83df96d63a
added place-holding src/x11 and include/wx/x11 files. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@14015 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
185 lines
5.9 KiB
C++
185 lines
5.9 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: menu.h
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// Purpose: wxMenu, wxMenuBar classes
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// Author: Julian Smart
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// Modified by:
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// Created: 17/09/98
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// RCS-ID: $Id$
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// Copyright: (c) Julian Smart
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_MOTIF_MENU_H_
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#define _WX_MOTIF_MENU_H_
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#ifdef __GNUG__
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#pragma interface "menu.h"
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#endif
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#include "wx/colour.h"
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#include "wx/font.h"
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class wxFrame;
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// ----------------------------------------------------------------------------
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// Menu
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// ----------------------------------------------------------------------------
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class wxMenu : public wxMenuBase
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{
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public:
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// ctors & dtor
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wxMenu(const wxString& title, long style = 0)
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: wxMenuBase(title, style) { Init(); }
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wxMenu(long style = 0) : wxMenuBase(style) { Init(); }
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virtual ~wxMenu();
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// implement base class virtuals
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virtual bool DoAppend(wxMenuItem *item);
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virtual bool DoInsert(size_t pos, wxMenuItem *item);
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virtual wxMenuItem *DoRemove(wxMenuItem *item);
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virtual void Break();
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virtual void SetTitle(const wxString& title);
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bool ProcessCommand(wxCommandEvent& event);
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wxMenu(const wxString& title, const wxFunction func)
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: wxMenuBase(title)
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{
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Init();
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Callback(func);
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}
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//// Motif-specific
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WXWidget GetButtonWidget() const { return m_buttonWidget; }
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void SetButtonWidget(WXWidget buttonWidget) { m_buttonWidget = buttonWidget; }
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WXWidget GetMainWidget() const { return m_menuWidget; }
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int GetId() const { return m_menuId; }
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void SetId(int id) { m_menuId = id; }
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void SetMenuBar(wxMenuBar* menuBar) { m_menuBar = menuBar; }
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wxMenuBar* GetMenuBar() const { return m_menuBar; }
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void CreatePopup(WXWidget logicalParent, int x, int y);
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void DestroyPopup();
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void ShowPopup(int x, int y);
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void HidePopup();
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WXWidget CreateMenu(wxMenuBar *menuBar, WXWidget parent, wxMenu *topMenu,
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const wxString& title = wxEmptyString,
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bool isPulldown = FALSE);
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// For popups, need to destroy, then recreate menu for a different (or
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// possibly same) window, since the parent may change.
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void DestroyMenu(bool full);
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WXWidget FindMenuItem(int id, wxMenuItem **it = NULL) const;
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const wxColour& GetBackgroundColour() const { return m_backgroundColour; }
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const wxColour& GetForegroundColour() const { return m_foregroundColour; }
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const wxFont& GetFont() const { return m_font; }
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void SetBackgroundColour(const wxColour& colour);
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void SetForegroundColour(const wxColour& colour);
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void SetFont(const wxFont& colour);
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void ChangeFont(bool keepOriginalSize = FALSE);
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WXWidget GetHandle() const { return m_menuWidget; }
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bool IsTearOff() const { return (m_style & wxMENU_TEAROFF) != 0; }
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public:
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// Motif-specific data
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int m_numColumns;
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WXWidget m_menuWidget;
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WXWidget m_popupShell; // For holding the popup shell widget
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WXWidget m_buttonWidget; // The actual string, so we can grey it etc.
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int m_menuId;
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wxMenu* m_topLevelMenu ;
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bool m_ownedByMenuBar;
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wxColour m_foregroundColour;
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wxColour m_backgroundColour;
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wxFont m_font;
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private:
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// common code for both constructors:
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void Init();
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DECLARE_DYNAMIC_CLASS(wxMenu)
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};
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// ----------------------------------------------------------------------------
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// Menu Bar
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// ----------------------------------------------------------------------------
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class wxMenuBar : public wxMenuBarBase
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{
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public:
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wxMenuBar() { Init(); }
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wxMenuBar(long WXUNUSED(style)) { Init(); }
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wxMenuBar(int n, wxMenu *menus[], const wxString titles[]);
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virtual ~wxMenuBar();
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// implement base class (pure) virtuals
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// ------------------------------------
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virtual bool Append( wxMenu *menu, const wxString &title );
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virtual bool Insert(size_t pos, wxMenu *menu, const wxString& title);
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virtual wxMenu *Replace(size_t pos, wxMenu *menu, const wxString& title);
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virtual wxMenu *Remove(size_t pos);
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virtual int FindMenuItem(const wxString& menuString,
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const wxString& itemString) const;
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virtual wxMenuItem* FindItem( int id, wxMenu **menu = NULL ) const;
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virtual void EnableTop( size_t pos, bool flag );
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virtual void SetLabelTop( size_t pos, const wxString& label );
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virtual wxString GetLabelTop( size_t pos ) const;
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// implementation only from now on
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// -------------------------------
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wxFrame* GetMenuBarFrame() const { return m_menuBarFrame; }
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void SetMenuBarFrame(wxFrame* frame) { m_menuBarFrame = frame; }
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WXWidget GetMainWidget() const { return m_mainWidget; }
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void SetMainWidget(WXWidget widget) { m_mainWidget = widget; }
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// Create menubar
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bool CreateMenuBar(wxFrame* frame);
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// Destroy menubar, but keep data structures intact so we can recreate it.
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bool DestroyMenuBar();
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const wxColour& GetBackgroundColour() const { return m_backgroundColour; }
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const wxColour& GetForegroundColour() const { return m_foregroundColour; }
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const wxFont& GetFont() const { return m_font; }
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virtual bool SetBackgroundColour(const wxColour& colour);
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virtual bool SetForegroundColour(const wxColour& colour);
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virtual bool SetFont(const wxFont& colour);
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void ChangeFont(bool keepOriginalSize = FALSE);
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public:
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// common part of all ctors
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void Init();
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wxArrayString m_titles;
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wxFrame *m_menuBarFrame;
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WXWidget m_mainWidget;
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wxColour m_foregroundColour;
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wxColour m_backgroundColour;
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wxFont m_font;
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DECLARE_DYNAMIC_CLASS(wxMenuBar)
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};
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#endif // _WX_MOTIF_MENU_H_
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