wxWidgets/include/wx/cocoa/toplevel.h
2003-08-17 23:23:26 +00:00

114 lines
4.2 KiB
C++

///////////////////////////////////////////////////////////////////////////////
// Name: wx/cocoa/toplevel.h
// Purpose: wxTopLevelWindowCocoa is the Cocoa implementation of wxTLW
// Author: David Elliott
// Modified by:
// Created: 2002/12/08
// RCS-ID: $Id:
// Copyright: (c) 2002 David Elliott
// Licence: wxWindows license
///////////////////////////////////////////////////////////////////////////////
#ifndef __WX_COCOA_TOPLEVEL_H__
#define __WX_COCOA_TOPLEVEL_H__
#include "wx/hashmap.h"
#include "wx/cocoa/NSWindow.h"
// ========================================================================
// wxTopLevelWindowCocoa
// ========================================================================
class WXDLLEXPORT wxTopLevelWindowCocoa : public wxTopLevelWindowBase, protected wxCocoaNSWindow
{
DECLARE_EVENT_TABLE();
DECLARE_NO_COPY_CLASS(wxTopLevelWindowCocoa);
// ------------------------------------------------------------------------
// initialization
// ------------------------------------------------------------------------
public:
inline wxTopLevelWindowCocoa() { Init(); }
inline wxTopLevelWindowCocoa(wxWindow *parent,
wxWindowID winid,
const wxString& title,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxDEFAULT_FRAME_STYLE,
const wxString& name = wxFrameNameStr)
{
Init();
Create(parent, winid, title, pos, size, style, name);
}
bool Create(wxWindow *parent,
wxWindowID winid,
const wxString& title,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxDEFAULT_FRAME_STYLE,
const wxString& name = wxFrameNameStr);
virtual ~wxTopLevelWindowCocoa();
protected:
// common part of all ctors
void Init();
// ------------------------------------------------------------------------
// Cocoa specifics
// ------------------------------------------------------------------------
public:
inline WX_NSWindow GetNSWindow() { return m_cocoaNSWindow; }
virtual void Cocoa_close(void);
virtual bool Cocoa_windowShouldClose(void);
virtual void Cocoa_wxMenuItemAction(wxMenuItem& item);
protected:
void SetNSWindow(WX_NSWindow cocoaNSWindow);
WX_NSWindow m_cocoaNSWindow;
static wxCocoaNSWindowHash sm_cocoaHash;
virtual void CocoaReplaceView(WX_NSView oldView, WX_NSView newView);
// ------------------------------------------------------------------------
// Implementation
// ------------------------------------------------------------------------
public:
// Pure virtuals
virtual void Maximize(bool maximize = true);
virtual bool IsMaximized() const;
virtual void Iconize(bool iconize = true);
virtual bool IsIconized() const;
virtual void Restore();
virtual bool ShowFullScreen(bool show, long style = wxFULLSCREEN_ALL);
virtual bool IsFullScreen() const;
// other
virtual bool Show( bool show = true );
virtual bool Close( bool force = false );
virtual void OnCloseWindow(wxCloseEvent& event);
virtual void CocoaSetWxWindowSize(int width, int height);
virtual void DoMoveWindow(int x, int y, int width, int height);
virtual void DoGetSize(int *width, int *height) const;
virtual void DoGetPosition(int *x, int *y) const;
// Things I may/may not do
// virtual void SetIcon(const wxIcon& icon);
// virtual void SetIcons(const wxIconBundle& icons) { SetIcon( icons.GetIcon( -1 ) ); }
// virtual void Clear() ;
// virtual void Raise();
// virtual void Lower();
// virtual void SetTitle( const wxString& title);
protected:
// is the frame currently iconized?
bool m_iconized;
// has the frame been closed
bool m_closed;
// should the frame be maximized when it will be shown? set by Maximize()
// when it is called while the frame is hidden
bool m_maximizeOnShow;
};
// list of all frames and modeless dialogs
extern WXDLLEXPORT_DATA(wxWindowList) wxModelessWindows;
#endif // __WX_COCOA_TOPLEVEL_H__