wxWidgets/include/wx/timer.h
Vadim Zeitlin bd09b4132d Remove wxTimerEvent default constructor
This ctor just created unusable wxTimerEvent objects (all of the methods
specific to this class would just crash if called on them) and doesn't
seem to be useful at all.

It was added in e47859daeb apparently only
in order to allow using wxIMPLEMENT_DYNAMIC_CLASS() instead of the
previously used wxIMPLEMENT_ABSTRACT_CLASS() for wxTimerEvent, but there
doesn't seem to be any reason to prefer macro over another, and there
are good reasons to not allow creating objects in an invalid state.

The only place where we relied on having default ctor for this event was
in wxEvent::Clone() unit test, so update it to handle wxTimerEvent
specially now that this ctor doesn't exist any longer.
2019-07-14 14:10:55 +02:00

194 lines
5.2 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: wx/timer.h
// Purpose: wxTimer, wxStopWatch and global time-related functions
// Author: Julian Smart
// Modified by: Vadim Zeitlin (wxTimerBase)
// Guillermo Rodriguez (global clean up)
// Created: 04/01/98
// Copyright: (c) Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_TIMER_H_BASE_
#define _WX_TIMER_H_BASE_
#include "wx/defs.h"
#if wxUSE_TIMER
#include "wx/object.h"
#include "wx/longlong.h"
#include "wx/event.h"
#include "wx/stopwatch.h" // for backwards compatibility
#include "wx/utils.h"
// more readable flags for Start():
// generate notifications periodically until the timer is stopped (default)
#define wxTIMER_CONTINUOUS false
// only send the notification once and then stop the timer
#define wxTIMER_ONE_SHOT true
class WXDLLIMPEXP_FWD_BASE wxTimerImpl;
class WXDLLIMPEXP_FWD_BASE wxTimerEvent;
// timer event type
wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_BASE, wxEVT_TIMER, wxTimerEvent);
// the interface of wxTimer class
class WXDLLIMPEXP_BASE wxTimer : public wxEvtHandler
{
public:
// ctors and initializers
// ----------------------
// default: if you don't call SetOwner(), your only chance to get timer
// notifications is to override Notify() in the derived class
wxTimer()
{
Init();
SetOwner(this);
}
// ctor which allows to avoid having to override Notify() in the derived
// class: the owner will get timer notifications which can be handled with
// EVT_TIMER
wxTimer(wxEvtHandler *owner, int timerid = wxID_ANY)
{
Init();
SetOwner(owner, timerid);
}
// same as ctor above
void SetOwner(wxEvtHandler *owner, int timerid = wxID_ANY);
virtual ~wxTimer();
// working with the timer
// ----------------------
// NB: Start() and Stop() are not supposed to be overridden, they are only
// virtual for historical reasons, only Notify() can be overridden
// start the timer: if milliseconds == -1, use the same value as for the
// last Start()
//
// it is now valid to call Start() multiple times: this just restarts the
// timer if it is already running
virtual bool Start(int milliseconds = -1, bool oneShot = false);
// start the timer for one iteration only, this is just a simple wrapper
// for Start()
bool StartOnce(int milliseconds = -1) { return Start(milliseconds, true); }
// stop the timer, does nothing if the timer is not running
virtual void Stop();
// override this in your wxTimer-derived class if you want to process timer
// messages in it, use non default ctor or SetOwner() otherwise
virtual void Notify();
// accessors
// ---------
// get the object notified about the timer events
wxEvtHandler *GetOwner() const;
// return true if the timer is running
bool IsRunning() const;
// return the timer ID
int GetId() const;
// get the (last) timer interval in milliseconds
int GetInterval() const;
// return true if the timer is one shot
bool IsOneShot() const;
protected:
// common part of all ctors
void Init();
wxTimerImpl *m_impl;
wxDECLARE_NO_COPY_CLASS(wxTimer);
};
// ----------------------------------------------------------------------------
// wxTimerRunner: starts the timer in its ctor, stops in the dtor
// ----------------------------------------------------------------------------
class WXDLLIMPEXP_BASE wxTimerRunner
{
public:
wxTimerRunner(wxTimer& timer) : m_timer(timer) { }
wxTimerRunner(wxTimer& timer, int milli, bool oneShot = false)
: m_timer(timer)
{
m_timer.Start(milli, oneShot);
}
void Start(int milli, bool oneShot = false)
{
m_timer.Start(milli, oneShot);
}
~wxTimerRunner()
{
if ( m_timer.IsRunning() )
{
m_timer.Stop();
}
}
private:
wxTimer& m_timer;
wxDECLARE_NO_COPY_CLASS(wxTimerRunner);
};
// ----------------------------------------------------------------------------
// wxTimerEvent
// ----------------------------------------------------------------------------
class WXDLLIMPEXP_BASE wxTimerEvent : public wxEvent
{
public:
wxTimerEvent(wxTimer& timer)
: wxEvent(timer.GetId(), wxEVT_TIMER),
m_timer(timer)
{
SetEventObject(timer.GetOwner());
}
// accessors
int GetInterval() const { return m_timer.GetInterval(); }
wxTimer& GetTimer() const { return m_timer; }
// implement the base class pure virtual
virtual wxEvent *Clone() const wxOVERRIDE { return new wxTimerEvent(*this); }
virtual wxEventCategory GetEventCategory() const wxOVERRIDE { return wxEVT_CATEGORY_TIMER; }
private:
wxTimer& m_timer;
wxDECLARE_DYNAMIC_CLASS_NO_ASSIGN(wxTimerEvent);
};
typedef void (wxEvtHandler::*wxTimerEventFunction)(wxTimerEvent&);
#define wxTimerEventHandler(func) \
wxEVENT_HANDLER_CAST(wxTimerEventFunction, func)
#define EVT_TIMER(timerid, func) \
wx__DECLARE_EVT1(wxEVT_TIMER, timerid, wxTimerEventHandler(func))
#endif // wxUSE_TIMER
#endif // _WX_TIMER_H_BASE_