55ccdb93e4
1. perform deep comparison for the classes for which it makes sense in the ports where this wasn't done yet 2. remove (shallow) comparison operators for the classes for which it does not make sense (such as wxBitmap) 3. makes wxBitmap use COW on all ports 4. adds wxObject::IsRefTo() 5. centralizes and improves COW docs git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@42752 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
63 lines
1.6 KiB
C++
63 lines
1.6 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: wx/motif/icon.h
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// Purpose: wxIcon class
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// Author: Julian Smart
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// Modified by:
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// Created: 17/09/98
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// RCS-ID: $Id$
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// Copyright: (c) Julian Smart
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_ICON_H_
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#define _WX_ICON_H_
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#include "wx/bitmap.h"
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// Icon
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class WXDLLEXPORT wxIcon : public wxBitmap
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{
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public:
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wxIcon();
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// Initialize with XBM data
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wxIcon(const char bits[], int width, int height);
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// Initialize with XPM data
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wxIcon(const char **data);
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wxIcon(char **data);
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wxIcon(const wxString& name, wxBitmapType type = wxBITMAP_TYPE_XPM,
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int desiredWidth = -1, int desiredHeight = -1)
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{
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LoadFile(name, type, desiredWidth, desiredHeight);
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}
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wxIcon(const wxIconLocation& loc)
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{
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LoadFile(loc.GetFileName(), wxBITMAP_TYPE_ANY);
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}
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virtual ~wxIcon();
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bool LoadFile(const wxString& name, wxBitmapType type,
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int desiredWidth, int desiredHeight = -1);
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// unhide base class LoadFile()
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virtual bool LoadFile(const wxString& name,
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wxBitmapType type = wxBITMAP_TYPE_XPM)
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{
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return LoadFile(name, type, -1, -1);
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}
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// create from bitmap (which should have a mask unless it's monochrome):
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// there shouldn't be any implicit bitmap -> icon conversion (i.e. no
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// ctors, assignment operators...), but it's ok to have such function
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void CopyFromBitmap(const wxBitmap& bmp);
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DECLARE_DYNAMIC_CLASS(wxIcon)
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};
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#endif // _WX_ICON_H_
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