wxWidgets/src/makevc.env

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#
# File: ntwxwin.env
# Author: Ulrich Leodolter
# Created: Wed May 17 08:36:42 1995
# Updated:
#
# MSVC++ 32-bit makefile include file
#
!include <ntwin32.mak>
WXVERSION=21b10
WIN95=1
!if "$(WIN95)" == "0"
# With 3.50, Win95 will use your existing icons to show smaller ones.
# With 4.0, you'll have to follow Win95 procedures for icons or you'll get the
# default Windows icon.
APPVER=3.50
WINVERSION=-DWINVER=0x0350 # Generic WIN32
!else
APPVER=3.50 # 4.0
# This means 'enable Windows 95 features' (in wxWindows and in VC++ 4.0).
WINVERSION=-DWINVER=0x0400 /D__WIN95__
!endif
# On Alpha machines, change to CPU=ALPHA
CPU=i386
# Suffixes
OBJSUFF=obj
SRCSUFF=cpp
WAITFLAG=/w
# If you set wxUSE_IOSTREAMH to 0, remove -Dtry=__try -Dexcept=__except -Dleave=__leave -Dfinally=__finally
#WINFLAGS=-c -W3 -Dtry=__try -Dexcept=__except -Dleave=__leave -Dfinally=__finally -DCRTAPI1=_cdecl -DCRTAPI2=_cdecl -nologo -D_X86_=1 -DWIN32 -D__WIN32__ $(WINVERSION)
WINFLAGS=-c -W3 -DCRTAPI1=_cdecl -DCRTAPI2=_cdecl -nologo -D_X86_=1 -DWIN32 -D__WIN32__ $(WINVERSION)
#WINLINKFLAGS=/NODEFAULTLIB /INCREMENTAL:NO /NOLOGO -align:0x1000 -machine:$(CPU) -subsystem:windows,$(APPVER)
WINLINKFLAGS=/INCREMENTAL:NO /NOLOGO -machine:$(CPU) -subsystem:windows,$(APPVER)
#WINLIBS=kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib libc.lib oldnames.lib\
# comctl32.lib ctl3d32.lib odbc32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib # libci.lib # libci.lib required for VC++ 4.2
WINLIBS=kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib oldnames.lib\
comctl32.lib ctl3d32.lib odbc32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib # libci.lib # libci.lib required for VC++ 4.2
# Change this to your WXWIN directory
WXDIR=$(WXWIN)
WXSRC=$(WXDIR)\src\msw
WXINC=$(WXDIR)\include
WXBASESRC=$(WXDIR)\src\common
#####################################################################
# These are the possible DLL/non-DLL usages:
#
# Type _DLL/_WINDLL WXUSINGDLL WXMAKINGDLL Library
#--------------------------------------------------------------------
# Normal application - - - wx.lib
#
# wxWin as DLL Defined - Defined wx$(WXVERSION).lib
#
# App using wxWin DLL - Defined - wx$(WXVERSION).lib
#
# App built as one DLL Defined - - wx.lib
#
######################################################################
#
# Compiling your app:
#--------------------
# when compiling an app to use the DLL version of wxWindows
# (but not to be a DLL itself), set WXUSINGDLL to 1 in your
# makefile just before including ntwxwin.mak.
# To compile wxWin _and_ app itself as a DLL, set DLL to 1
# in ntwxwin.mak, and do not set WXUSINGDLL.
#
# Compiling wxWindows:
#---------------------
# Use the dll target to compile wxWindows as DLL; then make 'pch'
# to generate a precompiled header for your apps to use. BUG: must compile without
# wxExpr (USE_WX_RESOURCES = 0) for this to link properly. Don't know why yet.
# Use the dllapp target to compile wxWindows for making a DLL app (not implemented yet)
#DLL=0
!if "$(WXUSINGDLL)" == "1"
EXTRADLLFLAGS=/DWXUSINGDLL=1
!endif
!if "$(WXMAKINGDLL)" == "1"
EXTRADLLFLAGS=/DWXMAKINGDLL=1
!endif
!if "$(WXMAKINGDLL)" == "0" && "$(DLL)" == "1"
EXTRADLLFLAGS=
!endif
!if "$(NOMAIN)" == "1"
EXTRADLLFLAGS=$(EXTRADLLFLAGS) /DNOMAIN
!endif
!ifndef FINAL
FINAL=0
DEBUG=1
!endif
!ifndef DLL
DLL=0
!endif
# Set this to 1 if you don't want to use precompiled headers
!ifndef NOPCH
NOPCH=0
!endif
# This sets 'D' to a suitable directory name
# for this kind of build, and WXLIBNAME to one of wx (static release), wx_d (static debug),
# wx$(WXVERSION) (DLL release), wx$(WXVERSION)_d (DLL debug)
!if "$(WXMAKINGDLL)" == "1" || "$(WXUSINGDLL)" == "1"
WXLIBNAME=wx$(WXVERSION)
!else
WXLIBNAME=wx
!endif
!if "$(NEW_WXLIBNAME)" != ""
WXLIBNAME=$(NEW_WXLIBNAME)
!endif
!if "$(FINAL)" == "1"
D=Release
!else
D=Debug
LIBEXT=_d
WXLIBNAME=$(WXLIBNAME)$(LIBEXT)
!endif
!if "$(WXMAKINGDLL)" == "1" || "$(WXUSINGDLL)" == "1"
D=$(D)DLL
!endif
WXLIB=$(WXDIR)\lib\$(WXLIBNAME).lib
INC=-I$(WXINC) -I$(WXDIR)/src/png -I$(WXDIR)/src/zlib -I$(WXDIR)/src/jpeg $(EXTRAINC)
LIBS = $(EXTRALIBS) $(WXLIB) $(WINLIBS) $(WXDIR)\lib\winpng.lib $(WXDIR)\lib\zlib.lib $(WXDIR)\lib\jpeg.lib $(WXDIR)\lib\xpm.lib
MAKEPRECOMP=/YcWX/WXPREC.H
OPTIONS=
!if "$(FINAL)" == "0"
OPT = /Od /Gy
# ***N.B.*** to save space/time, comment out /FR to avoid browse info (.sbr files) being generated
DEBUG_FLAGS= /Zi /D__WXDEBUG__ # /DDEBUG=1 # /FR
LINK_DEBUG_FLAGS=-debug:full -debugtype:cv # /PDB:NONE
_CRTFLAG=/MDd
!else
# /O1 - smallest code
# /O2 - fastest code
OPT = /O1 # /O2 # /Od
DEBUG_FLAGS=
LINK_DEBUG_FLAGS=/RELEASE
_CRTFLAG=/MD
!endif
!if "$(CRTFLAG)" == ""
CRTFLAG=$(_CRTFLAG)
!endif
!if "$(DLL)" == "0"
!if "$(NOPCH)" == "1"
PCH=
PRECOMP=
MAKEPRECOMP=
!else
PCH=$(WXLIBNAME).pch
PRECOMP=/YuWX/WXPREC.H /Fp$(WXDIR)\src\msw\$(PCH) /Fd$(WXDIR)\lib\$(WXLIBNAME).pdb
MAKEPRECOMP=/YcWX/WXPREC.H
!endif
CPPFLAGS=$(WINFLAGS) $(DEBUG_FLAGS) $(PRECOMP) $(EXTRAFLAGS) /D__WXMSW__ $(INC) $(OPT) $(EXTRADLLFLAGS) $(CRTFLAG) /D__WINDOWS__ /GX /DSTRICT $(OVERRIDEFLAGS)
# If you don't include wxprec.h, use CPPFLAGS2
CPPFLAGS2=$(WINFLAGS) $(DEBUG_FLAGS) /D__WXMSW__ $(INC) $(EXTRAFLAGS) $(OPT) $(EXTRADLLFLAGS) $(CRTFLAG) /D__WINDOWS__ /GX /DSTRICT $(OVERRIDEFLAGS)
LINKFLAGS=$(LINK_DEBUG_FLAGS) $(WINLINKFLAGS) -entry:WinMainCRTStartup
DUMMY=dummy
!else
!if "$(WXMAKINGDLL)" == "1"
PCH=$(WXLIBNAME).pch
DUMMY=dummydll
!else
PCH=$(WXLIBNAME).pch
DUMMY=dummy
!endif
PRECOMP=/YuWX/WXPREC.H /Fp$(WXDIR)\src\msw\$(PCH) /Fd$(WXDIR)\lib\$(WXLIBNAME).pdb
CPPFLAGS=$(WINFLAGS) $(DEBUG_FLAGS) $(PRECOMP) $(EXTRAFLAGS) /D__WXMSW__ $(INC) $(OPT) /D_DLL $(CRTFLAG) $(EXTRADLLFLAGS) /D_WINDOWS /D__WINDOWS__ /D_WINDLL
CPPFLAGS2=$(WINFLAGS) $(DEBUG_FLAGS) /D__WXMSW__ $(INC) $(EXTRAFLAGS) $(OPT) /D_DLL $(CRTFLAG) $(EXTRADLLFLAGS) /D_WINDOWS /D__WINDOWS__ /D_WINDLL
LINKFLAGS=$(LINK_DEBUG_FLAGS) -machine:i386 -subsystem:windows,$(APPVER) -dll # -entry:_DllMainCRTStartup$(DLLENTRY)
!endif
DUMMYOBJ=$(WXDIR)\src\msw\$D\$(DUMMY).obj
.c.obj:
cl @<<
$(CPPFLAGS2) /Fo$@ /c $<
<<
.cpp.obj:
cl @<<
$(CPPFLAGS2) /Fo$@ /c $<
<<