859e5b177d
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@23671 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
675 lines
18 KiB
C++
675 lines
18 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: splittree.cpp
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// Purpose: Classes to achieve a remotely-scrolled tree in a splitter
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// window that can be scrolled by a scrolled window higher in the
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// hierarchy
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// Author: Julian Smart
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// Modified by:
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// Created: 8/7/2000
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// RCS-ID: $Id$
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// Copyright: (c) Julian Smart
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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// ============================================================================
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// declarations
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// ============================================================================
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// ----------------------------------------------------------------------------
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// headers
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// ----------------------------------------------------------------------------
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#if defined(__GNUG__) && !defined(__APPLE__)
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#pragma implementation "splittree.h"
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#endif
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// For compilers that support precompilation, includes "wx/wx.h".
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#include "wx/wxprec.h"
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#ifdef __BORLANDC__
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#pragma hdrstop
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#endif
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// for all others, include the necessary headers (this file is usually all you
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// need because it includes almost all "standard" wxWindows headers)
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#ifndef WX_PRECOMP
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#include "wx/wx.h"
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#endif
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#ifdef __WXMSW__
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#include <windows.h>
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#include "wx/msw/winundef.h"
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#endif
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#include "wx/gizmos/splittree.h"
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#include <math.h>
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/*
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* wxRemotelyScrolledTreeCtrl
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*/
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#if USE_GENERIC_TREECTRL
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IMPLEMENT_CLASS(wxRemotelyScrolledTreeCtrl, wxGenericTreeCtrl)
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#else
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IMPLEMENT_CLASS(wxRemotelyScrolledTreeCtrl, wxTreeCtrl)
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#endif
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#if USE_GENERIC_TREECTRL
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BEGIN_EVENT_TABLE(wxRemotelyScrolledTreeCtrl, wxGenericTreeCtrl)
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#else
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BEGIN_EVENT_TABLE(wxRemotelyScrolledTreeCtrl, wxTreeCtrl)
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#endif
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EVT_SIZE(wxRemotelyScrolledTreeCtrl::OnSize)
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EVT_TREE_ITEM_EXPANDED(-1, wxRemotelyScrolledTreeCtrl::OnExpand)
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EVT_TREE_ITEM_COLLAPSED(-1, wxRemotelyScrolledTreeCtrl::OnExpand)
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EVT_SCROLLWIN(wxRemotelyScrolledTreeCtrl::OnScroll)
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END_EVENT_TABLE()
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wxRemotelyScrolledTreeCtrl::wxRemotelyScrolledTreeCtrl(wxWindow* parent, wxWindowID id, const wxPoint& pt,
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const wxSize& sz, long style):
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wxTreeCtrl(parent, id, pt, sz, style)
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{
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m_companionWindow = NULL;
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}
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wxRemotelyScrolledTreeCtrl::~wxRemotelyScrolledTreeCtrl()
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{
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}
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void wxRemotelyScrolledTreeCtrl::HideVScrollbar()
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{
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#if defined(__WXMSW__) && USE_GENERIC_TREECTRL
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if (!IsKindOf(CLASSINFO(wxGenericTreeCtrl)))
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{
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::ShowScrollBar((HWND) GetHWND(), SB_VERT, FALSE);
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}
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else
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#endif
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{
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// Implicit in overriding SetScrollbars
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}
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}
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// Number of pixels per user unit (0 or -1 for no scrollbar)
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// Length of virtual canvas in user units
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// Length of page in user units
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#if USE_GENERIC_TREECTRL || !defined(__WXMSW__)
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void wxRemotelyScrolledTreeCtrl::SetScrollbars(int pixelsPerUnitX, int pixelsPerUnitY,
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int noUnitsX, int noUnitsY,
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int xPos, int yPos,
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bool noRefresh)
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{
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if (IsKindOf(CLASSINFO(wxGenericTreeCtrl)))
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{
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wxGenericTreeCtrl* win = (wxGenericTreeCtrl*) this;
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win->wxGenericTreeCtrl::SetScrollbars(pixelsPerUnitX, 0, noUnitsX, 0, xPos, 0, noRefresh);
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wxScrolledWindow* scrolledWindow = GetScrolledWindow();
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if (scrolledWindow)
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{
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scrolledWindow->SetScrollbars(0, pixelsPerUnitY, 0, noUnitsY, 0, yPos, noRefresh);
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}
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}
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#else
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void wxRemotelyScrolledTreeCtrl::SetScrollbars(int WXUNUSED(pixelsPerUnitX), int WXUNUSED(pixelsPerUnitY),
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int WXUNUSED(noUnitsX), int WXUNUSED(noUnitsY),
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int WXUNUSED(xPos), int WXUNUSED(yPos),
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bool WXUNUSED(noRefresh))
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{
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#endif
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}
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// In case we're using the generic tree control.
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#if USE_GENERIC_TREECTRL || !defined(__WXMSW__)
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int wxRemotelyScrolledTreeCtrl::GetScrollPos(int orient) const
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{
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wxScrolledWindow* scrolledWindow = GetScrolledWindow();
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if (IsKindOf(CLASSINFO(wxGenericTreeCtrl)))
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{
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wxGenericTreeCtrl* win = (wxGenericTreeCtrl*) this;
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if (orient == wxHORIZONTAL)
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return win->wxGenericTreeCtrl::GetScrollPos(orient);
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else
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{
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return scrolledWindow->GetScrollPos(orient);
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}
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}
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#else
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int wxRemotelyScrolledTreeCtrl::GetScrollPos(int WXUNUSED(orient)) const
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{
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#endif
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return 0;
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}
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// In case we're using the generic tree control.
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// Get the view start
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void wxRemotelyScrolledTreeCtrl::GetViewStart(int *x, int *y) const
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{
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wxScrolledWindow* scrolledWindow = GetScrolledWindow();
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#if USE_GENERIC_TREECTRL || !defined(__WXMSW__)
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if (IsKindOf(CLASSINFO(wxGenericTreeCtrl)))
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{
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wxGenericTreeCtrl* win = (wxGenericTreeCtrl*) this;
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int x1, y1, x2, y2;
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win->wxGenericTreeCtrl::GetViewStart(& x1, & y1);
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* x = x1; * y = y1;
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if (!scrolledWindow)
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return;
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scrolledWindow->GetViewStart(& x2, & y2);
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* y = y2;
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}
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else
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#endif
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{
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// x is wrong since the horizontal scrollbar is controlled by the
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// tree control, but we probably don't need it.
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scrolledWindow->GetViewStart(x, y);
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}
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}
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// In case we're using the generic tree control.
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#if USE_GENERIC_TREECTRL || !defined(__WXMSW__)
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void wxRemotelyScrolledTreeCtrl::PrepareDC(wxDC& dc)
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{
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if (IsKindOf(CLASSINFO(wxGenericTreeCtrl)))
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{
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wxScrolledWindow* scrolledWindow = GetScrolledWindow();
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wxGenericTreeCtrl* win = (wxGenericTreeCtrl*) this;
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int startX, startY;
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GetViewStart(& startX, & startY);
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int xppu1, yppu1, xppu2, yppu2;
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win->wxGenericTreeCtrl::GetScrollPixelsPerUnit(& xppu1, & yppu1);
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scrolledWindow->GetScrollPixelsPerUnit(& xppu2, & yppu2);
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dc.SetDeviceOrigin( -startX * xppu1, -startY * yppu2 );
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// dc.SetUserScale( win->GetScaleX(), win->GetScaleY() );
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}
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#else
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void wxRemotelyScrolledTreeCtrl::PrepareDC(wxDC& WXUNUSED(dc))
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{
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#endif
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}
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// Scroll to the given line (in scroll units where each unit is
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// the height of an item)
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void wxRemotelyScrolledTreeCtrl::ScrollToLine(int WXUNUSED(posHoriz), int posVert)
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{
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#ifdef __WXMSW__
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#if USE_GENERIC_TREECTRL
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if (!IsKindOf(CLASSINFO(wxGenericTreeCtrl)))
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#endif
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{
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UINT sbCode = SB_THUMBPOSITION;
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HWND vertScrollBar = 0;
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MSWDefWindowProc((WXUINT) WM_VSCROLL, MAKELONG(sbCode, posVert), (WXHWND) vertScrollBar);
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}
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#if USE_GENERIC_TREECTRL
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else
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#endif
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#endif
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#if USE_GENERIC_TREECTRL || !defined(__WXMSW__)
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{
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wxGenericTreeCtrl* win = (wxGenericTreeCtrl*) this;
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win->Refresh();
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/* Doesn't work yet because scrolling is ignored by Scroll
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int xppu, yppu;
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wxScrolledWindow* scrolledWindow = GetScrolledWindow();
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if (scrolledWindow)
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{
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scrolledWindow->GetScrollPixelsPerUnit(& xppu, & yppu);
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win->Scroll(-1, posVert*yppu);
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}
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*/
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}
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#endif
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}
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void wxRemotelyScrolledTreeCtrl::OnSize(wxSizeEvent& event)
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{
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HideVScrollbar();
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AdjustRemoteScrollbars();
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event.Skip();
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}
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void wxRemotelyScrolledTreeCtrl::OnExpand(wxTreeEvent& event)
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{
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AdjustRemoteScrollbars();
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event.Skip();
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// If we don't have this, we get some bits of lines still remaining
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if (event.GetEventType() == wxEVT_COMMAND_TREE_ITEM_COLLAPSED)
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Refresh();
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// Pass on the event
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if (m_companionWindow)
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m_companionWindow->GetEventHandler()->ProcessEvent(event);
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}
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// Adjust the containing wxScrolledWindow's scrollbars appropriately
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void wxRemotelyScrolledTreeCtrl::AdjustRemoteScrollbars()
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{
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#if USE_GENERIC_TREECTRL || !defined(__WXMSW__)
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if (IsKindOf(CLASSINFO(wxGenericTreeCtrl)))
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{
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// This is for the generic tree control.
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// It calls SetScrollbars which has been overridden
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// to adjust the parent scrolled window vertical
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// scrollbar.
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((wxGenericTreeCtrl*) this)->AdjustMyScrollbars();
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return;
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}
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else
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#endif
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{
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// This is for the wxMSW tree control
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wxScrolledWindow* scrolledWindow = GetScrolledWindow();
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if (scrolledWindow)
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{
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wxRect itemRect;
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if (GetBoundingRect(GetRootItem(), itemRect))
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{
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// Actually, the real height seems to be 1 less than reported
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// (e.g. 16 instead of 16)
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int itemHeight = itemRect.GetHeight() - 1;
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int w, h;
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GetClientSize(&w, &h);
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wxRect rect(0, 0, 0, 0);
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CalcTreeSize(rect);
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double f = ((double) (rect.GetHeight()) / (double) itemHeight) ;
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int treeViewHeight = (int) ceil(f);
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int scrollPixelsPerLine = itemHeight;
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int scrollPos = - (itemRect.y / itemHeight);
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scrolledWindow->SetScrollbars(0, scrollPixelsPerLine, 0, treeViewHeight, 0, scrollPos);
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// Ensure that when a scrollbar becomes hidden or visible,
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// the contained window sizes are right.
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// Problem: this is called too early (?)
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wxSizeEvent event(scrolledWindow->GetSize(), scrolledWindow->GetId());
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scrolledWindow->GetEventHandler()->ProcessEvent(event);
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}
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}
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}
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}
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// Calculate the area that contains both rectangles
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static wxRect CombineRectangles(const wxRect& rect1, const wxRect& rect2)
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{
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wxRect rect;
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int right1 = rect1.GetRight();
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int bottom1 = rect1.GetBottom();
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int right2 = rect2.GetRight();
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int bottom2 = rect2.GetBottom();
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wxPoint topLeft = wxPoint(wxMin(rect1.x, rect2.x), wxMin(rect1.y, rect2.y));
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wxPoint bottomRight = wxPoint(wxMax(right1, right2), wxMax(bottom1, bottom2));
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rect.x = topLeft.x; rect.y = topLeft.y;
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rect.SetRight(bottomRight.x);
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rect.SetBottom(bottomRight.y);
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return rect;
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}
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// Calculate the tree overall size so we can set the scrollbar
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// correctly
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void wxRemotelyScrolledTreeCtrl::CalcTreeSize(wxRect& rect)
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{
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CalcTreeSize(GetRootItem(), rect);
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}
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void wxRemotelyScrolledTreeCtrl::CalcTreeSize(const wxTreeItemId& id, wxRect& rect)
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{
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// More efficient implementation would be to find the last item (but how?)
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// Q: is the bounding rect relative to the top of the virtual tree workspace
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// or the top of the window? How would we convert?
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wxRect itemSize;
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if (GetBoundingRect(id, itemSize))
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{
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rect = CombineRectangles(rect, itemSize);
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}
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void* cookie;
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wxTreeItemId childId = GetFirstChild(id, cookie);
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while (childId)
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{
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CalcTreeSize(childId, rect);
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childId = GetNextChild(childId, cookie);
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}
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}
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// Find the scrolled window that contains this control
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wxScrolledWindow* wxRemotelyScrolledTreeCtrl::GetScrolledWindow() const
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{
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wxWindow* parent = wxWindow::GetParent();
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while (parent)
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{
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if (parent->IsKindOf(CLASSINFO(wxScrolledWindow)))
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return (wxScrolledWindow*) parent;
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parent = parent->GetParent();
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}
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return NULL;
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}
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void wxRemotelyScrolledTreeCtrl::OnScroll(wxScrollWinEvent& event)
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{
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int orient = event.GetOrientation();
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if (orient == wxHORIZONTAL)
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{
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event.Skip();
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return;
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}
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wxScrolledWindow* scrollWin = GetScrolledWindow();
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if (!scrollWin)
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return;
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int x, y;
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scrollWin->GetViewStart(& x, & y);
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ScrollToLine(-1, y);
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}
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/*
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* wxTreeCompanionWindow
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*
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* A window displaying values associated with tree control items.
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*/
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IMPLEMENT_CLASS(wxTreeCompanionWindow, wxWindow)
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BEGIN_EVENT_TABLE(wxTreeCompanionWindow, wxWindow)
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EVT_PAINT(wxTreeCompanionWindow::OnPaint)
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EVT_SCROLLWIN(wxTreeCompanionWindow::OnScroll)
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EVT_TREE_ITEM_EXPANDED(-1, wxTreeCompanionWindow::OnExpand)
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EVT_TREE_ITEM_COLLAPSED(-1, wxTreeCompanionWindow::OnExpand)
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END_EVENT_TABLE()
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wxTreeCompanionWindow::wxTreeCompanionWindow(wxWindow* parent, wxWindowID id,
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const wxPoint& pos,
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const wxSize& sz,
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long style):
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wxWindow(parent, id, pos, sz, style)
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{
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m_treeCtrl = NULL;
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}
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void wxTreeCompanionWindow::DrawItem(wxDC& dc, wxTreeItemId id, const wxRect& rect)
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{
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// TEST CODE
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#if 1
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if (m_treeCtrl)
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{
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wxString text = m_treeCtrl->GetItemText(id);
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dc.SetTextForeground(* wxBLACK);
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dc.SetBackgroundMode(wxTRANSPARENT);
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int textW, textH;
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dc.GetTextExtent(text, & textW, & textH);
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int x = 5;
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int y = rect.GetY() + wxMax(0, (rect.GetHeight() - textH) / 2);
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dc.DrawText(text, x, y);
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}
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#endif
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}
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void wxTreeCompanionWindow::OnPaint(wxPaintEvent& WXUNUSED(event))
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{
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wxPaintDC dc(this);
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if (!m_treeCtrl)
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return;
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wxPen pen(wxSystemSettings::GetColour(wxSYS_COLOUR_3DLIGHT), 1, wxSOLID);
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dc.SetPen(pen);
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dc.SetBrush(* wxTRANSPARENT_BRUSH);
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wxFont font(wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT));
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dc.SetFont(font);
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wxSize clientSize = GetClientSize();
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wxRect itemRect;
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int cy=0;
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wxTreeItemId h, lastH;
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for(h=m_treeCtrl->GetFirstVisibleItem();h;h=m_treeCtrl->GetNextVisible(h))
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{
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if (m_treeCtrl->GetBoundingRect(h, itemRect))
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{
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cy = itemRect.GetTop();
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wxRect drawItemRect(0, cy, clientSize.x, itemRect.GetHeight());
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lastH = h;
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// Draw the actual item
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DrawItem(dc, h, drawItemRect);
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dc.DrawLine(0, cy, clientSize.x, cy);
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}
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}
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if (lastH.IsOk() && m_treeCtrl->GetBoundingRect(lastH, itemRect))
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{
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cy = itemRect.GetBottom();
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dc.DrawLine(0, cy, clientSize.x, cy);
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}
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}
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void wxTreeCompanionWindow::OnScroll(wxScrollWinEvent& event)
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{
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int orient = event.GetOrientation();
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if (orient == wxHORIZONTAL)
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{
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event.Skip();
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return;
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}
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if (!m_treeCtrl)
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return;
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// TODO: scroll the window physically instead of just refreshing.
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Refresh(TRUE);
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}
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void wxTreeCompanionWindow::OnExpand(wxTreeEvent& WXUNUSED(event))
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{
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// TODO: something more optimized than simply refresh the whole
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// window when the tree is expanded/collapsed. Tricky.
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Refresh();
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}
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/*
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* wxThinSplitterWindow
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*/
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IMPLEMENT_CLASS(wxThinSplitterWindow, wxSplitterWindow)
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BEGIN_EVENT_TABLE(wxThinSplitterWindow, wxSplitterWindow)
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EVT_SIZE(wxThinSplitterWindow::OnSize)
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END_EVENT_TABLE()
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wxThinSplitterWindow::wxThinSplitterWindow(wxWindow* parent, wxWindowID id,
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const wxPoint& pos,
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const wxSize& sz,
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long style):
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wxSplitterWindow(parent, id, pos, sz, style)
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{
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}
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wxThinSplitterWindow::~wxThinSplitterWindow()
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{
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}
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void wxThinSplitterWindow::SizeWindows()
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{
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// The client size may have changed inbetween
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// the sizing of the first window and the sizing of
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// the second. So repeat SizeWindows.
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wxSplitterWindow::SizeWindows();
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wxSplitterWindow::SizeWindows();
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}
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// Tests for x, y over sash
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bool wxThinSplitterWindow::SashHitTest(int x, int y, int WXUNUSED(tolerance))
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{
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return wxSplitterWindow::SashHitTest(x, y, 4);
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}
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void wxThinSplitterWindow::DrawSash(wxDC& dc)
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{
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if ( GetSashPosition() == 0 || !m_windowTwo)
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return;
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if (GetWindowStyle() & wxSP_NOSASH)
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return;
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int w, h;
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GetClientSize(&w, &h);
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if ( m_splitMode == wxSPLIT_VERTICAL )
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{
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dc.SetPen(* m_facePen);
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dc.SetBrush(* m_faceBrush);
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int h1 = h-1;
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int y1 = 0;
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if ( (GetWindowStyleFlag() & wxSP_BORDER) != wxSP_BORDER && (GetWindowStyleFlag() & wxSP_3DBORDER) != wxSP_3DBORDER )
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h1 += 1; // Not sure why this is necessary...
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if ( (GetWindowStyleFlag() & wxSP_3DBORDER) == wxSP_3DBORDER)
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{
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y1 = 2; h1 -= 3;
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}
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dc.DrawRectangle(GetSashPosition(), y1, GetSashSize(), h1);
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}
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else
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{
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dc.SetPen(* m_facePen);
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dc.SetBrush(* m_faceBrush);
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int w1 = w-1;
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int x1 = 0;
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if ( (GetWindowStyleFlag() & wxSP_BORDER) != wxSP_BORDER && (GetWindowStyleFlag() & wxSP_3DBORDER) != wxSP_3DBORDER )
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w1 ++;
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if ( (GetWindowStyleFlag() & wxSP_3DBORDER) == wxSP_3DBORDER)
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{
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x1 = 2; w1 -= 3;
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}
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dc.DrawRectangle(x1, GetSashPosition(), w1, GetSashSize());
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}
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dc.SetPen(wxNullPen);
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dc.SetBrush(wxNullBrush);
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}
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void wxThinSplitterWindow::OnSize(wxSizeEvent& event)
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{
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wxSplitterWindow::OnSize(event);
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}
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/*
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* wxSplitterScrolledWindow
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*/
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IMPLEMENT_CLASS(wxSplitterScrolledWindow, wxScrolledWindow)
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BEGIN_EVENT_TABLE(wxSplitterScrolledWindow, wxScrolledWindow)
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EVT_SCROLLWIN(wxSplitterScrolledWindow::OnScroll)
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EVT_SIZE(wxSplitterScrolledWindow::OnSize)
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END_EVENT_TABLE()
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wxSplitterScrolledWindow::wxSplitterScrolledWindow(wxWindow* parent, wxWindowID id,
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const wxPoint& pos,
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const wxSize& sz,
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long style):
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wxScrolledWindow(parent, id, pos, sz, style)
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{
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}
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void wxSplitterScrolledWindow::OnSize(wxSizeEvent& WXUNUSED(event))
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{
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wxSize sz = GetClientSize();
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if (GetChildren().GetFirst())
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{
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((wxWindow*) GetChildren().GetFirst()->GetData())->SetSize(0, 0, sz.x, sz.y);
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}
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}
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void wxSplitterScrolledWindow::OnScroll(wxScrollWinEvent& event)
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{
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// Ensure that events being propagated back up the window hierarchy
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// don't cause an infinite loop
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static bool inOnScroll = FALSE;
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if (inOnScroll)
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{
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event.Skip();
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return;
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}
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inOnScroll = TRUE;
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int orient = event.GetOrientation();
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int nScrollInc = CalcScrollInc(event);
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if (nScrollInc == 0)
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{
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inOnScroll = FALSE;
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return;
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}
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if (orient == wxHORIZONTAL)
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{
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inOnScroll = FALSE;
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event.Skip();
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return;
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#if 0
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int newPos = m_xScrollPosition + nScrollInc;
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SetScrollPos(wxHORIZONTAL, newPos, TRUE );
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#endif
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}
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else
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{
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int newPos = m_yScrollPosition + nScrollInc;
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SetScrollPos(wxVERTICAL, newPos, TRUE );
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}
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if (orient == wxHORIZONTAL)
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{
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m_xScrollPosition += nScrollInc;
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}
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else
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{
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m_yScrollPosition += nScrollInc;
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}
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// Find targets in splitter window and send the event to them
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wxNode* node = (wxNode *)GetChildren().GetFirst();
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while (node)
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{
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wxWindow* child = (wxWindow*) node->GetData();
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if (child->IsKindOf(CLASSINFO(wxSplitterWindow)))
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{
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wxSplitterWindow* splitter = (wxSplitterWindow*) child;
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if (splitter->GetWindow1())
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splitter->GetWindow1()->ProcessEvent(event);
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if (splitter->GetWindow2())
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splitter->GetWindow2()->ProcessEvent(event);
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break;
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}
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node = node->GetNext();
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}
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#ifdef __WXMAC__
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m_targetWindow->MacUpdateImmediately() ;
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#endif
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inOnScroll = FALSE;
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}
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