dc3065a56f
1. Provide the same API, especially, but not limited to, wxGLCanvas and wxCLContext ctors (which were completely different in all ports) 2. Extracted common parts into wxGLCanvas/ContextBase classes 3. Deprecate the old API using implicitly created wxGLContext git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@45388 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
75 lines
2.0 KiB
C++
75 lines
2.0 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: wx/x11/glcanvas.h
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// Purpose: wxGLCanvas, for using OpenGL with wxWidgets 2.0 for Motif.
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// Uses the GLX extension.
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// Author: Julian Smart and Wolfram Gloger
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// Modified by:
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// Created: 1995, 1999
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// RCS-ID: $Id$
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// Copyright: (c) Julian Smart, Wolfram Gloger
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_GLCANVAS_H_
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#define _WX_GLCANVAS_H_
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#include "wx/gdicmn.h"
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#include <GL/glx.h>
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//---------------------------------------------------------------------------
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// classes
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//---------------------------------------------------------------------------
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class WXDLLEXPORT wxGLContext : public wxGLContextBase
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{
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public:
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wxGLContext(wxGLCanvas *win, const wxGLContext *other = NULL);
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virtual ~wxGLContext();
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virtual void SetCurrent(const wxGLCanvas& win) const;
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private:
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GLXContext m_glContext;
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DECLARE_CLASS(wxGLContext)
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};
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class WXDLLEXPORT wxGLCanvas : public wxGLCanvasBase
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{
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public:
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wxGLCanvas(wxWindow *parent,
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wxWindowID id = wxID_ANY,
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const int *attribList = NULL,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = 0,
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const wxString& name = wxGLCanvasName,
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const wxPalette& palette = wxNullPalette);
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bool Create(wxWindow *parent,
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wxWindowID id = wxID_ANY,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = 0,
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const wxString& name = wxGLCanvasName,
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const int *attribList = NULL,
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const wxPalette& palette = wxNullPalette);
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virtual ~wxGLCanvas();
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virtual void SwapBuffers();
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// implementation
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void *m_vi;
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protected:
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virtual int GetColourIndex(const wxColour& col);
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DECLARE_CLASS(wxGLCanvas)
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};
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#endif // _WX_GLCANVAS_H_
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