a055a11641
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@52630 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
814 lines
21 KiB
Objective-C
814 lines
21 KiB
Objective-C
/////////////////////////////////////////////////////////////////////////////
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// Name: gdicmn.h
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// Purpose: interface of wxRealPoint
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// Author: wxWidgets team
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// RCS-ID: $Id$
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// Licence: wxWindows license
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/////////////////////////////////////////////////////////////////////////////
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/**
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Bitmap flags.
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*/
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enum wxBitmapType
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{
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wxBITMAP_TYPE_INVALID,
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wxBITMAP_TYPE_BMP,
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wxBITMAP_TYPE_BMP_RESOURCE,
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wxBITMAP_TYPE_RESOURCE = wxBITMAP_TYPE_BMP_RESOURCE,
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wxBITMAP_TYPE_ICO,
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wxBITMAP_TYPE_ICO_RESOURCE,
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wxBITMAP_TYPE_CUR,
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wxBITMAP_TYPE_CUR_RESOURCE,
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wxBITMAP_TYPE_XBM,
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wxBITMAP_TYPE_XBM_DATA,
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wxBITMAP_TYPE_XPM,
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wxBITMAP_TYPE_XPM_DATA,
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wxBITMAP_TYPE_TIF,
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wxBITMAP_TYPE_TIF_RESOURCE,
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wxBITMAP_TYPE_GIF,
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wxBITMAP_TYPE_GIF_RESOURCE,
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wxBITMAP_TYPE_PNG,
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wxBITMAP_TYPE_PNG_RESOURCE,
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wxBITMAP_TYPE_JPEG,
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wxBITMAP_TYPE_JPEG_RESOURCE,
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wxBITMAP_TYPE_PNM,
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wxBITMAP_TYPE_PNM_RESOURCE,
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wxBITMAP_TYPE_PCX,
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wxBITMAP_TYPE_PCX_RESOURCE,
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wxBITMAP_TYPE_PICT,
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wxBITMAP_TYPE_PICT_RESOURCE,
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wxBITMAP_TYPE_ICON,
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wxBITMAP_TYPE_ICON_RESOURCE,
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wxBITMAP_TYPE_ANI,
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wxBITMAP_TYPE_IFF,
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wxBITMAP_TYPE_TGA,
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wxBITMAP_TYPE_MACCURSOR,
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wxBITMAP_TYPE_MACCURSOR_RESOURCE,
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wxBITMAP_TYPE_ANY = 50
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};
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/**
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Standard cursors.
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*/
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enum wxStockCursor
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{
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wxCURSOR_NONE,
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wxCURSOR_ARROW,
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wxCURSOR_RIGHT_ARROW,
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wxCURSOR_BULLSEYE,
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wxCURSOR_CHAR,
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wxCURSOR_CROSS,
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wxCURSOR_HAND,
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wxCURSOR_IBEAM,
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wxCURSOR_LEFT_BUTTON,
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wxCURSOR_MAGNIFIER,
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wxCURSOR_MIDDLE_BUTTON,
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wxCURSOR_NO_ENTRY,
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wxCURSOR_PAINT_BRUSH,
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wxCURSOR_PENCIL,
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wxCURSOR_POINT_LEFT,
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wxCURSOR_POINT_RIGHT,
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wxCURSOR_QUESTION_ARROW,
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wxCURSOR_RIGHT_BUTTON,
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wxCURSOR_SIZENESW,
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wxCURSOR_SIZENS,
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wxCURSOR_SIZENWSE,
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wxCURSOR_SIZEWE,
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wxCURSOR_SIZING,
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wxCURSOR_SPRAYCAN,
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wxCURSOR_WAIT,
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wxCURSOR_WATCH,
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wxCURSOR_BLANK,
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wxCURSOR_DEFAULT, //!< standard X11 cursor
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wxCURSOR_COPY_ARROW , //!< MacOS Theme Plus arrow
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// Not yet implemented for Windows
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wxCURSOR_CROSS_REVERSE,
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wxCURSOR_DOUBLE_ARROW,
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wxCURSOR_BASED_ARROW_UP,
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wxCURSOR_BASED_ARROW_DOWN,
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wxCURSOR_ARROWWAIT,
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wxCURSOR_MAX
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};
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/**
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@class wxRealPoint
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@wxheader{gdicmn.h}
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A @b wxRealPoint is a useful data structure for graphics operations.
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It contains floating point @e x and @e y members.
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See also wxPoint for an integer version.
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@library{wxcore}
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@category{data}
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@see wxPoint
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*/
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class wxRealPoint
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{
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public:
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//@{
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/**
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Create a point.
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double x
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double y
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Members of the @b wxRealPoint object.
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*/
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wxRealPoint();
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wxRealPoint(double x, double y);
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//@}
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};
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/**
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@class wxRect
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@wxheader{gdicmn.h}
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A class for manipulating rectangles.
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@library{wxcore}
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@category{data}
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@see wxPoint, wxSize
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*/
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class wxRect
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{
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public:
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//@{
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/**
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Creates a wxRect object from size values at the origin.
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*/
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wxRect();
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wxRect(int x, int y, int width, int height);
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wxRect(const wxPoint& topLeft, const wxPoint& bottomRight);
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wxRect(const wxPoint& pos, const wxSize& size);
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wxRect(const wxSize& size);
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//@}
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//@{
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/**
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Returns the rectangle having the same size as this one but centered relatively
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to the given rectangle @e r. By default, rectangle is centred in both
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directions but if @a dir includes only @c wxVERTICAL or only
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@c wxHORIZONTAL flag, then it is only centered in this direction while
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the other component of its position remains unchanged.
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*/
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wxRect CentreIn(const wxRect& r, int dir = wxBOTH) const;
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const wxRect CenterIn(const wxRect& r, int dir = wxBOTH) const;
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//@}
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//@{
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/**
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Returns @true if the given rectangle is completely inside this rectangle
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(or touches its boundary) and @false otherwise.
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*/
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bool Contains(int x, int y) const;
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const bool Contains(const wxPoint& pt) const;
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const bool Contains(const wxRect& rect) const;
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//@}
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//@{
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/**
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Decrease the rectangle size.
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This method is the opposite from Inflate():
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Deflate(a, b) is equivalent to Inflate(-a, -b).
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Please refer to Inflate() for full description.
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@see Inflate()
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*/
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void Deflate(wxCoord dx, wxCoord dy) const;
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void Deflate(const wxSize& diff) const;
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void Deflate(wxCoord diff) const;
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wxRect Deflate(wxCoord dx, wxCoord dy) const;
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//@}
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/**
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Gets the bottom point of the rectangle.
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*/
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int GetBottom() const;
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/**
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Gets the position of the bottom left corner.
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*/
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wxPoint GetBottomLeft() const;
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/**
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Gets the position of the bottom right corner.
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*/
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wxPoint GetBottomRight() const;
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/**
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Gets the height member.
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*/
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int GetHeight() const;
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/**
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Gets the left point of the rectangle (the same as wxRect::GetX).
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*/
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int GetLeft() const;
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/**
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Gets the position.
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*/
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wxPoint GetPosition() const;
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/**
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Gets the right point of the rectangle.
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*/
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int GetRight() const;
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/**
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Gets the size.
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@see SetSize()
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*/
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wxSize GetSize() const;
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/**
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Gets the top point of the rectangle (the same as wxRect::GetY).
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*/
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int GetTop() const;
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/**
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Gets the position of the top left corner of the rectangle, same as
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GetPosition().
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*/
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wxPoint GetTopLeft() const;
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/**
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Gets the position of the top right corner.
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*/
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wxPoint GetTopRight() const;
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/**
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Gets the width member.
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*/
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int GetWidth() const;
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/**
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Gets the x member.
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*/
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int GetX() const;
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/**
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Gets the y member.
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*/
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int GetY() const;
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//@{
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/**
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Increases the size of the rectangle.
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The second form uses the same @a diff for both @a dx and @e dy.
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The first two versions modify the rectangle in place, the last one returns a
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new rectangle leaving this one unchanged.
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The left border is moved farther left and the right border is moved farther
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right by @e dx. The upper border is moved farther up and the bottom border
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is moved farther down by @e dy. (Note the the width and height of the
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rectangle thus change by 2*@a dx and 2*@e dy, respectively.) If one or
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both of @a dx and @a dy are negative, the opposite happens: the rectangle
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size decreases in the respective direction.
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Inflating and deflating behaves "naturally''. Defined more precisely, that
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means:
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"Real'' inflates (that is, @a dx and/or @a dy = 0) are not
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constrained. Thus inflating a rectangle can cause its upper left corner
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to move into the negative numbers. (the versions prior to 2.5.4 forced
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the top left coordinate to not fall below (0, 0), which implied a
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forced move of the rectangle.)
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Deflates are clamped to not reduce the width or height of the
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rectangle below zero. In such cases, the top-left corner is nonetheless
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handled properly. For example, a rectangle at (10, 10) with size (20,
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40) that is inflated by (-15, -15) will become located at (20, 25) at
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size (0, 10). Finally, observe that the width and height are treated
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independently. In the above example, the width is reduced by 20,
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whereas the height is reduced by the full 30 (rather than also stopping
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at 20, when the width reached zero).
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@see Deflate()
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*/
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void Inflate(wxCoord dx, wxCoord dy) const;
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void Inflate(const wxSize& diff) const;
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void Inflate(wxCoord diff) const;
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wxRect Inflate(wxCoord dx, wxCoord dy) const;
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//@}
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//@{
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/**
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Modifies the rectangle to contain the overlapping box of this rectangle and the
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one passed in as parameter. The const version returns the new rectangle, the
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other one modifies this rectangle in place.
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*/
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wxRect Intersect(const wxRect& rect);
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const wxRect& Intersect(const wxRect& rect);
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//@}
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/**
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Returns @true if this rectangle has a non-empty intersection with the
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rectangle @a rect and @false otherwise.
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*/
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bool Intersects(const wxRect& rect) const;
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/**
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Returns @true if this rectangle has a width or height less than or equal to
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0 and @false otherwise.
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*/
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bool IsEmpty() const;
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//@{
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/**
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Moves the rectangle by the specified offset. If @a dx is positive, the
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rectangle is moved to the right, if @a dy is positive, it is moved to the
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bottom, otherwise it is moved to the left or top respectively.
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*/
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void Offset(wxCoord dx, wxCoord dy);
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void Offset(const wxPoint& pt);
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//@}
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/**
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Sets the height.
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*/
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void SetHeight(int height);
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/**
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Sets the size.
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@see GetSize()
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*/
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void SetSize(const wxSize& s);
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/**
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Sets the width.
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*/
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void SetWidth(int width);
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/**
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Sets the x position.
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*/
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void SetX(int x);
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/**
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Sets the y position.
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*/
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void SetY(int y);
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//@{
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/**
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Modifies the rectangle to contain the bounding box of this rectangle and the
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one passed in as parameter. The const version returns the new rectangle, the
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other one modifies this rectangle in place.
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*/
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wxRect Union(const wxRect& rect);
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const wxRect& Union(const wxRect& rect);
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//@}
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/**
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int height
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Height member.
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*/
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//@{
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/**
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Returns the intersection of two rectangles (which may be empty).
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*/
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bool operator !=(const wxRect& r1, const wxRect& r2);
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wxRect operator +(const wxRect& r1, const wxRect& r2);
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wxRect operator +=(const wxRect& r);
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See also wxRect operator *(const wxRect& r1,
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const wxRect& r2);
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wxRect operator *=(const wxRect& r);
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//@}
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/**
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Assignment operator.
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*/
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void operator =(const wxRect& rect);
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/**
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Equality operator.
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*/
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bool operator ==(const wxRect& r1, const wxRect& r2);
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/**
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int width
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Width member.
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*/
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/**
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int x
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x coordinate of the top-level corner of the rectangle.
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*/
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/**
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int y
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y coordinate of the top-level corner of the rectangle.
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*/
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};
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/**
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@class wxPoint
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@wxheader{gdicmn.h}
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A @b wxPoint is a useful data structure for graphics operations.
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It simply contains integer @e x and @e y members.
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See also wxRealPoint for a floating point version.
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@library{wxcore}
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@category{data}
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@see wxRealPoint
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*/
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class wxPoint
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{
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public:
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//@{
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/**
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Create a point.
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*/
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wxPoint();
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wxPoint(int x, int y);
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//@}
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//@{
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/**
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Operators for sum and subtraction between a wxPoint object and a
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wxSize object.
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*/
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void operator =(const wxPoint& pt);
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bool operator ==(const wxPoint& p1, const wxPoint& p2);
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bool operator !=(const wxPoint& p1, const wxPoint& p2);
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wxPoint operator +(const wxPoint& p1, const wxPoint& p2);
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wxPoint operator -(const wxPoint& p1, const wxPoint& p2);
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wxPoint operator +=(const wxPoint& pt);
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wxPoint operator -=(const wxPoint& pt);
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wxPoint operator +(const wxPoint& pt, const wxSize& sz);
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wxPoint operator -(const wxPoint& pt, const wxSize& sz);
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wxPoint operator +(const wxSize& sz, const wxPoint& pt);
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wxPoint operator -(const wxSize& sz, const wxPoint& pt);
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wxPoint operator +=(const wxSize& sz);
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wxPoint operator -=(const wxSize& sz);
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//@}
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/**
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int x
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x member.
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*/
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/**
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int y
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y member.
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*/
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};
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/**
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@class wxColourDatabase
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@wxheader{gdicmn.h}
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wxWidgets maintains a database of standard RGB colours for a predefined
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set of named colours (such as "BLACK'', "LIGHT GREY''). The
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application may add to this set if desired by using
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wxColourDatabase::AddColour and may use it to look up
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colours by names using wxColourDatabase::Find or find the names
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for the standard colour suing wxColourDatabase::FindName.
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There is one predefined instance of this class called
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@b wxTheColourDatabase.
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@library{wxcore}
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@category{FIXME}
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@see wxColour
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*/
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class wxColourDatabase
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{
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public:
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/**
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Constructs the colour database. It will be initialized at the first use.
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*/
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wxColourDatabase();
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//@{
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/**
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Adds a colour to the database. If a colour with the same name already exists,
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it is replaced.
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Please note that the overload taking a pointer is deprecated and will be
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removed in the next wxWidgets version, please don't use it.
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*/
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void AddColour(const wxString& colourName,
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const wxColour& colour);
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void AddColour(const wxString& colourName, wxColour* colour);
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//@}
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/**
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Finds a colour given the name. Returns an invalid colour object (that is, such
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that its @ref wxColour::isok Ok method returns @false) if the colour wasn't
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found in the database.
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*/
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wxColour Find(const wxString& colourName);
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/**
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Finds a colour name given the colour. Returns an empty string if the colour is
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not found in the database.
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*/
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wxString FindName(const wxColour& colour) const;
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};
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/**
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@class wxFontList
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@wxheader{gdicmn.h}
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A font list is a list containing all fonts which have been created. There
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is only one instance of this class: @b wxTheFontList. Use this object to search
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for a previously created font of the desired type and create it if not already
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found.
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In some windowing systems, the font may be a scarce resource, so it is best to
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reuse old resources if possible. When an application finishes, all fonts will
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be
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deleted and their resources freed, eliminating the possibility of 'memory
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leaks'.
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@library{wxcore}
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@category{gdi}
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@see wxFont
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*/
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class wxFontList : public wxList
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{
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public:
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/**
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Constructor. The application should not construct its own font list:
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use the object pointer @b wxTheFontList.
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*/
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wxFontList();
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/**
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Finds a font of the given specification, or creates one and adds it to the
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list. See the @ref wxFont::ctor "wxFont constructor" for
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details of the arguments.
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*/
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wxFont* FindOrCreateFont(int point_size, int family, int style,
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int weight,
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bool underline = false,
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const wxString& facename = NULL,
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wxFontEncoding encoding = wxFONTENCODING_DEFAULT);
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};
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/**
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@class wxSize
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@wxheader{gdicmn.h}
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A @b wxSize is a useful data structure for graphics operations.
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It simply contains integer @e width and @e height members.
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wxSize is used throughout wxWidgets as well as wxPoint which, although almost
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equivalent to wxSize, has a different meaning: wxPoint represents a position
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while wxSize - the size.
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@b wxPython note: wxPython defines aliases for the @c x and @c y members
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named @c width and @c height since it makes much more sense for
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sizes.
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@library{wxcore}
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@category{data}
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@see wxPoint, wxRealPoint
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*/
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class wxSize
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{
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public:
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//@{
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/**
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Creates a size object.
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*/
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wxSize();
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wxSize(int width, int height);
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//@}
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//@{
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/**
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Decreases the size in x- and y- directions
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By @e size.x and @e size.y for the first overload
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By @a dx and @a dy for the second one
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By @a d and @a d for the third one
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@see IncBy()
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*/
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void DecBy(const wxSize& size);
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void DecBy(int dx, int dy);
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void DecBy(int d);
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//@}
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/**
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Decrements this object so that both of its dimensions are not greater than the
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corresponding dimensions of the @e size.
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@see IncTo()
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*/
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void DecTo(const wxSize& size);
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/**
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Gets the height member.
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*/
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int GetHeight() const;
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/**
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Gets the width member.
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*/
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int GetWidth() const;
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//@{
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/**
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Increases the size in x- and y- directions
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By @e size.x and @e size.y for the first overload
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By @a dx and @a dy for the second one
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By @a d and @a d for the third one
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@see DecBy()
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*/
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void IncBy(const wxSize& size);
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void IncBy(int dx, int dy);
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void IncBy(int d);
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//@}
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/**
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Increments this object so that both of its dimensions are not less than the
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|
corresponding dimensions of the @e size.
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|
@see DecTo()
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*/
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void IncTo(const wxSize& size);
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/**
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Returns @true if neither of the size object components is equal to -1, which
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is used as default for the size values in wxWidgets (hence the predefined
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@c wxDefaultSize has both of its components equal to -1).
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This method is typically used before calling
|
|
SetDefaults().
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*/
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bool IsFullySpecified() const;
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//@{
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/**
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Operators for division and multiplication between a wxSize object and an
|
|
integer.
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*/
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void operator =(const wxSize& sz);
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bool operator ==(const wxSize& s1, const wxSize& s2);
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bool operator !=(const wxSize& s1, const wxSize& s2);
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wxSize operator +(const wxSize& s1, const wxSize& s2);
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wxSize operator -(const wxSize& s1, const wxSize& s2);
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wxSize operator +=(const wxSize& sz);
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wxSize operator -=(const wxSize& sz);
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wxSize operator /(const wxSize& sz, int factor);
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wxSize operator *(const wxSize& sz, int factor);
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wxSize operator *(int factor, const wxSize& sz);
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wxSize operator /=(int factor);
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wxSize operator *=(int factor);
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//@}
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|
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|
/**
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|
Scales the dimensions of this object by the given factors.
|
|
If you want to scale both dimensions by the same factor you can also use
|
|
the @ref operators() "operator *="
|
|
Returns a reference to this object (so that you can concatenate other
|
|
operations in the same line).
|
|
*/
|
|
wxSize Scale(float xscale, float yscale);
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|
|
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/**
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|
Sets the width and height members.
|
|
*/
|
|
void Set(int width, int height);
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|
|
|
/**
|
|
Combine this size object with another one replacing the default (i.e. equal
|
|
to -1) components of this object with those of the other. It is typically
|
|
used like this:
|
|
|
|
@see IsFullySpecified()
|
|
*/
|
|
void SetDefaults(const wxSize& sizeDefault);
|
|
|
|
/**
|
|
Sets the height.
|
|
*/
|
|
void SetHeight(int height);
|
|
|
|
/**
|
|
Sets the width.
|
|
*/
|
|
void SetWidth(int width);
|
|
};
|
|
|
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|
|
// ============================================================================
|
|
// Global functions/macros
|
|
// ============================================================================
|
|
|
|
/** @ingroup group_funcmacro_gdi */
|
|
//@{
|
|
|
|
/**
|
|
This macro loads a bitmap from either application resources (on the
|
|
platforms for which they exist, i.e. Windows and OS2) or from an XPM file.
|
|
This can help to avoid using @ifdef_ when creating bitmaps.
|
|
|
|
@see @ref overview_bitmap, wxICON()
|
|
|
|
@header{wx/gdicmn.h}
|
|
*/
|
|
#define wxBITMAP(bitmapName)
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|
|
|
/**
|
|
This macro loads an icon from either application resources (on the
|
|
platforms for which they exist, i.e. Windows and OS2) or from an XPM file.
|
|
This can help to avoid using @ifdef_ when creating icons.
|
|
|
|
@see @ref overview_bitmap, wxBITMAP()
|
|
|
|
@header{wx/gdicmn.h}
|
|
*/
|
|
wxICON();
|
|
|
|
/**
|
|
Returns @true if the display is colour, @false otherwise.
|
|
|
|
@header{wx/gdicmn.h}
|
|
*/
|
|
bool wxColourDisplay();
|
|
|
|
/**
|
|
Returns the depth of the display (a value of 1 denotes a monochrome
|
|
display).
|
|
|
|
@header{wx/gdicmn.h}
|
|
*/
|
|
int wxDisplayDepth();
|
|
|
|
/**
|
|
Globally sets the cursor; only has an effect on Windows, Mac and GTK+. You
|
|
should call this function with wxNullCursor to restore the system cursor.
|
|
|
|
@see wxCursor, wxWindow::SetCursor()
|
|
|
|
@header{wx/gdicmn.h}
|
|
*/
|
|
void wxSetCursor(const wxCursor& cursor);
|
|
|
|
//@}
|
|
|
|
/** @ingroup group_funcmacro_gdi */
|
|
//@{
|
|
/**
|
|
Returns the dimensions of the work area on the display. On Windows this
|
|
means the area not covered by the taskbar, etc. Other platforms are
|
|
currently defaulting to the whole display until a way is found to provide
|
|
this info for all window managers, etc.
|
|
|
|
@header{wx/gdicmn.h}
|
|
*/
|
|
void wxClientDisplayRect(int* x, int* y, int* width, int* height);
|
|
wxRect wxGetClientDisplayRect();
|
|
//@}
|
|
|
|
/** @ingroup group_funcmacro_gdi */
|
|
//@{
|
|
/**
|
|
Returns the display size in pixels.
|
|
|
|
@header{wx/gdicmn.h}
|
|
*/
|
|
void wxDisplaySize(int* width, int* height);
|
|
wxSize wxGetDisplaySize();
|
|
//@}
|
|
|
|
/** @ingroup group_funcmacro_gdi */
|
|
//@{
|
|
/**
|
|
Returns the display size in millimeters.
|
|
|
|
@header{wx/gdicmn.h}
|
|
*/
|
|
void wxDisplaySizeMM(int* width, int* height);
|
|
wxSize wxGetDisplaySizeMM();
|
|
//@}
|
|
|