3c4f71cc3d
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@52634 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
1023 lines
37 KiB
Objective-C
1023 lines
37 KiB
Objective-C
/////////////////////////////////////////////////////////////////////////////
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// Name: dc.h
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// Purpose: interface of wxDC
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// Author: wxWidgets team
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// RCS-ID: $Id$
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// Licence: wxWindows license
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/////////////////////////////////////////////////////////////////////////////
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/**
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@class wxDC
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@wxheader{dc.h}
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A wxDC is a @e device context onto which graphics and text can be drawn.
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It is intended to represent a number of output devices in a generic way,
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so a window can have a device context associated with it, and a printer also
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has a device context.
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In this way, the same piece of code may write to a number of different devices,
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if the device context is used as a parameter.
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Notice that wxDC is an abstract base class and can't be created directly,
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please use wxPaintDC, wxClientDC,
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wxWindowDC, wxScreenDC,
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wxMemoryDC or wxPrinterDC.
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Please note that in addition to the versions of the methods documented here,
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there are also versions which accept single @c wxPoint parameter instead of
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two @c wxCoord ones or @c wxPoint and @c wxSize instead of four of
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them.
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@library{wxcore}
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@category{dc,gdi}
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@see Overview()
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*/
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class wxDC : public wxObject
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{
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public:
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/**
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Copy from a source DC to this DC, specifying the destination
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coordinates, size of area to copy, source DC, source coordinates,
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logical function, whether to use a bitmap mask, and mask source position.
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@param xdest
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Destination device context x position.
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@param ydest
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Destination device context y position.
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@param width
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Width of source area to be copied.
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@param height
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Height of source area to be copied.
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@param source
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Source device context.
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@param xsrc
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Source device context x position.
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@param ysrc
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Source device context y position.
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@param logicalFunc
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Logical function to use: see SetLogicalFunction().
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@param useMask
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If @true, Blit does a transparent blit using the mask that is associated
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with the bitmap
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selected into the source device context. The Windows implementation does
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the following if MaskBlt cannot be used:
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Creates a temporary bitmap and copies the destination area into it.
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Copies the source area into the temporary bitmap using the specified
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logical function.
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Sets the masked area in the temporary bitmap to BLACK by ANDing the
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mask bitmap with the temp bitmap with the foreground colour set to WHITE
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and the bg colour set to BLACK.
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Sets the unmasked area in the destination area to BLACK by ANDing the
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mask bitmap with the destination area with the foreground colour set to
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BLACK
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and the background colour set to WHITE.
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ORs the temporary bitmap with the destination area.
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Deletes the temporary bitmap.
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This sequence of operations ensures that the source's transparent area need
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not be black,
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and logical functions are supported.
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Note: on Windows, blitting with masks can be speeded up considerably by
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compiling
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wxWidgets with the wxUSE_DC_CACHE option enabled. You can also influence
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whether MaskBlt
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or the explicit mask blitting code above is used, by using wxSystemOptions
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and
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setting the no-maskblt option to 1.
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@param xsrcMask
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Source x position on the mask. If both xsrcMask and ysrcMask are -1, xsrc
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and ysrc
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will be assumed for the mask source position. Currently only implemented on
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Windows.
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@param ysrcMask
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Source y position on the mask. If both xsrcMask and ysrcMask are -1, xsrc
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and ysrc
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will be assumed for the mask source position. Currently only implemented on
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Windows.
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@remarks There is partial support for Blit in wxPostScriptDC, under X.
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@see StretchBlit(), wxMemoryDC, wxBitmap, wxMask
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*/
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bool Blit(wxCoord xdest, wxCoord ydest, wxCoord width,
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wxCoord height, wxDC* source,
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wxCoord xsrc, wxCoord ysrc,
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int logicalFunc = wxCOPY,
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bool useMask = false,
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wxCoord xsrcMask = -1,
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wxCoord ysrcMask = -1);
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/**
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Adds the specified point to the bounding box which can be retrieved with
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MinX(), MaxX() and
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MinY(), MaxY() functions.
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@see ResetBoundingBox()
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*/
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void CalcBoundingBox(wxCoord x, wxCoord y);
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/**
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Clears the device context using the current background brush.
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*/
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void Clear();
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/**
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Performs all necessary computations for given platform and context type
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after each change of scale and origin parameters. Usually called automatically
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internally after such changes.
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*/
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virtual void ComputeScaleAndOrigin();
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/**
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Displays a cross hair using the current pen. This is a vertical
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and horizontal line the height and width of the window, centred
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on the given point.
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*/
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void CrossHair(wxCoord x, wxCoord y);
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/**
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Destroys the current clipping region so that none of the DC is clipped.
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See also SetClippingRegion().
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*/
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void DestroyClippingRegion();
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/**
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Convert device X coordinate to logical coordinate, using the current
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mapping mode.
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*/
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virtual wxCoord DeviceToLogicalX(wxCoord x);
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/**
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Convert device X coordinate to relative logical coordinate, using the current
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mapping mode but ignoring the x axis orientation.
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Use this function for converting a width, for example.
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*/
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virtual wxCoord DeviceToLogicalXRel(wxCoord x);
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/**
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Converts device Y coordinate to logical coordinate, using the current
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mapping mode.
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*/
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virtual wxCoord DeviceToLogicalY(wxCoord y);
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/**
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Convert device Y coordinate to relative logical coordinate, using the current
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mapping mode but ignoring the y axis orientation.
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Use this function for converting a height, for example.
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*/
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virtual wxCoord DeviceToLogicalYRel(wxCoord y);
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/**
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Draws an arc of a circle, centred on (@e xc, yc), with starting point (@e x1,
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y1)
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and ending at (@e x2, y2). The current pen is used for the outline
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and the current brush for filling the shape.
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The arc is drawn in an anticlockwise direction from the start point to the end
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point.
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*/
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void DrawArc(wxCoord x1, wxCoord y1, wxCoord x2, wxCoord y2,
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wxCoord xc, wxCoord yc);
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/**
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Draw a bitmap on the device context at the specified point. If @a transparent
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is @true and the bitmap has
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a transparency mask, the bitmap will be drawn transparently.
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When drawing a mono-bitmap, the current text foreground colour will be used to
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draw the foreground
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of the bitmap (all bits set to 1), and the current text background colour to
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draw the background
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(all bits set to 0). See also SetTextForeground(),
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SetTextBackground() and wxMemoryDC.
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*/
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void DrawBitmap(const wxBitmap& bitmap, wxCoord x, wxCoord y,
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bool transparent);
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//@{
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/**
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Draws a check mark inside the given rectangle.
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*/
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void DrawCheckMark(wxCoord x, wxCoord y, wxCoord width,
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wxCoord height);
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void DrawCheckMark(const wxRect& rect);
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//@}
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//@{
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/**
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Draws a circle with the given centre and radius.
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@see DrawEllipse()
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*/
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void DrawCircle(wxCoord x, wxCoord y, wxCoord radius);
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void DrawCircle(const wxPoint& pt, wxCoord radius);
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//@}
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//@{
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/**
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Draws an ellipse contained in the rectangle specified either with the given top
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left corner and the given size or directly. The current pen is used for the
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outline and the current brush for filling the shape.
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@see DrawCircle()
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*/
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void DrawEllipse(wxCoord x, wxCoord y, wxCoord width,
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wxCoord height);
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void DrawEllipse(const wxPoint& pt, const wxSize& size);
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void DrawEllipse(const wxRect& rect);
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//@}
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/**
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Draws an arc of an ellipse. The current pen is used for drawing the arc and
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the current brush is used for drawing the pie.
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@a x and @a y specify the x and y coordinates of the upper-left corner of the
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rectangle that contains
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the ellipse.
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@a width and @a height specify the width and height of the rectangle that
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contains
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the ellipse.
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@a start and @a end specify the start and end of the arc relative to the
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three-o'clock
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position from the center of the rectangle. Angles are specified
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in degrees (360 is a complete circle). Positive values mean
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counter-clockwise motion. If @a start is equal to @e end, a
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complete ellipse will be drawn.
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*/
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void DrawEllipticArc(wxCoord x, wxCoord y, wxCoord width,
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wxCoord height,
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double start,
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double end);
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/**
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Draw an icon on the display (does nothing if the device context is PostScript).
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This can be the simplest way of drawing bitmaps on a window.
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*/
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void DrawIcon(const wxIcon& icon, wxCoord x, wxCoord y);
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//@{
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/**
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Draw optional bitmap and the text into the given rectangle and aligns it as
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specified
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by alignment parameter; it also will emphasize the character with the given
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index if
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it is != -1 and return the bounding rectangle if required.
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*/
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virtual void DrawLabel(const wxString& text,
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const wxBitmap& image,
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const wxRect& rect,
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int alignment = wxALIGN_LEFT | wxALIGN_TOP,
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int indexAccel = -1,
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wxRect* rectBounding = NULL);
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void DrawLabel(const wxString& text, const wxRect& rect,
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int alignment = wxALIGN_LEFT | wxALIGN_TOP,
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int indexAccel = -1);
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//@}
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/**
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Draws a line from the first point to the second. The current pen is used
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for drawing the line. Note that the point (x2, y2) is not part of the
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line and is not drawn by this function (this is consistent with the behaviour
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of many other toolkits).
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*/
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void DrawLine(wxCoord x1, wxCoord y1, wxCoord x2, wxCoord y2);
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//@{
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/**
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This method uses a list of wxPoints, adding the optional offset
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coordinate. The programmer is responsible for deleting the list
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of points.
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*/
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void DrawLines(int n, wxPoint points[], wxCoord xoffset = 0,
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wxCoord yoffset = 0);
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void DrawLines(const wxPointList* points,
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wxCoord xoffset = 0,
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wxCoord yoffset = 0);
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//@}
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/**
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Draws a point using the color of the current pen. Note that the other
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properties of the pen are not used, such as width etc..
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*/
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void DrawPoint(wxCoord x, wxCoord y);
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/**
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Draws two or more filled polygons using an array of @e points, adding the
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optional offset coordinates.
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Notice that for the platforms providing a native implementation
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of this function (Windows and PostScript-based wxDC currently), this is more
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efficient than using DrawPolygon() in a loop.
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@a n specifies the number of polygons to draw, the array @e count of size
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@a n specifies the number of points in each of the polygons in the
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@e points array.
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The last argument specifies the fill rule: @b wxODDEVEN_RULE (the default)
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or @b wxWINDING_RULE.
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The current pen is used for drawing the outline, and the current brush for
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filling the shape. Using a transparent brush suppresses filling.
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The polygons maybe disjoint or overlapping. Each polygon specified in a call to
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@b DrawPolyPolygon must be closed. Unlike polygons created by the
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DrawPolygon() member function, the polygons created by
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@b DrawPolyPolygon are not closed automatically.
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*/
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void DrawPolyPolygon(int n, int count[], wxPoint points[],
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wxCoord xoffset = 0,
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wxCoord yoffset = 0,
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int fill_style = wxODDEVEN_RULE);
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//@{
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/**
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This method draws a filled polygon using a list of wxPoints,
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adding the optional offset coordinate.
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The last argument specifies the fill rule: @b wxODDEVEN_RULE (the
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default) or @b wxWINDING_RULE.
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The current pen is used for drawing the outline, and the current brush
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for filling the shape. Using a transparent brush suppresses filling.
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The programmer is responsible for deleting the list of points.
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Note that wxWidgets automatically closes the first and last points.
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*/
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void DrawPolygon(int n, wxPoint points[], wxCoord xoffset = 0,
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wxCoord yoffset = 0,
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int fill_style = wxODDEVEN_RULE);
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void DrawPolygon(const wxPointList* points,
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wxCoord xoffset = 0,
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wxCoord yoffset = 0,
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int fill_style = wxODDEVEN_RULE);
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//@}
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/**
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Draws a rectangle with the given top left corner, and with the given
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size. The current pen is used for the outline and the current brush
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for filling the shape.
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*/
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void DrawRectangle(wxCoord x, wxCoord y, wxCoord width,
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wxCoord height);
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/**
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Draws the text rotated by @a angle degrees.
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@b NB: Under Win9x only TrueType fonts can be drawn by this function. In
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particular, a font different from @c wxNORMAL_FONT should be used as the
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latter is not a TrueType font. @c wxSWISS_FONT is an example of a font
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which is.
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@see DrawText()
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*/
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void DrawRotatedText(const wxString& text, wxCoord x, wxCoord y,
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double angle);
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/**
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Draws a rectangle with the given top left corner, and with the given
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size. The corners are quarter-circles using the given radius. The
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current pen is used for the outline and the current brush for filling
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the shape.
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If @a radius is positive, the value is assumed to be the
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radius of the rounded corner. If @a radius is negative,
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the absolute value is assumed to be the @e proportion of the smallest
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dimension of the rectangle. This means that the corner can be
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a sensible size relative to the size of the rectangle, and also avoids
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the strange effects X produces when the corners are too big for
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the rectangle.
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*/
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void DrawRoundedRectangle(wxCoord x, wxCoord y, wxCoord width,
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wxCoord height,
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double radius);
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//@{
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/**
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Draws a three-point spline using the current pen.
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*/
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void DrawSpline(int n, wxPoint points[]);
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void DrawSpline(const wxPointList* points);
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void DrawSpline(wxCoord x1, wxCoord y1, wxCoord x2,
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wxCoord y2,
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wxCoord x3,
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wxCoord y3);
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//@}
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/**
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Draws a text string at the specified point, using the current text font,
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and the current text foreground and background colours.
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The coordinates refer to the top-left corner of the rectangle bounding
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the string. See GetTextExtent() for how
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to get the dimensions of a text string, which can be used to position the
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text more precisely.
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@b NB: under wxGTK the current
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@ref getlogicalfunction() "logical function" is used by this function
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but it is ignored by wxMSW. Thus, you should avoid using logical functions
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with this function in portable programs.
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*/
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void DrawText(const wxString& text, wxCoord x, wxCoord y);
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/**
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Ends a document (only relevant when outputting to a printer).
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*/
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void EndDoc();
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/**
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Ends a document page (only relevant when outputting to a printer).
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*/
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void EndPage();
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/**
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Flood fills the device context starting from the given point, using
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the @e current brush colour, and using a style:
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wxFLOOD_SURFACE: the flooding occurs until a colour other than the given
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colour is encountered.
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wxFLOOD_BORDER: the area to be flooded is bounded by the given colour.
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Returns @false if the operation failed.
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@e Note: The present implementation for non-Windows platforms may fail to find
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colour borders if the pixels do not match the colour exactly. However the
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function will still return @true.
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*/
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bool FloodFill(wxCoord x, wxCoord y, const wxColour& colour,
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int style = wxFLOOD_SURFACE);
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/**
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Gets the brush used for painting the background (see wxDC::SetBackground).
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*/
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const wxBrush GetBackground() const;
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/**
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Returns the current background mode: @c wxSOLID or @c wxTRANSPARENT.
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@see SetBackgroundMode()
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*/
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int GetBackgroundMode() const;
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/**
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Gets the current brush (see wxDC::SetBrush).
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*/
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const wxBrush GetBrush() const;
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/**
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Gets the character height of the currently set font.
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*/
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wxCoord GetCharHeight();
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/**
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Gets the average character width of the currently set font.
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*/
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wxCoord GetCharWidth();
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/**
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Gets the rectangle surrounding the current clipping region.
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*/
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void GetClippingBox(wxCoord x, wxCoord y, wxCoord width,
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wxCoord height);
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/**
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Returns the depth (number of bits/pixel) of this DC.
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@see wxDisplayDepth()
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*/
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int GetDepth() const;
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/**
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Gets the current font. Notice that even although each device context object has
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some default font after creation, this method would return a @c wxNullFont
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initially and only after calling SetFont() a valid
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font is returned.
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*/
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const wxFont GetFont() const;
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/**
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Gets the current layout direction of the device context. On platforms where RTL
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layout
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is supported, the return value will either be @c wxLayout_LeftToRight or
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@c wxLayout_RightToLeft. If RTL layout is not supported, the return value will
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be @c wxLayout_Default.
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@see SetLayoutDirection()
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*/
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wxLayoutDirection GetLayoutDirection() const;
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/**
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Gets the current logical function (see wxDC::SetLogicalFunction).
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*/
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int GetLogicalFunction();
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/**
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Gets the @e mapping mode for the device context (see wxDC::SetMapMode).
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*/
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int GetMapMode();
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//@{
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/**
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Gets the dimensions of the string using the currently selected font.
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@a string is the text string to measure, @e heightLine, if non @NULL,
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is where to store the height of a single line.
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The text extent is returned in @a w and @a h pointers (first form) or as
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a wxSize object (second form).
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If the optional parameter @a font is specified and valid, then it is used
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for the text extent calculation. Otherwise the currently selected font is.
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Note that this function works both with single-line and multi-line strings.
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@see wxFont, SetFont(), GetPartialTextExtents(), GetTextExtent()
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*/
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void GetMultiLineTextExtent(const wxString& string, wxCoord* w,
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wxCoord* h,
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wxCoord* heightLine = NULL,
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wxFont* font = NULL) const;
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const wxSize GetMultiLineTextExtent(const wxString& string) const;
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//@}
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/**
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Returns the resolution of the device in pixels per inch.
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*/
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wxSize GetPPI() const;
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/**
|
|
Fills the @a widths array with the widths from the beginning of
|
|
@a text to the corresponding character of @e text. The generic
|
|
version simply builds a running total of the widths of each character
|
|
using GetTextExtent(), however if the
|
|
various platforms have a native API function that is faster or more
|
|
accurate than the generic implementation then it should be used
|
|
instead.
|
|
|
|
@see GetMultiLineTextExtent(), GetTextExtent()
|
|
*/
|
|
bool GetPartialTextExtents(const wxString& text,
|
|
wxArrayInt& widths) const;
|
|
|
|
/**
|
|
Gets the current pen (see wxDC::SetPen).
|
|
*/
|
|
const wxPen GetPen() const;
|
|
|
|
/**
|
|
Gets in @a colour the colour at the specified location.
|
|
Not available for wxPostScriptDC or wxMetafileDC.
|
|
Note that setting a pixel can be done using DrawPoint().
|
|
*/
|
|
bool GetPixel(wxCoord x, wxCoord y, wxColour* colour);
|
|
|
|
//@{
|
|
/**
|
|
This gets the horizontal and vertical resolution in device units. It can be
|
|
used to scale graphics to fit the page.
|
|
For example, if @e maxX and @e maxY
|
|
represent the maximum horizontal and vertical 'pixel' values used in your
|
|
application, the following code will scale the graphic to fit on the
|
|
printer page:
|
|
|
|
|
|
@b GetSize()
|
|
|
|
Returns a Wx::Size
|
|
|
|
@b GetSizeWH()
|
|
|
|
Returns a 2-element list
|
|
@c ( width, height )
|
|
*/
|
|
void GetSize(wxCoord* width, wxCoord* height) const;
|
|
const wxSize GetSize() const;
|
|
//@}
|
|
|
|
//@{
|
|
/**
|
|
Returns the horizontal and vertical resolution in millimetres.
|
|
*/
|
|
void GetSizeMM(wxCoord* width, wxCoord* height) const;
|
|
const wxSize GetSizeMM() const;
|
|
//@}
|
|
|
|
/**
|
|
Gets the current text background colour (see wxDC::SetTextBackground).
|
|
*/
|
|
const wxColour GetTextBackground() const;
|
|
|
|
//@{
|
|
/**
|
|
Gets the dimensions of the string using the currently selected font.
|
|
@a string is the text string to measure, @a descent is the
|
|
dimension from the baseline of the font to the bottom of the
|
|
descender, and @a externalLeading is any extra vertical space added
|
|
to the font by the font designer (usually is zero).
|
|
The text extent is returned in @a w and @a h pointers (first form) or as
|
|
a wxSize object (second form).
|
|
If the optional parameter @a font is specified and valid, then it is used
|
|
for the text extent calculation. Otherwise the currently selected font is.
|
|
Note that this function only works with single-line strings.
|
|
|
|
@see wxFont, SetFont(), GetPartialTextExtents(),
|
|
GetMultiLineTextExtent()
|
|
*/
|
|
void GetTextExtent(const wxString& string, wxCoord* w,
|
|
wxCoord* h,
|
|
wxCoord* descent = NULL,
|
|
wxCoord* externalLeading = NULL,
|
|
const wxFont* font = NULL) const;
|
|
const wxSize GetTextExtent(const wxString& string) const;
|
|
//@}
|
|
|
|
/**
|
|
Gets the current text foreground colour (see wxDC::SetTextForeground).
|
|
*/
|
|
const wxColour GetTextForeground() const;
|
|
|
|
/**
|
|
Gets the current user scale factor (set by wxDC::SetUserScale).
|
|
*/
|
|
void GetUserScale(double x, double y);
|
|
|
|
//@{
|
|
/**
|
|
Fill the area specified by rect with a radial gradient, starting from
|
|
@a initialColour at the centre of the circle and fading to @a destColour
|
|
on the circle outside.
|
|
@a circleCenter are the relative coordinates of centre of the circle in
|
|
the specified @e rect. If not specified, the cercle is placed at the
|
|
centre of rect.
|
|
@b Note: Currently this function is very slow, don't use it for
|
|
real-time drawing.
|
|
*/
|
|
void GradientFillConcentric(const wxRect& rect,
|
|
const wxColour& initialColour,
|
|
const wxColour& destColour);
|
|
void GradientFillConcentric(const wxRect& rect,
|
|
const wxColour& initialColour,
|
|
const wxColour& destColour,
|
|
const wxPoint& circleCenter);
|
|
//@}
|
|
|
|
/**
|
|
Fill the area specified by @a rect with a linear gradient, starting from
|
|
@a initialColour and eventually fading to @e destColour. The
|
|
@a nDirection specifies the direction of the colour change, default is to
|
|
use @a initialColour on the left part of the rectangle and
|
|
@a destColour on the right one.
|
|
*/
|
|
void GradientFillLinear(const wxRect& rect,
|
|
const wxColour& initialColour,
|
|
const wxColour& destColour,
|
|
wxDirection nDirection = wxEAST);
|
|
|
|
/**
|
|
Returns @true if the DC is ok to use.
|
|
*/
|
|
bool Ok();
|
|
|
|
/**
|
|
Converts logical X coordinate to device coordinate, using the current
|
|
mapping mode.
|
|
*/
|
|
virtual wxCoord LogicalToDeviceX(wxCoord x);
|
|
|
|
/**
|
|
Converts logical X coordinate to relative device coordinate, using the current
|
|
mapping mode but ignoring the x axis orientation.
|
|
Use this for converting a width, for example.
|
|
*/
|
|
virtual wxCoord LogicalToDeviceXRel(wxCoord x);
|
|
|
|
/**
|
|
Converts logical Y coordinate to device coordinate, using the current
|
|
mapping mode.
|
|
*/
|
|
virtual wxCoord LogicalToDeviceY(wxCoord y);
|
|
|
|
/**
|
|
Converts logical Y coordinate to relative device coordinate, using the current
|
|
mapping mode but ignoring the y axis orientation.
|
|
Use this for converting a height, for example.
|
|
*/
|
|
virtual wxCoord LogicalToDeviceYRel(wxCoord y);
|
|
|
|
/**
|
|
Gets the maximum horizontal extent used in drawing commands so far.
|
|
*/
|
|
wxCoord MaxX();
|
|
|
|
/**
|
|
Gets the maximum vertical extent used in drawing commands so far.
|
|
*/
|
|
wxCoord MaxY();
|
|
|
|
/**
|
|
Gets the minimum horizontal extent used in drawing commands so far.
|
|
*/
|
|
wxCoord MinX();
|
|
|
|
/**
|
|
Gets the minimum vertical extent used in drawing commands so far.
|
|
*/
|
|
wxCoord MinY();
|
|
|
|
/**
|
|
Resets the bounding box: after a call to this function, the bounding box
|
|
doesn't contain anything.
|
|
|
|
@see CalcBoundingBox()
|
|
*/
|
|
void ResetBoundingBox();
|
|
|
|
/**
|
|
Sets the x and y axis orientation (i.e., the direction from lowest to
|
|
highest values on the axis). The default orientation is
|
|
x axis from left to right and y axis from top down.
|
|
|
|
@param xLeftRight
|
|
True to set the x axis orientation to the natural
|
|
left to right orientation, @false to invert it.
|
|
@param yBottomUp
|
|
True to set the y axis orientation to the natural
|
|
bottom up orientation, @false to invert it.
|
|
*/
|
|
void SetAxisOrientation(bool xLeftRight, bool yBottomUp);
|
|
|
|
/**
|
|
Sets the current background brush for the DC.
|
|
*/
|
|
void SetBackground(const wxBrush& brush);
|
|
|
|
/**
|
|
@a mode may be one of wxSOLID and wxTRANSPARENT. This setting determines
|
|
whether text will be drawn with a background colour or not.
|
|
*/
|
|
void SetBackgroundMode(int mode);
|
|
|
|
/**
|
|
Sets the current brush for the DC.
|
|
If the argument is wxNullBrush, the current brush is selected out of the device
|
|
context (leaving wxDC without any valid brush), allowing the current brush to
|
|
be destroyed safely.
|
|
See also wxBrush.
|
|
See also wxMemoryDC for the interpretation of colours
|
|
when drawing into a monochrome bitmap.
|
|
*/
|
|
void SetBrush(const wxBrush& brush);
|
|
|
|
//@{
|
|
/**
|
|
Sets the clipping region for this device context to the intersection of the
|
|
given region described by the parameters of this method and the previously set
|
|
clipping region. You should call
|
|
DestroyClippingRegion() if you want to set
|
|
the clipping region exactly to the region specified.
|
|
The clipping region is an area to which drawing is restricted. Possible uses
|
|
for the clipping region are for clipping text or for speeding up window redraws
|
|
when only a known area of the screen is damaged.
|
|
|
|
@see DestroyClippingRegion(), wxRegion
|
|
*/
|
|
void SetClippingRegion(wxCoord x, wxCoord y, wxCoord width,
|
|
wxCoord height);
|
|
void SetClippingRegion(const wxPoint& pt, const wxSize& sz);
|
|
void SetClippingRegion(const wxRect& rect);
|
|
void SetClippingRegion(const wxRegion& region);
|
|
//@}
|
|
|
|
/**
|
|
Sets the device origin (i.e., the origin in pixels after scaling has been
|
|
applied).
|
|
This function may be useful in Windows printing
|
|
operations for placing a graphic on a page.
|
|
*/
|
|
void SetDeviceOrigin(wxCoord x, wxCoord y);
|
|
|
|
/**
|
|
Sets the current font for the DC. It must be a valid font, in particular you
|
|
should not pass @c wxNullFont to this method.
|
|
See also wxFont.
|
|
*/
|
|
void SetFont(const wxFont& font);
|
|
|
|
/**
|
|
Sets the current layout direction for the device context. @a dir may be either
|
|
@c wxLayout_Default, @c wxLayout_LeftToRight or @c wxLayout_RightToLeft.
|
|
|
|
@see GetLayoutDirection()
|
|
*/
|
|
void SetLayoutDirection(wxLayoutDirection dir);
|
|
|
|
/**
|
|
Sets the current logical function for the device context. This determines how
|
|
a source pixel (from a pen or brush colour, or source device context if
|
|
using wxDC::Blit) combines with a destination pixel in the
|
|
current device context.
|
|
The possible values
|
|
and their meaning in terms of source and destination pixel values are
|
|
as follows:
|
|
|
|
The default is wxCOPY, which simply draws with the current colour.
|
|
The others combine the current colour and the background using a
|
|
logical operation. wxINVERT is commonly used for drawing rubber bands or
|
|
moving outlines, since drawing twice reverts to the original colour.
|
|
*/
|
|
void SetLogicalFunction(int function);
|
|
|
|
/**
|
|
The @e mapping mode of the device context defines the unit of
|
|
measurement used to convert logical units to device units. Note that
|
|
in X, text drawing isn't handled consistently with the mapping mode; a
|
|
font is always specified in point size. However, setting the @e user scale (see
|
|
wxDC::SetUserScale) scales the text appropriately. In
|
|
Windows, scalable TrueType fonts are always used; in X, results depend
|
|
on availability of fonts, but usually a reasonable match is found.
|
|
The coordinate origin is always at the top left of the screen/printer.
|
|
Drawing to a Windows printer device context uses the current mapping mode,
|
|
but mapping mode is currently ignored for PostScript output.
|
|
The mapping mode can be one of the following:
|
|
|
|
wxMM_TWIPS
|
|
|
|
Each logical unit is 1/20 of a point, or 1/1440 of
|
|
an inch.
|
|
|
|
wxMM_POINTS
|
|
|
|
Each logical unit is a point, or 1/72 of an inch.
|
|
|
|
wxMM_METRIC
|
|
|
|
Each logical unit is 1 mm.
|
|
|
|
wxMM_LOMETRIC
|
|
|
|
Each logical unit is 1/10 of a mm.
|
|
|
|
wxMM_TEXT
|
|
|
|
Each logical unit is 1 device pixel.
|
|
*/
|
|
void SetMapMode(int int);
|
|
|
|
/**
|
|
If this is a window DC or memory DC, assigns the given palette to the window
|
|
or bitmap associated with the DC. If the argument is wxNullPalette, the current
|
|
palette is selected out of the device context, and the original palette
|
|
restored.
|
|
See wxPalette for further details.
|
|
*/
|
|
void SetPalette(const wxPalette& palette);
|
|
|
|
/**
|
|
Sets the current pen for the DC.
|
|
If the argument is wxNullPen, the current pen is selected out of the device
|
|
context (leaving wxDC without any valid pen), allowing the current brush to
|
|
be destroyed safely.
|
|
See also wxMemoryDC for the interpretation of colours
|
|
when drawing into a monochrome bitmap.
|
|
*/
|
|
void SetPen(const wxPen& pen);
|
|
|
|
/**
|
|
Sets the current text background colour for the DC.
|
|
*/
|
|
void SetTextBackground(const wxColour& colour);
|
|
|
|
/**
|
|
Sets the current text foreground colour for the DC.
|
|
See also wxMemoryDC for the interpretation of colours
|
|
when drawing into a monochrome bitmap.
|
|
*/
|
|
void SetTextForeground(const wxColour& colour);
|
|
|
|
/**
|
|
Sets the user scaling factor, useful for applications which require
|
|
'zooming'.
|
|
*/
|
|
void SetUserScale(double xScale, double yScale);
|
|
|
|
/**
|
|
Starts a document (only relevant when outputting to a printer).
|
|
Message is a message to show while printing.
|
|
*/
|
|
bool StartDoc(const wxString& message);
|
|
|
|
/**
|
|
Starts a document page (only relevant when outputting to a printer).
|
|
*/
|
|
bool StartPage();
|
|
|
|
/**
|
|
Copy from a source DC to this DC, specifying the destination
|
|
coordinates, destination size, source DC, source coordinates,
|
|
size of source area to copy, logical function, whether to use a bitmap mask,
|
|
and mask source position.
|
|
|
|
@param xdest
|
|
Destination device context x position.
|
|
@param ydest
|
|
Destination device context y position.
|
|
@param dstWidth
|
|
Width of destination area.
|
|
@param dstHeight
|
|
Height of destination area.
|
|
@param source
|
|
Source device context.
|
|
@param xsrc
|
|
Source device context x position.
|
|
@param ysrc
|
|
Source device context y position.
|
|
@param srcWidth
|
|
Width of source area to be copied.
|
|
@param srcHeight
|
|
Height of source area to be copied.
|
|
@param logicalFunc
|
|
Logical function to use: see SetLogicalFunction().
|
|
@param useMask
|
|
If @true, Blit does a transparent blit using the mask that is associated
|
|
with the bitmap
|
|
selected into the source device context. The Windows implementation does
|
|
the following if MaskBlt cannot be used:
|
|
|
|
|
|
Creates a temporary bitmap and copies the destination area into it.
|
|
Copies the source area into the temporary bitmap using the specified
|
|
logical function.
|
|
Sets the masked area in the temporary bitmap to BLACK by ANDing the
|
|
mask bitmap with the temp bitmap with the foreground colour set to WHITE
|
|
and the background colour set to BLACK.
|
|
Sets the unmasked area in the destination area to BLACK by ANDing the
|
|
mask bitmap with the destination area with the foreground colour set to
|
|
BLACK
|
|
and the background colour set to WHITE.
|
|
ORs the temporary bitmap with the destination area.
|
|
Deletes the temporary bitmap.
|
|
|
|
|
|
This sequence of operations ensures that the source's transparent area need
|
|
not be black,
|
|
and logical functions are supported.
|
|
Note: on Windows, blitting with masks can be speeded up considerably by
|
|
compiling
|
|
wxWidgets with the wxUSE_DC_CACHE option enabled. You can also influence
|
|
whether MaskBlt
|
|
or the explicit mask blitting code above is used, by using wxSystemOptions
|
|
and
|
|
setting the no-maskblt option to 1.
|
|
@param xsrcMask
|
|
Source x position on the mask. If both xsrcMask and ysrcMask are -1, xsrc
|
|
and ysrc
|
|
will be assumed for the mask source position. Currently only implemented on
|
|
Windows.
|
|
@param ysrcMask
|
|
Source y position on the mask. If both xsrcMask and ysrcMask are -1, xsrc
|
|
and ysrc
|
|
will be assumed for the mask source position. Currently only implemented on
|
|
Windows.
|
|
|
|
@remarks There is partial support for Blit in wxPostScriptDC, under X.
|
|
*/
|
|
bool StretchBlit(wxCoord xdest, wxCoord ydest, wxCoord dstWidth,
|
|
wxCoord dstHeight,
|
|
wxDC* source, wxCoord xsrc,
|
|
wxCoord ysrc,
|
|
wxCoord srcWidth,
|
|
wxCoord srcHeight,
|
|
int logicalFunc = wxCOPY,
|
|
bool useMask = false,
|
|
wxCoord xsrcMask = -1,
|
|
wxCoord ysrcMask = -1);
|
|
};
|
|
|
|
|
|
|
|
/**
|
|
@class wxDCClipper
|
|
@wxheader{dc.h}
|
|
|
|
wxDCClipper is a small helper class for setting a clipping region on a
|
|
wxDC and unsetting it automatically. An object of wxDCClipper
|
|
class is typically created on the stack so that it is automatically destroyed
|
|
when the object goes out of scope. A typical usage example:
|
|
|
|
@code
|
|
void MyFunction(wxDC& dc)
|
|
{
|
|
wxDCClipper clip(rect);
|
|
... drawing functions here are affected by clipping rect ...
|
|
}
|
|
|
|
void OtherFunction()
|
|
{
|
|
wxDC dc;
|
|
MyFunction(dc);
|
|
... drawing functions here are not affected by clipping rect ...
|
|
}
|
|
@endcode
|
|
|
|
@library{wxcore}
|
|
@category{gdi}
|
|
|
|
@see wxDC::SetClippingRegion
|
|
*/
|
|
class wxDCClipper
|
|
{
|
|
public:
|
|
//@{
|
|
/**
|
|
Sets the clipping region to the specified region @a r or rectangle specified
|
|
by either a single @a rect parameter or its position (@a x and @e y)
|
|
and size (@a w ad @e h).
|
|
The clipping region is automatically unset when this object is destroyed.
|
|
*/
|
|
wxDCClipper(wxDC& dc, const wxRegion& r);
|
|
wxDCClipper(wxDC& dc, const wxRect& rect);
|
|
wxDCClipper(wxDC& dc, int x, int y, int w, int h);
|
|
//@}
|
|
};
|
|
|