e3e65dac0c
toolbar updates mdi fixes dnd works now Forty Thieves drawing optimization wxDF_Text constants ListCtrl bugs fixed memory leak work imrc now refers to home dir dcclient/memory leak fixed git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@381 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
122 lines
2.7 KiB
C++
122 lines
2.7 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: memcheck.cpp
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// Purpose: Memory-checking sample
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// Author: Julian Smart
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// Modified by:
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// Created: 04/01/98
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// RCS-ID: $Id$
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// Copyright: (c) Julian Smart and Markus Holzem
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// Licence: wxWindows license
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/////////////////////////////////////////////////////////////////////////////
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#ifdef __GNUG__
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#pragma implementation
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#pragma interface
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#endif
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// For compilers that support precompilation, includes "wx.h".
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#include "wx/wxprec.h"
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#ifdef __BORLANDC__
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#pragma hdrstop
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#endif
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#ifndef WX_PRECOMP
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#include "wx/wx.h"
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#endif
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#include "wx/date.h"
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#if !WXDEBUG
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#error You must set WXDEBUG to 1 on the 'make' command line (MSW) or with configure (GTK)
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#endif
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// #define new WXDEBUG_NEW
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// Define a new application type
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class MyApp: public wxApp
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{ public:
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bool OnInit(void);
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};
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// Define a new frame type
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class MyFrame: public wxFrame
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{ public:
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MyFrame(wxFrame *parent);
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void OnQuit(wxCommandEvent& event);
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DECLARE_EVENT_TABLE()
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};
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IMPLEMENT_APP(MyApp)
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// `Main program' equivalent, creating windows and returning main app frame
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bool MyApp::OnInit(void)
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{
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// Create the main frame window
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MyFrame *frame = new MyFrame(NULL);
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// Give it an icon
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#ifdef wx_msw
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frame->SetIcon(wxIcon("mondrian"));
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#endif
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#ifdef wx_x
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frame->SetIcon(wxIcon("mondrian.xbm"));
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#endif
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// Make a menubar
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wxMenu *file_menu = new wxMenu;
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file_menu->Append(wxID_EXIT, "E&xit");
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wxMenuBar *menu_bar = new wxMenuBar;
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menu_bar->Append(file_menu, "File");
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frame->SetMenuBar(menu_bar);
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// Make a panel with a message
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wxPanel *panel = new wxPanel(frame);
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(void)new wxStaticText(panel, -1, "Hello, this is a minimal debugging wxWindows program!", wxPoint(10, 10));
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// Show the frame
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frame->Show(TRUE);
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wxDebugContext::SetCheckpoint();
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wxDebugContext::SetFile("debug.log");
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wxString *thing = new wxString; // WXDEBUG_NEW wxString;
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wxDate* date = new wxDate;
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// Proves that defining 'new' to be 'WXDEBUG_NEW' doesn't mess up
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// non-object allocation
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char *ordinaryNonObject = new char[1000];
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const char *data = (const char*) thing ;
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wxDebugContext::PrintClasses();
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wxDebugContext::Dump();
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wxDebugContext::PrintStatistics();
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// Don't delete these two objects, to force wxApp to flag a memory leak.
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// delete thing;
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// delete date;
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// delete[] ordinaryNonObject;
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return TRUE;
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}
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BEGIN_EVENT_TABLE(MyFrame, wxFrame)
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EVT_MENU(wxID_EXIT, MyFrame::OnQuit)
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END_EVENT_TABLE()
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// My frame constructor
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MyFrame::MyFrame(wxFrame *parent):
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wxFrame(parent, -1, "MemCheck wxWindows Sample", wxPoint(-1, -1), wxSize(400, 200))
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{}
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// Intercept menu commands
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void MyFrame::OnQuit(wxCommandEvent& event)
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{
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Close(TRUE);
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}
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