wxWidgets/samples/splitter/test.cpp
Robert Roebling e3e65dac0c warning msgs
toolbar updates
mdi fixes
dnd works now
Forty Thieves drawing optimization
wxDF_Text constants
ListCtrl bugs fixed
memory leak work
imrc now refers to home dir
dcclient/memory leak fixed


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@381 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
1998-07-27 20:50:48 +00:00

239 lines
5.4 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: splitter.cpp
// Purpose: wxSplitterWindow sample
// Author: Julian Smart
// Modified by:
// Created: 04/01/98
// RCS-ID: $Id$
// Copyright: (c) Julian Smart and Markus Holzem
// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
// For compilers that support precompilation, includes "wx/wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
#ifndef WX_PRECOMP
#include "wx/wx.h"
#endif
#include "wx/splitter.h"
class MyApp;
class MyFrame;
class MyCanvas;
class MyApp: public wxApp
{
public:
bool OnInit();
};
class MyFrame: public wxFrame
{
public:
MyFrame(wxFrame* frame, const wxString& title, const wxPoint& pos, const wxSize& size);
virtual ~MyFrame();
bool OnClose();
// Menu commands
void SplitHorizontal(wxCommandEvent& event);
void SplitVertical(wxCommandEvent& event);
void Unsplit(wxCommandEvent& event);
void Quit(wxCommandEvent& event);
// Menu command update functions
void UpdateUIHorizontal(wxUpdateUIEvent& event);
void UpdateUIVertical(wxUpdateUIEvent& event);
void UpdateUIUnsplit(wxUpdateUIEvent& event);
void OnIdle(wxIdleEvent& event);
private:
wxMenu* fileMenu;
wxMenuBar* menuBar;
MyCanvas* leftCanvas;
MyCanvas* rightCanvas;
wxSplitterWindow* splitter;
DECLARE_EVENT_TABLE()
};
class MyCanvas: public wxScrolledWindow
{
public:
MyCanvas(wxWindow* parent, int x, int y, int w, int h);
virtual ~MyCanvas();
virtual void OnDraw(wxDC& dc);
DECLARE_EVENT_TABLE()
};
BEGIN_EVENT_TABLE(MyCanvas, wxScrolledWindow)
END_EVENT_TABLE()
// ID for the menu quit command
#define SPLIT_QUIT 1
#define SPLIT_HORIZONTAL 2
#define SPLIT_VERTICAL 3
#define SPLIT_UNSPLIT 4
IMPLEMENT_APP(MyApp)
bool MyApp::OnInit(void)
{
MyFrame* frame = new MyFrame(NULL, "wxSplitterWindow Example", wxPoint(50, 50), wxSize(400, 300));
// Show the frame
frame->Show(TRUE);
SetTopWindow(frame);
return TRUE;
}
BEGIN_EVENT_TABLE(MyFrame, wxFrame)
EVT_MENU(SPLIT_VERTICAL, MyFrame::SplitVertical)
EVT_MENU(SPLIT_HORIZONTAL, MyFrame::SplitHorizontal)
EVT_MENU(SPLIT_UNSPLIT, MyFrame::Unsplit)
EVT_MENU(SPLIT_QUIT, MyFrame::Quit)
EVT_UPDATE_UI(SPLIT_VERTICAL, MyFrame::UpdateUIVertical)
EVT_UPDATE_UI(SPLIT_HORIZONTAL, MyFrame::UpdateUIHorizontal)
EVT_UPDATE_UI(SPLIT_UNSPLIT, MyFrame::UpdateUIUnsplit)
EVT_IDLE(MyFrame::OnIdle)
END_EVENT_TABLE()
// My frame constructor
MyFrame::MyFrame(wxFrame* frame, const wxString& title, const wxPoint& pos, const wxSize& size):
wxFrame(frame, -1, title, pos, size)
{
// set the icon
#ifdef __WXMSW__
SetIcon(wxIcon("mondrian"));
#endif
#ifdef __X__
SetIcon(wxIcon("aiai.xbm"));
#endif
CreateStatusBar(1);
// Make a menubar
fileMenu = new wxMenu;
fileMenu->Append(SPLIT_VERTICAL, "Split &Vertically", "Split vertically");
fileMenu->Append(SPLIT_HORIZONTAL, "Split &Horizontally", "Split horizontally");
fileMenu->Append(SPLIT_UNSPLIT, "&Unsplit", "Unsplit");
fileMenu->Append(SPLIT_QUIT, "E&xit", "Exit");
menuBar = new wxMenuBar;
menuBar->Append(fileMenu, "&File");
SetMenuBar(menuBar);
splitter = new wxSplitterWindow(this, -1, wxPoint(0, 0), wxSize(400, 400),
// wxSP_BORDER);
wxSP_3D);
// wxSP_NOBORDER);
leftCanvas = new MyCanvas(splitter, 0, 0, 400, 400);
leftCanvas->SetBackgroundColour(*wxRED);
leftCanvas->SetScrollbars(20, 20, 50, 50);
rightCanvas = new MyCanvas(splitter, 0, 0, 400, 400);
rightCanvas->SetBackgroundColour(*wxCYAN);
rightCanvas->SetScrollbars(20, 20, 50, 50);
rightCanvas->Show(FALSE);
splitter->Initialize(leftCanvas);
// Set this to prevent unsplitting
// splitter->SetMinimumPaneSize(20);
}
MyFrame::~MyFrame()
{
}
bool MyFrame::OnClose()
{
return TRUE;
}
void MyFrame::Quit(wxCommandEvent& WXUNUSED(event) )
{
Close(TRUE);
}
void MyFrame::SplitHorizontal(wxCommandEvent& WXUNUSED(event) )
{
if ( splitter->IsSplit() )
splitter->Unsplit();
leftCanvas->Show(TRUE);
rightCanvas->Show(TRUE);
splitter->SplitHorizontally( leftCanvas, rightCanvas );
}
void MyFrame::SplitVertical(wxCommandEvent& WXUNUSED(event) )
{
if ( splitter->IsSplit() )
splitter->Unsplit();
leftCanvas->Show(TRUE);
rightCanvas->Show(TRUE);
splitter->SplitVertically( leftCanvas, rightCanvas );
}
void MyFrame::Unsplit(wxCommandEvent& WXUNUSED(event) )
{
if ( splitter->IsSplit() )
splitter->Unsplit();
}
void MyFrame::UpdateUIHorizontal(wxUpdateUIEvent& event)
{
event.Enable( ( (!splitter->IsSplit()) || (splitter->GetSplitMode() != wxSPLIT_HORIZONTAL) ) );
}
void MyFrame::UpdateUIVertical(wxUpdateUIEvent& event)
{
event.Enable( ( (!splitter->IsSplit()) || (splitter->GetSplitMode() != wxSPLIT_VERTICAL) ) );
}
void MyFrame::UpdateUIUnsplit(wxUpdateUIEvent& event)
{
event.Enable( splitter->IsSplit() );
}
void MyFrame::OnIdle(wxIdleEvent& event)
{
if ( GetStatusBar()->GetStatusText(0) != "Ready" )
SetStatusText("Ready");
wxFrame::OnIdle(event);
}
MyCanvas::MyCanvas(wxWindow* parent, int x, int y, int w, int h) :
wxScrolledWindow(parent, -1, wxPoint(x, y), wxSize(w, h))
{
}
MyCanvas::~MyCanvas()
{
}
void MyCanvas::OnDraw(wxDC& dc)
{
dc.SetPen(*wxBLACK_PEN);
dc.DrawLine(0, 0, 100, 100);
dc.SetBackgroundMode(wxTRANSPARENT);
dc.DrawText("Testing", 50, 50);
dc.SetPen(*wxRED_PEN);
dc.SetBrush(*wxGREEN_BRUSH);
dc.DrawRectangle(120, 120, 100, 80);
}