ce7fe42e84
Use the same short names as are used by the event table macros for the event type constants themselves. This makes them much more comfortable to use, e.g. Bind(wxEVT_BUTTON) compared to Bind(wxEVT_COMMAND_BUTTON_CLICKED). The old long names are still kept for backwards compatibility and shouldn't be removed as it doesn't really cost anything to continue providing them, but all new event types should only use the short versions. Closes #10661. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@73850 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
157 lines
5.1 KiB
C++
157 lines
5.1 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: wx/spinctrl.h
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// Purpose: wxSpinCtrlBase class
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// Author: Vadim Zeitlin
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// Modified by:
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// Created: 22.07.99
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// RCS-ID: $Id$
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// Copyright: (c) Vadim Zeitlin
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_SPINCTRL_H_
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#define _WX_SPINCTRL_H_
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#include "wx/defs.h"
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#if wxUSE_SPINCTRL
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#include "wx/spinbutt.h" // should make wxSpinEvent visible to the app
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// Events
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class WXDLLIMPEXP_FWD_CORE wxSpinDoubleEvent;
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wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_SPINCTRL, wxSpinEvent);
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wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_SPINCTRLDOUBLE, wxSpinDoubleEvent);
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// ----------------------------------------------------------------------------
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// A spin ctrl is a text control with a spin button which is usually used to
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// prompt the user for a numeric input.
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// There are two kinds for number types T=integer or T=double.
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// ----------------------------------------------------------------------------
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class WXDLLIMPEXP_CORE wxSpinCtrlBase : public wxControl
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{
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public:
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wxSpinCtrlBase() {}
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// accessor functions that derived classes are expected to have
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// T GetValue() const
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// T GetMin() const
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// T GetMax() const
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// T GetIncrement() const
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virtual bool GetSnapToTicks() const = 0;
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// unsigned GetDigits() const - wxSpinCtrlDouble only
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// operation functions that derived classes are expected to have
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virtual void SetValue(const wxString& value) = 0;
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// void SetValue(T val)
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// void SetRange(T minVal, T maxVal)
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// void SetIncrement(T inc)
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virtual void SetSnapToTicks(bool snap_to_ticks) = 0;
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// void SetDigits(unsigned digits) - wxSpinCtrlDouble only
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// The base for numbers display, e.g. 10 or 16.
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virtual int GetBase() const = 0;
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virtual bool SetBase(int base) = 0;
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// Select text in the textctrl
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virtual void SetSelection(long from, long to) = 0;
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private:
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wxDECLARE_NO_COPY_CLASS(wxSpinCtrlBase);
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};
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// ----------------------------------------------------------------------------
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// wxSpinDoubleEvent - a wxSpinEvent for double valued controls
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// ----------------------------------------------------------------------------
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class WXDLLIMPEXP_CORE wxSpinDoubleEvent : public wxNotifyEvent
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{
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public:
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wxSpinDoubleEvent(wxEventType commandType = wxEVT_NULL, int winid = 0,
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double value = 0)
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: wxNotifyEvent(commandType, winid), m_value(value)
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{
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}
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wxSpinDoubleEvent(const wxSpinDoubleEvent& event)
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: wxNotifyEvent(event), m_value(event.GetValue())
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{
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}
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double GetValue() const { return m_value; }
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void SetValue(double value) { m_value = value; }
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virtual wxEvent *Clone() const { return new wxSpinDoubleEvent(*this); }
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protected:
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double m_value;
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private:
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DECLARE_DYNAMIC_CLASS_NO_ASSIGN(wxSpinDoubleEvent)
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};
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// ----------------------------------------------------------------------------
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// wxSpinDoubleEvent event type, see also wxSpinEvent in wx/spinbutt.h
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// ----------------------------------------------------------------------------
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typedef void (wxEvtHandler::*wxSpinDoubleEventFunction)(wxSpinDoubleEvent&);
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#define wxSpinDoubleEventHandler(func) \
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wxEVENT_HANDLER_CAST(wxSpinDoubleEventFunction, func)
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// macros for handling spinctrl events
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#define EVT_SPINCTRL(id, fn) \
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wx__DECLARE_EVT1(wxEVT_SPINCTRL, id, wxSpinEventHandler(fn))
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#define EVT_SPINCTRLDOUBLE(id, fn) \
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wx__DECLARE_EVT1(wxEVT_SPINCTRLDOUBLE, id, wxSpinDoubleEventHandler(fn))
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// ----------------------------------------------------------------------------
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// include the platform-dependent class implementation
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// ----------------------------------------------------------------------------
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// we may have a native wxSpinCtrl implementation, native wxSpinCtrl and
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// wxSpinCtrlDouble implementations or neither, define the appropriate symbols
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// and include the generic version if necessary to provide the missing class(es)
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#if defined(__WXUNIVERSAL__)
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// nothing, use generic controls
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#elif defined(__WXMSW__)
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#define wxHAS_NATIVE_SPINCTRL
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#include "wx/msw/spinctrl.h"
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#elif defined(__WXPM__)
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#define wxHAS_NATIVE_SPINCTRL
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#include "wx/os2/spinctrl.h"
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#elif defined(__WXGTK20__)
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#define wxHAS_NATIVE_SPINCTRL
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#define wxHAS_NATIVE_SPINCTRLDOUBLE
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#include "wx/gtk/spinctrl.h"
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#elif defined(__WXGTK__)
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#define wxHAS_NATIVE_SPINCTRL
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#include "wx/gtk1/spinctrl.h"
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#endif // platform
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#if !defined(wxHAS_NATIVE_SPINCTRL) || !defined(wxHAS_NATIVE_SPINCTRLDOUBLE)
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#include "wx/generic/spinctlg.h"
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#endif
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namespace wxPrivate
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{
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// This is an internal helper function currently used by all ports: return the
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// string containing hexadecimal representation of the given number.
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extern wxString wxSpinCtrlFormatAsHex(long val, long maxVal);
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} // namespace wxPrivate
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// old wxEVT_COMMAND_* constants
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#define wxEVT_COMMAND_SPINCTRL_UPDATED wxEVT_SPINCTRL
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#define wxEVT_COMMAND_SPINCTRLDOUBLE_UPDATED wxEVT_SPINCTRLDOUBLE
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#endif // wxUSE_SPINCTRL
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#endif // _WX_SPINCTRL_H_
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