341c92a8b4
2. wxPanel now remembers the last control which had focus, so it's restored to it when the focus returns to the panel (very handy IMHO) git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@1604 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
98 lines
2.8 KiB
C++
98 lines
2.8 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: control.h
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// Purpose: wxControl class
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// Author: Julian Smart
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// Modified by:
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// Created: 01/02/97
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// RCS-ID: $Id$
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// Copyright: (c) Julian Smart
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_CONTROL_H_
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#define _WX_CONTROL_H_
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#ifdef __GNUG__
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#pragma interface "control.h"
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#endif
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#include "wx/window.h"
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#include "wx/list.h"
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// General item class
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class WXDLLEXPORT wxControl : public wxWindow
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{
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DECLARE_ABSTRACT_CLASS(wxControl)
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public:
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wxControl();
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virtual ~wxControl();
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// Simulates an event
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virtual void Command(wxCommandEvent& WXUNUSED(event)) { }
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// Calls the callback and appropriate event handlers
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virtual void ProcessCommand(wxCommandEvent& event);
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virtual void SetClientSize(int width, int height);
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virtual void SetClientSize(const wxSize& sz) { wxWindow::SetClientSize(sz); }
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virtual void SetLabel(const wxString& label);
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virtual wxString GetLabel() const;
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#if WXWIN_COMPATIBILITY
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virtual void SetButtonColour(const wxColour& WXUNUSED(col)) { }
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wxColour* GetButtonColour() const { return NULL; }
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inline virtual void SetLabelFont(const wxFont& font);
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inline virtual void SetButtonFont(const wxFont& font);
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inline wxFont& GetLabelFont() const;
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inline wxFont& GetButtonFont() const;
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#endif
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// Places item in centre of panel - so can't be used BEFORE panel->Fit()
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void Centre(int direction = wxHORIZONTAL);
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// Adds callback
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inline void Callback(const wxFunction function);
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// MSW-specific
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// Window procedure
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virtual void MSWOnMouseMove(int x, int y, WXUINT flags);
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virtual bool MSWNotify(WXWPARAM wParam, WXLPARAM lParam, WXLPARAM *result);
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void OnEraseBackground(wxEraseEvent& event);
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// For ownerdraw items
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virtual bool MSWOnDraw(WXDRAWITEMSTRUCT *WXUNUSED(item)) { return FALSE; };
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virtual bool MSWOnMeasure(WXMEASUREITEMSTRUCT *WXUNUSED(item)) { return FALSE; };
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wxFunction GetCallback() { return m_callback; }
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wxList& GetSubcontrols() { return m_subControls; }
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protected:
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wxFunction m_callback; // Callback associated with the window
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// MSW implementation
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wxList m_subControls; // For controls like radiobuttons which are really composite
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private:
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DECLARE_EVENT_TABLE()
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};
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// Adds callback
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inline void wxControl::Callback(const wxFunction function)
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{
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m_callback = function;
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};
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#if WXWIN_COMPATIBILITY
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inline wxFont& wxControl::GetLabelFont() const { return GetFont() ; }
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inline wxFont& wxControl::GetButtonFont() const { return GetFont() ; }
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inline void wxControl::SetLabelFont(const wxFont& font) { SetFont(font); }
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inline void wxControl::SetButtonFont(const wxFont& font) { SetFont(font); }
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#endif
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#endif
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// _WX_CONTROL_H_
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