wxWidgets/include/wx/gtk/evtloop.h
Vadim Zeitlin 5cd9986613 Refactor wxEventLoopSource-related code.
Currently wxEventLoopSource can't be created directly and can only be used to
monitor file descriptors so reduce the API to just wxEventLoop::AddSourceForFD()
and remove AddSource(), RemoveSource() and RemoveAllSources() which couldn't
be implemented for all ports. This makes the code much simpler without any
loss of functionality.

Make wxEventLoopSource responsible for removing itself from the event loop
when it is deleted. This allows to remove IsOk() and Invalidate() methods
making the code simpler and gets rid of various sets/maps which were used
before.

This also allows to support event loop sources in Carbon as well: wxOSX/Carbon
now compiles and works with wxUSE_FSWATCHER==1.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@62475 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2009-10-22 11:36:35 +00:00

52 lines
1.5 KiB
C++

///////////////////////////////////////////////////////////////////////////////
// Name: wx/gtk/evtloop.h
// Purpose: wxGTK event loop implementation
// Author: Vadim Zeitlin
// Created: 2008-12-27
// RCS-ID: $Id$
// Copyright: (c) 2008 Vadim Zeitlin <vadim@wxwidgets.org>
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
#ifndef _WX_GTK_EVTLOOP_H_
#define _WX_GTK_EVTLOOP_H_
// ----------------------------------------------------------------------------
// wxGUIEventLoop for wxGTK
// ----------------------------------------------------------------------------
typedef union _GdkEvent GdkEvent;
class WXDLLIMPEXP_CORE wxGUIEventLoop : public wxEventLoopBase
{
public:
wxGUIEventLoop();
virtual int Run();
virtual void Exit(int rc = 0);
virtual bool Pending() const;
virtual bool Dispatch();
virtual int DispatchTimeout(unsigned long timeout);
virtual void WakeUp();
virtual bool YieldFor(long eventsToProcess);
#if wxUSE_EVENTLOOP_SOURCE
virtual wxEventLoopSource *
AddSourceForFD(int fd, wxEventLoopSourceHandler *handler, int flags);
#endif // wxUSE_EVENTLOOP_SOURCE
void StoreGdkEventForLaterProcessing(GdkEvent* ev)
{ m_arrGdkEvents.Add(ev); }
private:
// the exit code of this event loop
int m_exitcode;
// used to temporarily store events in DoYield()
wxArrayPtrVoid m_arrGdkEvents;
wxDECLARE_NO_COPY_CLASS(wxGUIEventLoop);
};
#endif // _WX_GTK_EVTLOOP_H_