
*/
|
|
bool Create(wxWindow* parent, wxWindowID id = wxID_ANY,
|
|
const wxPoint& pos = wxDefaultPosition,
|
|
const wxSize& size = wxDefaultSize,
|
|
long style = 0,
|
|
const wxString& name = wxPanelNameStr);
|
|
};
|
|
|