wxWidgets/include/wx/palmos/bmpbuttn.h
Włodzimierz Skiba e1d63b7935 Cleaning of headers.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@31469 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2005-01-18 21:14:27 +00:00

65 lines
2.1 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: wx/palmos/bmpbuttn.h
// Purpose: wxBitmapButton class
// Author: William Osborne - minimal working wxPalmOS port
// Modified by:
// Created: 10/13/04
// RCS-ID: $Id$
// Copyright: (c) William Osborne
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_BMPBUTTN_H_
#define _WX_BMPBUTTN_H_
#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma interface "bmpbuttn.h"
#endif
#include "wx/button.h"
#include "wx/bitmap.h"
#define wxDEFAULT_BUTTON_MARGIN 4
class WXDLLEXPORT wxBitmapButton: public wxBitmapButtonBase
{
public:
wxBitmapButton()
{ m_marginX = m_marginY = wxDEFAULT_BUTTON_MARGIN; }
wxBitmapButton(wxWindow *parent,
wxWindowID id,
const wxBitmap& bitmap,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxBU_AUTODRAW,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxButtonNameStr)
{
Create(parent, id, bitmap, pos, size, style, validator, name);
}
bool Create(wxWindow *parent,
wxWindowID id,
const wxBitmap& bitmap,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxBU_AUTODRAW,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxButtonNameStr);
// Implementation
virtual void SetDefault();
virtual void DrawFace( WXHDC dc, int left, int top, int right, int bottom, bool sel );
virtual void DrawButtonFocus( WXHDC dc, int left, int top, int right, int bottom, bool sel );
virtual void DrawButtonDisable( WXHDC dc, int left, int top, int right, int bottom, bool with_marg );
protected:
virtual wxSize DoGetBestSize() const;
private:
DECLARE_DYNAMIC_CLASS_NO_COPY(wxBitmapButton)
};
#endif
// _WX_BMPBUTTN_H_